OpenSceneGraph git repository
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602a6beda8
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Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
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2017-03-22 10:31:45 +00:00 |
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Marcel Pursche
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422587a285
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Added serializer for Texture2DMultisample
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2017-03-22 10:47:58 +01:00 |
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tomhog
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423e14f92f
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Merge branch 'master' into topic-gles3-ios
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2017-03-21 15:33:13 +00:00 |
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Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Thomas Hogarth
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76fe572934
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
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Robert Osfield
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e6703e3cb0
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Removed no longer supported code paths
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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feb0214ddc
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Introduced streamlined text rendering dispatch code.
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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ffbc1167de
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Added lazy state updating for vertex array object binding/unbinding
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2017-03-13 11:44:34 +00:00 |
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Robert Osfield
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61782d8f29
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Build fixes
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2017-03-11 12:31:19 +00:00 |
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OpenSceneGraph git repository
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75e4d85681
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Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
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2017-03-11 11:58:20 +00:00 |
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OpenSceneGraph git repository
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1d8efb1a3a
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Merge pull request #203 from scrawl/optimizer
MergeGeometryVisitor fix
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2017-03-11 11:34:16 +00:00 |
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Robert Osfield
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2cad221d80
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Cleaned out old code paths
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2017-03-09 17:33:38 +00:00 |
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Robert Osfield
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96760970ed
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Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated.
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2017-03-09 17:01:33 +00:00 |
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Robert Osfield
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7868909f43
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Improved the handling of array updates and support for VBO and VAO's.
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2017-03-08 18:15:06 +00:00 |
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Robert Osfield
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b88be0fbda
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Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText
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2017-03-03 18:31:51 +00:00 |
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Robert Osfield
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59931d1591
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Removed unneccessary mutable usage
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2017-03-02 17:05:24 +00:00 |
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Robert Osfield
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a69216a79d
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Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used.
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2017-03-02 16:11:10 +00:00 |
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Robert Osfield
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4721651dbe
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Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives
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2017-03-02 11:12:55 +00:00 |
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d-a-heitbrink
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7b3fc0925c
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Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
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2017-03-01 16:12:49 -06:00 |
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Robert Osfield
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f233005988
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Merged the decoration vertices with the same vertex arrays used for text glyphs
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2017-03-01 16:43:05 +00:00 |
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Robert Osfield
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f4966a96d4
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Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort.
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2017-03-01 11:51:27 +00:00 |
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Robert Osfield
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256441906f
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Removed unused member variable
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2017-02-28 17:12:58 +00:00 |
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Robert Osfield
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1290f1584a
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Removed old Text::GlyphQuads array code paths
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2017-02-28 17:02:02 +00:00 |
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Robert Osfield
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138af70bd8
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Merged the Text::GlyphQuads cooordinate arrays
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2017-02-28 16:34:33 +00:00 |
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Robert Osfield
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e5685dfca5
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Removed old code paths
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2017-02-27 15:15:37 +00:00 |
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Robert Osfield
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80c96cd54f
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Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords.
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2017-02-27 11:53:42 +00:00 |
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Robert Osfield
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8adbf322a0
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Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType
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2017-02-24 18:25:16 +00:00 |
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Robert Osfield
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a84a6bd309
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Moved glyph quad setup into dedicated method
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2017-02-24 17:08:48 +00:00 |
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Robert Osfield
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cefecaec10
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Removed unused lineNumber
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2017-02-24 11:17:22 +00:00 |
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Robert Osfield
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93f28d4eee
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Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads
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2017-02-24 10:07:01 +00:00 |
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scrawl
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e0f7d3241a
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Fix MergeGeometryVisitor to work with a Group instead of Geode
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2017-02-24 01:05:57 +01:00 |
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Robert Osfield
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b5048d3b74
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Cleaned up types
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2017-02-23 18:14:36 +00:00 |
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Robert Osfield
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8ff17ddf52
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Restructed and unified the position computation
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2017-02-23 15:45:43 +00:00 |
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Robert Osfield
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7b3ecefcfc
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Removed the old code paths
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2017-02-22 14:14:03 +00:00 |
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Robert Osfield
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f816436771
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Removed the unncessary array.
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2017-02-22 12:41:45 +00:00 |
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Robert Osfield
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04d23659b3
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Added the option for changing the type of the GlyphQuads::Coords
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2017-02-22 12:07:43 +00:00 |
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Robert Osfield
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cd991eaa97
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Refactored the computation of the transforms for the osgText::Text
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2017-02-21 17:07:53 +00:00 |
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scrawl
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6deefe0646
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Remove seemingly redundant handling of Geode in GLObjectsVisitor
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2017-02-03 18:10:37 +01:00 |
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scrawl
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e38c3d0303
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Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator
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2017-02-03 17:55:55 +01:00 |
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scrawl
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4e1a2d3246
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Fix handling of in-scenegraph Drawables in ShaderGenVisitor
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2017-02-03 17:51:03 +01:00 |
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scrawl
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e48aa118b6
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Fix handling of in-scenegraph Drawables in MeshOptimizers
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2017-02-03 17:48:18 +01:00 |
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scrawl
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c901694290
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Fix handling of in-scenegraph Drawables in DrawElementTypeSimplifier
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2017-02-03 17:43:42 +01:00 |
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scrawl
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853418db94
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Remove redundant handling of Geode in DisplayRequirementsVisitor
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2017-02-03 17:42:21 +01:00 |
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scrawl
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a858b2a2cd
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Add a comment explaining some confusing code in UpdateVisitor and EventVisitor
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2017-02-03 17:39:56 +01:00 |
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scrawl
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09ca132102
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Remove redundant handling of Geode in SharedStateManager
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2017-02-03 17:35:40 +01:00 |
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scrawl
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a13b66135f
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Fix handling of in-scenegraph drawables in osgUtil::Simplifier
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2017-02-03 17:35:40 +01:00 |
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scrawl
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f13fbff251
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Remove CheckGeometryVisitor which was a no-op
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2017-01-20 23:02:15 +01:00 |
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scrawl
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4a05caf4f7
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MakeFastGeometryVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode
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2017-01-20 23:01:04 +01:00 |
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scrawl
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833f37ea57
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StateVisitor: remove redundant code for Geode handling
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2017-01-20 22:49:17 +01:00 |
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scrawl
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f229b19496
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TessellateVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode
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2017-01-20 22:47:51 +01:00 |
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