Robert Osfield
d2d9b97953
Added set/getNearFarRatio() to CullVisitor.
2003-05-01 19:56:02 +00:00
Robert Osfield
2d360c344c
Remved exit().
2003-05-01 08:51:03 +00:00
Robert Osfield
86254927b9
From Eric Sokolowsky - pnm (ppm, pgm, pbm) plugin
2003-04-30 15:40:57 +00:00
Robert Osfield
9468ab4979
Cleanup of the API.
2003-04-30 15:38:11 +00:00
Robert Osfield
d29c57a2ba
Reverted the test of setAutoScaleToScreen.
2003-04-30 11:41:24 +00:00
Robert Osfield
0ab467483f
Added support for automatic scaling of text to screen coords. Optimized
...
the text implementation to provide better speed, especially by using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
2003-04-30 11:40:17 +00:00
Robert Osfield
821313d102
From Ben, promoted floats to doubles to produce better stability in the
...
invert method.
2003-04-29 14:24:11 +00:00
Don BURNS
e1468428e3
set glDrawBuffer( GL_BACK ) in SceneView::draw() when not drawing in
...
stereo mode. Without this, we end up drawing to the wrong buffer when
toggling stereo off.
2003-04-29 00:55:12 +00:00
Robert Osfield
2ee54ecb1e
Updated NEWS.
2003-04-28 12:57:58 +00:00
Robert Osfield
490647f5f4
Updates to the introduction.html.
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Added support for new alignment modes in osgtext.
2003-04-28 11:37:53 +00:00
Robert Osfield
dc4d592a8c
Fixed typo of Fturue!
2003-04-27 19:23:00 +00:00
Robert Osfield
c1b1a091fa
From Tree, addition of ; after MACRO_'s to help with Java port.
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From Tree + Robert, Addition of LEFT_BASE_LINE,RIGHT_BASE_LINE,CENTER_BASE_LINE
Alignment options in Text.
2003-04-27 10:58:39 +00:00
Robert Osfield
9fb98c0107
Updates to introducution.
2003-04-25 19:53:22 +00:00
Robert Osfield
30d50894a3
Updated index.html
2003-04-25 13:52:08 +00:00
Robert Osfield
89b1365b2b
Added support for gather information on which vertices have been intersected with.
2003-04-25 13:47:33 +00:00
Don BURNS
84fb15717d
A few minor mods to introduction.html
2003-04-24 20:41:18 +00:00
Robert Osfield
eff6db2712
Updates to the introduction.html documentaition.
2003-04-24 19:54:03 +00:00
Robert Osfield
95058aba7d
Typo fix.
2003-04-24 13:45:35 +00:00
Robert Osfield
af1eae0418
cout -> notify.
2003-04-24 13:45:10 +00:00
Robert Osfield
6721782cac
Updates to docs.
2003-04-24 13:44:30 +00:00
Robert Osfield
897afa0e27
From Romano, updated LANDEXT.DAT and new highlight.reg file for syntax
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highlighting under Windows.
2003-04-23 10:12:40 +00:00
Robert Osfield
341fa340ce
Added check for camera's sharing the same RenderSurface, if so switches off
...
multi-threading of cull and draw.
2003-04-23 09:59:08 +00:00
Robert Osfield
b6327e777c
Changed the data link to OpenSceneGraph-Data-0.9.3.tar.gz since we won't
...
be updating it for the release.
2003-04-19 09:53:39 +00:00
Robert Osfield
ef482f11a2
Updated ChangeLog for the release.
2003-04-19 09:35:10 +00:00
Robert Osfield
4f92ba3245
Updated NEWS for the release date.
...
Tweaked the text sizes in osglogo.
2003-04-19 09:09:46 +00:00
Robert Osfield
a79fada938
Mannually computes the mipmap levels to ensure correct loading of dds
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images which arn't square.
2003-04-19 06:57:07 +00:00
Robert Osfield
b6ee5445b7
Changed the ordering of the picking intersections.
2003-04-18 21:44:48 +00:00
Robert Osfield
1cf0be9963
Fixes to BlendFunc - adding missing ZERO handling.
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Improved handling of alpha values in DXT1 compression.
2003-04-18 19:46:46 +00:00
Robert Osfield
bc8bd29646
Updated NEWS for the release.
...
Fixed warnings.
2003-04-18 15:59:34 +00:00
Robert Osfield
1c8db044f1
Removed various assert() instances since these were causing crashes.
...
From Alberto, changed the use of the DynGeoSet to it was querried on demand
rather than used as a pointer which was originally being invalidate before
use.
2003-04-18 10:10:14 +00:00
Robert Osfield
dac86dabb5
Added a realize callback for setting up the pbuffer so that it definately
...
has a valid graphics context.
2003-04-18 08:17:18 +00:00
Robert Osfield
c269cc88b2
Added doc++ documentation.
2003-04-17 16:22:51 +00:00
Robert Osfield
ba575396a4
Added setting of the RenderSurface name to the application name.
2003-04-17 15:57:05 +00:00
Robert Osfield
9329717aa0
Moved #include <osg/Timer> from Viewer to OsgCameraGroup.
2003-04-17 15:27:17 +00:00
Robert Osfield
d0aac6e6f0
Added an alternate compile path for Windows in the toggle of fullscreen
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for the first time.
2003-04-17 13:57:15 +00:00
Robert Osfield
67f5cc46c1
Changed the maxx initializiation to use (*points)[last_valid_index].x();
2003-04-17 13:36:41 +00:00
Robert Osfield
fd262554ac
Moved the managing of frame stamp from osgProducer::Viewer into
...
osgProducer::OsgCamaraGroup.
Added setting of trackball in osgcameragroup so its starts in the
correct place for different models.
2003-04-17 11:14:25 +00:00
Robert Osfield
f759f7e69e
Added OSGUTIL_EXPORT to front of DelaunayTriangulator class.
2003-04-17 06:52:56 +00:00
Don BURNS
55cd95f542
InputRectangle converted to RenderSurface->get()...
2003-04-16 23:09:31 +00:00
Don BURNS
6fc19084ac
Changed Rect('s to Rectangle('s
2003-04-16 21:16:23 +00:00
Robert Osfield
0b0c6c4e60
Added support for set/getColor to ShapeDrawable.
2003-04-16 20:02:15 +00:00
Robert Osfield
cad160fbe6
From Marco Jez, added DelaunayTriangulator class.
2003-04-16 19:21:27 +00:00
Robert Osfield
d9ddd0bb06
Changed near and far instances into near_point, far_point to avoid
...
problems with Win32 build.
2003-04-16 19:20:15 +00:00
Robert Osfield
3bd03476f4
Moved the PickVisitor from osgUtil into the implementation of
...
osgProducer::Viewer. Removed methods in PickVisitor which wern't being
used by osgProducer::Viewer. This has been done because the PickVisitor
interface and implementation weren't ready for general usage.
2003-04-16 15:14:25 +00:00
Robert Osfield
2e659c9ebf
Renamed computeNearFar to computeNearFarPoints.
2003-04-16 14:22:36 +00:00
Robert Osfield
904aceec22
Added convinence methods to osgProducer::Viewer:
...
/** compute, from normalized mouse coords, for sepecified Camera, the pixel coords relative to that Camera's RenderSurface.*/
bool computePixelCoords(float x,float y,unsigned int cameraNum,float& pixel_x,float& pixel_y);
/** compute, from normalized mouse coords, for sepecified Camera, the near and far points in worlds coords.*/
bool computeNearFar(float x,float y,unsigned int cameraNum,osg::Vec3& near, osg::Vec3& far);
/** compute, from normalized mouse coords, for sepecified Camera, intersections with the scene.*/
bool computeIntersections(float x,float y,unsigned int cameraNum,osgUtil::IntersectVisitor::HitList& hits);
/** compute, from normalized mouse coords, for all Cameras, intersections with the scene.*/
bool computeIntersections(float x,float y,osgUtil::IntersectVisitor::HitList& hits);
2003-04-16 14:17:49 +00:00
Robert Osfield
48cb15015f
Add a check for the result to writeNodeFile().
2003-04-16 12:46:06 +00:00
Robert Osfield
f9eb43083a
Changed OsgSceneHandler so it re-uses osgUtil::SceneView project and modelview
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matrices.
Changed the osgpick demo so that it uses the OsgSceneHandler's projection and
modelview matrices where possible.
2003-04-16 09:22:33 +00:00
Robert Osfield
fc4a2ab191
Added support for multiple cameras into osgpick.
2003-04-15 20:54:10 +00:00
Robert Osfield
4c6686eaee
Changed the linking to Producer for debug builds so that producerd.lib is linked
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against.
2003-04-15 14:29:36 +00:00