Commit Graph

2182 Commits

Author SHA1 Message Date
Robert Osfield
cff9188caf Fixed namespace 2007-06-15 16:08:33 +00:00
Robert Osfield
08d3b13430 Added ShadowMap::s/getAmbientBias, updated NEWS and wrappers 2007-06-15 12:59:22 +00:00
Robert Osfield
276ac74196 Updated version numbers for 2.0 release 2007-06-15 10:15:54 +00:00
Robert Osfield
9c3ae6f3c2 Addded missing namespace 2007-06-15 08:36:35 +00:00
Robert Osfield
4fce6dee0f Updated wrappers 2007-06-14 21:03:38 +00:00
Robert Osfield
97b53024d4 Fixed typo 2007-06-14 19:17:31 +00:00
Robert Osfield
56a24486cd Updated wrappers and Version numbers for 1.9.9 release 2007-06-13 21:00:28 +00:00
Robert Osfield
a9287fe824 Added ability to set the keyboard bindings in the RecordaAnimationPathHandler 2007-06-13 20:52:07 +00:00
Robert Osfield
21033536a7 From Jeremy Moles & Robert Osfield, Added support for playback of animation paths using 'Z' key 2007-06-13 20:34:16 +00:00
Robert Osfield
a64dc27595 Added clear() 2007-06-13 19:54:00 +00:00
Robert Osfield
8c727acddc Added new shader support 2007-06-13 19:53:48 +00:00
Robert Osfield
d2c16c2fa0 Added better handling of 0,0,0 values 2007-06-13 13:41:23 +00:00
Robert Osfield
a9a55de053 Added osgViewer::View::setUpViewInWindow(...) method and command line option into
osgViewer::Viewer to allow you to specify the window dimentions and screen for
the window on startup.
2007-06-13 10:38:40 +00:00
Robert Osfield
7016db5f26 Removed ParallelSplitShadowMap as its currently a non op. 2007-06-13 09:56:12 +00:00
Robert Osfield
a7a0e2c4d3 Added Image::g/setOrigin to help movie plugins tell applications that the imagery
is not the usual OpenGL BOTTOM_LEFT orientation, but with the origin TOP_LEFT.  This
allows geometry setup code to flip the t tex coord to render the movie the correct way up.
2007-06-12 16:55:44 +00:00
Robert Osfield
e01e50c271 Moved the className, libraryName and isSameAs into public. 2007-06-12 15:32:04 +00:00
Robert Osfield
08a793eb87 From Stephan Huber and Robert Osfield,
Stephan: "attached you'll find some modifications to the GraphicsWindow-class and
their platform-dependant implementations.

The problem:
setWindowRectangle and setWindowDecoration do not update the
traits-object, so, if you call setWindowRectangle on a
not-realized-window it will open with another size when realized later.
getWindowRectangle reports possible wrong sizes if setWindowRectangle
called before.

My solution:
split the implementation in two parts:
GraphicsWindow::setWindowRectangle will update its traits-object and
call afterwards the virtual method setWindowRectangleImplementation
(which is implemented by the derived platformspecific classess). For
setWindowDecoration I am useing a similar mechanism.

I hope you'll find the submission useful, the Win32 and X11 changes are
not tested but should work."

Changes to this made by Robert are call of resized in setWindowRectangle 
instead of setting of Traits, and use of a bool return type.
2007-06-10 19:53:18 +00:00
Robert Osfield
b48ed1a4d4 Improved the set up of static build, added freetype plugin to plugins that support static usage 2007-06-10 09:51:29 +00:00
Robert Osfield
90ae3f385b Added DisplaySettings to osg::Camera, and support into osg::View for initializing
the Camera to the DisplaySettings ScreenWidth/Height/Distance.  Added support
for dual screen horizontal split stereo.
2007-06-09 10:06:38 +00:00
Robert Osfield
3e8be9ac7d From Stephan Huber, "attached you'll find a new GraphicsWindowCarbon-header and .cpp, the
changes I made:

+ put a warning in the console if a nonexistant screen is requested
+ add getters for the aglcontext and pixelformat -- I need access to
them in my own code.
"
2007-06-08 11:04:30 +00:00
Robert Osfield
2fbbbca1a0 From Mike Wittman, "This change to genwrapper and osgIntrospection gives access to
the declaring file for a given type via the new member function
osgIntrospection::Type::getDeclaringFile.  This information is useful
in order to know what header to include when auto-generating wrappers
for a given type.

During the C# wrapper generator development I've been keeping the
declaring file configuration state up-to-date manually with changes
to OSG, and it's proven to require substantial effort.  So it would be
extremely valuable to get this change in before 2.0 to reduce maintenance
during the lifetime of the release.  It'll also be equally useful to
others looking to create wrapper generators using osgIntrospection.

This is a fairly simple change and was tested with a fresh rebuild of the
entire suite of osgWrapper libraries, so it should be relatively low risk
(fingers crossed)."
2007-06-08 10:11:00 +00:00
Robert Osfield
191e12c4b1 Added const get*Matrix() methods 2007-06-08 09:17:42 +00:00
Robert Osfield
5a8ec8f470 Commented out the Scene Stats entry as its not implemented yet. 2007-06-07 20:26:29 +00:00
Robert Osfield
3b1c5c3b96 Introduced a destruct method to help clean up the Registry. 2007-06-07 11:19:02 +00:00
Robert Osfield
51d489fb97 Added View::home() method and updated wrappers 2007-06-07 09:58:49 +00:00
Robert Osfield
211abb16dc Updated version numbers for release 2007-06-06 21:43:38 +00:00
Robert Osfield
36d50301cf From Olaf Flebbe, "an implementation of GraphicsWindow::setCursor for WIN32." 2007-06-06 11:28:44 +00:00
Robert Osfield
85c8797bc4 Moved HelpHandler and StatsHandler classes into ViewerEventHandlers header, removed HelpHandler and StatsHandler headers 2007-06-06 11:21:13 +00:00
Robert Osfield
6844ac0209 Moved SimpleViewer from osgViewer into the osgviewerCocoa example directory as this
is the only place in the OSG that now relies upon SimpleViewer.
2007-06-06 10:58:21 +00:00
Robert Osfield
6e3c9ad3d3 Added support for passing in ArgumentParser in Viewer and CompositeViewer constructor 2007-06-06 10:57:02 +00:00
Robert Osfield
2c16c5b87d Change interator to const_iterator to try and avoid Solaris build failure 2007-06-05 14:37:55 +00:00
Robert Osfield
11ccf8f936 Removed const to try and avoid Sun compiler error 2007-06-05 08:46:32 +00:00
Robert Osfield
497604a192 Removed redundent comma 2007-06-05 08:30:24 +00:00
Robert Osfield
5138ff300b Updated version for 1.9.7 release 2007-06-04 16:20:24 +00:00
Robert Osfield
448efe0722 Added osg::Hint class 2007-06-04 10:47:15 +00:00
Robert Osfield
a9d9d387df Fixed spelling of Receives 2007-06-04 08:38:11 +00:00
Robert Osfield
30e4eb833f Updated wrappers 2007-06-03 10:00:09 +00:00
Robert Osfield
b5791629ea Added Viewer::setUpViewerAsEmbeddedInWindow convinience method 2007-06-03 09:34:28 +00:00
Robert Osfield
179f903c90 Added osgViewer::GraphicsWindowEmbedded and ported GLUT, SDL and WX examples across from SimpleViewer to Viewer. 2007-06-02 15:31:21 +00:00
Robert Osfield
b92ebca928 From Maria Ten, "The constructor method of the EllipsoidLocator of osgTerrain assumes
that the terrain is always the Earth planet. I changed the constructor
method to accept the Equator radius and the Polar radius like
parameters. By default, it assumes the Earth radius for the
EllipsoidLocator. I added a setEllipsoidModel method, too.

Now, we are developing some libraries for a GIS applicacion, and our
libraries can visualize terrains of planets like Mars. I think that is
a interesting change."
2007-06-01 21:33:29 +00:00
Robert Osfield
053ba0c543 From Wojciech Lewandowski, "I did few tests to see whether adding PreDraw callback would help us with SPI problems when using Viewer. Results were positive so I decided to give it a try and ask you to verify and maybe merge with existing codebase.
I added _preDrawCallback member and neccessary access methods plus modified osgUtil RenderStage.cpp to invoke it before all drawInner calls are made. I tried to maintain symmetry with postDrawCallback but you know better where is a proper place for this call ;-)
"
2007-06-01 19:45:24 +00:00
Robert Osfield
01c1bd28ef Updates to OverlayData 2007-06-01 19:44:09 +00:00
Robert Osfield
822868ca31 From Mathias Froelich, "have done an interface to change the mouse cursor in the X11 graphics
window.
The win32 implementation is still in its original shape since I have no win32
implementation available.

I have chosen the enum approach for the first cut. That is benefitial since
the user does not need to track creation of mouse cursors for different
windows and displays in presence of multiple viewer windows.

The default set of available mouse shapes is the same set that was available
with glut. That set served many OpenGL applications well, so the hope is that
this is enough.

Even though, that implementation is still extensible:
I have digged out the way SDL defines new mouse cursors and added a still
documented out function prototype in the GraphicsWindow that can be used to
extend the current implemtation for arbitrary mouse shapes. That is not
implemented yet.

I hope that somebody with a win32 test system can catch up that implementation
on win32."
2007-06-01 19:43:28 +00:00
Robert Osfield
fcafd4db06 From Stephan Huber, "attached you'll find the modified ImageStream
and a small fix for QuicktimeImageStream to disable debug-logging :)"
2007-06-01 19:19:23 +00:00
Robert Osfield
8f87e14416 From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached.
"
2007-06-01 19:10:59 +00:00
Robert Osfield
0e62b4f0e9 From Paul Martz, added Win32 export 2007-06-01 16:14:47 +00:00
Robert Osfield
78c831f850 Changed name of AnimationPathHandler to RecordCameraPathHandler 2007-06-01 10:42:24 +00:00
Robert Osfield
5a80e4bfdc From Jeremy Moles, new event handler to record the camera path. A few small tweaks by Robert Osfield to make it more consistent with the old osgProducer::Viewer behavior. 2007-06-01 10:39:27 +00:00
Robert Osfield
02d2963df4 Updated version number, wrappers and readme for release 2007-05-28 10:17:52 +00:00
Robert Osfield
49217e8a88 From Frauciel Luc, "Added support for other pointers than mouses by using a nearpoint and farpoint instead of mousex,mousey + Camera (see Dragger and Dragger.cpp).
The major modification concern the LineProjector class in Projector.cpp. The intersection was previously done in window space, I've modified it to compute it in object space."
2007-05-28 10:14:29 +00:00