Robert Osfield
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7d5c81bf5e
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From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
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2006-02-20 21:05:23 +00:00 |
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Robert Osfield
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53ee0ce3ec
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Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
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2005-12-08 10:06:57 +00:00 |
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Robert Osfield
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3f3c7b1df8
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Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
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2005-12-07 11:36:56 +00:00 |
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Robert Osfield
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4915259878
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Improved support for texture subload/render to texture in various Texture classes
and RenderStage.
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2005-11-04 12:08:16 +00:00 |
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Robert Osfield
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a742cb682e
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Added RenderTargetFallback option into osg::CameraNode.
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2005-11-01 10:42:54 +00:00 |
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Robert Osfield
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84618ffcb3
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Merged RenderToTextureStage functionality into RenderStage
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2005-08-17 10:12:49 +00:00 |
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Robert Osfield
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bddaefd569
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Perliminary support for glGenerateMinMapEXT.
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2005-07-25 16:12:24 +00:00 |
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Robert Osfield
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ee8f7bb756
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Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
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2005-07-24 20:31:21 +00:00 |
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Robert Osfield
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8dd013171c
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Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
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2005-07-19 16:30:55 +00:00 |
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Robert Osfield
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77a4cef9d6
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Futher work on FBO support
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2005-06-15 20:06:10 +00:00 |
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Robert Osfield
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dfaed083ea
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Added osgmultiplecameras example and support for pre/post multiplaction.
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2005-06-15 10:59:10 +00:00 |
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Robert Osfield
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71122ff38f
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Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
and osgprerender now ported across to osg::CameraNode.
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2005-06-14 20:51:35 +00:00 |
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Robert Osfield
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868d381528
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Added osg::CameraNode.
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2005-06-14 13:16:58 +00:00 |
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