Robert Osfield
673244a60c
Fixed setCoordinateFrame method
2004-05-26 00:27:00 +00:00
Robert Osfield
205a6a105e
Made the drive and flight manipulators more sensitive to de/acceleration
2004-05-26 00:26:43 +00:00
Robert Osfield
9236f6daa8
From George Tarantilils, add missing handling of alpha channel.
2004-05-25 20:40:26 +00:00
Robert Osfield
9990650cc9
Changed screen grab filename back to a saved_image.jpg
2004-05-25 20:39:49 +00:00
Robert Osfield
8edafc3b22
Updated clampProjectionMatrix methods
2004-05-25 20:35:14 +00:00
Robert Osfield
eb3917060f
From George Tarantilis, fixes to DDS size computations.
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From Robert Osfield, addition of constructors for internal DDS structures.
2004-05-25 16:10:28 +00:00
Robert Osfield
5312bcc54a
Updates the movie support
2004-05-25 14:32:20 +00:00
Robert Osfield
6303b87e9a
Added better handling of clamping of projection matrix
2004-05-25 07:40:18 +00:00
Robert Osfield
eac7fdff76
From Alberto Farre, fixes to the computation of sizes
2004-05-24 19:50:13 +00:00
Robert Osfield
ab2b817e61
Made improvements to the handling of small rotations in Quat and
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TerrainManipulator
2004-05-20 23:25:26 +00:00
Robert Osfield
48d148601b
Added HUD scalar bar.
2004-05-20 22:20:39 +00:00
Robert Osfield
fee33001fd
Fixed warnigs on VS.
2004-05-20 13:54:53 +00:00
Robert Osfield
f8daf206ab
Improved support for new double Vec* classes
2004-05-20 12:57:06 +00:00
Robert Osfield
eba53406d4
Fixed typo of Vec3f to Vec2f
2004-05-20 10:42:05 +00:00
Robert Osfield
f02c75f5ea
Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
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Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
17214df1fc
Added GL_SCALE_NORMAL define to get round compilation against GL1.1 headers
2004-05-19 09:17:36 +00:00
Robert Osfield
9ff7933d96
Added GL_RESCALE_NORMAL to allow compilation with GL1.1 headers
2004-05-19 09:12:52 +00:00
Robert Osfield
2cd4bd513a
Changed how the rotation and panning are managed, therby improving the
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handling of the center point going over a pole.
2004-05-17 22:22:24 +00:00
Robert Osfield
a62699b015
Improved the panning support, and added s/getRotationMode(..) to allow
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users flip between a trackball rotation style and an azim,elevation style.
2004-05-17 15:50:44 +00:00
Robert Osfield
867a1ae105
From Bob Kuehne, more general checks for existance of extensions.
2004-05-17 13:20:41 +00:00
Robert Osfield
01b504bc2f
Improved the pan controls on the terrain manipulator
2004-05-17 12:08:52 +00:00
Robert Osfield
71150e96dc
From Ruben, fix for gcc 3.4 build
2004-05-17 10:21:30 +00:00
Don BURNS
edc9e498d7
Added an optional argument for doing model orientations in osgconv using
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degrees and axis rather than two vectors.
2004-05-17 02:48:53 +00:00
Robert Osfield
849299686c
From Mike Weiblen, further updates to add relative paths to
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OpenThreads/Producer.
2004-05-15 08:42:06 +00:00
Robert Osfield
cbd19eeeee
Fixed error of headers having ..\..\src\ path instaead of ..\..\include\
2004-05-14 14:43:41 +00:00
Robert Osfield
ae5aefac0e
Added the beginings of new osgParticle Explosion, Fire and SmokeEffects.
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Added support for generation explosion, fire and smoke effects in osgsimulation
2004-05-13 22:09:23 +00:00
Robert Osfield
45998cfdf7
Revert the computeNearFar mode to using bounding volumes as default.
2004-05-13 22:06:20 +00:00
Robert Osfield
58b7737933
From Mike Weiblen, added hardwired include and lib paths to OpenThreads
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and Priducer directories that are assumed to site alongside the OpenSceneGraph
library being built.
2004-05-13 22:04:08 +00:00
Robert Osfield
642253b731
From Bruce Clay, cross platform implemention of fileType(..)
2004-05-13 13:37:55 +00:00
Robert Osfield
f4a290cdff
From Donny Cipperly, completed Windows support for fileType()
2004-05-13 08:11:31 +00:00
Robert Osfield
90579a0e17
Fixes for FreeBSD
2004-05-12 20:31:58 +00:00
Robert Osfield
5eafee1b83
From Frank Lindeman, compile fix for VS to get round limitation is VS when
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handling templated methods.
2004-05-12 14:22:01 +00:00
Robert Osfield
82562e5bdd
From Eric Sokolowsky, fixed problems in PNG plugin for handling
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paletted images which contain alpha values.
2004-05-12 10:45:36 +00:00
Robert Osfield
f66599e00c
From Eric Sokolosky, with further additions from Robert, added support
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for RGBA TIFF files
2004-05-11 20:44:31 +00:00
Robert Osfield
7742794eec
From Bruce Clay, modify template copy method to avoid VS6.0 compile errors.
2004-05-10 20:01:13 +00:00
Robert Osfield
3fc447af89
Changed &D to use define to keep things compiling under VS6.0
2004-05-10 16:17:46 +00:00
Robert Osfield
b5d583ae76
Made GDAL_INSTALLED default to no
2004-05-10 14:53:33 +00:00
Robert Osfield
4ab330de96
Removed eroneous return statement.
2004-05-10 13:56:05 +00:00
Robert Osfield
6f34ef29f8
From Joran Jessurun, "I needed to be able to set the quality of the saved jpeg images. I could
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not find a way to do this in OSG. Therefore I implemented this by adding
an option called: JPEG_QUALITY <quality> to the JPEG reader/writer.
To parse the options string I use the same method as used in the LWO
reader/writer. "
2004-05-09 07:06:32 +00:00
Robert Osfield
35c6632cfd
From Mike Weiblen, Fixes for Win32 build
2004-05-09 06:29:54 +00:00
Robert Osfield
86d323752d
From Corbin Holtz, "I have completed my mods to the OpenFlight loader (modified files are
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attached):
* Light point strings using the REPLICATE opcode should now be supported
(>=15.6?)
* Directional lights should now work as in Performer using a viewing
frustrum defined by a direction vector, horizontal angular width, vertical
angular width, and roll angle about the direction vector. The current
directional light implementation had some bad assumptions which caused
problems with direction vectors not on the XY plane.
* IVE and OSG reader/writers were updated as appropriate"
2004-05-08 22:18:38 +00:00
Robert Osfield
b6c1c44bd0
From Paul Martz,
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"Changes to provide rudimentary support for OF 15.8 light point
animation palettes. This change also includes light point palette override
support for external references. This is the last of my code changes to
support OF 15.8 in the flt loader. Barring bugs, of course, knock on wood.
The gist of the animation palette code is to create ref_ptr'd
osgSim::BlinkSequence objects for each palette entry, and then pass them on
to osgSim::LightPoint for any OpenFlight light points that reference that
palette entry. This should be conservative of memory (not that I expect the
animation palette to be extremely large)."
2004-05-08 21:33:25 +00:00
Don BURNS
4ebb2ddd5a
Ooops... previous fix didn't work, corrected.
2004-05-08 18:41:18 +00:00
Don BURNS
3b92e02f29
Fixed a define for __sgi. Irix does not allow dlsym(0L, ...) without
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calling dlopen() first, just like __sun
2004-05-08 18:37:26 +00:00
Robert Osfield
3d3199017e
From Ken Sewel, added osgDB::fileType(filename) method and usage of this
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new function in osgdem to automatcally handle directories as part of the
regular -d and -t options.
2004-05-08 06:35:32 +00:00
Robert Osfield
f35cafb778
Did a unix2dos and checked in trans.dsp
2004-05-08 06:13:16 +00:00
Robert Osfield
a5c9cc1552
Changed scale.dsp etc instance to rot.dsp etc.
2004-05-07 21:08:06 +00:00
Robert Osfield
3a8e5fc6b4
From Yefei Hi, replaced windows specific function with sprintf to afford
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better cross platform portability.
2004-05-07 19:58:56 +00:00
Robert Osfield
26f80f1341
From Marco Jez, replacement of local mutex lock/unlock with ScopedLock.
2004-05-07 19:55:12 +00:00
Robert Osfield
bdeb391a00
From Mike Weiblen, added new rot, scale and trans pseudo loaders.
2004-05-07 15:18:59 +00:00