Commit Graph

233 Commits

Author SHA1 Message Date
Robert Osfield
4f4f68e961 Added support for reading the new OSG_MAX_TEXTURE_SIZE environmental variable
inside the osg::Image::ensureValidSizeForTexturing() method. The
smallest of GL_MAX_TEXTURE_SIZE and OSG_MAX_TEXTURE_SIZE is used for the
final max texture size.

This new env. var. allows users to deliberate cap the size of their textures
so they can test whether their models are limited by texture memory.  If
reducing the max texture size increases performance then you are limited
by texture memory!
2002-06-19 18:45:05 +00:00
Robert Osfield
b12e36cede Added computation of the bounding volume of osg::OccluderNodes.
Added support for osg::BoundingSphere::expandBy*(osg::BoundingBox) and have
added osg::BoundingSphere/Box::valid() which deprecates isValid(), this
is to be more consistent with other classes in the OSG.
2002-06-19 15:18:47 +00:00
Robert Osfield
21beb236d2 Added support for occlusion of holes in occluders, and cleaned up the
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634 Changed the osg::LightSource so its Light attribute is now generalised to
be a StateAttribute.  This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab Added support for occluders occluding other occluders, which helps reduce
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f Clean ups for the Windows build. 2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9 Fixes to the occluder culling code to properly disable occluders to prevent
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash. 2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70 Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
25b420ac0e Added computation of the occluders volume, scale it to a ratio of the
frustum.
2002-06-14 16:28:47 +00:00
Robert Osfield
73ec80843f Refined the CollectOccluderVisitor so that it checks the subgraph below
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
c71bf35152 Improvements to the plane clipping code. 2002-06-14 11:27:34 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Don BURNS
8c5722577e removed the use of gettimeofday for 32 bit architectures... 2002-06-13 19:39:28 +00:00
Robert Osfield
4e5a3696e3 Merge Randall's changes. 2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5 Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
e467027946 Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder. 2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292 Added osg::CollectOccludersVisitor which is a helper class for finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d Created new helper class osg::CullStack to handle the accumulation of projection,
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
5feba17410 Added new osg::OccluderNode which subclasses from osg::Group, and will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f Further work on moving culling functionality from CullVisitor into CullingSet,
in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
db78726acf Updates to shadow occlusion culling code. 2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00
Robert Osfield
ae5e4f848f Added new osgcallback demo, and updated small API changes to improve the
flexiblity of callbacks.

Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
e73d4ca5b3 Changes for Cygwin build, sent in by Norman Vine. 2002-05-28 11:40:37 +00:00
Don BURNS
5ce4a54c0d Fixed spelling error Calander -> Calendar 2002-05-22 19:58:43 +00:00
Robert Osfield
bf872fa7ac Renamed osg::State::getCurrentMode/Attribute(..) to
getLastAppliedMode/Attribute() to make it more consistent with the internal
workings of osg::State.
2002-05-21 09:16:31 +00:00
Robert Osfield
b8d8a8be27 Added osg::State::getCurrentMode and osg::State::getCurrentAttribute().
Aded osg::clampAbove(..) and osg::clampBelow() template functions to
include/osg/Math.
2002-05-21 08:59:26 +00:00
Robert Osfield
116e0cd8c9 Made trilinear filtering the default mode for osg::Texture's. 2002-05-18 08:37:08 +00:00
Robert Osfield
10c3b4e7bf Fixes to new flipVertical/flipHorizontal. 2002-05-14 10:20:55 +00:00
Robert Osfield
7301d1505a Added osg::Image::flipHorziontal and flipVertical, submitted by Brede Johansen. 2002-05-14 09:34:11 +00:00
Robert Osfield
60fe01dafa Fixed osg::Camera::getModelViewMatrix() so that it handles the EYE_TO_MODEL
transform correctly.

Fixed warning in ClipNode.cpp.
2002-05-07 11:44:24 +00:00
Robert Osfield
e296df4632 Added osg::Node::getValidStateSet(). 2002-05-03 22:47:57 +00:00
Robert Osfield
08a4fd5bfc Added support for the managing the StateSet above a LightSource node,
and made it an osg::Group so that it can be used a decorator above a
scene.

Added osgclip demo to the test suite.
2002-05-03 16:47:16 +00:00
Robert Osfield
ae8076f83b dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo. 2002-05-02 00:14:40 +00:00
Robert Osfield
88c6a476ca Fixed compile problem under VisualStudio. 2002-04-25 08:54:48 +00:00
Robert Osfield
84dd24ce3f Fix for MacOSX build, making sure that the compresed tex image is defined
on all builds by removing the #ifdef's but then changing the name used
in the typedef so it doesn't collide with local implementations.
2002-04-24 20:36:47 +00:00
Robert Osfield
8f3debaf9b Changes for Mac OSX build, sent in by Bob Kuehne 2002-04-24 20:04:34 +00:00
Robert Osfield
b2e6279178 Removed the use of __FUNCTION__ from MemoryManager to remove problems with
VisualStudio .NET compile.

Added support for OSG_NOTIFY_LEVEL and OSG_FILE_PATH into the relevant getenv
routines.  This compliments the exisiting OSGNOTIFYLEVEL & OSGFILEPATH which
are deprecated but still supported.  The OSG_ version are more consistent
with the rest of the env variables used in the OSG.
2002-04-24 14:52:53 +00:00
Robert Osfield
96c790b266 Fixed ordering of paramters in osg::Image constructor to remove warning. 2002-04-23 14:58:33 +00:00
Robert Osfield
90112df269 Changed the Windows gauard around so that it only works for VisualStudio
and not Cygwin/Mingw.
2002-04-23 11:03:09 +00:00
Robert Osfield
a9bf24cf71 Replaced texture compression extension define so that its #ifndef guard used
GL_ARB_texture_compression as natured intended.
2002-04-23 09:06:03 +00:00
Robert Osfield
dcfef4a023 Integrated submission from Boris Bralo:
Supported added for precompiled mip maps stored in osg::Image, and read
by osg::Texture.

Updates to TerraPage loader for support of compressed texture images and
precompiled mip maps.
2002-04-22 21:13:33 +00:00
Robert Osfield
9574ce97d2 Updated TODO list.
Converted AnimationPath so it is now subclassed from osg::Transform::ComputeTransfromCallback()
so that it can be directly attached to the scene to move objects about.

Changed the osg::SateSet::setGlobalDefaults() so that is sets GL_DEPTH_TEST
to ON.

Added guards and creation of default helper classes in osgGLUT::Viewer and
osgUtil::SceneView so that sensible defaults are used when no settings
are used of osg::State/StateSet,osgUtil::RenderStage/RenderGraph/CullVisitor.
2002-04-21 22:05:26 +00:00
Robert Osfield
3d3534dda9 Updated Versions, and NEWS file to reflect impending release of 0.8.45. 2002-04-21 10:11:03 +00:00
Robert Osfield
e3958790a2 Changed the implementation of osg::Quat::makeRotate(heading,pitch,roll) so that
it conforms to the OpenFlight convention of euler angles.  Added documentation
into Matrix and Quat to reflect this.

Added so test code to osgcube for stress testing memory allocation and deallocation.

Commented out the registering of app and cull callbacks in osghud.
2002-04-19 19:55:48 +00:00
Robert Osfield
e17261c45f Changed the osg::Billboard comution so that it get passed in the current
modelview matrix rathan than an identity matrix, this matrix is then modified
locally.

Changed the osg::Matrix set methods so they are inline.

Added a few useful comments to MemoryManager.cpp to help people understand
the assert's better.
2002-04-17 09:48:19 +00:00