Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
...
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
98126f1706
Moved to standard OSG coding style.
2005-04-29 06:32:13 +00:00
Don BURNS
c7e8386707
Fixes for IRIX build
2004-11-29 01:12:25 +00:00
Don BURNS
071891c64c
Namespaced Rect and Frame to osgfxbrowser::Rect/Frame, as this was causing
...
a namespace collision with CGL
2004-10-24 21:05:27 +00:00
Robert Osfield
b70ff91eaf
Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
2004-10-24 20:04:00 +00:00
Robert Osfield
6821a80e14
Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
...
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
221c75fb6e
Fixed the position of text so it is drawn ontop of the quads.
2004-07-19 18:56:42 +00:00
Robert Osfield
584f805327
Updates to osgFX, from Marco Jez, to map Effect across to being derived
...
from osg::Group rather than from osg::Node.
2003-09-09 11:54:05 +00:00
Robert Osfield
bc14e4ecdc
Updates from Marco:sgfxbrowser.cpp (added specular
...
component to scene light) and AnisotropicLighting.cpp (workaround for a
multiple-context issue).
2003-09-01 19:43:58 +00:00
Robert Osfield
2c4c2ad068
Added osgFX - Marco Jez's special effects nodekit.
2003-08-26 21:17:22 +00:00