Commit Graph

4545 Commits

Author SHA1 Message Date
Robert Osfield
5a946e218f Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing. 2017-07-28 13:30:36 +01:00
mp3butcher
a45c4c8f39 set DIBO of the drawcommandarray directly in their interface constructor
it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72 Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management) 2017-07-27 12:13:05 +02:00
mp3butcher
7606159a78 add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
mp3butcher
9b53775840 remove deprecated DrawIndirectBufferBinding 2017-07-27 01:40:04 +02:00
mp3butcher
8742ad8da6 fix some errors during renaming and cleanup code 2017-07-27 01:08:37 +02:00
mp3butcher
f27c379b1e some renaming and harmonisations with osg metamodel convention 2017-07-26 23:36:55 +02:00
mp3butcher
5be14bc2ba first commit for Indirect Draw integration in osg
users will have to implement interfaces for their custom drawcommandarrays
add a lot of new primitive set + few defines
integration is made in osggpucull
2017-07-26 21:20:28 +02:00
Robert Osfield
9f3533632a Added ability for OSG serializers to get the file version number when writing out via the OutputStream object 2017-06-19 12:04:03 +01:00
OpenSceneGraph git repository
da7a0968be Merge pull request #265 from cxw42/array-classname
Make Array::className() support all Array::Type values
2017-06-19 08:50:00 +01:00
Chris White
eb99df894a Make Array::className() support all Array::Type's
Array::className() had fallen out of date with respect to Array::Type.
This commit updates it, and adds documentation and a debug message to
serve as a reminder for future additions of values to Array::Type.
2017-06-16 11:02:14 -04:00
blobfish
f5bd280b51 osg: KdTree: count degenerates to keep original primitive index in sync 2017-06-04 17:29:57 -04:00
blobfish
bb804c2045 osg: KdTree: encode original primitive index into _vertexIndices 2017-06-04 17:29:57 -04:00
Robert Osfield
79e764bd17 Improved support for Text with large numbers of glyphs 2017-05-25 12:38:54 +01:00
Robert Osfield
502acc19c9 Build fix 2017-05-25 09:54:11 +01:00
Robert Osfield
badb914d46 Tidied up spacing 2017-05-25 08:56:53 +01:00
Robert Osfield
5f446e0022 Fixed naming of OSG_USE_DEPRECATED_API 2017-05-25 08:48:45 +01:00
Robert Osfield
20ac472d1f Moved OSG_USE_DEPRECATED_API from include/osg/Export to Cmake controlled include/osg/Config 2017-05-24 19:40:08 +01:00
Robert Osfield
a60aed70b5 Replaced DimensionMask naming with more appropriate PrimitiveMask nameing. 2017-05-24 18:36:52 +01:00
Robert Osfield
a74b4b94a9 Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector 2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18 Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors 2017-05-11 15:29:31 +01:00
Robert Osfield
bc0a402dac Improved indentation, making it consistent with the rest of the OSG headers 2017-05-11 15:25:10 +01:00
Robert Osfield
9ce657f413 Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes 2017-05-11 15:25:10 +01:00
Robert Osfield
c9545970ac Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions. 2017-05-11 15:25:10 +01:00
Robert Osfield
48a3fc30f3 Removed old style OpenGL methods from PrimitiveFunctor classes/templates as these are no longer used or required. 2017-05-11 15:25:10 +01:00
Robert Osfield
8f5493e573 Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask. 2017-05-11 15:25:10 +01:00
Robert Osfield
265efb85a1 Initial work on adding KdTree support for PolytopeIntersector. 2017-05-11 15:25:10 +01:00
Robert Osfield
a95d66a587 Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD. 2017-04-26 17:10:58 +01:00
Robert Osfield
92092a56ae Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications 2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426 Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&). 2017-04-25 18:04:04 +01:00
Laurens Voerman
36fc30d8e7 avoid INFO message about duplicate enums with and without _EXT 2017-04-07 15:56:32 +02:00
mp3butcher
8d40323761 add Extensions 2017-04-05 18:11:50 +02:00
OpenSceneGraph git repository
373204ef7f Merge pull request #236 from mp3butcher/ScriptBranch
add ScriptNodeCallback serializer
2017-03-29 09:27:58 +01:00
Robert Osfield
1292724a27 Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
mp3butcher
9d490bbf1c add ScriptNodeCallback serializer 2017-03-28 22:37:34 +02:00
Robert Osfield
58c52a4cd4 Added TextBase::getMatrix() accessor 2017-03-28 14:43:07 +01:00
Robert Osfield
25e6fbb2ff Fixed typo 2017-03-28 14:42:40 +01:00
Robert Osfield
13b5d247df Fixed typo 2017-03-28 09:41:07 +01:00
Robert Osfield
6308b497f2 Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
OpenSceneGraph git repository
602a6beda8 Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285 Added serializer for Texture2DMultisample 2017-03-22 10:47:58 +01:00
tomhog
423e14f92f Merge branch 'master' into topic-gles3-ios 2017-03-21 15:33:13 +00:00
Robert Osfield
a74872c6bf Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading. 2017-03-21 13:10:45 +00:00
Thomas Hogarth
76fe572934 Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Robert Osfield
e6703e3cb0 Removed no longer supported code paths 2017-03-18 11:48:55 +00:00
Robert Osfield
feb0214ddc Introduced streamlined text rendering dispatch code. 2017-03-18 11:48:55 +00:00
Robert Osfield
ffbc1167de Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
Robert Osfield
61782d8f29 Build fixes 2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681 Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
1d8efb1a3a Merge pull request #203 from scrawl/optimizer
MergeGeometryVisitor fix
2017-03-11 11:34:16 +00:00