OpenSceneGraph git repository
5a96c1313b
Merge pull request #169 from scrawl/stateset-fix
...
Fix flow control issue in StateSet::compileGLObjects
2016-11-26 11:45:07 +00:00
scrawl
1fffafb13a
Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true.
2016-11-26 01:09:45 +01:00
Robert Osfield
b04271f93e
Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
...
Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
e89885a076
Added guards against division by zero
2016-11-15 17:36:21 +00:00
Robert Osfield
55f4778731
Added usage of GLExtensions::debugObjectLabel() to GLBufferObject::compile()
2016-11-15 14:52:59 +00:00
Robert Osfield
1abd99f084
Added support for glObjectLabel debugging
2016-11-15 14:35:47 +00:00
Robert Osfield
4ecf541cb6
Merge branch 'fredowski-master'
2016-11-15 11:16:53 +00:00
Robert Osfield
2f570ca3a9
Improved the indentation and case to make the code more consistent and readable
2016-11-15 11:16:03 +00:00
Robert Osfield
5aa897b5fd
Merge branch 'master' of https://github.com/fredowski/OpenSceneGraph into fredowski-master
2016-11-15 11:13:37 +00:00
Robert Osfield
137b596943
Enabled sharing of main threads processor affinity to the next required thread for CullDrawThreadPerCamera and CullThreadPerCameraDrawThreadPerContext
2016-11-15 11:01:41 +00:00
OpenSceneGraph git repository
5ff6048db0
Merge pull request #156 from LaurensVoerman/Affinity2
...
unlock cpu's 32-63 on 64 bit windows
2016-11-15 10:41:12 +00:00
Robert Osfield
ddbb1cb064
Removed todo that is not required
2016-11-15 09:47:48 +00:00
Robert Osfield
c560e9a1ef
Reduced public documentation generation to just the public headers
2016-11-15 09:29:09 +00:00
OpenSceneGraph git repository
33e28b0971
Merge pull request #164 from CodeDocs/codedocs
...
Use CodeDocs for Doxygen documentation
2016-11-15 09:28:25 +00:00
Robert Osfield
87a3648e68
To avoid noise in documentation replaced nested namespaced enum with enum with FILE_COPY_ wording prefixed into enum values.
2016-11-15 08:57:24 +00:00
Robert Osfield
80f75bcbdd
Fixed doxygen warnings
2016-11-15 08:37:05 +00:00
Robert Osfield
36b2ddac2d
Added usage of osg::ConfigureBufferObjectsVisitor to correct for incoherent buffer oject set up due to the adhoc way that the OpenFlight plugin sets up osg::Geometry.
2016-11-14 18:01:22 +00:00
Robert Osfield
5b375124cc
Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion.
2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf
Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
...
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
e6052ef4b4
Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible.
2016-11-11 17:18:13 +00:00
Robert Osfield
d16ca33f38
Fixed handling of Locator's with negative extents
2016-11-11 14:01:40 +00:00
Paul Novotny
1234619a48
Use CodeDocs for Doxygen documentation
...
Adds a configuration file (.codedocs) for building the Doxygen
documentation using CodeDocs.xyz. Also, adds a badge to the README.md
to link to the documentation.
2016-11-02 20:56:04 -04:00
Friedrich Beckmann
e506bb3075
added alternative to middle-mouse button in manipulator
...
I added CTRL + RIGHT-MOUSE-CLICK to the standard manipulator as
an alternative to MIDDLE-MOUSE-CLICK because a 3 Button Mouse
not always available, e.g. on MacOS. I tested this with the
osgAtlasSimbicon example.
2016-10-24 19:54:43 +02:00
Robert Osfield
b5c071eed9
Moved shader file loading to a help function
2016-10-20 09:59:26 +01:00
Robert Osfield
c32e6c01ed
Fixed shader filename
2016-10-20 09:46:47 +01:00
Robert Osfield
fda7c838a1
Added osgshaderpipeline example that will server as a testbed for automatically mapping fixed function pipeline to shaders
2016-10-19 20:26:26 +01:00
OpenSceneGraph git repository
26a313d549
Merge pull request #159 from LaurensVoerman/Affinity3b
...
re-assign thread affinity at the end of setThreadingModel()
2016-10-17 16:36:42 +01:00
Laurens Voerman
d461149969
re-assign thread affinity at the end of setThreadingModel()
2016-10-17 09:50:48 +02:00
Robert Osfield
e17ad60c2d
Added _color copy to the copy constructor
2016-10-14 18:00:40 +01:00
Laurens Voerman
16a282ccea
unlock cpu's 32-63 on 64 bit windows
2016-10-14 17:19:50 +02:00
Robert Osfield
4e5f0fc3a5
Added a dedicated FindEGL.cmake script to help with locating the EGL.so library and header
2016-10-14 11:06:31 +01:00
Robert Osfield
afb046a196
Bumped OpenThreads version numbers to reflect changes in ABI
2016-10-13 17:43:29 +01:00
Robert Osfield
b10d30242d
Fixed GLES build due to lack of GLclampd
2016-10-12 18:00:05 +01:00
Robert Osfield
1cc53246e9
Changed appending of \n to be to the version line.
2016-10-12 17:24:25 +01:00
Robert Osfield
9072f9653e
Added OES variants of vertex array object functions
2016-10-12 16:10:40 +01:00
OpenSceneGraph git repository
953af3d1d9
Merge pull request #155 from LaurensVoerman/Texture0
...
add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter
2016-10-12 13:41:57 +01:00
Laurens Voerman
1a664b19de
add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter
2016-10-12 13:29:58 +02:00
Robert Osfield
c92de93429
Altered the configureAffinity() scheme so that it places threads preferentially on even based number processors first, which should work better in case the processors available have hyper-threading
2016-10-12 10:08:56 +01:00
Robert Osfield
dbdd25742d
Updated version number to 3.5.6 and SO version to 146 after VAO merge
2016-10-12 09:09:37 +01:00
Robert Osfield
0314fd593a
Added VAO support to osgTerrain::GeometryPool
2016-10-11 20:11:39 +01:00
Robert Osfield
b6afce773a
Removed unneccessary includes
2016-10-11 20:11:24 +01:00
Robert Osfield
38ff11f8c5
Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282
Streamlined the dispatch and activation of attribute dispatchers
2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1
Removed unused vertex and texcoord array dispatchers
2016-10-11 11:29:29 +01:00
Fabian Wiesel
b13bbe3bdb
VAO id is a GLuint
2016-10-11 11:29:29 +01:00
Fabian Wiesel
1f562c003c
Missed rename in VertexAttribArrayDispatch
...
The variable array is by initialisation a null-pointer, new_array is the new array
2016-10-11 11:29:29 +01:00
Robert Osfield
66873b8c6c
Fixed build errors when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to OFF
2016-10-11 11:29:29 +01:00
Robert Osfield
007a19a027
Fixed warnings
2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f
Removed unneccessary parameter
2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3
Removed GLBeginEndAdapter as it is no longer needed
2016-10-11 11:29:29 +01:00