Robert Osfield
41a4aa1548
Added viewer.cleanup_frame() to all examples.
2006-08-02 19:55:03 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
...
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
94ad07af5e
Ported osgdistortion example across to using osg::CameraNode.
2005-07-09 14:35:35 +00:00
Robert Osfield
b70ff91eaf
Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
2004-10-24 20:04:00 +00:00
Robert Osfield
6821a80e14
Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
...
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
28e43fb2da
Disabled the culling on the DistortionNode.
2004-08-16 08:58:07 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
dea75f5510
Attempts to fix compile problems under IRIX due to namespace problems.
2004-01-29 15:47:51 +00:00
Robert Osfield
2870d093f2
Added osgdistortion demo.
2003-12-27 22:17:41 +00:00