Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff
Added support for reading and writing osg::PositionAttitudeTransform.
2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab
Fixed bug in the Light reading code.
2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c
Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
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contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412
From Marco, fix to include/GL to clean up warnigns in Windows builds.
2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
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added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e
Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
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now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
5a3f8fc8a6
Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block.
2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
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to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d
Made the sort callback's sort method pure virtual.
2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e
Removed redundent parameter in sort() callback which was never being used.
2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c
Added #include <stdlib.h> to include/osg/glut for Windows build.
2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
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extensions.
2002-08-26 10:24:01 +00:00
Don BURNS
0f0b32f43b
Added writer to RGB plugin
2002-08-26 03:15:45 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a
Fixes for Win32 build
2002-08-25 11:00:30 +00:00
Robert Osfield
9e3a282429
Added guard to prevent VS7 builds using the #defines for cosf etc.
2002-08-24 21:12:51 +00:00
Robert Osfield
ee8757113b
Added brief items to NEWS in prep for the 0.9.1 release.
2002-08-24 21:12:10 +00:00
Robert Osfield
d87dee5a75
Added support for the texture_env_dot3 extension.
2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7
Clean up of include/osg/GL and include/osg/GLExtensions for better support of
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Windows build.
2002-08-24 19:35:00 +00:00
Don BURNS
9979e80bed
Modifed osgGLUT viewer and messages in SGV to allow for start up in full
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screen mode.
2002-08-23 00:43:10 +00:00
Don BURNS
54516d1803
Fixed a dependency order
2002-08-22 17:36:44 +00:00
Robert Osfield
c45c3d3255
Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
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fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368
Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
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correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
942e23caf3
From Stephan Huber, "I found a small bug in QTtexture.c: the code fails, when the image-files
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don't reside on the boot-partition. I replaced the offending function by a
cleaner one.".
2002-08-21 20:42:19 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
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added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
814dcc9677
Added IO Support for TexEnvCombine state attribute.
2002-08-20 18:00:22 +00:00
Robert Osfield
88f387810d
Added support for the tex_env_add and tex_env_crossbar extensions.
2002-08-20 14:15:49 +00:00
Robert Osfield
7234f7274c
Fixes to new osgText and osgParticle project files.
2002-08-20 14:12:51 +00:00
Robert Osfield
36ad072e14
Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
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Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
df9a899d9e
Moved the IO support for the osgText and osgParticle libraries into seperate
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plugin libraries.
2002-08-20 11:27:08 +00:00
Robert Osfield
05573d553d
Added a error message for when OSG_NOTIFY_LEVEL is not set correctly.
2002-08-20 10:26:36 +00:00
Robert Osfield
058ef0dc98
Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
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and a fix to osg::State's secondary color code from Bob Kuehne.
Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd
A FogCoordinateSource set/get methods to osg::Fog which correspond to the
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FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
e347a3c7aa
Reordered the string comparions so that DEBUG_INFO comes before INFO, since
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the find op will find INFO in a DEBUG_INFO string, and hence report the wrong
notify level.
2002-08-20 08:14:02 +00:00
Robert Osfield
7a0f041a15
Added default values to the TexEnvCombine constructor.
2002-08-19 19:53:34 +00:00
Robert Osfield
41db2e08d0
Added missing include/osg/ClearNode
2002-08-19 15:14:10 +00:00
Robert Osfield
1e2f198c5b
Added new osg::TexEnvCombine state attribute.
2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
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role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
c72953d94b
Moved "unsigned int i" from for(.. to just before it, and removed subsequent
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ones to get the VisualStudio compiler working once more.
2002-08-19 08:35:35 +00:00
Robert Osfield
22d54f05e4
Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
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Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.
Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.
Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
a9732aa046
Added check to disable color binding when the secondary colour extension doesn't
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exist.
2002-08-18 11:16:31 +00:00
Robert Osfield
2c174237c7
Fixed typo in #define of UBYTE4
2002-08-17 07:34:11 +00:00
Robert Osfield
2ab0f689eb
Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
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how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f
Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
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and osg::Image. This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
bff72e1077
Fixes from Ulrich Hertlein to get the pfb plugin compiling with using
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any deprecated API.
2002-08-16 10:56:20 +00:00
Robert Osfield
8551e1c555
Supported added for secondary color & fog coords to osg::Geometry and osg::State.
2002-08-15 20:27:33 +00:00
Robert Osfield
848ce4ae74
From Perry, support for color added to the MeshPrimtive/LocalVertexPool code.
2002-08-15 20:25:46 +00:00