Commit Graph

11089 Commits

Author SHA1 Message Date
Daniel Trstenjak
718383cac0 OcclusionQueryNode: make all usages of 'updateDefaultQueryGeometry' thread safe 2019-08-23 09:59:54 +02:00
Daniel Trstenjak
79f7727a59 OcclusionQueryNode: fix resetting to default query geometry
When the query geometry gets reset to its default then its
vertices have to be updated by the bounding box dimensions of
the current children of the OcclusionQueryNode.
2019-08-23 09:46:02 +02:00
Robert Osfield
bd50af117b Removed exlict keyword to address build problems with VS older than 2015. 2019-08-22 14:49:43 +01:00
Robert Osfield
3a17fd3e9c Fixed build regression 2019-08-22 14:27:17 +01:00
OpenSceneGraph git repository
eb980136a0
Merge branch 'master' into fix_custom_query_geometry 2019-08-22 14:17:58 +01:00
Robert Osfield
af7d6478e6 Added check aginst _enabled from the 3.6 branch 2019-08-22 14:11:29 +01:00
OpenSceneGraph git repository
f18dd05350
Merge pull request #823 from remoe/patch-4
Debugging: Hint to debug LoadLibrary issues
2019-08-22 13:47:25 +01:00
Daniel Trstenjak
aff574b3ea OcclusionQueryNode: fix use case of user defined query geometry
The user defined query geometry handling has been broken in several ways.

The previous way of defining a query geometry was using the non const
`getQueryGeometry` method and overriding its members. But then
`OcclusionQueryNode` wasn't aware of the geometry change and couldn't
internally handle it correctly.

The `computeBound` method never considered a user defined query geometry and
always just overrode the vertices of the geometry.

The member `_validQueryGeometry` wasn't correctly set.

This change should fix all this issues by introducing a small backward
compatibility break. The non const `getQueryGeometry` method is removed
forcing the user to use the `setQueryGeometry` method. But then `OcclusionQueryNode`
is aware of the user defined query geometry and can handle it correctly.
2019-08-21 16:44:15 +02:00
Remo E
822840bd1a
Debugging: Hint to debug LoadLibrary issues
This helps to debug loading dynamic libraries in an environment without implemented "dlopen". For example emscripten with static compiled OSG.
2019-08-18 20:14:17 +02:00
capostrophic
21828fe725 Fix memory leaks 2019-08-17 20:06:43 +01:00
capostrophic
4f3fce0254 Add support for DDPF_PALETTEINDEXED8 pixel format reading 2019-08-17 20:06:43 +01:00
Björn Blissing
844ec25948 Fixed spelling error in warning message 2019-08-16 13:52:56 +02:00
Robert Osfield
fd8019c886 Merged TextBase fixed from OpenSceneGraph-3.6 commit 149c04b0df 2019-07-31 14:30:47 +01:00
Robert Osfield
2b5e659973 Replaced GL_QUADS usage with GL_TRIANGLE_STRIP 2019-07-29 13:02:08 +01:00
Robert Osfield
8fad6bd039 Refactored the mesh setup to use GL_TRIANGLE_STIP instead of GL_QUADS 2019-07-29 12:29:25 +01:00
konstantin.matveyev
9d9273ca12 OSG_TEXT_USE_FONTCONFIG additional check needed 2019-07-26 14:52:56 +01:00
konstantin.matveyev
36a3c5f2b2 OSG_TEXT_USE_FONTCONFIG cmake option added: Set to ON to enable attempt to use FontConfig in osgText; Disabled by default for iOS and Android 2019-07-26 14:13:02 +01:00
Robert Osfield
2716c8a32b Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner.
Added call to Registry::releaseGLObjects() to osgViewer/Renderer.cpp to enable automatic clean up of objects in the ObjectCache.
2019-07-25 14:18:51 +01:00
Robert Osfield
887ecf255c Added readObject() implementations 2019-07-25 12:50:22 +01:00
Robert Osfield
62a4be7aeb Added ReaderWriterOBJ::readObject(..) implementations to address issue with using osgconv 2019-07-25 10:40:33 +01:00
Robert Osfield
d6af3f7d79 Added handling of iOS and Android to make sure FontConfig is only used for Desktop builds 2019-07-22 18:07:37 +01:00
Linan Wang
d79cad7fd1 fix typo 2019-07-19 09:21:56 +01:00
Linan Wang
4b046c7562 fix u64 and i64 allocation, setArray bug 2019-07-19 09:21:56 +01:00
Ralf Habacker
cae16c5fd7 obj plugin: Fix not writing material shininess 2019-07-18 13:29:55 +01:00
Ralf Habacker
2f71260c5a obj plugin: add option "NsIfNotPresent=" for setting the specular exponent of a material if not present 2019-07-18 13:29:37 +01:00
Ralf Habacker
4c1349c658 obj plugin: Fix bug not using specular color (Ks) for illumination mode > 2
See paragraph "Illumination models" at http://paulbourke.net/dataformats/mtl/ for details.
2019-07-18 13:20:41 +01:00
Robert Osfield
e1dc169915 Fixed indentation 2019-07-18 12:44:59 +01:00
Robert Osfield
ebde0e0d7b Merge branch 'Fix-obj-export-texturefile' of https://github.com/longhuan2018/OpenSceneGraph into longhuan2018-Fix-obj-export-texturefile 2019-07-18 12:26:39 +01:00
Robert Osfield
772a65f282 Added handling of zero radius models 2019-07-18 12:19:38 +01:00
Robert Osfield
b957581342 Removed references OpenVRML plugin 2019-07-18 11:16:08 +01:00
Robert Osfield
d695ed816b Removed vrml plugin from build as OpenVRML plugin relies on no longer supported functionality 2019-07-18 11:14:10 +01:00
Robert Osfield
6e5ac900ea Added calls to curl_global_init and curl_global_cleanup to improve the robustness of threaded curl plugin usage 2019-07-18 10:38:10 +01:00
Long Huan
05b943a6ba Add OutputTextureFiles Option
Add OutputTextureFiles Option support Write out the texture images to file
2019-07-18 09:13:25 +08:00
Long Huan
59e372b05d Update OBJWriterNodeVisitor.cpp 2019-07-17 15:07:38 +08:00
Long Huan
3008b953e9 fix obj-Plugin export texture file
Fix obj-plugin to support export texture file
2019-07-17 14:52:10 +08:00
Robert Osfield
305210c417 Adopted the matrix transformation code from Text 2019-07-15 16:19:15 +01:00
Robert Osfield
d24fd451b9 Cuietened down the reporting of failure to find fontconfig 2019-07-15 15:17:41 +01:00
Ralf Habacker
d08dbac902 obj plugin: Fix bug not adding first vertex index on writing GL_LINExxx array types 2019-07-15 14:26:36 +01:00
Robert Osfield
87597a7fff Added osg::Node associated limited to SO version 200 and higher 2019-07-15 12:22:11 +01:00
Ralf Habacker
4902fdfbd6 Fix 'Incorrect default location for true type fonts on openSUSE'
https://github.com/openscenegraph/OpenSceneGraph/issues/778
2019-07-15 11:48:25 +01:00
Robert Osfield
d562587858 Added check against any empty _segments to avoid undefined behaviour 2019-07-12 17:01:26 +01:00
Robert Osfield
e327fc16df Removed debug info for constructor and destructors 2019-07-12 16:28:45 +01:00
Robert Osfield
edd0d3e35f Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods 2019-07-12 16:11:45 +01:00
Colin McDonald
0f8be27e82 Trivial change to src/osgSim/LineOfSight.cpp to quieten down an info message in DatabaseCacheReadCallback::readNodeFile. 2019-07-01 16:16:18 +01:00
Robert Osfield
2691a37946 Removed stray tab 2019-07-01 15:48:29 +01:00
Robert Osfield
3783ca77c6 Merge branch 'patch-1' of https://github.com/jimcamel/OpenSceneGraph into patch-1 2019-07-01 15:41:36 +01:00
Robert Osfield
7363069725 Merge branch 'fbxMultiTexCoords' of https://github.com/rickyviking/OpenSceneGraph into fbxMultiTexCoords 2019-07-01 15:01:01 +01:00
Robert Osfield
cc92ef8191 Fixed layout 2019-07-01 14:56:30 +01:00
Julien Valentin
84983020be update traversedebug preventing traversal to disable OQN 2019-07-01 14:56:21 +01:00
Robert Osfield
73dfe77d09 Merge branch 'check-numlock-state-when-remap-keys-win32' of https://github.com/Tordan/OpenSceneGraph into check-numlock-state-when-remap-keys-win32 2019-07-01 13:37:18 +01:00