Commit Graph

2610 Commits

Author SHA1 Message Date
Robert Osfield
6ff21888f3 From Wang Rui, "I just successfully built the pdf plugin on Windows XP and MSVC and
fixed a small bug then:

ReaderWriterPDF.cpp, line 133, change:

std::string uri = std::string("file:") + foundFile;

to:

#if defined(WIN32) && !defined(__CYGWIN__)
           std::string uri = std::string("file:///") + foundFile;
#else
           std::string uri = std::string("file:") + foundFile;
#endif


That's because glib accepts "file:///C:\\data\\file.pdf" as URIs on
Windows, as well as "file:/home/data/file.pdf" on Unix, but
"file:C:\\data\\file.pdf" is not recognized.

Now I could read my Chinese translation of OSGQSG with osgpdf. :P"
2009-11-27 15:35:57 +00:00
Robert Osfield
5d6ce1a25f From Cory Riddell, "Small edit to ReaderWriterDOT.cpp. It wasn't checking the file extension
and so, if the .dot plugin was loaded, it would happily handle any file
name extension.

To reproduce the bug, first save a scene to a dot file (to load the dot
plugin), then try to write the scene to an osg file. If you look at the
osg file, you will see that it is a dot file."
2009-11-27 12:17:20 +00:00
Robert Osfield
b3abc0842f From Chris Hanson, " Add support for "OutputTextureFiles" option to IVE plugin to permit creation of external
.dds texture files from internally-embedded textures during IVE writes."

From Robert Osfield, fixed a bug in the above submission, and changed the way that the filename of the file is passed into DataOutputStream to avoid issues with the .ive's plugins ability to read from istreams.
2009-11-23 11:00:07 +00:00
Robert Osfield
3ef770a9ff From Rafa Gaitan, "Current ffmpeg plugin didn't support pause and seek, I have added this
functionality and I also modified osgmovie example to support "seek"."

Note from Robert Osfield, changes osgmovie to use '>' for the seek as '+' was already used in a separate submission that had been merged.
2009-11-20 14:31:11 +00:00
Robert Osfield
010411e535 From David Callu, "I have a Segfault with xine plugin, when I load a video, then delete the XineStreamImage,
then reload a video and finally delete the second XineStreamImage.

In src/osgPlugins/xine/video_out_rgb.c, many code is ASM code, and 'clear()' function is one of them.
If OSG is compiled without the flag COMPILE_ASSEMBLY (default behaviours) the clear() function is an empty
function and allocated memory is never initialized to 0. So a structure which contain pointer haven't its pointer set to NULL.
And when we need to delete this pointer, all go bad.

I join the fixed file."
2009-11-20 11:46:20 +00:00
Robert Osfield
d55f447188 From Colin McDonald, "Reading from a stream the 3ds plugin crashes if the options are null." 2009-11-20 11:43:53 +00:00
Robert Osfield
833e79a79a From Jeremy Moles, "Somehow, the SVG reader plugin has gone all this time without actually
being able to accurately provide the cool stuff that SVG is good for. :)
There is a one-line bug on line 68 in the
src/osgPlugins/svg/ReaderWriterSVG.cpp file where you can set the width
in the Options string, but not the height."
2009-11-20 10:56:54 +00:00
Robert Osfield
7552954ef3 From Cedric Pinson, "Here an update of the directshow plugin. It fixes issues with
synchronization, improve capture device support.

here how to use it to display a capture device:

osg::Options* options = new osg::Options;
options->setPluginStringData("captureWantedWidth", "800");
options->setPluginStringData("captureWantedHeight", "600");
options->setPluginStringData("captureWantedFps", "30");
options->setPluginStringData("captureVideoDevice", "USB Video Device" );
options->setPluginStringData("captureSoundDevice", "");
then
osgDB::readImageFile("capture.directshow", options)
you can use a graphedit application to list devices available in
directshow.


for classic avi file you just need to do a
osgDB::readImageFile("file.avi.directshow");
You will need of course to install the codec needed by directshow to
read the avi files.

I recommand this tool http://avicodec.duby.info/, that check which
video/sound codec is needed to play an avi file.


You can test it with the osgmovie example.
"
2009-11-20 10:48:51 +00:00
Robert Osfield
65d72d7873 Added #include <osg/MatrixTransform> 2009-11-20 09:05:06 +00:00
Robert Osfield
a1c2cc7b1b From Jan Ciger, removal of declaration of now undefined method. 2009-11-20 09:03:02 +00:00
Robert Osfield
d8ba406d99 From Nico Krulthof, remove double qualifier of ReaderWriterQT constructor/destructor. 2009-11-19 16:45:35 +00:00
Robert Osfield
6dc3f54786 From Jan Ciger, build fixes to work with OpenVRML 0.18.3.
Tweaks to this submission from Robert Osfield to fix missing elements in submission.
2009-11-19 16:06:30 +00:00
Robert Osfield
74f7ffcd32 From Ulrich Hertlein, "ttached are some tweaks to the Obj loader that allows a program supplied osgDB::Options object to be passed through the code. This allows for caching to be used with images.
The patched loader also complains more loudly if a material library file wasn't found or if a referenced material wasn't found in the material library."
2009-11-19 12:54:52 +00:00
Robert Osfield
2e11c49742 From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478"
2009-11-19 11:44:44 +00:00
Robert Osfield
a3f141d4b5 From Lee Butler, "The attached ZIP file contains a modified OBJ file format reader which
makes smoothing optional for verticies which do not have a normal
associated with them in the OBJ input file.  The previous behavior was
to always smooth at all verticies which did not have surface normals.
In this new implementation smoothing is on by default to be compatible
with previous behavior.  The user can now specify the "generateFacetNormals"
option to the reader to use facet normals for verticies where the OBJ
file does not specify a normal."

Note from Robert Osfield, changed "noSmoothing" naming used by Lee to "generateFacetNormals".
2009-11-18 14:08:46 +00:00
Robert Osfield
b7cabac990 From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
Most notable the __hpux define stuff. The __hpux__ variant seems to be not
defined which resulted in a compile error at this time. Consequently I have
replaced all occurances of __hpux__ with __hpux. And huge surprise: now osg
plugins are found and loaded correctly ...
The next notable one is the MSVC_IDE fix which makes the nmake Makefiles cmake
generator target behave like the ide one. Showed up because I started to do
scripted builds with nmake instead of devenv...
The rest is the usual bunch of stuff that just happens during normal
coding ..."
2009-11-18 12:15:29 +00:00
Robert Osfield
370deba546 <iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler 2009-11-17 14:06:07 +00:00
Robert Osfield
79f766efab Added OSG_CPP_EXCEPTIONS_AVAILABLE cmake option to enable optional build of plugins and examples that required C++ exceptions 2009-11-17 12:55:52 +00:00
Robert Osfield
f417706b06 Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems. 2009-11-17 12:54:55 +00:00
Robert Osfield
a8abfd64c4 Removed usage of throw 2009-11-17 11:36:32 +00:00
Robert Osfield
e5bdd460d4 Replaced catch usage 2009-11-16 16:09:50 +00:00
Robert Osfield
95cf62ec01 Removed catch 2009-11-16 15:47:32 +00:00
Robert Osfield
72ff1f40f9 From Paul Martz, changes for compiling against OpenGL 3.x 2009-11-03 16:34:54 +00:00
Robert Osfield
93d83010f8 Added EGL support into build system for GLES1 + GLES2.
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Robert Osfield
d17d7159a1 Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0. 2009-10-28 20:31:57 +00:00
Robert Osfield
2d38e187fd From Cedric Pinson, "Here a patch to be able to clone stateattribute, in order to do that i
moved the StateAttribute::Callback structure to a file
StateAttributeCallback with the same behavior as NodeCallback.
"
2009-10-22 10:33:16 +00:00
Robert Osfield
a601754450 From Chris Denham, "I discovered a memory leak in the ZIP plugin, which was caused by a missing call to CloseZip.
I attach a modified ReaderWriterZIP.cpp  (based on version 2.9.5 revision 10374).
This includes a little bit of code tidying, but the only functional change is a test of the return value of OpenZip and the addition of a call to CloseZip."
2009-10-10 10:00:13 +00:00
Robert Osfield
590aabb4fa From Stephane Lamoliatte, "Here is a patch wich add two missing GL modes in the osg plug'in." 2009-10-10 09:45:47 +00:00
Robert Osfield
10deffdc41 From Stephane Lamoliatte, "Here is a patch wich improves the support for geometry shaders in OpenSceneGraph.
It adds new PrimitiveSet constants for the specific geometry shader primitive types :
  - LINES_ADJACENCY
  - LINE_STRIP_ADJACENCY
  - TRIANGLES_ADJACENCY
  - TRIANGLE_STRIP_ADJACENCY
It also adds some missing features to the glsl reader plug'in.
"
2009-10-10 09:41:28 +00:00
Robert Osfield
61544f51b6 From Bob Kuehne, "imageio plugin fix, mac os x : remove double-qualified ctor - illegal syntax under gcc 4.2.1" 2009-10-10 09:23:03 +00:00
Robert Osfield
2d26cbe7ab Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
f75013d534 Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects 2009-10-01 20:19:42 +00:00
Robert Osfield
26925be4f4 Change win32 external library to wsock32.lib 2009-09-20 09:26:26 +00:00
Robert Osfield
c1d67b7e17 Added Ws2_32.lib to link of dicom plugin under Win32 2009-09-19 09:18:42 +00:00
Robert Osfield
16312a4aa0 Added tf-255 option to volume tag 2009-09-10 16:39:05 +00:00
Robert Osfield
251ec3c4f0 Added support for using the ImageDetails to fill in the Locator and TexelScale/Offset values in the ImageLayer 2009-09-09 13:31:32 +00:00
Robert Osfield
a851b0b412 Tweaked debugging info 2009-09-08 15:36:44 +00:00
Robert Osfield
b2a3d84d08 Added filter for .filename files 2009-09-07 12:51:00 +00:00
Robert Osfield
fa84f280f6 Renamed the osgVolume::Layer/ImageDetails parameters RescaleIntercept and RescaleSlope to more general TexelOffset and TexelScale, and changed type to Vec4.
Refactored the transfer function set up in RayTracedTechnique to prepare for new scale and offset uniforms.

Updated wrappers
2009-09-03 13:40:50 +00:00
Robert Osfield
43e3089417 Added support for recording the RescaleIntecept and RescaleSlope from the dicome files and passing these values onto osgVolume::ImageLayer 2009-09-01 10:48:32 +00:00
Robert Osfield
ca78f3a6bc Added support to .p3d format's volume tag for the properties:
region="xmin ymin zmin xmax ymax zmax"
   alpha="float_value"
   cutoff="float_value"
   sampleDenstiy="float_value"
2009-08-27 16:42:47 +00:00
Cedric Pinson
3c45fb1e6c From Michael Platings,
- Animations with equal priority are now weighted correctly relative to each other
- (minor) Channels no longer store their weight as the only time it's used is in update() when Animation can pass in the weight directly
From Cedric Pinson,
- I adjusted the quaternion blending to keep the commutativy property
2009-08-26 09:24:02 +00:00
Robert Osfield
60253d164d From Colin McDonald, "There is a duplicate class definition in the obj & dxf plugins trunk,
causing static builds to fail."
2009-08-20 15:20:55 +00:00
Robert Osfield
9f454c1714 From Colin McDonald, "The bsp & mdl plugins have calls to atof() without including the
associated <stdlib.h> header.  This breaks the build on my Solaris setup.

Rather than adding the missing <stdlib.h> include, I have changed the
atof() calls to osg::asciiToDouble().  This is the same as was done
throughout the other plugins recently, for locale independance.

I've attached updates to the svn trunk, the fix is also appropriate for
the 2.8.* branch."
2009-08-20 14:59:29 +00:00
Robert Osfield
fe8822e496 Added check against a minimual video size of 10x10 to prevent problems with swscale reporting errors and crashing on small video dimensionsline, and those below, will be ignored--
M    ffmpeg/FFmpegImageStream.cpp
2009-08-20 14:59:00 +00:00
Robert Osfield
850ea3de9f Added support for trimming the contents of parsed Xml graph 2009-08-19 15:36:23 +00:00
Robert Osfield
c24e9330a0 Added support for selecting the TabBoxTrackballDragger using dragger="trackball-box" 2009-08-05 17:01:50 +00:00
Robert Osfield
93996e6133 Added support for volume tags with properties:
dragger="box" or dragger="trackball"

and

    technique="light" or technique="isosurface" or technique="iso" or technique="mip"

and

    tf="transferfunctionfile.tf"

i.e.

         <volume dragger="box">CardiacCT</volume>
         <volume tf="colour.tf">CardiacCT</volume>
         <volume technique="isosurface">CardiacCT</volume>
2009-08-05 14:37:56 +00:00
Cedric Pinson
d2af7efc61 From Cedric Pinson, Add UpdateMaterial callback to animate material\nUpdate LinkVisitor to traverse stateset\nUpdate ReaderWriter to read osgAnimation::UpdateMaterial Callback\nUpdate nathan.osg data file to demonstrate the MaterialAnimation 2009-08-03 09:48:12 +00:00
Robert Osfield
91f53369a3 From Terry Welsh, .osg and .ive support for new Text boxes 2009-07-28 06:00:03 +00:00
Robert Osfield
fcaec80dc9 Fixed bug in handling of stereo image pairs 2009-07-27 15:39:27 +00:00
Robert Osfield
6af1859bc4 From Jason Daly, "This set of changes reworks the BSP plugin to use TexEnvCombine instead of a GLSL program for doing the texture blending on displaced terrain geometry. After working with it a while, I found this method to be more scene graph friendly (at least until Wojtek gets his VirtualProgram scheme working ;-) )
Note that this technique will require ARB_texture_env_crossbar (or NV_texture_env_combine4), as it mixes two textures in the first texture unit, and just does the lighting in the second.  I doubt this will be a problem for any card that can already handle GLSL programs, though."
2009-07-24 15:09:37 +00:00
Robert Osfield
773ae51a45 From Chris Hanson, typo and comment clean ups 2009-07-24 14:45:44 +00:00
Robert Osfield
48a1934ca8 From J.P. Delport, "attached a modified jpeg plugin that allows writing of grayscale images." 2009-07-17 07:47:48 +00:00
Robert Osfield
484d8e328a From Fabien Lavignotte,"When exporting some models to OpenFlight, i found a crash if the texture
unit does not contain a TexEnv object.
Here's the small fix, just a test on the pointer."
2009-07-16 12:09:47 +00:00
Robert Osfield
c2c5a82b92 Fixed build. 2009-07-16 11:35:59 +00:00
Robert Osfield
7f1b0055bd Added .get() to fix build 2009-07-16 11:26:14 +00:00
Robert Osfield
9eb03d450d From Jason Daly, "These are some fixes to the mdl and bsp plugins to handle transparency and lighting better, plus a few other tweaks." 2009-07-16 11:21:02 +00:00
Robert Osfield
5496e91f87 Added the ability to turn off the external paging in of PagedLOD children. 2009-07-16 10:13:41 +00:00
Robert Osfield
137605eba8 Added support for using PagedLOD to managing loading of presentation preview and then the main presentation in the background paging thread 2009-07-16 10:12:33 +00:00
Robert Osfield
c491373698 Cleaned up indenting 2009-07-14 13:32:06 +00:00
Robert Osfield
adc68d79af Converted code to use osg::asciiToFloat() instead of relying upong the C libraries sscanf to read floats as the C library is locale sensitive. 2009-07-14 13:30:28 +00:00
Robert Osfield
65c8357f76 From Alexandre Amalric, "I'm using osg svn version 2.9.5 and I've apparently found a bug in osgPlugin logo.
When using more than one view logosCullCallback function is called without checking context ID from the cull visitor is equal to logo _contextID variable. It involves updating logo's viewport with different sizes.
So I made a fix well working, at least the way I use the plugin."

Note, from Robert Osfield, changed code to return true to signal culling of logo when being applied to a window that it wasn't assigned to.
2009-07-14 12:22:47 +00:00
Robert Osfield
cc37d7f439 Moved the getting of the ReaderWriter to do the actual model loading to later so that it only gets invoked when required. 2009-07-14 11:19:22 +00:00
Robert Osfield
424e892f99 Quietened down debug messages, and added early return when filename contains server address. 2009-07-14 11:18:11 +00:00
Robert Osfield
f9517fde6a Refactored the setup of the reading of the wrl file by allow reading from istreams, as well as nesting of filepaths using a local osgDB::Options to prevent threading issues.
Also fixed crash in parsing of the vrml data structures that occurred when no vrml material was assigned.
2009-07-14 10:37:31 +00:00
Robert Osfield
c690dfec50 Quitened down debug messages 2009-07-14 10:35:53 +00:00
Robert Osfield
148798137c Fixed the handling of compressed files 2009-07-14 10:04:18 +00:00
Robert Osfield
6e6a7c960e Added Dragger::s/getActivationModKeyMask(..) and Dragger::s/getActivationKeyEvent(...) methods to make it possible to have draggers that only respond when you press a specified modified key or standard key.
Changed the optional dragger in osgvolume to require the shift key to be pressed for the dragger to become active.
2009-07-03 19:16:53 +00:00
Robert Osfield
cb1b874167 From and incorported the addition from Paul Fotheringham, addition of define VCL_CAN_STATIC_CONST_INIT_FLOAT to be zero to solve build error under Linux
From Robert Osfield, general cleaned up ITK side to CMakeList.txt.
2009-07-03 19:07:02 +00:00
Robert Osfield
1d320d3ca1 To the ITK code path added support for handling a whole directory of dicom files. 2009-07-03 18:58:01 +00:00
Robert Osfield
2232bd5ee5 From Byran Thrall, "The OpenFlight plugin doesn't handle unrecognized options or extra
whitespace in all cases, causing it to crash."
2009-07-01 15:39:06 +00:00
Robert Osfield
8aaedda982 Changed the definition of HAVE_CONFIG_H so that it's only defined when on a now windows system, so to allow the dcmtk/osconfig.h to include the correct header on unix vs widows. 2009-06-26 16:52:27 +00:00
Robert Osfield
063bc6e513 Added search in /usr/local/dicom for dcmtk. 2009-06-26 16:39:44 +00:00
Robert Osfield
85456b1ac1 Fixed warning 2009-06-26 08:16:03 +00:00
Robert Osfield
06abd75198 From Mathias Froehlich, "We are currently getting issues with locale settings and some osg plugins.
Therefore I have changed all the occurances of atof by asciiToFloat or
asciiToDouble.

I believe that it is safe to do so at least for all the plugins.
Included here are also asciiToFloat conversion of environment variables. One
might argue that these should be locale dependent. But IMO these should be
set and interpreted by osg independent of the current locale.
"
2009-06-25 16:07:49 +00:00
Robert Osfield
d167142a59 Fixed warnings and refactored FindFFmpeg.cmake and ffmpeg plugin CMakeLists.txt scripts to better handle different instation combinations 2009-06-25 16:02:23 +00:00
Robert Osfield
d1eb4fd5de Converted tabs to spaces 2009-06-25 13:31:48 +00:00
Robert Osfield
c5c71f519c From Serge Lages, "Here is a little fix for the FFmpeg plugin. Previously the path computed by osgDB::findDataFile was not used, preventing loading files from directories inside the data path list." 2009-06-25 13:10:31 +00:00
Robert Osfield
02defea1b0 Added use of REGISTER_OGRPLUGIN to enable static linking of plugins 2009-06-24 17:37:59 +00:00
Robert Osfield
41dc916e77 Added support for static compilation of pdf plugin 2009-06-24 17:33:01 +00:00
Robert Osfield
95355c2a49 Refactored preset3D/p3d plugin so that common scene graph extensions and classes now live in a separate osgPresenttation NodeKit. 2009-06-24 16:03:49 +00:00
Robert Osfield
5c0148106c Refactored the FFmpeg find script and the pdd CMakeLists.txt to improve the automatic detection of the required facilities 2009-06-24 10:26:48 +00:00
Robert Osfield
085f2c19dd Fixed warning 2009-06-23 11:33:59 +00:00
Robert Osfield
719b6cf1bf Added explict search for stdint.h 2009-06-23 10:53:55 +00:00
Robert Osfield
76de3e6a02 Fixed swap size 2009-06-22 16:02:38 +00:00
Robert Osfield
abc0b5b10d Added mutex lock to iniGLNames to prevent threading problems during initialization 2009-06-21 17:28:59 +00:00
Robert Osfield
771101d79b Added support for initial cut of static build of Present3D. 2009-06-20 17:03:38 +00:00
Robert Osfield
6dbb6dc0ae From Gino van den Bergen, "AFAICS, OSG's OBJ loader correctly handles backslash-newlines that are used for continuation of lines. However, I recently ran into a problem with OBJs that where converted from another source using Right Hemisphere Deep Exploration. In these OBJs newlines are escaped in the following way:
f  15939/9999/16177 15941/10000/16178 15940/10001/16179\
15938/10002/16180

In the OBJ loader the newline would be interpreted as follows

f  15939/9999/16177 15941/10000/16178 15940/10001/1617915938/10002/16180

However, for correctly loading the model it should be interpreted as

f  15939/9999/16177 15941/10000/16178 15940/10001/16179 15938/10002/16180

Thus, the escaped newline should be interpreted as a space.

I tried to lookup what the correct interpretation for a backslash-newline was in the OBJ spec but did not find anything useful. Nevertheless, my suggestion would be to adopt replacing the escaped newline by a space in order to avoid problems as stated above. I cannot imagine a meaningful usage of a newline within a numerical literal so I do not foresee cases where replacing a backslash-newline by a space would be harmful. The fixed obj.cpp is zipped and attached to this mail."
2009-06-19 14:14:26 +00:00
Robert Osfield
85bb6b327d From Wojciech Lewandowski, "Here are my changes:
- osg::Texture sets GL_MAX_TEXTURE_LEVEL if image uses fewer mipmaps than
number from computeNumberOfMipmaps (and it works!)
- DDS fix to read only available mipmaps
- DDS fixes to read / save 3D textures with mipmaps ( packing == 1 is
required)
- Few cosmetic DDS modifications and comments to make code cleaner (I hope)

Added _isTextureMaxLevelSupported variable to texture extensions. It
could be removed if OSG requires OpenGL version 1.2 by default.

Added simple ComputeImageSizeInBytes function in DDSReaderWrites. In
my opinion it would be better if similar static method was defined for
Image. Then it could be used not only in DDS but other modules as well (I
noticed that Texture/Texture2D do similar computations).

Also attached is an example test.osg model with DDS without last mipmaps to
demonstrate the problem. When loaded into Viewer with current code and moved
far away, so that cube occupies 4 pixels, cube becomes red due to the issue
I described in earlier post. When you patch DDS reader writer with attched
code but no osg::Texture yet, cube becomes blank (at least on my
Windows/NVidia)  When you also merge osg::Texture patch cube will look right
and mipmaps will be correct."
2009-06-19 11:55:52 +00:00
Robert Osfield
ad8f2d8974 Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors. 2009-06-17 10:39:39 +00:00
Robert Osfield
4845fe23ae From Laurens Voerman, "there seems to be a bug in the proxynode writer introduced in svn rev 10330. It craches on a null pointer for options (on my windows system).
Fixed version of the file "src\osgPlugins\osg\ProxyNode.cpp" attached, based on svn rev 10332."
2009-06-12 09:57:45 +00:00
Robert Osfield
fac2ffecb3 From Roger James and Robert Osfield, clean up of COLLADA CMake support 2009-06-12 09:41:10 +00:00
Robert Osfield
e5a436b131 From Emmanuel Roche, "I've updated the CURL plugin to support the CURL_CONNECTTIMEOUT and CURL_TIMEOUT options.
Those two additional options can now be set using the Options::setOptionsString() function (just like the already existing OSG_CURL_PROXY & OSG_CURL_PROXYPORT options).

This is a convient solution to limit the freezing effect one may face in case the targeted server is down or too slow.

I successfully compiled and used this updated version on Windows in my application.

And by default those settings are not set (so no change in the behavior if you don't need them).
"
2009-06-10 09:24:12 +00:00
Robert Osfield
150c2e5fa1 From Gustav Happalahti, fixed filename usage 2009-06-09 08:43:13 +00:00
Robert Osfield
3171be0ff7 From Gustav Haapalahti and Robert Osfield,
First Submission email from Gustav:
"This submission adds a --cache option to osgconv and osgviewer that enables setObjectCacheHint(osgDB::Options::CACHE_ALL); It greatly reduces memory usage when a .osg file has lots of external references with ProxyNode:s that points to the same file.

Options are also added to the osg plugin. The code was already mostly implemented but there was no way to change the options.
includeExternalReferences
writeExternalReferenceFiles
A counter is added to keep track if an external file has already been written down to avoid writing the same file over and over again. If it has already been written once then it is not written again.
The counter is added to the Output class in osgDB.
"

Second Submission email from Gustav:
"This is a continuation to my previous submission.
I noticed that the same problem that I fixed in ProxyNode.cpp for the osg plugin (external files being written over and over again) also existed in the ive plugin. I attached a submission where the ive plugin remembers which external files that have already been written and do not write them again."


Changes to the above done by Robert Osfield,

    changed command line parameter to --enable-object-cache
    changed set/get methods in osgDB::Output and ive/DataOutputStream.cpp to be s/getExternalFileWritten(const std::string&)
    cleaned up set up of osgDB::Options.
2009-06-08 16:50:50 +00:00
Robert Osfield
e1b7de4b3d Martin Beckett, "Here's a first attempt at a DXF writer plugin
At the moment it outputs DXF for whatever geometry is contained in the node it would be nice to draw the model as it is rendered (points/lines/surface)

If people could also test against other apps that need to read DXF, the format is a bit of a black art and not all importers support all features so it might need some options to tweak the output.

It has some rather clever colour lookup stuff to match real colours against the limited DXF palette. I cracked the code of the Autocad indexed colours!"
2009-06-08 14:06:58 +00:00
Robert Osfield
3ec6c6a4d9 Addded .ive and .osg support for new GL_EXT_blend_equation_separate properties in osg::BlendEquation 2009-06-08 13:47:25 +00:00
Robert Osfield
0fe8084499 From Johan Nouvel, fix to handling of transparent textured objects.
Tweak from Robert Osfield, commented out disabling of depth write as this is not appropriate by default.
2009-06-08 09:47:27 +00:00
Robert Osfield
40155d59b4 Implemented updating of revision files as new data is writing to the FileCache 2009-06-04 14:07:12 +00:00
Robert Osfield
1f878303b4 Implemented DatabasePath in DatabaseBase revision classes 2009-06-02 16:54:34 +00:00
Robert Osfield
378ceebf84 From Emmanuel Roche, "I'm joining an updated version of the file daeWritter.cpp and daeWriter.h for the collada plugin compatible with the usage of double precision BoundingSphere & BoundingBox. The only change is the addition of the template specialization for osg::Vec3d object (until now only the specialization for osg::Vec3 was defined, I replaced that with osg::Vec3f to be more "precise")." 2009-06-01 11:07:07 +00:00
Robert Osfield
986fc05ac1 Added revisions plugin in support of paged database revisions. 2009-05-29 18:24:47 +00:00
Robert Osfield
2c9b4834af Fixed warning 2009-05-28 16:46:11 +00:00
Robert Osfield
07cf3ecd11 From Gregory Jaegy and Robert Osfield, added support for static linking of OpenFlight plugin 2009-05-28 13:29:20 +00:00
Robert Osfield
8e2b2031e2 From Neil Hughes, "Two changes here...
1. I've implemented an option controlled route by which users can still access the old method of extracting the zip content to the local filesystem. This is in response to Ulrich's comments about zip files encorporating files other than those that OSG knows about, but which an application may require.

To access this the user makes the following call on their options object that they pass to the reader. Without it, the plugin will extract by default to memory.

local_opt->setPluginStrData("zipextract","filesystem");


2. The second change is that I've moved the declaration of one of the variables to within the numitems loop so that if loading of a specific file within the zip fails, subsequent files still load correctly. This was the issue that Ulrich raised."
2009-05-28 12:25:35 +00:00
Robert Osfield
885a7893b8 From Jan Ciger, "I am attaching the updated VRML plugin, as promised. This version works
with OpenVRML 0.17.12 and Boost 1.38. Other versions may work too, but I
didn't test that."
2009-05-26 14:22:56 +00:00
Robert Osfield
e24dad3b71 From Ulrich Hertlein, "please find a patch for the DirectX loader to use std::istreams. This will make it usable with the zip plugin." 2009-05-26 11:00:26 +00:00
Robert Osfield
5944ddf255 From Wojciech Lewandowski, "Two fixes for LUMINANCE and ALPHA_LUMINACE pixel formats written into DDS file. Component masks were incorrect. I tested results with ultimate DDS compatibitlity tester ie Microsoft DirectX Texture tool ;-). I have also added comment with warning about possible problems when writing other than 8 bit component pixel formats.
"
2009-05-25 11:12:38 +00:00
Robert Osfield
27ae00630d Added a default value to avoid warning 2009-05-21 08:37:04 +00:00
Robert Osfield
9db74b8623 Fixed warnings 2009-05-20 12:14:45 +00:00
Robert Osfield
86479b0a73 Fixed warnings 2009-05-20 12:06:57 +00:00
Robert Osfield
ef14ed46f4 From Stephan Huber, replaced #include <malloc.h> with #include <stdlib.h> to fix build under OSX 2009-05-19 10:42:49 +00:00
Robert Osfield
37e93880e9 From Neil Hughes, intergrated support for uncompressing zip files in memory and from istreams (enabling reading from http). 2009-05-19 09:26:22 +00:00
Robert Osfield
eab39329c5 From Roland Smeenk, "Attached you will find some changes to the dae plugin to improve light support.
-Changed the addition of lights to add the lightsource directly into the scenegraph (instead of below a switch node)
-All added lights are enabled in the root stateset and replace the head- or skylight.
 (if no lights are available the head- or skylight will remain active)
-Ambient in osg::LightModel is zeroed out. All ambient now comes from separate ambient only light sources.
-Lights can now be written properly
-Replaced strings by constants defined in the Collada DOM"
2009-05-18 15:21:57 +00:00
Robert Osfield
545c52d4bb From Jean-Sebastien Guay, build fixes form Windows 2009-05-15 15:49:10 +00:00
Robert Osfield
ea7721d542 Added checks against libcurl version to decide what features are used or not 2009-05-15 15:10:59 +00:00
Robert Osfield
e94f874e54 Removed debugging code block 2009-05-15 12:31:23 +00:00
Robert Osfield
5432430fa6 Added setting of full filename to options as "filename" entry. 2009-05-14 16:06:34 +00:00
Robert Osfield
2dad77a102 Replaced tabs with spaces 2009-05-14 13:30:25 +00:00
Robert Osfield
fcfb8468cf Changed tabs to spaces 2009-05-14 13:16:05 +00:00
Robert Osfield
af7e47a79b Changed debug message to INFO notication level 2009-05-14 13:10:18 +00:00
Robert Osfield
c72124e449 Added support for read the various animaton materials/paths from http 2009-05-14 13:05:32 +00:00
Robert Osfield
3c88e59496 Added support for reading presentations and content via http, with support of the FileCache when available. 2009-05-13 19:48:02 +00:00
Robert Osfield
59ddcd08f4 Added intial cut at fileExists() implement using libcurl. Note, current implement loads the whole file and then discards it so is very in-efficient. This implementation will soon be replaced. 2009-05-13 19:47:26 +00:00
Cedric Pinson
c98466d401 from Maciej Krol:\nFixes for OSG_USE_PTR_IMPLICIT_OUTPUT_CONVERSION = OFF 2009-05-12 11:54:50 +00:00
Robert Osfield
b7b065abe3 Refactored the Registry::ReadFileCallback, WriteFileCallback and ReaderWriter::Options to they are now defined in their own header and in the osgDB namespace.
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback.

Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that
read/write call and any nested file operations
2009-05-09 08:49:27 +00:00
Robert Osfield
426c5d4e44 Added osgGA and osgText to dependency list 2009-05-08 12:34:06 +00:00
Robert Osfield
c97d88b59c Added osgText dependency 2009-05-08 12:32:00 +00:00
Robert Osfield
1729648038 Added support for pushing handling relative paths set internally in the presentation file.
Added setting of env vars defined in presentation file.
2009-05-08 08:34:32 +00:00
Robert Osfield
0ab285a3ef From Jean-Sebastien Guay, changed the timing control for when no audio layer is supplied. 2009-05-08 07:46:46 +00:00
Robert Osfield
622e7a6611 Moved property code from ImageLayer into Layer where it belongs 2009-05-07 18:32:36 +00:00
Robert Osfield
870b1919c8 From MAthias Froehlich, "Attached is a compile fix I need on Suse 11.1 for a successful compile.
Just avoid uint8_t typed values in src/osgPlugins/ply/vertexData.cpp
if they are not needed for a particular reason ..."
2009-05-07 13:21:05 +00:00
Robert Osfield
ab5641e04e Fixed typo of POPPLER_LIBRARY_DIRS 2009-05-07 09:40:43 +00:00
Robert Osfield
c99c8826e8 Added support for osgVolume::TransferFunctionProperty 2009-05-07 09:07:34 +00:00
Robert Osfield
92afb370e8 Added .ive reading/writing support for osgVolume::Property classes 2009-05-06 13:47:08 +00:00
Robert Osfield
2b09b0dffa Added initial cut at support for osgVolume in .ive format. 2009-05-05 18:34:44 +00:00
Robert Osfield
9da4bb1387 Fixed support for reading imagery relative to the .osg being loaded 2009-05-05 12:18:24 +00:00
Robert Osfield
602d83a486 Warning fixes 2009-05-03 18:51:13 +00:00
Robert Osfield
2d97593560 Fixed warning + bug 2009-05-01 08:20:26 +00:00
Robert Osfield
bc29eab0b7 Added support for reading from streams 2009-04-30 08:50:43 +00:00
Robert Osfield
7cf721d1b5 Re-instated the code to allow event handler to run in standard viewers like osgviewer 2009-04-29 20:55:48 +00:00
Robert Osfield
590ac02859 Created a simple XmlNode parser class for reading of basic xml files, such as used by present3D.
Converted Present3D across from using libxml2 to using the new osgDB::XmlNode/XmlNode::Input classes from Xml Parsing.
This changes removes the dependency on libxml2, and allows the present3D application and p3d to work on all platforms.
2009-04-29 20:30:21 +00:00
Robert Osfield
b42706f034 Added osgFX to dependencies 2009-04-28 15:50:05 +00:00
Robert Osfield
ea65ea83a7 Added osgViewer as a dependency 2009-04-28 15:48:56 +00:00
Robert Osfield
7893293e0e Added detection of active alpha channel. 2009-04-27 15:45:52 +00:00
Robert Osfield
f0ff4afebc Further improvements in p3d plugin 2009-04-27 13:54:22 +00:00
Robert Osfield
200c9e82f3 Introduced first cut of Present3D integration with the core OSG with the introduction of a .p3d plugin. 2009-04-27 11:02:18 +00:00
Robert Osfield
d91e9db152 From Jason Daly, "Currently, the .mdl plugin loads vertices in the native DirectX order, which is the reverse of OpenGL order. This means that the back faces are currently rendered as front faces, and vice versa.
This fix reverses the vertex order and sets up proper OpenGL facing.  I didn't notice this problem until I started using the plug-in in my own code (osgviewer seems to not enable backface culling)."
2009-04-24 10:54:50 +00:00
Robert Osfield
b496d220c6 Warning fixes 2009-04-23 13:42:24 +00:00
Robert Osfield
9a072a4dc6 Refactored the subsurface PolygonOffset code so that it uses sensible values and also moves management of the PolygonOffset and Depth attribute objects into the Document object rather than using static vars. 2009-04-23 10:24:27 +00:00
Robert Osfield
4938d5687e Quitened down warnings generated by ffmpeg headers by remove -pedantic from CMAKE_CXX_FLAGS 2009-04-22 18:22:22 +00:00
Robert Osfield
009409695d Fixed warning 2009-04-22 16:50:50 +00:00
Robert Osfield
7e2b022ead Warning fixes 2009-04-22 16:47:07 +00:00
Robert Osfield
ddd3c39a17 Warning fixes 2009-04-22 16:42:16 +00:00
Robert Osfield
e8d9dd142d From Neil Hughes, converted across to use istream for reading data from file to enable reading .3ds files over http (use OSG's libcurl plugin).
From Robert Osfield, ammendments of the above to better support reading of files from local directories.
2009-04-22 15:46:24 +00:00
Robert Osfield
0c8cb4e6c9 From Bob Kuehne, "fix for failing collada builds on osx due to not being able to stringstreamify osg::Vec3 without io_utils included." 2009-04-22 13:09:33 +00:00
Robert Osfield
f5d532e54b From Neil Hughes, "here is an update to ReaderWriterCurl that makes use of the amended ReaderWriter definition to pass some plugin string data via the options object." 2009-04-21 14:15:03 +00:00
Robert Osfield
147486f57a Removed #ifdef WIN32 around #include <errno.h> to fix build under Mandrake build. 2009-04-20 19:05:59 +00:00
Robert Osfield
3fd9c6c1de Replaced #idef WIN32 with _MSC_VER to try and fix build errors under mingw 2009-04-13 09:41:22 +00:00
Robert Osfield
390be829af From Santosh Gaikwad, "I have added the exception handling in ply loader. All exceptions I am catching in VertexData::readPlyFile() and made sure that application will not crash or exit if any exception occurred. I am returning NULL from VertexData::readPlyFile() if any exception occurred.
"
2009-04-13 09:35:52 +00:00
Robert Osfield
562f84668f From Jean Sebastien Guay, added error reporting handling of wider range of video formats. 2009-04-11 06:16:37 +00:00
Robert Osfield
faa50c0962 From Santosh Gaikwad, warning fixes 2009-04-10 09:16:37 +00:00
Robert Osfield
cb3d43a575 Added ply entry 2009-04-09 18:27:11 +00:00
Robert Osfield
9a42888bdc From Santosh Gaikwad, ply plugin, based on Equalizer and other LGPL compatible sources.
"Attached is the osg-plugin for reading ply ( Stanford Triangle Format )  file. I have written  the plugin according to OSG standard and  have also added cmake build system. The plugin is working fine on both Linux and Windows and should behave similarly on other OS as well."

"I developed this plugin while working on a project based on Equalizer. So VertexData which I am using is taken from equalizer and modified to make them work as separate OSG plugin.
Before contributing this plugin to OSG community, I asked project manager of Equalizer project Stefen regarding potential licensing issues and this is what he has said

"The kd-Tree (VertexBuffer*) is LGPL-licensed, and the base ply loader (ply*) is BSD. As long as you leave the copyright notices intact, there is no issue."

so I think using these files in OSG should not be a problem.

As far as author of ReaderWriterPLY.cpp  is concerned I am the author. I am working for Darshan3d which is a subsidiary of VizExperts thats why I have put VizExperts copyright."
2009-04-09 18:26:04 +00:00
Robert Osfield
4efd7a558d From Martin Beckett, "I have fixed up the 3DC reader to handle any field separator so it can read x,y,z files and added ability to write a 3DC file."
From Robert Osfield, refactor of the above code to retain a bit more of the original funcionality, and to avoid the need to hand maintained XCode projects from being updated.
2009-04-09 16:31:31 +00:00
Robert Osfield
38b02a26a9 From Glenn Waldron, "Here is a first cut at the mime-type support we discussed a little while ago
(http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg23098.html)

Background: when you access a file over HTTP, you cannot rely on a file extension being present; instead the file's mime-type is conveyed in the HTTP Content-Type response header. This facility adds a mime-type-to-extension map to the registry to handle this.

There are two new osgDB::Registry functions which are pretty self-explanatory:

void addMimeTypeExtensionMapping( mime-type, extension )
ReaderWriter* getReaderWriterForMimeType( mime-type )

I also added the file osgDB/MimeTypes.cpp which houses a hard-coded list of built-in types. I took the list from here (http://www.webmaster-toolkit.com/mime-types.shtml) and then pared it down to include mostly image and video types, editing them to map to existing plugins where possible.

In addition, I updated the CURL plugin to a) install a set of built-in mime-type mappings, and b) use them to look up an extension in the event that the target filename does not have an extension.

Here is a test case. This URL pulls down a JPEG (without a file extension):
osgviewer --image "http://us.maps3.yimg.com/aerial.maps.yimg.com/ximg?v=1.8&s=256&t=a&r=1&x=0&y=0&z=2"
"
2009-04-09 14:00:16 +00:00
Robert Osfield
ee4e2afa76 From Philip Lowman, clean up of CMake files 2009-04-09 09:23:45 +00:00
Robert Osfield
fa27223fcd From Mike Connell, "Here are some small fixes that allow you to specify the allowable deviation when creating polylines from arcs and circles in DXF files. Changes are against 2.8.0
It adds two options:

Accuracy(x) - ensures the polyline will be within x units from the ideal arc/curve
ImproveAccuracyOnly - do not use the given accuracy 'x', if it would result in a worse curve than with the previous (2.8.0) implementation for a particular arc/curve.

As an added bonus there was a small bug in the existing implementation whereby the primitives were line strips but the vertices generated were actually suitable for GL_LINES, so the improved accuracy doesn't even have to come at a performance cost :-)"
2009-04-08 13:21:59 +00:00
Robert Osfield
beb711a2ec Reduced the default live video feed size to accomodate reading from the Minoru stereo wecam. 2009-04-08 13:03:34 +00:00
Robert Osfield
d2a0e7884d From Aric Aumann, added options for controlling the swap of the left/right handed coordinate system 2009-04-08 10:44:37 +00:00
Robert Osfield
20ad246896 Added new virtual reseveElements, setElement, getElment and addElement methods to DrawElements
to make is easier to write code that can work on DrawElementUByte, UShort or UInt.

Changed the osgTerrain::GeometryTechnique so that it automatically chooses 
the use of DrawElementUShort or DrawElementsUInt accordining to the size of the tile.
2009-03-25 11:17:21 +00:00
Robert Osfield
36b3907d79 Added support for adding .ffmpeg to filenames to force selection of ffmpeg plugin 2009-03-24 23:25:30 +00:00
Robert Osfield
3c4fc747ff From Ulrich Hertlein, "I got the following type error from gcc 4.0.1 on OS X 10.5.6:
/Users/uli/Projects/osg/OpenSceneGraph/src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp: In member function \u2018int osgFFmpeg::FFmpegDecoderVideo::convert(AVPicture*, int, AVPicture*, int, int, int)\u2019:
/Users/uli/Projects/osg/OpenSceneGraph/src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp:245: error: invalid conversion from \u2018int\u2019 to \u2018PixelFormat\u2019
/Users/uli/Projects/osg/OpenSceneGraph/src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp:245: error:   initializing argument 3 of \u2018SwsContext* sws_getContext(int, int, PixelFormat, int, int, PixelFormat, int, SwsFilter*, SwsFilter*, double*)\u2019

It expects 'src_pix_fmt' and 'dst_pix_fmt' to be of type 'PixelFormat' rather than int. The attached cast fixes this (for me).

I've also added Matroska video to the list of supported extensions"
2009-03-24 11:08:40 +00:00
Robert Osfield
fb83a47d78 From Aric Aumann, fixed handling of null texture coordinates 2009-03-23 20:25:51 +00:00
Robert Osfield
73bf2a7de9 From Luc Frauciel, You'll find attached a modification in ive plugin for POLYGONSTIPPLE read/write. 2009-03-23 17:08:58 +00:00
Robert Osfield
9727321afe From Wang Rui, "Attached is a very small fix for the ffmpeg plugin, to build it without compiling errors on MSVC. The ffmpeg win32 pre-built tarball is downloaded at http://ffmpeg.arrozcru.org/builds/. Tested on Windows XP SP3 and Visual Studio 9, but don't know if it still workable for Unix and Mac users. :)
Please look at the .diff files for details. I have already enjoyed the latest Chinese *big* movie "Red Cliff" with the fixed ffmpeg plugin and osgmovie. :D"
2009-03-23 16:45:10 +00:00
Robert Osfield
1f251b4df5 From Csaba Halasz, "I have modified FltExportVisitor to use _MSC_VER instead of _WIN32 in
the condition around a #pragma warning that is specific to visual
studio as _WIN32 is also defined for mingw compile but the #pragma is
not applicable there."
2009-03-23 16:31:50 +00:00
Robert Osfield
33cdeec757 From Michael Platings, "Changed some pointers to ref_ptr which fixed the leak
"
2009-03-23 16:25:37 +00:00
Robert Osfield
f34116fa36 From Michale Platings, "Minor change to include ReaderWriterDAE.h" 2009-03-23 16:13:42 +00:00
Robert Osfield
39cecd2a72 From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately.
Also, there was also a small bug in osgDB's CMakeLists.txt that was causing an error when I tested with CMake 2.4.4.

IF(${OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX} STREQUAL "quicktime")
was changed to
IF(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX STREQUAL "quicktime")
"
2009-03-23 16:01:02 +00:00
Robert Osfield
51964a2b79 From David Callu, clean up of FindFFmpeg include paths 2009-03-23 15:48:19 +00:00
Robert Osfield
26b55acf68 Fixed spacing 2009-03-19 10:56:38 +00:00
Robert Osfield
3626979bfa Added compressed to list of supported options 2009-03-19 10:55:51 +00:00
Robert Osfield
32ace364a0 Added debug message (commented out for now.) 2009-03-19 10:55:29 +00:00
Robert Osfield
1b3b69721f Added osgTerrain::Terrain support to the .osg format 2009-03-19 10:27:24 +00:00
Robert Osfield
e9d4f99409 From Adrian Egli, build fix for Win32 FFmpeg 2009-03-14 15:40:41 +00:00
Robert Osfield
628990e0a4 From Stephan Huber, clean up of Quicktime plugin 2009-03-13 15:56:19 +00:00
Robert Osfield
9a4e17b766 From Bryan Thrall, "The attached ReaderWriterGLSL.cpp conveniently sets the shader type when
the filename extension is "vert" or "frag" but still lets this be
overridden by the Options (for those crazy people who store their
fragment shaders in .vert files :) )."
2009-03-13 10:40:00 +00:00
Robert Osfield
7994ed1eb7 changed debug info to output to INFO instaed of NOTICE. 2009-03-11 17:39:08 +00:00
Robert Osfield
b6bffdd02f From Tanguy Fautre,
Clean up of the FFmpeg plugin's class API/AudioStream API. 
Implementation of isImageTransparent().
Implementation of Image:g/setPixelAspectRatio()
2009-03-11 15:12:46 +00:00
Robert Osfield
6791f65add From Neil Hughes, "I've spent the past four days playing with PNG files on 3DS objects, and I think I may have come across a small issue with the 3DS loader.
At the company where I work we model literally thousands of 3DS models for all types of objects. Most don't have transparent textures applied to them, but a few do. The issue is that a texture may have an alpha channel defined, yet its 3DS material definition is not marked as being an alpha source, or transparent. This can happen for any number of modelling reasons (so I'm told) but the net effect is that when a 3DS object is loaded with such a material applied, the stateset creation for the 3DS geometry omits to add the GL_BLEND attribute as neither of the conditions that it currently tests for are satisfied under this scenario.

However, one thing that is apparently an indication of transparency/alpha information that we do make use of when modelling, but that the 3DS reader omits to test, is that we assign to the transparent texture to the opacity_map of the 3DS material structure.

Now, having discussed with our modellers the theory behind the opacity map, it seems that it is safe to say that if an opacity map is specified, then the reader should really apply the GL_BLEND attribute as it is an indication of some form of blending being required between materials.

With this in mind, I have made a minor change to the function createStateSet below, from the ReaderWriter3DS.cpp file, that checks for an opacity map having been specified, and in such a scenario the GL_BLEND attribute is applied to the geometry. This fixed our issue, and thought it might be helpful to others."
2009-03-11 13:27:51 +00:00
Robert Osfield
a0a06c8b2a Completed support for automatic detection of plugin features.
Cleaned up debug out of various plugins to ensure a clean osgconv --formats.
2009-03-10 17:27:39 +00:00
Robert Osfield
3ec2da76e8 quitened down debug info 2009-03-10 17:13:51 +00:00
Robert Osfield
9ddb8f65b6 Added copyright + fixed typo 2009-03-10 13:46:55 +00:00
Robert Osfield
9643c15346 From David Callu, "Problem:
osgText::Text and osgText::Text3D use the same font file.
     The first really load the file and obtain an osgText::Font object,
     the second use the cache created during the first load of the
     font file, and so obtain an osgText::Font object instead of
     osgText::Font3D object. To obtain an osgText::Font3D object,
     osgText::Text3D call osgDB::readObjectFile(...) with an option
     to specify the plugin we want an osgText::Font3D instead of
     osgText::Font.

Generalised Problem:
    In osgDB::Registry, loaded file cache is referenced by the name
    of this file, so if I load a file with some options, and the cache
    already contain object for this filename, I obtain an object
    potentially not loaded with my options.

Behaviours:
    Cache management is delegate to osgDB::Registry, but cache
    coherence (load a file with option then reuse it, deactivate the
    cache when load a specific file or don't cached the loaded file)
    is user's responsibility.

Text3D solution:
    Postfix the font file name by .text3d or something similar and then have the freetype plugin return
    osgText::Font3D when it detects this.
    This operation is done by osgText::readFont3DFile() which unsure the filename have .text3d as extension.
    This is totaly transparent for user, and backward compatible.


BTW, I fix the bug about the Normal of 3D text. Currently, the front and wall face have
the same normal (0,0,1) in the Text3D object coordinate. Now the wall face have its own
normal array computed by the plugin.

BTW 2, I implement
- void Text3D::accept(osg::Drawable::ConstAttributeFunctor& af) const
- void Text3D::accept(osg::PrimitiveFunctor& pf) const
so now statistics are well reported.
"
2009-03-10 10:56:00 +00:00
Robert Osfield
e7c4cda108 From Eric Wing and Stephan Huber, ImageIO code originally wrote by Eric Wing, and then later conveted into an OSG plugin by Stephan Huber. 2009-03-10 10:30:34 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
73c2615d17 Fixed thread exit problems 2009-03-08 16:48:48 +00:00
Robert Osfield
fa14e7d5f2 Added quick proof of concept for live video streaming under linux 2009-03-05 10:57:54 +00:00
Robert Osfield
6fd4cd4933 Removed boost reference and cleaned up debug output 2009-03-04 16:03:28 +00:00
Robert Osfield
ab82553f97 Introduced double buffering of video stream to avoid tearing of image.
Removed swapBufers call and image y inversion.
2009-03-04 14:49:39 +00:00
Robert Osfield
ac8ee3792c Fixes to non swscale code path 2009-03-04 11:59:15 +00:00
Robert Osfield
d0dabd2665 Fixed img_convert usage 2009-03-04 11:46:34 +00:00
Robert Osfield
4ffef96874 Removed reference to OpenAL plugin 2009-03-04 11:06:34 +00:00
Robert Osfield
fb54fd0a69 Added support for using libswscale 2009-03-04 11:05:55 +00:00
Robert Osfield
ac49ca81ca Improved the clean up ordering 2009-03-03 20:49:46 +00:00
Robert Osfield
e035decd95 Introduce FFmpegAudioStream implementation 2009-03-03 16:51:01 +00:00
Robert Osfield
e0959ea804 Removed redudent export 2009-03-03 14:59:04 +00:00
Robert Osfield
8419ac6975 Added LINK_DIRECTORIES 2009-03-03 11:52:26 +00:00
Robert Osfield
79e65b48fe Fixed include list 2009-03-03 11:25:31 +00:00
Robert Osfield
8a8cee05c5 From Ulrich Hertlein, build fixes for OSX. 2009-03-03 10:53:26 +00:00
Robert Osfield
ae2e2c5075 Added ffmpeg to include search paths 2009-03-03 09:50:43 +00:00
Robert Osfield
439b240abc Added ogg to accepted formats 2009-03-03 09:49:53 +00:00
Robert Osfield
1a2e6aae8e Added extern for img_convert to get round disappeance of the declaration from headers. 2009-03-02 16:01:13 +00:00
Robert Osfield
4ebd316130 Introduced osg::AudioStream class to help manage audio streams coming in from movie reading plugins 2009-02-27 20:16:08 +00:00
Robert Osfield
116655c7c5 Ported across from using boost pointers, and prepped for integration of audio interface into core OSG 2009-02-27 17:00:28 +00:00
Robert Osfield
19ee0f011e Tweaks to handle more modern version of ffmpeg compiled form source. 2009-02-25 20:52:34 +00:00
Robert Osfield
1bad5770b6 Added Cmake support for new ffmpeg plugin 2009-02-25 16:05:12 +00:00
Robert Osfield
6680ee2b10 From Tanguy Fautre (Aris Technologies), ffmpeg plugin 2009-02-25 16:04:48 +00:00
Robert Osfield
4a0e9a6ad2 From Ralf Habacker & Robert Osfield, fixed handling of file name string of the form"PG:host=localhost user=postgres dbname=osm tables=public.planet_osm_line". The patch also routes gdal debug and error message to the related osg::notify debug port - this is usefull for debugging ogr plugin. 2009-02-23 09:54:25 +00:00
Robert Osfield
ddddec2b2f From Martin Beckett, "I have added support for DXF POINTS to the dxf reader plugin
It's really just a cut-paste job from the existing LINE support.

The current dxf plugin architecture isn't very efficient, especially if you
are loading large point clouds (LIDAR)
eg. it makes multiple lookups of the layer name for each vertex.
I don't know if I can improve this for the general case or if I have to add a
special large point cloud dxf reader."
2009-02-20 11:51:47 +00:00
Robert Osfield
4a50d54d3e From Himar Carmona, "When reading a DXF file, the reader breaks at a debug assertion at vector (it breaks on release version). Inspecting the code show that the cause could be in dxfEntity.cpp.
It seems that the problem is an offending "short" used in a for loop, where it should be "int" or "long". It causes an index out of range error. "
2009-02-20 11:30:33 +00:00
Robert Osfield
e42c560223 Fixed bug in checking if numRead values. 2009-02-19 17:34:35 +00:00
Robert Osfield
c385e11aff From Riccardo Corsi, "in attach you'll find a patch to cleanup a little bit the (de)initialization code of QuickTime environment from the quickTime pluging.
It basically removes the static init() and exit() functions,and move them inside the observer class (the one that cleans everything up when the last media is unloaded).

It also add an extra check to clean up on exit if the QuickTime env is initialized, but no media is succesfully loaded / written (it might happens with streaming resources).

I tested it under WinXP with zero, one and multiple videos.

Stephan reads in copy: could you kindly check if everything runs smooth under OSX as well? Also, have you got a chance to test it with streaming media?
"
2009-02-11 17:14:53 +00:00
Robert Osfield
c9b61a63b8 From Roland Smeenk, "Attached are two small fixes:
-I changed the SET of COLLADA_BOOST_INCLUDE_DIR to use findpath, so users may override this setting if they choose not to build against to precompiled boost libraries delivered with the Collada DOM.

-Changed daeRMaterials.cpp to prevent a compiler warning about a potentially uninitialized variable."
2009-02-11 09:14:12 +00:00
Robert Osfield
81043b1028 Merged warning fix from OSG-2.8 branch:
svn merge -r 9755:9756 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-10 20:31:50 +00:00
Robert Osfield
17da548343 From Roger James and Robert Osfield, fixes and reorganization to better support Windows dyanmic library build 2009-02-10 19:25:50 +00:00
Robert Osfield
a29b0a2f76 From Pierre Haritchabalet, "In IO_FluidProgram.cpp, FluidProgram_readLocalData() function is wrong. When density parameter is read, the function "setFluidViscosity()" is called instead of "setFluidDensity()".
This patch fixes osg plug'in FluidProgram_readLocalData. "
2009-02-10 18:56:53 +00:00
Robert Osfield
560cdf458d From Jason Beverage, "I've added a small change to the CURL plugin that allows support for HTTP redirects." 2009-02-10 13:37:16 +00:00
Robert Osfield
7de8527efd From Roland Smeenk and Robert Osfiled, tweaks to the Collada finding/linking to improve support for Collada DOM 2.1 + 2.2 across platforms. 2009-02-10 11:44:50 +00:00
Robert Osfield
1710b431a5 From Bryan Thrall, "The .osg plugin doesn't seem to support an option to write shader files
separately, so it always inlines them in the .osg file (as far as I can
tell). This change adds that ability. "
2009-02-09 21:48:30 +00:00
Robert Osfield
d307ca2dea Fixed data copy bug 2009-02-06 12:15:15 +00:00
Robert Osfield
b6d2a67651 From Alberto Luaces, "here are some minor fixes to notify warnings were the std::hex modifier was
used but never restored to the decimal notation. That made OSG print messages
like the following after some notifications:

Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
RenderStage::drawInner(,) FBO status= 0x8cd5
[...]
Scaling image 'brick_side.JPG' from (1b4,24f) to (200,200) <--- Values in hex
because of previous error.
[...]"
2009-02-06 10:35:21 +00:00
Robert Osfield
a88f4e2f86 Added initializer and fixed indentation 2009-02-05 14:42:29 +00:00
Robert Osfield
2864a75ad2 Suppress gcc warnings emitted by external headers 2009-02-05 14:35:46 +00:00
Robert Osfield
baac534bcc From Jean-Sebastien Guay, warning fixes 2009-02-05 10:14:49 +00:00
Robert Osfield
734463fcc7 Warning fixes 2009-02-03 15:28:53 +00:00
Robert Osfield
630f5087dc From Stephan Huber, build fix for OSX XCode build 2009-02-02 16:56:46 +00:00
Robert Osfield
fa727038a4 From Cedric Pinson, "Here an update of the osgAnimation ReaderWriter, it add other NodeCallback that could be attached to a node with Bone." 2009-02-02 14:51:51 +00:00
Robert Osfield
3d1c38f5e8 From Pierre Haritchablaet, "The wind vector of osgParticle::FluidFrictionOperator has not been written and read in IO_FluidFrictionOperator. This patch fixes osg plug'in FluidFrictionOperator_readLocalData and FluidFrictionOperator_writeLocalData." 2009-02-02 14:50:19 +00:00
Robert Osfield
2d55740b3e Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
Added .osg support for osg::TransferFunction1D.

Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
d6b0cd64f1 Ground work for full .osg support for osg::TransferFunction* 2009-02-01 12:38:55 +00:00
Robert Osfield
b514b435f4 Added initial placeholder for .osg support for osgVolume::TransferFunctionProperty 2009-01-31 21:46:16 +00:00
Robert Osfield
eae23b01c3 From Lionel Lagarde, "this correct how the ParticleEffect are serialized :
- the texture file name is taken from the TextFileName field
- the texture file name is written using writeString
"
2009-01-30 14:54:22 +00:00
Robert Osfield
6710fbc78a Added support for osgVolume::ProperyAdjustmentCallback 2009-01-29 20:40:56 +00:00
Robert Osfield
51403143bd Added support for osgVolume::Property classes 2009-01-29 20:34:22 +00:00
Robert Osfield
4c75313ced Fixed handling of files with event callbacks on them. 2009-01-29 17:19:47 +00:00
Robert Osfield
d62c34efe8 From Jason Daly, "Somehow, one of the shaders in the bsp plugin started behaving incorrectly between the original submission and now. I suspect it has to do with a typo in the setup of the shader that was fixed at some point, or it happened during the recent warnings purge. In any case, I had to invert the usage of a parameter in the shader to make it behave properly again.
The vtf plugin wasn't working in Windows due to OS differences in the byte-packing of the header structure (on Windows, the big block read was causing a buffer overrun).  I fixed this by reading the structure from the file field by field.  It's now happy on both Linux and Windows."
2009-01-29 11:18:03 +00:00
Robert Osfield
2bf68cab53 Fixed warning 2009-01-29 11:03:38 +00:00
Robert Osfield
5ac339d7b2 Replaced -1 with ~0u to fix warning due to being written to a UInt field. Note, OpenFlight spec says -1, which is clearly an error in the spec, so we've had to guess at ~0u being an appropriate value. 2009-01-29 09:27:23 +00:00
Robert Osfield
ca1f1e5abe Fixed warnings 2009-01-28 12:51:47 +00:00
Robert Osfield
065b1d4978 Fixed warnings 2009-01-28 12:28:04 +00:00
Robert Osfield
998582e945 Added back in intializers for RenderSurface. 2009-01-28 09:06:46 +00:00
Robert Osfield
a7b057feee From Jason Beverage, "Here is a small fix that enables writing 16 bit short images in the tiff plugin.
"
2009-01-27 15:14:47 +00:00
Robert Osfield
c7bf776bcb Converted across to using ref_ptr<> to avoid memory leak/dangling pointer issues. 2009-01-26 16:55:53 +00:00
Robert Osfield
88ce4a3786 From Roland Smeenk, "attached is a small crash fix for the case that a texture is used for transparency without the availability of a diffuse texture." 2009-01-23 15:52:10 +00:00
Robert Osfield
7b598c5701 Warning fixes for VS, and removal of associated warning disables 2009-01-23 15:12:26 +00:00
Robert Osfield
aa8402ce81 Added workaround for silly posix read deprecation warning under VS. 2009-01-23 15:02:04 +00:00
Robert Osfield
1fe0f0c0d6 Added range of visual rendering properties to readNode's creation of VolumeTile/ImageLayer. 2009-01-23 11:52:18 +00:00
Robert Osfield
99313d225b From Roger James, The changes are as follows:-
1. Support for ambient occlusion maps.
2. A fix for the incorrect handling of normals on all geometries. The optimizer usually fixed this bug so it probably was not noticed very often.
3. A new option flag on the reader. "StrictTransparency"
          // Process transparent and transparency settings according to a strict interpretation of the spec
          // See https://collada.org/public_forum/viewtopic.php?f=12&t=1210
otherwise
          // Jump through various hoops to accomodate the multiplicity of different ways
          // that various people have interpreted the specification
4. Handling of texures in the transparent channel. This is allowed provided that they are the same texture that is specified in the diffuse channel. Accomodating a different texture would require use of programmable pipeline functionality which I have tried to avoid.
5. Handling of <bind_vertex_input> elements.
""
2009-01-21 18:47:55 +00:00
Robert Osfield
908432c732 Replaced readImageFile() usage with readRefImageFile() to prevent threading issues with caching of imagery in the osgDB::Registry cache. 2009-01-21 18:23:55 +00:00
Robert Osfield
a6284b0e03 Renamed ShaderTechnique to RayTracedTechnique 2009-01-21 14:27:58 +00:00
Robert Osfield
8a971d96d2 Fixed compile error when using ITK 2009-01-20 11:34:15 +00:00
Robert Osfield
b176c3a223 Removed old volume rendering scene graph code from osgvolume example.
Moved createNormalMapTexture and applyTransferFunction functions from osgvolume example into include/osgVolume/Layer.
2009-01-16 17:59:38 +00:00
Robert Osfield
5e629d1236 Added default use of osgVolume::ShaderTechnique 2009-01-16 10:34:58 +00:00
Robert Osfield
78c2f98b7a Introduced ImageLayer computeMinMax + rescaling methods, and use of rescaleToZeroToOneRange by default. 2009-01-16 10:23:17 +00:00
Robert Osfield
c28221b06f Changed setVolumeTechnique to setVolumeTechniquePrototype() 2009-01-14 20:43:21 +00:00
Robert Osfield
1a00a2ce3c Added osgVolume .osg plugin 2009-01-14 20:32:06 +00:00
Robert Osfield
d87ec7cb18 Introduced osgVolume::Property, CompositePropery and TransferFunctionPropety classes 2009-01-14 15:16:29 +00:00
Robert Osfield
c21eef7afb From Lionel Lagarde, "The last field of the LightPointAppearancePalette is only valid for > 15.8 version of
the format."
2009-01-14 10:32:20 +00:00
Robert Osfield
f260737cd8 Introduced class interfaces for FixedFunctionTechnique and ShaderTechnique volume rendering techniques. 2009-01-13 17:20:32 +00:00
Robert Osfield
7bcdaa74bf Added ZLIB_FOUND to dicom qualification 2009-01-13 10:15:04 +00:00
Robert Osfield
6a19b04d22 Added a / in front of the ${DCMTK_ROOT_INCLUDE_DIR} to workaround a CMake bug that ignores /usr/local/include directories.
Added ZLIB to include line.
2009-01-13 10:12:13 +00:00
Robert Osfield
53d99109bd Added test message 2009-01-12 17:41:25 +00:00
Robert Osfield
12a484593c Further tweak to include paths 2009-01-12 16:37:38 +00:00
Robert Osfield
ded06dc421 Restructured the include paths 2009-01-12 16:10:40 +00:00
Robert Osfield
b5a2dc4cfb Fixed warnings 2009-01-09 15:55:25 +00:00
Robert Osfield
458993fa88 Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs 2009-01-09 15:19:25 +00:00
Robert Osfield
9b4c6e25ea Fix of warning reported on CDash 2009-01-09 15:11:15 +00:00
Robert Osfield
1289528770 From Roland Smeenk, "Attached is a fix for the Collada plugin. A PositionAttitudeTransform wrote its place elements in the wrong order." 2009-01-09 12:21:36 +00:00
Robert Osfield
fa499dc55f From Andy Skinner, fixes for Solaris build 2009-01-09 12:17:40 +00:00
Robert Osfield
418dc34776 Fixed warnings 2009-01-07 11:24:47 +00:00
Robert Osfield
dee703a6f3 From Ewe Woesnner, "the Inventor loader crashes when a texture could not be loaded.
Please find attached a small fix which solves this issue."
2009-01-06 16:35:38 +00:00
Robert Osfield
4f3b1baee4 Added support for primitive instancing 2009-01-06 14:55:49 +00:00
Robert Osfield
85fffc2e76 From Roland Smeenk, "Attached you will find an improved Collada plugin to properly support camera's.
A Collada camera will be added to the scenegraph as osg::CameraView. This allows the user to create a set of predefined camera viewpoints. I also added a new MatrixManipulator to osgGA called CameraViewSwitchManipulator and added usage of this to the osgviewer example. This manipulator allows switching between the predefined camera viewpoints. The current design limition I ran into is that a MatrixManipulator only manipulates the ViewMatrix, but for this particular  manipulator I also want to update the projectionMatrix of the camera when switching to a new viewpoint. This is not implemented because I don't know what would be the best way to design it. Any ideas?
 
Furthermore Collada also supports orthographic camera's, where an osg::CameraView only supports a perspective camera. Would it be useful to create a CameraView with customizable optics for this?"
2009-01-05 16:53:29 +00:00
Robert Osfield
4f91d9769e Fixed warning 2008-12-24 11:05:22 +00:00
Robert Osfield
1697eb526d Fixed warnings 2008-12-24 10:30:21 +00:00
Robert Osfield
c0b696ba52 Fixed warnings 2008-12-22 21:16:40 +00:00
Robert Osfield
21b633e73b Build fix 2008-12-22 18:30:52 +00:00
Robert Osfield
f4c26f9cc8 Changed VolumeTile::setImage(Image*) to setImage(uint i, Image*) to allow multiple images to be attached to single tile 2008-12-21 20:42:29 +00:00
Robert Osfield
adb7a49c10 Renamed osgVolume::Brick to osgVolume::VolumeTile 2008-12-20 20:55:21 +00:00
Robert Osfield
f0270f934e Changed the scale from 0.03 to 0.0254 as the Q3 bsp files are in inches. 2008-12-20 20:30:08 +00:00
Robert Osfield
28ca8277f8 From Jason Daly, "'ve been busy working on the Source engine plugins. There are several contributions in this submission:
osgDB/FileUtils.cpp:
Needed this extra code to allow a true case-insensitive search.  This is because the HL2 map and model files are often sloppy with case.  For example, the file might look for materials/models/alyx/alyx_sheet.vtf, but the file is actually in materials/Models/Alyx/alyx_sheet.vtf.  In case-insensitive mode, the new code recursively disassembles the path and checks each path element without regard to case.  In case-sensitive mode, the code behaves exactly as it used to.  The new code is also mostly skipped on Windows because of the case-insensitive file system.  Previously, I did all of this with custom search code in the .bsp plugin, but this allows the user to tailor the search using OSGFILEPATH.  There are some instructions in the plugins' README files about this.

osgPlugins/mdl:
This is a new plug-in for Half-Life 2 models (as opposed to maps).  This allows you to load Source models individually, as well as allowing the .bsp plugin to load models (props) that are embedded into maps.  Mdl files can contain simple object (crates, barrels, bottles), as well as fully articulated characters with skeletal animations.  Currently, it can load the simple objects.  It can also load the characters, but it can't load the skeletons or animations.

osgPlugins/bsp:
This contains all of the changes needed to load props along with the basic map geometry.  There are also
several bugs fixed.

osgPlugins/vtf:
This is the loader for Valve's texture format.  Previously, we had agreed to put this in with the bsp plugin, but I didn't think of the .mdl plugin at that time.  It's conceivable that a user might want to load models individually (not as part of a map), so the vtf reader does have to be separate.  I also fixed a rather significant bug.

I tested all of this code on RHEL 5.2 (32-bit), and Fedora 9 (64-bit).  I'll be testing on Windows soon.

I also attached a simple .mdl file, along with it's associated files and textures.  Just extract the tarball into it's own directory, set your OSGFILEPATH to point at that directory, and load the model like this:

 osgviewer models/props_junk/gascan001a.mdl"
2008-12-20 13:35:49 +00:00
Robert Osfield
767096631a Fixed warning 2008-12-19 16:59:10 +00:00
Robert Osfield
df0f01c828 Fixed compile error during debug build 2008-12-19 16:35:45 +00:00
Robert Osfield
0ea6cdeb96 Added ClipNode::set/getReferenceFrame(); 2008-12-19 15:29:59 +00:00
Robert Osfield
1b942fed64 Fixed warnings 2008-12-18 16:10:12 +00:00
Robert Osfield
6055dee411 Fixed warnings 2008-12-18 15:49:44 +00:00
Robert Osfield
9d2b1b539c Fixed warnings 2008-12-18 13:23:48 +00:00
Robert Osfield
1d4a0e767c Fixed warning 2008-12-18 12:29:17 +00:00
Robert Osfield
bc6a7b03ab Quitened down debug messages 2008-12-18 12:27:34 +00:00
Robert Osfield
215cd5f29b Fixed warnings 2008-12-18 12:26:14 +00:00
Robert Osfield
666a55c0a0 Fixed warnings 2008-12-18 11:54:34 +00:00
Robert Osfield
4ad20a413a Fixed warnings 2008-12-18 11:06:57 +00:00
Robert Osfield
2225339208 Fixed warnings 2008-12-17 16:13:23 +00:00
Robert Osfield
4f561d84b3 Fixed warnings 2008-12-17 16:02:42 +00:00
Robert Osfield
34eab50197 Fixed warnings 2008-12-17 15:36:59 +00:00
Robert Osfield
c85437e967 Fixed warnings 2008-12-17 15:32:35 +00:00
Robert Osfield
33545ab332 Fixed warnings 2008-12-17 14:56:40 +00:00
Robert Osfield
e754fc5aab From Sekender, fixed warnins 2008-12-17 10:34:09 +00:00
Robert Osfield
ca3e855b9c Fixed warnings 2008-12-17 10:33:39 +00:00
Robert Osfield
ffe77a785a Build fixes for when the implict ref_ptr<> cast is not enabled 2008-12-16 20:49:12 +00:00
Robert Osfield
60fc821764 From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
f63d33c003 Fixed warnings 2008-12-16 12:23:30 +00:00
Robert Osfield
de1031b264 Fixed warnings 2008-12-16 12:20:19 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
55fe4967ad From Mattias Helsing, "I have developed the earlier cpack example a bit. Perhaps you could
consider these initial cpack support scripts. It is hidden behind a
BUILD_PACKAGES option so won't affect the normal user. The submission
1) set the COMPONENT attribute on all cmake install commands.
COMPONENT names are according to
http://www.openscenegraph.org/projects/osg/wiki/Community/Packaging

2) provide cmake script and a template for creating CPack
configuration files. It will generate target for creating packages
with everything that gets "installed" (make package on unx, project
PACKAGE in MSVC) plus targets for generating one package per COMPONENT
(i.e. libopenscenegraph-core etc.).

I have temporariliy uploaded some examples to
http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing

If this submission makes it into svn we can develop it to generate
rpms, installers for windows and mac (I know at least J-S don't like
these but there may be others who do ;) and even DEBs (not sure if we
can make them "ubuntu-ready" but they eventually may - at least we
could put a deb on the website)"
2008-12-12 11:01:09 +00:00
Robert Osfield
4896fe6e05 From Mattias Helsing, "When building osg static on Windows the _declspec's wasn't escaped for
applications, examples or wrappers. Attached are the CMakeLists I had
to change to make these compile.
"
2008-12-11 17:00:40 +00:00
Robert Osfield
3a623717a9 Cleaned up layout 2008-12-10 17:08:21 +00:00
Robert Osfield
c3611c5875 Added mechanism for registering proxy objects in the .osg plugin in a way that is compatible with static linking. 2008-12-10 16:26:02 +00:00
Robert Osfield
69f5e5c5e5 From Andreas Goebel, (submitted by Paul Martz) "A fix for the FLT exporter. This change adds support for normals with OVERALL binding (and improves support for normals with PER_PRIMITIVE binding -- still not correct, but at least it doesn't index off the end of the array anymore)." 2008-12-10 10:13:58 +00:00
Robert Osfield
9a554f7eec Fixed cull callback usage to ensure that the lazy updating of the browser image functions automatically. 2008-12-09 14:07:59 +00:00
Robert Osfield
c8190d9c54 Cleaned up osgWidget::VncClient and osgWidget::Browser so that their implementations are all more consitent with the osgWidget::PdfReader. 2008-12-09 11:05:04 +00:00
Robert Osfield
d8c17e4c4c Added support for setting background colour of Pdf document. 2008-12-09 09:26:51 +00:00
Robert Osfield
45160a2129 Added ability to customize keyboard events for controlling osgWidget::PdfImage/PdfReader 2008-12-07 17:37:26 +00:00
Robert Osfield
6f356aeb97 Intoduce new osgWidget::PdfReader and osgWidget::VncClient front ends to osgWidget,
with new pdf plugin and updated vnc plugin that now support these front ends.

Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-07 17:02:30 +00:00
Robert Osfield
0114ac4734 Fixed build problem 2008-12-06 11:03:32 +00:00
Robert Osfield
25eff6e27c From Jason Daly, added support for reading Valve's texture format files 2008-12-04 10:27:29 +00:00
Robert Osfield
9d92a26693 Revised the DYNAMIC vs STATIC library setup of COLLADA. 2008-12-02 10:42:58 +00:00
Robert Osfield
91f8dbb583 From Wang Rui, "Attachment is a plugin reading Biovision hierarchical files (.BVH) to generate character motion animations. BVH format is widely used by Character Studio of 3dsmax, MotionBuilder and other softwares, also supported by most motion capture devices. The plugin is based on the latest osgAnimation library of OSG 2.7.6 and will return a osgAnimation::AnimationManager pointer if using readNodeFile() to load it.
Source and CMake files are:
 
CMakeLists.txt
ReaderWriterBVH.cpp
 
Also there are 3 example BVH files. The first two are captured from motions of human beings - maybe a kung-fu master here. PLEASE use command below to see the results:
 
# osgviewer example1.bvh -O solids
 
This will demonstrate the animating of a skeleton and render bones as solid boxes. Note that the motion assumes XOZ is the ground and has an offset from the center, so we should adjust our view to get best effects.
 
You may also use "-O contours" to render bones as lines. The viewer shows nothing if without any options because osgAnimation::Bone does not render itself. User may add customized models to each named bones as osganimationskinning does to make uses of this plugin in their own applications.

I was wondering to support a BvhNode in my osgModeling peoject before, but soon found it better be a plugin for animation. A problem is, how to bind real geometry models to the skeleton. Maybe we could have a bindingToNode() visitor in future to find geodes matching names of bones and add them as bones' children."
2008-12-01 14:07:20 +00:00
Robert Osfield
78a808e444 Changed OPENEXR_LIBRARY to OPENEXR_LIBRARIES to pick up on Ulrich's changes to the FindOpenEXR.cmake 2008-11-30 16:33:55 +00:00
Robert Osfield
37682c6668 From Cedric Pinson, "updated the CMakelist.txt of curl plugin to compile with the static library of curl.
I added the external dependency wldap32"
2008-11-27 17:31:49 +00:00
Robert Osfield
cf440dfec3 Changed unsigned long to unsigned int to avoid 64bit portability issue. 2008-11-27 14:05:30 +00:00
Robert Osfield
25ec33d863 Enabled the build of exr plugin 2008-11-27 09:36:35 +00:00
Robert Osfield
db572a9142 Build fixes 2008-11-27 09:36:18 +00:00
Robert Osfield
c0e7e733ec Removed the use of = operator. 2008-11-27 09:33:06 +00:00
Robert Osfield
51fee6f75c From Ragnar Hammarqvist, "I wrote an EXR image plug-in to osg, I would like to contribute this plug-in to the osg project if you find it useful.
The plug-in is a wrapper around open-exr (http://www.openexr.com) that consists of two projects, ilmbase-1.0.1 and openexr-1.6.1.

I have only tested it on windows XP 32 machine. So there might be some work making it work on other platforms.

The plug-in supports writing and reading EXR files. When writing it can use the data type GL_HALF_FLOAT_ARB(se ilmbase-1.0.1) and GL_FLOAT. When reading the data type always becomes GL_HALF_FLOAT_ARB. It supports textures with three and four channels.

When reading an exr file it automatically removes Alfa channel if it didn't store any information."

--

From Robert Osfield, started work on ported it to other platforms, but could fix some problems relating to error: 

        ?Imf::OStream::OStream(const Imf::OStream&)? is private

I'm checking in now so that others can have a bash at completing the port.
2008-11-26 12:35:25 +00:00
Robert Osfield
b147a22af1 From BjornHein, "attached a proposal for an extension for the the stl-File ReaderWriter. It allows saving of an osg node tree as stl file in ASCII-Format.
Standard is to generate one stl file.

With an additional option it is possible to write one file per Geode. This option is not very "useful" for typical application, I use it for separating and conversion of geometric data. So it could be removed if considered to special."
2008-11-26 11:45:33 +00:00
Robert Osfield
b6fe330b85 Added support for unsigned int uniforms 2008-11-25 14:15:55 +00:00
Robert Osfield
a751eb0326 From Urlich Hertlein, "Attached is a patched version that replaces calls to atof() with osg::asciiToFloat()." 2008-11-25 13:45:27 +00:00
Robert Osfield
b7882c57f8 Fixed warning and some unitialized variables. 2008-11-25 12:22:33 +00:00
Robert Osfield
a1f59b6241 Fixed warning 2008-11-25 11:09:40 +00:00
Robert Osfield
f92baedf2b From Marco Jez, "The DDS plugin currently prints too many NOTICE messages that, given their nature and frequency, should really be demoted to INFO or DEBUG severity. Fix is attached." 2008-11-24 16:26:15 +00:00
Robert Osfield
9addcc050d From Rolad Smeenk, "Forgot a call to uniqify when generating an Id based on osg::Node name." 2008-11-24 15:27:19 +00:00
Robert Osfield
6bdd83413d From Roland Smeenk, "Overview of the Collada/dae plugin changes
New features
+Read and write of osg::LOD, osg::Switch, osgSim::Sequence, osgim::MultiSwitch and osgSim::DOFTransform data in <extra>
+Read and write of osg::Node description data in <extra>
+Plugin option "NoExtras" to prevent writing of <extra> data and only traverse the active children when saving
 
Changes/additions
+instanced_geometry and instanced_controller are now loaded in a single Geode with multiple Geometries instead of multiple geodes with a single Geometry
+Changed all calls to the deprecated createAndPlace() to the new add() methods
+All transformation elements <scale>, <rotate>, <translate>, <lookat>, <matrix>, <skew> are now concatenated properly in to a single MatrixTransform.
 Previously this was not done in order as required by Collada and and not all elements were included.
+Complete skew matrix creation
+Automatically add GL_RESCALE_NORMAL if scale is non-identity
+Blinn shininess remapping to [0,128] when in range [0,1]
+Changes to CMake file to make it compile on Windows
+Coding style and code documentation
 
Bug fixes
+Transparent texture writing fixed
+Fixed bug in using osg node name as collada node ID
+Fixed usage of double sided faces in GOOGLEEARTH extra
+Not adding blendfunc and blendcolor when opaque
 
TODO/Wishlist
-solve differences in drawables, DAE reader should place multiple collation elements into multiple primitivesets in a single geometry where possible (only when same material)
-solve differences in matrices
-multitexture support
-skinned mesh and generic animations using osgAnimation
-profile_GLSL based on COLLADA OpenGL Effects Viewer http://ati.amd.com/developer/rendermonkey/downloads.html
-handling more <extra> to more closely mimic the intended lighting"
2008-11-24 14:26:04 +00:00
Robert Osfield
bf8c3cc07e From Jason Daly, "This is a plugin (two, actually) that will allow OSG to load .bsp map files from Valve's Source Engine games (Half-Life 2, etc.). One plugin (called "vbsp" to distinguish it from the Quake 3 bsp loader) reads the .bsp file itself, and the other ("vtf") reads the texture files.
The set up for this to work is a bit more complex than most files, since the engine expects all files to be in a certain place, and it tends to mix case a lot.  I tried to explain everything in the VBSP_README.txt file."

This plugin has been integrated with the pre-exisiting bsp plugin.
2008-11-24 11:39:02 +00:00
Robert Osfield
38f7fabb10 Renamig of files in prep of merge of valve bsp support 2008-11-24 10:28:19 +00:00
Robert Osfield
f1b5b75128 Added mechnism for tracking when a VncImage is inactive or not. 2008-11-23 17:28:13 +00:00
Robert Osfield
5b15436935 Added mechanism for tracking when interactive images are being rendered to
enable their backends to only rendered them when they are actively being rendered
in the OpenGL window.
2008-11-23 15:51:43 +00:00
Robert Osfield
d946a6536e From Ulrich Hertlein, "I noticed some regression in the BMP loader - some 8-bit (paletted) files wouldn't load anymore but simply crash.
After taking a look at the current state of the BMP loader I decided it might be worth a shot at reimplementing that part.  For example: the current loader doesn't properly handle 1- and 4-bit files, incorrectly loads 16-bit files as intensity-alpha (they are RGB555), is full of dead code, and generally not in very good shape.

Attached is my re-implementation for review.

I've checked it against the test images from http://wvnvaxa.wvnet.edu/vmswww/bmp.html and models that use BMP files.
"
2008-11-23 10:20:50 +00:00
Robert Osfield
9f55408ca3 Removed the optional build for osgWidget and plugins as these are options that are appropriate for building all the time 2008-11-22 14:30:21 +00:00
Robert Osfield
56a2cc65d0 From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk. 2008-11-22 12:14:19 +00:00
Robert Osfield
d423aff288 Build fix 2008-11-21 17:10:41 +00:00
Robert Osfield
e158c78ffa From David Spilling, better support for multitexture in obj loader. 2008-11-21 13:23:55 +00:00
Robert Osfield
6962b9e49f From Joakim Simonsson, fixed warning. 2008-11-21 12:05:03 +00:00
Robert Osfield
1fa288a399 From Jim Vaughan, "I found a bug in the code I sent you last month. It was working for SoVRMLTransform nodes, but
SOTransform nodes are not in the IV scenegraph the way I thought they were.  The attached file
contains a fix for this."
2008-11-20 17:27:21 +00:00
Robert Osfield
9da7bbf802 Added readNodeFile support the gecko plugin. 2008-11-20 13:07:21 +00:00
Robert Osfield
7bf815332e Moved browser code from osgbrowser example into gecko plugin to make the browser functionality accessible to other OSG applications 2008-11-20 11:27:36 +00:00
Robert Osfield
5d975da41a Removed reduncent #includes 2008-11-14 18:15:12 +00:00
Robert Osfield
7255a23b03 Added commented out flt entry for compiling the old deprecated flight plugin (useful for testing purposes). 2008-11-10 13:56:59 +00:00
Robert Osfield
f5e1d17c13 Fix to traversal of children of an LOD - based on a suggestion from Katharina Plugge. 2008-11-10 13:48:36 +00:00
Robert Osfield
5bb6fe2ee7 Added support for Camera::PACKED_DEPTH_STENCIL_BUFFER to .osg and .ive formats 2008-11-09 11:56:02 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
0ccf7d8383 Converted tabs to four spaces 2008-11-07 15:01:15 +00:00
Robert Osfield
822b1c9566 Added extra data types info to debug message 2008-11-05 10:29:45 +00:00
Robert Osfield
80a6e5eb2a Compiled fix for gcc 4.3.2 2008-11-04 16:31:47 +00:00
Robert Osfield
2f541fc076 Added GPL copyright notice 2008-11-03 16:55:06 +00:00
Robert Osfield
5e56fb6eb6 Added vnc plugin. 2008-11-03 15:57:21 +00:00
Robert Osfield
4741893563 Changed Tiff plugin to link to TIFF_LIBRARIES to handle case where JPEG and ZLIB are dependencies. 2008-11-03 10:17:26 +00:00
Robert Osfield
5034e223ec From Lionel Lagrade, "I've replaced readsome by read+gcount."
From Robert Osfeld, added throw on uncompress error.
2008-10-28 17:28:14 +00:00
Robert Osfield
10834cdea4 Merged in comment split code from the old flt plugin so that FLT comments string with returns
in them are put into separate description entries.
2008-10-27 17:11:01 +00:00
Robert Osfield
72200de866 From Katharina Plugge, "I found a bug in the OpenFlight-Plugin. When exporting to OpenFlight it could happen that palettes of an external reference like the texture palette are set wrong, because they are overwritten by parent settings (userData), which actually do not refer to palette entries respectively ParentPools (happens for example if a Transform is parent of a ProxyNode). The static cast from userData to ParentPools should therefore be a dynamic cast.
---------------------------

function FltExportVisitor::writeExternalReference( const osg::ProxyNode& proxy ):

Line 423 in file expPrimaryRecords.cpp has to be changed from

const ParentPools* pp = static_cast<const ParentPools*>(proxy.getUserData() );

to

const ParentPools* pp = dynamic_cast<const ParentPools*>(proxy.getUserData() );
"
2008-10-27 15:26:53 +00:00
Robert Osfield
756b9c389a From Mathias Froehlich, "This change is a result of a recent thread on osg-users.
The semantic change that went into the ac loader with the past patch was
incorrect wrt the document describing the behaviour of ac files and
inconsistent with what ac3d itself displays for that files.
This attached change reverts the behaviour to the original one. The
infrastructure to change this is left in place.
The change is based on rev 9045."
2008-10-27 11:08:54 +00:00
Robert Osfield
32907d679f From Alberto Lucas, fixed typo 2008-10-27 09:44:49 +00:00
Robert Osfield
1cb2fc259e Improved the error reporting 2008-10-26 22:21:09 +00:00
Robert Osfield
20da8e55a8 From Jim Vaughan,
- Matrix transform nodes were stripped out, and the
vertices and normals of each node were
transposed by the modelling matrix.  My change preserves
the matrix transform nodes, so that
models can still be articulated by changing the matrices.

- Lights were copied from the COIN scenegraph to the OSG
scenegraph, but they were not associated
with a LightSource node.  My change for this creates a
Group and adds a LightSource for each Light.

- If VRML textures have names, the name is now copied to

--

Form Robert Osfild, changed SbString to std::string usage


M    Inventor/ConvertFromInventor.h
M    Inventor/ConvertFromInventor.cpp
2008-10-25 13:17:22 +00:00
Robert Osfield
48c31e5885 From Alberto Luaces, "it seems a copy-paste error is present on the OBJ loader when parsing the
options given by the user. "noTesselateLargePolygons" is being activated
instead of "noTriStripPolygons". I'm attaching the fixed file."
2008-10-24 11:38:40 +00:00
Robert Osfield
37cd3b419c Fixed typo 2008-10-24 10:02:13 +00:00
Robert Osfield
284d7c911d Add osgParticle:: qualifiers in front of Program entries to avoid issues when combining osg::Program and osgParticle::Program in a single app 2008-10-24 09:59:12 +00:00
Robert Osfield
f4f6aa288d From Panagiotis Koutsourakis, "We are using Open Scene Graph for an application and we need COLLADA
support. While testing the pluggin we found a small bug and we are
submitting a patch.

The first attachment is a small program that creates a scene with two
pyramids, transformed by two instances of
osg::PositionAttitudeTransform. One of them is rotated 90 degrees in
the X axis, and the scene is exported both in the native OSG (.osg)
and COLLADA (.dae)  formats. In the first case the rotated pyramid is
displayed correctly whereas in the second the pyramid seems not to be
rotated.

In the COLLADA 1.4.1 specification (found at
http://www.khronos.org/collada/) it is specified that
"The <rotate> element contains a list of four floating-point values
[...] followed by an angle in degrees" but the plugin seems to write
the value in radians.

The problem seems to be in the method daeWriter::apply() that seems to
be writing the angle value in radians to the COLLADA file. The patch
can be found in the second attachment and is simply a call to
RadiansToDegrees wrapped around the angle.
"
2008-10-21 16:39:24 +00:00
Robert Osfield
144e44a749 From Per Fahlberg, "I ran into a problem when using another library that implemented the same functions as the osg jpeg plugin, i guess they both originated from the same example code :) As a solution I added a namespace in ReaderWriterJPEG.cpp around the functions.
"
2008-10-21 16:27:22 +00:00
Robert Osfield
01593240ed #if'd out an premature StateSet optimization that was causing problems with datasets that mixed multi-texture coord geometry with single texture coord geometries in a single scene graph. 2008-10-21 15:51:56 +00:00
Robert Osfield
10186190f6 Introduced support for controlling mipmapping of osgTerrain::ImageLayer and compression of osgTerrain::HeightFieldLayer. 2008-10-20 08:43:25 +00:00
Robert Osfield
f66a285b01 Changed erroneous ZLIB_INCLUDE_DIRS to ZLIB_INCLUDE_DIR 2008-10-14 17:20:58 +00:00
Robert Osfield
1bbab1fcc7 From Jason Beverage, "Here is a small change to the CURL plugin to distinguish between a 400 level error and a 500 level error.
If a 400 level error occurs, a FILE_NOT_FOUND ReadResult is appropriate.

If a 500 level error occurs (such a 503, Service unavailable), the application might want to try to load the file again in a few seconds/minutes.  This submission returns ERROR_IN_READING_FILE if a 500 level error occurs so that clients can easily distinguish between the errors.

The actual error code is also added to the "message" of the ReadResult so if a client needs more information, they can just parse the message to retrieve the error code."
2008-10-14 16:57:37 +00:00
Robert Osfield
ec797b3a81 From Ricard Schmidt, dot writer plugin. 2008-10-14 16:35:03 +00:00
Robert Osfield
78d731a316 Added zlib support to curl and ive plugins 2008-10-14 14:37:11 +00:00
Robert Osfield
d8525815fd Moved compress/uncompress code across to using gzip compatible methods 2008-10-10 12:01:54 +00:00
Robert Osfield
46172c931e Added initial cut of gz compress/uncompress plugin 2008-10-09 18:46:49 +00:00
Robert Osfield
ab3ecd129d Initial cut of zlib based compress/uncompress plugin 2008-10-09 17:02:16 +00:00
Robert Osfield
8ea9fad93a Added osgText to link line 2008-10-07 15:21:12 +00:00
Robert Osfield
af30f0769a From Colin McDonald, "Attached is an update to the dxf plugin which adds rudimentary support for
text entities.
"
2008-10-07 13:06:53 +00:00
Robert Osfield
ff8c6aa32b From Mathias Froehlich, build fixes 2008-10-07 12:31:42 +00:00
Robert Osfield
281f55a55c From Bryan Thrall, fixed typos in exception strings. 2008-10-03 11:04:23 +00:00
Robert Osfield
830bb21a32 From Tatsuhiro Nishioka, submissions posted by Stephan Huber, "attached you'll find a modified ReaderWriterQT.cpp-file where I removed the support for rgb(a)-files.
Quicktime supports only files with 3/4-channels rgba-files and not 1/2-channels rgb-files.

This submission is from Tatsuhiro Nishioka, here's his original quote:

    When FlightGear crashes, the error message
    "GraphicsImportGetNaturalBounds failed" shows up. By adding printf
    debug, I found the error was -8969: codecBadDataErr when loading a
    gray-scaled (2 channels) rgba files even though the file can be loaded
    with Gimp and osgViewer properly.

    So I made an investigation on this problem and found an interesting
    thing. This error occurs only when non-rgb files are loaded before rgb
    files. The reason is that rgba files can be handled by both
    osgdb_rgb.so and osgdb_qt.so, but the error happens only when
    osgdb_qt.so try to load a gray-scaled rgba file.

    When a program is about to load an rgba file, osgdb_rgb.so is loaded
    and it handles the rgba file properly. In contrast, when a gray-scaled
    rgb file is being loaded after a non-rgb file (say png) is already
    loaded by osgdb_qt.so, osgdb_qt.so tries to load the file instead of
    osgdb_rgb, which causes the error above.

    Anyway, the bad thing is that QuickTime cannot handle gray-scaled rgb
    files properly. The solution for this is not to let osgdb_qt handle
    rgb files since osgdb_rgb can handle these properly.

"
2008-10-03 09:22:40 +00:00
Robert Osfield
03cec07df8 From Mathias Froehlich, Wr.t AC3D Texture clamping "I had a quick look at the problem.
Attached is a change that is able to provide shared textures for the clamp and
the repeat case.
So this appears to be the best fix I guess ...

Also it additionaly shares the TexEnv StateAttribute in a whole ac3d model."
2008-10-03 08:35:59 +00:00
Robert Osfield
3b4184295e Various improvements to the dicom loader to be able to handle a broader range of dicom files 2008-10-02 15:45:08 +00:00
Robert Osfield
c03b64731b Improved the dicom plugins handling of different slice positions 2008-09-29 17:00:38 +00:00
Robert Osfield
723ebd3334 Turned off the yaw mode on the FlightManipilator to make it easier to navigate in volumes 2008-09-29 13:22:12 +00:00
Robert Osfield
bce664dcab From Fabio Mierlo, "n the lines 428 and 430 of obj.cpp file from release 2.6.0, the parser
use only the first 7 characters to compare the string "map_opacity "
and to copy the followed parameter, but the string have 12 characters."
2008-09-26 10:43:18 +00:00
Robert Osfield
36409f8597 Added .vert and .frag to list of accepted extension in the GLSL plugin 2008-09-25 10:21:44 +00:00
Robert Osfield
306a9dd6db From Riccardo Corsi, Added 3gp file extension to supported list in quicktime plugin 2008-09-24 16:00:45 +00:00
Robert Osfield
fa77f50260 Added readNode implementation that creates an osgVolume::Volume for the specified dicom file. 2008-09-22 11:13:50 +00:00
Robert Osfield
ae08a5b261 Change TileID::layer to TileID::level 2008-09-20 15:43:38 +00:00
Robert Osfield
a961b880bb From Richard Schmidt, fixed the handling of user data so that it uses ref_ptr<> to avoid data getting deleted. 2008-09-19 08:16:41 +00:00
Robert Osfield
95a822b70d From John Argentieri, added missing _stripTextureFilePath( false ) initializer. 2008-09-18 13:18:12 +00:00
Robert Osfield
8dd9c54229 From Robert Osfield and Christophe Loustaunau, fixes for support for 16bit and 32bit tiff images 2008-09-18 12:50:20 +00:00
Robert Osfield
9e47480bc7 From Mathieu Marache, "This is an addition for osgSim reader/writer for the osg ascii file format adding osgSim::OverlayNode support. " 2008-09-18 10:49:18 +00:00
Robert Osfield
93d4090169 From Rob Bloemkool, "This is a submission for src/osgPlugins/ogr/ReaderWriterOGR.cpp
- adds display of options when using osgconv --formats.
- adds useGroupPerFeature option to have each feature in a separate group. Usage: OSG_OPTIMIZER=OFF osgconv -e ogr -O addGroupPerFeature <infile> <outfile>
"
2008-09-17 20:02:39 +00:00
Robert Osfield
97b37cb117 Added support for finding DCMTK-3.5.4 installed lib/include placement 2008-09-17 11:43:14 +00:00
Robert Osfield
28af7882f5 Complted the first pass at the DCMTK based dicom loader 2008-09-16 15:31:47 +00:00
Robert Osfield
d07f3d5662 Added optional usage of DCMTK in the dicom plugin 2008-09-15 19:59:12 +00:00
Robert Osfield
b4b5b5ea41 Introduced TerrainTile::TileLoadedCallback 2008-09-10 18:11:54 +00:00
Robert Osfield
ed4bd41574 Removed unneccessary compound name usage 2008-09-10 16:17:17 +00:00
Robert Osfield
898a0c11c2 Removed debugging output 2008-09-10 11:38:49 +00:00
Robert Osfield
f738ab8fe2 Changed the image reading so that it leverages the osgDB::Input::readImage() method
to ensure that it picks up on any local paths set on the Input object.
2008-09-10 11:28:47 +00:00
Robert Osfield
c266cef6b1 Changed the path management so that the node path is prepended on the database path list, rather than replacing it. 2008-09-10 11:27:45 +00:00
Robert Osfield
45ccf11161 Added osg::Image::set/getWriteHint() that allows images themselves to control how
they are written to disk, either inline or as an external file.  Added support for
this in the .ive plugin.  Default of WriteHint is NO_PREFERNCE, in which case it's
up to the reader/writer to decide.
2008-09-10 11:26:30 +00:00
Robert Osfield
d2e29efcd9 Added acceptance of .ogv extensions in xine-lib plugin 2008-09-02 16:13:54 +00:00
Robert Osfield
8759984f52 Replaced uint with unsigned int 2008-09-01 15:29:22 +00:00
Robert Osfield
99a294ebae Implemented support for ShapeAttributeList, used John Vidar Larring's initial
submission as a base, but implementing the user data functionality in a different
way to facilitate more flexible user data support
2008-09-01 12:40:33 +00:00
Robert Osfield
befa2112f8 From John Vidar Larring, initial cut of .ive support for ShapeAttributeList user data 2008-09-01 12:39:19 +00:00
Robert Osfield
141296c323 From Michael Guerrero, "I've attached the files with the new addition of the "registered = true"
flag set."
2008-08-29 09:26:07 +00:00
Robert Osfield
ed617f87df Introduce the concept of layer set name, using the osg::Object::s/getName() to store
the setname, and using a compound string (set:setname:filename) in place of standard filename when reading and writing
files.
2008-08-28 16:15:57 +00:00
Robert Osfield
95a359bdab Introduced SwitchLayer which will form the basis of provided support for varients 2008-08-27 10:13:30 +00:00
Robert Osfield
9499cfa420 Improved the GLSL implementation. 2008-08-26 17:40:04 +00:00
Robert Osfield
11bd5f39d4 From Ulrich Hertlein, attached is a small fix for a mismatched function signature 2008-08-26 08:41:30 +00:00
Robert Osfield
38efb23901 From Liang Aibin, added support for :
osgFX::Effect
    osgFX::AnisotropicLighting
    osgFX::BumpMapping
    osgFX::Cartoon
    osgFX::Scribe
    osgFX::SpecularHighlights.
2008-08-25 15:57:17 +00:00
Robert Osfield
d3dda658a8 From Liang Aibin, removed redundent spaces 2008-08-25 15:37:48 +00:00
Robert Osfield
5c2a4b014e From Michael Guerrero, Fixed crash that occurred when openning an new movie file after all previous movie ImageStream had been closed. Also add a missing close of the movie file. 2008-08-25 15:20:42 +00:00
Robert Osfield
0c9214636f From Paul Martz, "This change fixes a problem with PAT nodes during FLT export."
Note, Paul Martz has merged this patch into OpenSceneGraph-2.6.
2008-08-25 15:03:31 +00:00
Robert Osfield
43d19c11cf From Guillaume Chouvenc, "I have added the file StateAttribute.cpp in src/osgPlugins/osg
to support the reading and writing of StateAttribute Callback
in osg files.
"
2008-08-25 14:59:06 +00:00
Robert Osfield
8d5bfeddee From Guillaume Chouvenc, "I have modified Uniform.cpp and StateSet.cpp in src/osgPlugins/osg
to support the reading and writing of Uniform Callback and
StateSet Callback in osg files."
2008-08-25 14:54:11 +00:00
Robert Osfield
78e22f24c2 Introduced initial cut of a dicom loader, which uses ITK to do the loading. 2008-08-22 16:39:17 +00:00
Robert Osfield
8303f03b24 Added .ive support for BlendEquation 2008-08-18 15:06:41 +00:00
Robert Osfield
4adb68c802 Added BlendEquation .osg support 2008-08-18 14:49:16 +00:00
Robert Osfield
5400e570c7 Added support for geometry shader attributes 2008-08-15 17:18:10 +00:00
Robert Osfield
7cd4641ece From Stephane Lamoliatte, "I added the osg::Program parameters support for the osg plug'in.
Now we could correctly configure geometry shaders in osg files."

Notes from Robert Osfield, renamed the names of the parameters to be less GL centric and more human readable.
2008-08-15 16:43:56 +00:00
Robert Osfield
38f6cddc2c Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
7f8183f64c Merged changes to OpenSceneGraph-2.6 into trunk using :
svn merge -r 8729:8734 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 .
2008-08-05 11:17:48 +00:00
Robert Osfield
c8001915f6 From Ulrich Hertlien, "attached is a patch to src/osgPlugins/quicktime/QTImportExport.cpp that fixes loading images using the quicktime loader. Also fixes some minor bugs like uninitialized variables and incorrect deletes.
I'm a bit puzzled why this didn't pop up for more people as it's quite severe: basically the filename was never set!""
2008-08-04 09:05:29 +00:00
Robert Osfield
65d5ef608d Reverted back to using std::list<std::String> 2008-07-25 17:42:37 +00:00
Robert Osfield
d137394169 Added Mode support 2008-07-25 16:23:00 +00:00
Robert Osfield
d8d2bc4193 From Ulrich Hertlein, "as I hinted at on osg-users in the "obj loader: map_* only reads last component" thread, this submission broke material/texture loading for some files I have that specify texture matrix scaling.
The following link shows a very comprehensive list of .mtl file options:
http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/

Attached is a patch that should fix spacey filenames and optional texture scale/offset.  I have tested it with files I have that I modified to contain spaces in the texture filenames."
2008-07-25 15:45:40 +00:00
Robert Osfield
ec4d189b64 Added ImageSequence to .ive plugin, added support for multiple ImageThreads in osgDB::ImagePager 2008-07-25 13:45:07 +00:00
Robert Osfield
5cdb5c055c Added extension docs 2008-07-25 10:18:14 +00:00
Robert Osfield
7c6aba874b Added option docs 2008-07-25 09:46:05 +00:00
Robert Osfield
79fbab4a95 From Paul Martz, "Not sure about the descriptions, so I left those blank. But at least "osgconv --formats" will display the .ive options now." 2008-07-24 13:25:49 +00:00
Robert Osfield
7dabdf5d7e Added supportOptions() entry docs 2008-07-24 12:01:45 +00:00