dedowsdi
a90a9a0a15
Add getPreRenderList getPostRenderList to RenderStage.
2020-01-21 11:00:25 +08:00
OpenSceneGraph git repository
3930621edc
Merge pull request #895 from openscenegraph/CurrentThreadId
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Added commment explaining that OpenThreads::Thread::CurrentThread() r…
2020-01-13 14:14:48 +00:00
Robert Osfield
9305485a11
Added commment explaining that OpenThreads::Thread::CurrentThread() return NULL on non OpenThreads thread.
2020-01-13 14:12:54 +00:00
Robert Osfield
9e75926338
Added support for using CurrentCodePage functionality with osgText::String
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To the DXF plugin added Option string support for using CurrentCodePage|WidePage, UTF8, UTF16, UTF32 and FontFile=filename
2020-01-13 13:41:37 +00:00
Robert Osfield
d1ff16614c
Added Thread::CurrentThreadId() method to wrap up thread id functionality in a more platform appropriate way.
2020-01-06 18:39:51 +00:00
valid-ptr
51fee80224
glInvalidateFramebuffer added to GLExtensions
2019-12-13 12:09:06 +03:00
konstantin.matveyev
fefabb6c2b
glFramebufferTexture2DMultisample added to GLExtensions
2019-12-13 12:08:37 +03:00
Laurens Voerman
23b7c4d47d
fix apple carbon reference
2019-09-11 10:22:16 +02:00
Julien Valentin
0c142215b9
remove return of local pointer
2019-08-16 10:15:46 +01:00
Robert Osfield
149c04b0df
Added a _fontFallback to TextBase to cache any fallback font (usually DefaultFont) that is used when the Textbase::_font is null.
2019-07-31 14:11:59 +01:00
Robert Osfield
24d61c2df0
Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner.
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Added call to Registry::releaseGLObjects() to osgViewer/Renderer.cpp to enable automatic clean up of objects in the ObjectCache.
2019-07-25 14:10:01 +01:00
Robert Osfield
079cf6c090
Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods
2019-07-12 16:09:12 +01:00
Laurens Voerman
3ccdc66717
fix indentation for osgt files for windows dynamic library build.
2019-05-13 17:25:29 +02:00
Capostrophic
066c272f7a
Override default behavior for linear vector interpolations
2019-03-15 21:29:13 +03:00
Capostrophic
12b298130a
Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
2019-03-14 10:46:42 +00:00
Daniel Trstenjak
5624a22fe4
OcclusionQueryNode: ensure a valid query geometry
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If the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
2019-02-21 17:34:26 +00:00
Julien Valentin
43574b52c1
uncomment INLINE_DRAWABLE_DRAW
2019-01-28 01:40:35 +01:00
OpenSceneGraph git repository
1504a54cd8
Merge pull request #702 from mp3butcher/fix36
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add MeshReindexation flag
2019-01-26 18:21:47 +00:00
Robert Osfield
02d7d980a7
Introduced a QueryGeometry::getQueryResult(const osg::Camera*) method as a more informative replacedment for QueryGeometry::getNumPixels().
2019-01-26 16:33:23 +00:00
Daniel Trstenjak
c8521068a5
OcclusionQueryNode: add resetting of queries
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If there's a big view change then it might not be appropriate to wait
for '_queryFrameCount' till the next query is issued, because then
geometry might pop into the view after '_queryFrameCount'.
This is especially important for applications not having a constant
frame rate, but just issue a new frame on demand.
2019-01-26 15:22:08 +00:00
mp3butcher
832d8d5228
fix variable name
2019-01-23 17:06:04 +01:00
OpenSceneGraph git repository
968a427e00
Changed the member variable to be consistent with the method name.
2019-01-23 17:03:11 +01:00
mp3butcher
b8f9249bea
add a bool parameter to allow forced reindexation of a mesh
2019-01-23 17:02:53 +01:00
Robert Osfield
749dc86dd3
Fixed typo
2019-01-23 08:52:11 +00:00
Robert Osfield
84bae01643
Added separate test and rest of _currentVAO to State::resetCurrentVertexArrayStateOnMatch(..) method
2019-01-22 20:21:56 +00:00
Robert Osfield
8a5d1b9f44
Changed resetCurrentVertexArrayStateOnMatch() to reset _vas tp _globalVertexArrayState and currentVAO to 0.
2019-01-21 18:15:02 +00:00
Robert Osfield
488b4854b2
Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted.
2019-01-21 17:36:40 +00:00
Robert Osfield
6455159757
Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects.
2019-01-19 16:16:53 +00:00
Laurens Voerman
2e29085669
fix MSVC warning C4250: inherits 'X' via dominance (94x)
2019-01-17 16:22:51 +01:00
Robert Osfield
f223fec92d
Added derpecated and thread unsafe warning message to docs of ObjectCache::getgetFromObjectCache()
2019-01-14 11:56:23 +00:00
Robert Osfield
4dcb2bbf3c
Added using to quieten VS warnings
2019-01-14 09:55:00 +00:00
Robert Osfield
fe98c3d7f5
Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
2019-01-12 11:27:18 +00:00
Robert Osfield
bd83044c08
Introduced use of ref_ptr<> and private destructor to tighen up memory management and avoid users attempting to inappropriately delete TexCoordRange.
2019-01-09 09:51:21 +00:00
Robert Osfield
f6b64afdfc
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:32:50 +00:00
Robert Osfield
1c65815f4e
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example
2019-01-07 17:46:02 +00:00
Robert Osfield
0341d6f873
Removed reprecated C++ usage
2018-11-01 09:13:43 +00:00
Robert Osfield
1ee6d476f8
From Andy Skinner, Added ~GLExtensions to clear cached values for context ID
2018-10-02 11:28:34 +01:00
Robert Osfield
2e14bd52bf
Fixed hang using a ReentrantMutex
2018-09-11 11:23:34 +01:00
Robert Osfield
7fae3b67cd
Fixed build
2018-09-11 09:31:35 +01:00
gwaldron
22e6f6038f
osgText: fixed thread-safety issues in Glyph and Font
2018-09-11 08:53:40 +01:00
Robert Osfield
d07fe93f34
Fixed memory leak with assignment of default value to ObjectSerializer
2018-09-06 11:53:35 +01:00
Jason Beverage
6ae1139630
Protect the _programSet in Shader with a mutex.
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This prevents thread safety issues when Shader objects are used in
multiple programs.
2018-09-05 09:34:54 +01:00
Robert Osfield
afe5644b9f
Added support for reading UTF-8 encoded of xml files
2018-09-04 12:42:31 +01:00
mp3butcher
587e65e674
add more extensions
2018-08-20 05:11:29 +02:00
Robert Osfield
58a51cbc41
Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
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Fixed typo.
2018-08-17 12:20:59 +01:00
Vic-Min
15f2ae8d15
Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
2018-08-08 14:37:28 +01:00
Robert Osfield
ffb68bec7c
Removed unneccessary FIX ME statement.
2018-07-31 09:14:02 +01:00
Robert Osfield
d01edcb540
Added GLExtensions::isPointSpriteModeSupported to allow it to be enable for GL versions that support GL_POINT_SPRITE_ARB/GL_POINT_SPRITE_OES
2018-06-26 20:10:51 +01:00
Robert Osfield
44b3bcc3fc
Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks
2018-06-25 20:02:30 +01:00
Robert Osfield
673292b995
Moved Stae::setUseVertexAttributeAliasing(bool) implementation to .cpp an added call to _globalVertexArrayState->assignAllDispatchers(); to ensure state is consistent
2018-06-13 12:23:29 +01:00