storage of the path lists into osgDB::Registry, and changed the data
structor from a char* to a std::deque. Changed a names of couple of the
convinience functions in osgDB/FileUtils to better reflect the two
public FilePathList's - DataFilePathList and the LibraryFilePathList.
Added support into the osgDB::Registry::readNode/Image/Object methods
for pushing and popping the path of the current file being loaded.
routines - we now have FileUtils_Windows.cpp, FileUtils_Mac.cpp and
FileUtils_Unix.cpp. The FileUtils_Mac.cpp is based on code submitted
by Josh Portway and add uses the carbon API for searching for files.
memory manager published at flipcode.com. This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom global
new and delete operators as well as provide osgNew and osgDelete macro's
which add ability to log line and file from which calls are made.
Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
defined the value to be 2048, this should avoid problems with path lengths
which have been overflowing the 1024 limit (Sasa report this bug). The
real solution is to use std::string throught FileUtils, but this will have
to wait for another day.
problem - './' was added to all files which which directly found without
requiring a search path rather than just locally found files, this broke
file loads which had wern't local but had a valid path. I have moved the
'./' work around to inside fileDSO and made it only apply to Linux as I
presume this is all it was needed for. Don?