files got messed up, most notiably the Nib and also the Localized
strings file. I didn't notice the latter until now so Martin is
missing this file.
Anyway, the attached tar contains all new versions of all the
necessary files. There are cleanups and fixes to a lot of things.
Martin did a good job porting the thing to osg::Viewer so most of the
code changes I made address other areas.
Two things I noticed in the new port you might want to consider as
feedback. First, there might be a bug with osgViewer when the view
size goes to 0. If you play with the splitviews in this program and
shrink the view until it is closed, and then re-expand it, the model
doesn't come back, not even after a home() call. SimpleViewer didn't
have this problem.
Second, a more minor thing, this program has a
take-screenshot--and-copy-to-clipboard feature via Cmd-C (or Menu
item). I achieve this by using osg::Camera to render to an FBO and
then copy the contents to Cocoa. To insert the camera, I manipulate
the scenegraph so I can get the camera node in and out. I end up
calling setSceneData at the end of eveything to restore everything to
the original state before I started mucking with the scenegraph. This
unfortunately, triggers a home() reset. So in this particular case, it
make Copy look like it's changing the scene. The old SimpleViewer had
the same problem, but I was able to work around it by directly
invoking the underlying SceneView's setSceneData so the home()
mechanism was bypassed. The viewer design seems to protect this data
more carefully so the bypass trick won't work. My feedback is that
maybe a flag or extra parameter can be introduced so a reset is not
triggered if not desired.
I have checked in a ton of Xcode fixes for the entire build process in
general so once this piece gets checked in, hopefully everything will
build cleanly."
the matrix.getRotate() function when a matrix contains a scale as well
as a rotation.
The scale can optionally be switched off, see the top of
testQuatFromMatrix().
As expected, all the current methods for mat to quat conversion fail
these new tests. When the scale is omitted, mk2 of getRotate with sign
instead of signOrZero passes, as well as mk1.
"
Changed this back to setup_example since WIN32 flag is now supported.
MFC_OSG.h:
Added flag to indicate when the rendering thread has exited.
MFC_OSG.cpp:
Code modifications to support rendering flag thread exit.
MFC_OSG_MDIView.cpp:
Change to OnDestroy function to wait until we get render thread exit flag is true before we close the window.
Main Exit Process:
User presses escape button
Viewer captures escape button and stops threading etc.
Viewer sets Done when shutdown is complete
MFC Render Thread monitors viewer->done for true
MFC Render Thread exits while loop and sets MFC Done flag
MFC View Window monitors MFC Done flag and then closes/destroys the window
"