Robert Osfield
4dd273de70
Added support for ReferenceFrame into osg::LightSource, modified the .osg
...
plugin and cull visitor to account for this change.
2003-01-16 16:37:24 +00:00
Robert Osfield
d542a2165d
Removed the template versions of the PrimitiveSet constructors as this was
...
causing problem under VisualStudio6.0.
2003-01-15 11:29:30 +00:00
Robert Osfield
c882283b5d
Typo fix if USE_HOME_POSITION.
2003-01-13 20:14:23 +00:00
Robert Osfield
29f4fa713f
Added missing _bbox.init() to ShapeDrawable.cpp.
2003-01-13 10:39:14 +00:00
Robert Osfield
f36bc69c58
Made the more of the OSG's referenced object desctructors protected to ensure
...
that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack. To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
f948a3de7c
Fixed typo.
2003-01-09 18:41:01 +00:00
Robert Osfield
043839f40b
Added #ifndef GL_TEXTURE_WRAP_S #define block to keep things compiling
...
on old drivers.
2003-01-09 16:13:30 +00:00
Robert Osfield
97da5d7f92
Fixed typo.
2003-01-09 11:48:49 +00:00
Robert Osfield
e8c2226e38
Added setting of the R wrap paramter to applyTexParamters().
2003-01-09 10:06:44 +00:00
Robert Osfield
ba34880464
Added support for reading and writing Sphere, Box, Cone, Cylinder and Grid shapes.
2003-01-08 14:32:13 +00:00
Robert Osfield
3ef3666d0f
Added new ARB vertex program state attribute and demo program,
...
sent in my Brede Johansen.
2003-01-04 20:45:53 +00:00
Robert Osfield
141f065b17
Removed the dual inheritance from the AnimationPathCallback, moving the
...
NodeVisitor implemention into the .cpp.
Small tweak to the lighpoint drawable implmenentation to improve the additive
blending and state resotoration.
2003-01-03 21:42:02 +00:00
Robert Osfield
fe64942c54
Added a AnimationPathCallback which can update both a MatrixTransform and a
...
PositionAttitudeTransform, removed the equivialnt callbacks once found in these
transform classes.
Changed the NodeCallback class so its derived from osg::Object instead of
osg::Referenced to allow it to be saved out in the .osg format.
Added support for Update and Cull callbacks into the .osg file format.
Added support for AnimationPathCallback into the .osg file format.
2003-01-02 20:10:04 +00:00
Don BURNS
454c0480c0
update for ia64
2002-12-19 19:50:16 +00:00
Robert Osfield
adf5c91808
Renamed all instance of AppCallback/AppVisitor to UpdateCallback/UpdateVisitor
...
inline with the decision to rename the "app phase" the "update phase".
2002-12-19 15:55:40 +00:00
Robert Osfield
ee3348afc9
Added txp::TerrapageNode to the txp plugin, and implemented the node so that it
...
automatically assign handles the updates of eye points and database merges.
2002-12-17 15:41:05 +00:00
Robert Osfield
89269463ef
Removed the memory manager.
2002-12-16 13:44:35 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
...
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
a37e3551e6
Fixed the traverse method so it calls Transform::traverse() instead of
...
MatrixTransform::traverse() which was recursive..
2002-12-16 13:14:27 +00:00
Robert Osfield
98648105f9
Added seperate Referenced.cpp implementation.
2002-12-16 10:28:14 +00:00
Robert Osfield
884b2730e8
Added a DeleteHandler into osg::Referenced so that it can delete objects
...
via a seperate delete handler. Useful for making unref()/ref() thread safe if
the users needs to address this issue.
2002-12-16 10:25:31 +00:00
Robert Osfield
c6b6e200a4
Added supported for setting animation path on MatrixTransform's.
2002-12-16 09:55:30 +00:00
Robert Osfield
64c5fb644a
From Micheal Gronager, fix to osg::Quat::getRotate(..) to handle zero rotations.
...
Port of Sequence to subclass directly from osg::Group.
2002-12-10 19:58:03 +00:00
Robert Osfield
109f6f22fe
Updated the Switch, Sequence and Group classes so that they all used a
...
similar style removeChild() mechansim.
Made the old style osg::Switch::setValue() method deprecated.
2002-12-07 21:18:12 +00:00
Robert Osfield
010e56c8cc
Added implementation of isImageTranslucent method.
2002-11-25 16:39:05 +00:00
Robert Osfield
cbbbee4c41
Fixes for OSX build from Stephan Huber.
2002-11-25 16:13:57 +00:00
Robert Osfield
22c313cf3e
Warning fixes.
2002-11-22 09:46:25 +00:00
Don BURNS
c735c379af
Fixed std:: prefix and reinitialized variable for gcc 3.2
2002-11-21 20:28:28 +00:00
Robert Osfield
493d86fc73
Added use of ref_ptr<> for the replaced node in osg::Group::replaceChild(,)
...
to prevent it being deleted while it was still being used with the body of
the method.
Added mention of the shadow texture demo.
2002-11-21 16:08:30 +00:00
Robert Osfield
a545f3b48c
Moved the shadow creation code into a seperate CreateShadowedScene header and source,
...
and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
Robert Osfield
5ddcd5d878
Added osg::Geometry::setPrimtiveSet,removePrimtiiveSet, insertPrimitiveSet
...
and getPrimitiveSetIndex().
Renamed osg::Group::findChildNum(..) to getChildIndex().
Renamed osg::Geode::findDrawableNum(..) to getDrawableIndex().
2002-11-21 09:07:11 +00:00
Robert Osfield
6c8ef3b7df
Fixed the texture apply method which was broken yesterday, the new code wasn't
...
checking for the validity of _image before doing checks on it. This breaks when
render to texture is used as there is no image to check against...
Added osgshadowtexture demo source. Demos still in development, so don't expect
any shadows yet...
2002-11-20 07:46:25 +00:00
Robert Osfield
f46b231305
Added handling of image dirty after a textyre has been bound, the texture
...
is now updated when the image is dirty.
2002-11-19 12:48:58 +00:00
Robert Osfield
5fca8ea229
Moved Drawable across to using osg::buffered_value.
...
Added new osg::State::setInterleavedArray() method.
Added new osg::Group::setNode(uint,Node*) method.
Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
42fb3c5987
Added setDrawable(uint,Drawable*) method.
2002-11-18 16:14:00 +00:00
Robert Osfield
bd7762a73e
Added State::computeSecondaryColorSupported() & computeFogCoordSupported().
...
Updated NEWS.
2002-11-13 11:09:55 +00:00
Robert Osfield
b6838c703e
Small improvement to the computation of the pixel size vector.
2002-11-13 10:23:55 +00:00
Robert Osfield
b468d2f939
Fixed ansisotropic scaling problem with pixel scaling/small feature culling.
2002-11-12 15:50:39 +00:00
Robert Osfield
e1643bd16b
Removed debugging messages.
2002-11-12 13:37:43 +00:00
Robert Osfield
4b27430931
Fixed bug in osg::Transform's computation of a its bounding sphere, where
...
it was erroneously using the y axis for the z axis test.
2002-11-12 13:36:56 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
...
Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Don BURNS
6d1ba6c0f4
Fixed a const/non-const inconsistency in NodeVisitor.cpp
...
Fixed a blank namespace issue in UnitTestFramework.cpp
2002-11-11 20:18:27 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
f42205a3ef
Updates version numbers to 0.9.2
2002-11-08 12:58:34 +00:00
Don BURNS
7669b96c28
Changed a couple of const/non-const discrpancies between header and source
...
for TexGen. Removed external library dependencies in plugin makefiles
2002-11-06 18:39:32 +00:00
Robert Osfield
3bd400130c
Name change and const change of Drawable::drawImmediateMode(State&) to
...
Drawable::drawImplementation(State&) const. Various updates to the
rest of the OSG to accomodate this.
2002-11-06 15:43:11 +00:00
Robert Osfield
26875c965d
Renamed ProceduralGeometry to ShapeDrawable to better reflect its current
...
purpose.
2002-11-06 10:46:34 +00:00
Robert Osfield
5eb65f65cc
Added support for recording camera animation paths in osgGLUT::Viewer, and fixed
...
the osgGA::AnimationPathManipulator to handle it.
Added a new Drawable::ConstAttributeFunctor and make the accept(PrimitiveFunctor)
be a const method so can disallows modification. Added Drawable::supports(...) methods
for each of the AttributeFunctor, ConstAttributeFunctor and PrimitiveFunctor so
that programs can querry whether it is possible to use functors with that object type.
2002-11-06 10:24:33 +00:00
Robert Osfield
bba03297a7
Added support for primitive functor into the new osg::ProceduralGeometry class
2002-11-01 15:12:51 +00:00
Robert Osfield
ee54835144
Futher updates to shapes support.
2002-11-01 12:20:34 +00:00
Robert Osfield
94105025a0
Updates to Shape support.
2002-11-01 10:25:27 +00:00
Robert Osfield
21ee9e4cb7
Added osg::Grid shape class, and added an example of its use into the
...
hang glide demo.
2002-10-31 10:36:11 +00:00
Robert Osfield
da84f9b4aa
Added first cut of new primtive shapes support.
2002-10-30 13:27:15 +00:00
Robert Osfield
8a9fce09d8
Fixed addChild(node,value) so that it resizes using the _newChildDefaultValue
...
rather than the add child value, then sets the child's value to value.
2002-10-30 10:07:16 +00:00
Robert Osfield
55b2a5ff30
From Gideon May, fixes to remain const base type instances in headers.
2002-10-25 12:29:03 +00:00
Don BURNS
cc122c5bcb
changed unsigned int's to unsigned longs so 64 bit build would work.
2002-10-24 20:49:15 +00:00
Don BURNS
5c111680f6
FIxed set_new_handler to std::set_new_handler
2002-10-24 15:24:39 +00:00
Robert Osfield
31e8323f17
Added default colour and normal definition to the Geometry draw to prevent state
...
inheritance of these attributes from causing problems of Geometry which arn't
fully defined.
2002-10-18 12:26:23 +00:00
Robert Osfield
bfd614f907
Fixed the names of the ControlPoint parameters so they weren't capitals, to avoid
...
the clash with the parameter type itself.
Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE code, this code
is still flacky though and needs a rewrite as it doens't handle all attributes or
the full consequences of per primitive and per primitive set bindings.
2002-10-10 14:58:44 +00:00
Robert Osfield
16291da3b0
Fixes to smoothing visitor and tesselator to handle indexed Geometry.
2002-10-09 15:43:56 +00:00
Robert Osfield
f210e13944
Fixed bug in osg::LOD::addChild() which was forcing all ranges to be identical
...
values.
2002-10-08 16:02:09 +00:00
Robert Osfield
c59fc9a2b7
Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
...
Added missing support for reading geometry indices from the .osg format.
Added handling of geometry indices into the primitive functor in osg::Geometry.
Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.
FCVS: VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Don BURNS
bfedea5636
osgdb_osg loader had more issues with const/non-const discrepancies on
...
Solaris. Modified Geoset.cpp and Point.cpp
2002-10-08 08:39:42 +00:00
Don BURNS
ab580f1e3b
Fixed some inconsistencies between header files and function definitions
...
where the header file declared a parameter non-const, but the function
definition expected a const. The Solaris linker was coming up with
undefined symbols.
2002-10-08 05:41:19 +00:00
Robert Osfield
04a9a09a8b
Added extra convinience methods to LOD - addChild(child,min,max).
...
Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
41768f6824
Fixes to Switch so that it defaults to adding children switched on, and adds
...
a flag to control whether children and added as true or false.
2002-10-07 20:17:57 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
...
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
...
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
84332f5b77
Fixes for Win32 build.
2002-10-04 16:40:45 +00:00
Robert Osfield
4a3cc5c182
Implemented OpenFlight style switches so that each child of a switch can now
...
be individually turned on or off. Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
...
osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
6f6e237429
Added setActiveTextureUnit(0) to State::reset().
2002-09-30 18:11:34 +00:00
Robert Osfield
af5f5e5a3f
Added traverse the AnimationPath callbacks.
2002-09-30 16:50:16 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
...
convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
da3739ebfc
Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32 build fixes.S
2002-09-28 19:09:42 +00:00
Robert Osfield
098e34ece0
Added a dirtyAllVertexArrays() to State::reset().
2002-09-28 07:47:10 +00:00
Robert Osfield
b57b0b16b9
Fixes for Win32 build.
2002-09-28 07:43:04 +00:00
Robert Osfield
2a94879fcc
Fix build after change in GLExtensions.
2002-09-27 19:04:46 +00:00
Robert Osfield
df027e1bab
Fixes to IndexGeometry for Win32 build.
2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40
Improvements to IndexedGeometry.
2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f
Futher work on the IndexedGeometry class. Indexed coordinates should now
...
work.
2002-09-26 15:26:22 +00:00
Robert Osfield
fb629ae87d
From Gideon, support for tracking the number of objects constructed and deleted,
...
only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
...
encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
...
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
02d920c930
Fix the sceondary color code.
2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a
Added missing isCompressedInternalFormat() method.
2002-09-18 16:05:26 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
...
of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf
Added dirty methods for vertex arrays to better support external OpenGL
...
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
f867dd81be
Added asGroup() and asTransform() methods to osg::Node to downcast nodes
...
to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470
From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
...
From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
...
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
...
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
...
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
0cb75d42e0
Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
...
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
...
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
...
classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
...
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
df5c8f789a
Updated the version numbers to reflect the upcomming release 0.9.1.
2002-08-28 18:49:27 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8
Warning fixes for Windwos
2002-08-28 15:44:03 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
...
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
...
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
...
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
...
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
...
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a
Fixes for Win32 build
2002-08-25 11:00:30 +00:00
Robert Osfield
d87dee5a75
Added support for the texture_env_dot3 extension.
2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
...
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
...
added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
88f387810d
Added support for the tex_env_add and tex_env_crossbar extensions.
2002-08-20 14:15:49 +00:00
Robert Osfield
36ad072e14
Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
...
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
05573d553d
Added a error message for when OSG_NOTIFY_LEVEL is not set correctly.
2002-08-20 10:26:36 +00:00
Robert Osfield
058ef0dc98
Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
...
and a fix to osg::State's secondary color code from Bob Kuehne.
Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd
A FogCoordinateSource set/get methods to osg::Fog which correspond to the
...
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
e347a3c7aa
Reordered the string comparions so that DEBUG_INFO comes before INFO, since
...
the find op will find INFO in a DEBUG_INFO string, and hence report the wrong
notify level.
2002-08-20 08:14:02 +00:00
Robert Osfield
7a0f041a15
Added default values to the TexEnvCombine constructor.
2002-08-19 19:53:34 +00:00
Robert Osfield
1e2f198c5b
Added new osg::TexEnvCombine state attribute.
2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
...
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
22d54f05e4
Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
...
Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.
Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.
Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
a9732aa046
Added check to disable color binding when the secondary colour extension doesn't
...
exist.
2002-08-18 11:16:31 +00:00
Robert Osfield
2ab0f689eb
Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
...
how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f
Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
...
and osg::Image. This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
8551e1c555
Supported added for secondary color & fog coords to osg::Geometry and osg::State.
2002-08-15 20:27:33 +00:00
Robert Osfield
f9cc8783b3
Futher improvements and fixes to osg::AnimationPath, and the osglight
...
demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
7c049360ff
Made improvements to osg::AnimationPath, added
...
osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.
Added AnimationPath code to osglight to animate the positional light.
Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor. Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00
Robert Osfield
743b174da9
Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
...
Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
29490a8c1c
Updates to DOFTransform so that its overrides the traverse() and compute*() methods
...
rather than depending upon callbacks for animating and compute matrices. Merged the
put/inverseput code between Sasa's and Ferndinand's DOF code.
From Bora Utka, Added support to osg::Sequence/OpenFlight AnimNode to the flt plugin.
2002-08-12 13:42:43 +00:00
Robert Osfield
d43b00ac4e
attempt to fix read only status of Sequence.cpp.
2002-08-12 13:37:35 +00:00
Robert Osfield
7010c1c4f8
Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
...
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType. This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
392150521a
Fixed the X and Y axis rotation billboards so that now rotate correctly.
...
Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
0c6991ea27
Fixes for IRIX 32bit timmer on O2. From Tom Jolley.
2002-08-08 21:36:22 +00:00
Robert Osfield
f0f40cbf88
Fixed warning related to where _increasingFlags is an unsigned short and 0xffffff is being
...
truncated, spotted by Tom Jolly.
2002-08-08 15:10:58 +00:00
Robert Osfield
d351bad121
Fixed bug related to switching on/off culling modes. Patch from Nikolaus Hanekamp.
2002-08-08 13:41:18 +00:00
Robert Osfield
d9b7b13bd3
Changed the Geometry::setVertexArray and GeoSet::setCoords so that they
...
call dirtyBound() instead of reseting the local bound flag, this ensures
the updates are propagated upwards through into the parents.
2002-08-08 11:27:11 +00:00
Robert Osfield
b9b013e15b
Changed the support for anisotropic filtering in osg::Texture so that it
...
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
ffb2d3826b
Changed the default value of _animationOn to true.
2002-08-06 10:37:22 +00:00
Robert Osfield
25740b5c7f
Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
...
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
6a04fc3dee
Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
...
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
b89f3fa9b1
Added cout's of the view frustum to the aid debugging, these cout's are
...
now commented out, and are just left in so that they may be used to
double check things in future.
2002-08-03 16:37:13 +00:00
Robert Osfield
0fa1b4a2ff
Removed default value from constructor.
2002-07-29 11:02:14 +00:00
Robert Osfield
067dc6cddf
Fixes to the new texture subloading methods.
2002-07-29 00:04:07 +00:00
Robert Osfield
6b59f66d80
Checked in new methods for setting up texture subloading, these allow the
...
user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0
Added set/getUnrefImageOnApply() methods and associated flag and
...
code in Texture::apply() to set the _image to 0 on apply. Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
150b055053
Added missing return statement to if() block in Matrix::mult code. Bug spotted
...
by Ray Conner.
2002-07-25 21:58:53 +00:00
Robert Osfield
95bdcfc3f6
Fixes to Doxygen files from Neil.
...
Removed unused set/getReportMode() methods and member variables from IntersectVisitor.
Added deep copy construction of Geometry objects.
2002-07-25 21:50:08 +00:00
Robert Osfield
b2fa79293c
Added the missing _primtives from the copy constructor list.
2002-07-23 15:48:12 +00:00
Robert Osfield
2268246fa9
Added mode checking into StateSet to try and catch non texture OpenGL modes
...
which have been applied to the texture modes and visa-versa.
2002-07-23 14:35:38 +00:00
Robert Osfield
80afddc08d
Checked in Tino Schwarze's port to HP-UX.
2002-07-23 10:48:22 +00:00
Robert Osfield
f007e7c3be
Merged changed to osgParticle from Macro, these add the ability to
...
orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
b23aea5173
Futher work on ensuring that all datatypes are initilizaed in OSG objects.
2002-07-21 10:04:33 +00:00
Robert Osfield
389dd8adbb
Futher changes to remove unitialized variables/reordering of initialization to
...
prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9
Various fixes to constructors to ensure that all variables are initialized.
2002-07-20 23:54:55 +00:00
Robert Osfield
0ff08a2978
Added missing default values to State constructor.
2002-07-20 22:44:21 +00:00
Robert Osfield
15315b7b4b
Added default values for FrameStamp.cpp constructor.
2002-07-20 22:40:24 +00:00
Robert Osfield
a1c54dc663
Removed the rendundent variables in the ConvexPlanerPolygon as these were
...
unused and unitialized.
2002-07-20 22:36:55 +00:00
Robert Osfield
c86a907ddd
Added new debugging switch checkOnAllocations which is now on by default
...
when compiling with debug build (under UNIX) and can be turned on or off
with the OSG_MM_CHECK_ON_ALLOCATIONS environmental variable.
2002-07-20 22:36:09 +00:00
Robert Osfield
2b7331b73b
Added some extra checks for memory initialization into the osg::MemoryManager,
...
this is turned off by default, even in debug build. However you can turn it
on by setting the OSG_MM_CHECK_FOR_UNINITIALIZED
2002-07-20 21:37:10 +00:00
Robert Osfield
298e3d5ae3
Umm... these should have already been commited, not sure why cvs has just
...
popped these ones up...
2002-07-20 18:27:40 +00:00
Robert Osfield
3cba9a52ef
Updates NEWS file for 0.9.0 release.
...
Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee
Moved get/setUserData from osg::Node into its superclass osg::Object to
...
allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d
Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
...
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1
Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
...
decoupled from osg::Drawable. The Drawable::getStats() virtual method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
f2b6f8c873
Added code into osg::LightSource so it correctly computes its bounding
...
sphere, taking into account any subgraph below, and the light itself
if it is not a infinite light.
2002-07-18 10:55:04 +00:00
Robert Osfield
7a8eeb3c92
Converted the osg::Material::set/getShininess option to use the standard
...
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.
Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5
Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
...
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
735b9d2318
Changed from a -> to *() when using the object pointed to by a reverse iterator,
...
to fix problems with build under VS6/STLport.
2002-07-17 16:24:55 +00:00
Robert Osfield
f55233b20d
Updates from Bob Kuehne and Kristopher Bixler to remove the fink
...
dependency from the MacOSX build.
2002-07-16 19:21:31 +00:00
Robert Osfield
76d1775487
Bumped up the version numbers to 0.9.0 to reflect the upcomming release.
2002-07-16 15:43:20 +00:00
Robert Osfield
db892e6bfe
Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
...
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
4895b22da1
Fixed various warnings which were appearing under MacOSX.
2002-07-13 21:17:40 +00:00
Robert Osfield
db888b191c
Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
...
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749
Added MatrixTransform header and source.
2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa
Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
...
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09
Have added a #define USE_DEPRECATED_API to include/osg/Export, and
...
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.
Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts. include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.
The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform. The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks. One should now think of
osg::Transform
as being a Transform Node base class. MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18
Added blend color to osg::TexEnv
2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a
Fixes for Win32 build
2002-07-11 21:08:02 +00:00
Robert Osfield
c4c97a0f64
Moved the code referencing osg::BoundingBox::isValid() and
...
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
cd3c2c0b77
Fixes for Win32 build
2002-07-11 11:36:25 +00:00
Robert Osfield
5d18f0ee11
Tidied up the types in osg::GeoSet so that the index pointers use GLushort
...
and GLuint to get round compile issues under MacOSX.
2002-07-10 22:33:08 +00:00
Robert Osfield
8b1e9345df
Updates to osg::Drawable::AppCallback and osgprerender demo.
2002-07-10 20:30:57 +00:00
Robert Osfield
27338f57b1
Added app callback to Drawable.
2002-07-10 15:35:47 +00:00
Robert Osfield
c1fc3dcdb9
Ported all the demos and loaders across to use the new multitexturing API.
2002-07-10 11:22:24 +00:00
Robert Osfield
842eb59e1f
Implemented more code for the new osgprerender demo.
2002-07-09 19:23:53 +00:00
Robert Osfield
0c943945f7
Implemented most of the changes required for supporting multitexturing in
...
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
8f4a77ce4c
Fixes for Windows build.
2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
04a841bf93
Spotted by Neil Salter - missing transform. in the Transform copy operator.
2002-07-03 20:33:21 +00:00
Robert Osfield
3700e7e2cd
Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
...
it inline with the CullStack/CullVisitor implementation. Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.
Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Robert Osfield
01992a7790
Ported the flt plugin across to use osg::Geometry, it still uses a GeoSet
...
internally, and I will remove this after some futher work.
2002-06-27 20:29:32 +00:00
Robert Osfield
fb3e705709
Converted the template DrawElements primitive class into three seperate
...
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f
Moved the AttributeArray and Primitive classes into their own header and
...
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
3765631cd7
Fix to Quat::slerp so that it interpolates along the shortest path.
2002-06-25 20:36:17 +00:00
Robert Osfield
cbeeeefdab
Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
...
querrying the primitive data inside Drawables. Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445
Checked in .osg support for the new osg::Geometry class.
2002-06-24 21:37:34 +00:00