Robert Osfield
5f1a5f0c41
Added code to Viewer::addViewport(..) to force the sharing of a single
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osg::State object between viewports.
2002-10-07 10:02:47 +00:00
Robert Osfield
65934ef824
From Daneil Sjölie - modifications to the support of custom GUIEventHandlers in osgGLUT
2002-10-07 09:41:30 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
84332f5b77
Fixes for Win32 build.
2002-10-04 16:40:45 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
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be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
65ab5f7b62
Added osgteapot demo to show how to implement custom Drawables to
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wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
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osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
6f6e237429
Added setActiveTextureUnit(0) to State::reset().
2002-09-30 18:11:34 +00:00
Robert Osfield
af5f5e5a3f
Added traverse the AnimationPath callbacks.
2002-09-30 16:50:16 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
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convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
3fc5b0fdc9
From Macro, added a setActiveTextureUnit(0) to osg::Text::drawImmediateMode() to
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prevent the wrong OpenGL mode being used.
2002-09-29 17:55:46 +00:00
Robert Osfield
d176f752a5
From Daniel, Fixes for warnings under Win32.
2002-09-29 12:33:30 +00:00
Robert Osfield
da3739ebfc
Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32 build fixes.S
2002-09-28 19:09:42 +00:00
Robert Osfield
098e34ece0
Added a dirtyAllVertexArrays() to State::reset().
2002-09-28 07:47:10 +00:00
Robert Osfield
b57b0b16b9
Fixes for Win32 build.
2002-09-28 07:43:04 +00:00
Robert Osfield
2a94879fcc
Fix build after change in GLExtensions.
2002-09-27 19:04:46 +00:00
Robert Osfield
df027e1bab
Fixes to IndexGeometry for Win32 build.
2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40
Improvements to IndexedGeometry.
2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f
Futher work on the IndexedGeometry class. Indexed coordinates should now
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work.
2002-09-26 15:26:22 +00:00
Robert Osfield
f7c7740327
Changed the linux linking of -lgif to -lungif.
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Fixed a typo in the Images name.
2002-09-24 20:14:08 +00:00
Robert Osfield
9546c73e39
Changed the image file so that use the Images/ prefix to help locate the files
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within the OpenSceneGraph-Data directory.
2002-09-24 20:04:20 +00:00
Robert Osfield
fb629ae87d
From Gideon, support for tracking the number of objects constructed and deleted,
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only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
444a6eaf97
From Ulrich Hertlien, supported add to textures in the .lwo format.
2002-09-20 15:54:17 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
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encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
fd3bef5158
From Daniel, changed setEventHandler to addEventHandler.
2002-09-20 14:48:41 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
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management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
68384e984b
Made the calls to the drawing of the pre rendering stages exclit, using
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a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f6cb09c601
Fixed copy constructor so that the _stage member variable was set to this
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correctly.
2002-09-19 09:05:50 +00:00
Robert Osfield
02d920c930
Fix the sceondary color code.
2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a
Added missing isCompressedInternalFormat() method.
2002-09-18 16:05:26 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
4a54b7bdb1
From Daniel Sjölie - added support for multitexured flt files.
2002-09-18 11:11:10 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
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now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
f006d081e5
Commented out the call to combine LOD's in the optimizer as it was causing
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problems in some flt datasets.
2002-09-16 10:55:09 +00:00
Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
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of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf
Added dirty methods for vertex arrays to better support external OpenGL
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code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
f867dd81be
Added asGroup() and asTransform() methods to osg::Node to downcast nodes
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to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470
From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
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From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Don BURNS
866af14f86
Added ability to accept '.tif' files (as well as '.tiff') and printed
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notify() on error
2002-09-09 04:40:50 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
9bab7a181f
From Ulrich Hertlein, check for max 3d texture size into the osgtexture demo.
2002-09-04 10:51:33 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
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to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Don BURNS
d5f87e919d
Added setting colormask to SceneView on every frame to allow toggling
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between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
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Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
2842346b5a
Removed const from the evaluateLODChild(,,) callback method.
2002-09-03 19:25:00 +00:00
Robert Osfield
5c1787535c
Removed the temporary commenting out of the Optimizer, which was done for
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debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0
Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
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the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00