Robert Osfield
41a4aa1548
Added viewer.cleanup_frame() to all examples.
2006-08-02 19:55:03 +00:00
Robert Osfield
dcdc2d492d
Updated commandline docs
2006-07-18 13:37:42 +00:00
Robert Osfield
efeeabbef9
added SphereSegment test code segment, commented out at pressent.
2006-06-08 11:18:27 +00:00
Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
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that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
051f2a5eb9
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
Robert Osfield
943be478f4
Fixed function name call.
2006-02-23 12:39:31 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
d91f2c631d
Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:57:40 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
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the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
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and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
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code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
52f192f53f
Reverted back to not test version of osgsimulation
2005-04-08 09:55:52 +00:00
Robert Osfield
4de8199011
Added #include <osg/io_utils>
2005-04-08 09:45:06 +00:00
Robert Osfield
4c362f5447
Introduced a flight path that goes around the earth going into the north and sound
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hemisphere's with heading and roll adjustment.
2005-04-07 13:49:54 +00:00
Robert Osfield
1791f7c6b9
Corrected orientation of aeroplane and direction of rotation around earth.
2005-03-22 12:04:03 +00:00
Don BURNS
61d374b726
Added pragma to shut VS 6 up.
2004-11-29 18:59:36 +00:00
Robert Osfield
18cd77873a
Changed fstream to ifstream
2004-10-15 09:53:18 +00:00
Robert Osfield
792a7fe0d5
Improvements to the NodeTrackManipulator and osgsimulation example
2004-10-14 10:38:29 +00:00
Robert Osfield
9ac2c02dc2
Increased the size of the inserted model so that it can be seen more easily,
2004-10-13 13:39:27 +00:00
Robert Osfield
debf8dceef
Added s/getCullSettings to OsgCameraGroup
2004-10-05 19:12:46 +00:00
Robert Osfield
3b8abfa875
Added ability to alter the verbosity of the notify messages with the
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running of osgTerrain::DataSet via a static s/getNotifyOffset(int) method.
2004-10-05 15:08:54 +00:00
Robert Osfield
54b45ce3bc
Updated to DatabasePager support
2004-09-21 21:33:52 +00:00
Robert Osfield
b664c20c74
Improved the handling of building/writing generated databases, and
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the fixed transition distances on the lower levels of geocentric databases.
2004-09-13 13:53:45 +00:00
Robert Osfield
146f4cd573
Remamed TrackerManipulator to NodeTrackerManipulator
2004-08-30 10:03:18 +00:00
Robert Osfield
b790fa59a8
Added beginnings of new TrackballManipulator
2004-07-30 15:44:59 +00:00
Robert Osfield
a8ee967f14
Added support for using pixel size control of LOD levels.
2004-06-30 19:07:05 +00:00
Robert Osfield
727af69af5
Added sphere segment to osgsimulator.
2004-06-07 12:53:09 +00:00
Robert Osfield
f02c75f5ea
Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
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Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
ae5aefac0e
Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
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Added support for generation explosion, fire and smoke effects in osgsimulation
2004-05-13 22:09:23 +00:00
Robert Osfield
144ac14b07
From Neil Salter, added osgSim::SphereSegment and osgSim::ScalarBar, and
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osgspheresegment and osgscalarbar, and osgsimulation examples.
2003-09-01 09:36:03 +00:00