Commit Graph

4794 Commits

Author SHA1 Message Date
Robert Osfield
96760970ed Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated. 2017-03-09 17:01:33 +00:00
Robert Osfield
7868909f43 Improved the handling of array updates and support for VBO and VAO's. 2017-03-08 18:15:06 +00:00
Robert Osfield
b88be0fbda Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText 2017-03-03 18:31:51 +00:00
Robert Osfield
59931d1591 Removed unneccessary mutable usage 2017-03-02 17:05:24 +00:00
Robert Osfield
a69216a79d Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used. 2017-03-02 16:11:10 +00:00
Robert Osfield
4721651dbe Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives 2017-03-02 11:12:55 +00:00
d-a-heitbrink
7b3fc0925c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-03-01 16:12:49 -06:00
Robert Osfield
f233005988 Merged the decoration vertices with the same vertex arrays used for text glyphs 2017-03-01 16:43:05 +00:00
Robert Osfield
f4966a96d4 Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort. 2017-03-01 11:51:27 +00:00
Robert Osfield
256441906f Removed unused member variable 2017-02-28 17:12:58 +00:00
Robert Osfield
1290f1584a Removed old Text::GlyphQuads array code paths 2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8 Merged the Text::GlyphQuads cooordinate arrays 2017-02-28 16:34:33 +00:00
Robert Osfield
e5685dfca5 Removed old code paths 2017-02-27 15:15:37 +00:00
Robert Osfield
80c96cd54f Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords. 2017-02-27 11:53:42 +00:00
Robert Osfield
8adbf322a0 Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType 2017-02-24 18:25:16 +00:00
Robert Osfield
a84a6bd309 Moved glyph quad setup into dedicated method 2017-02-24 17:08:48 +00:00
Robert Osfield
cefecaec10 Removed unused lineNumber 2017-02-24 11:17:22 +00:00
Robert Osfield
93f28d4eee Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads 2017-02-24 10:07:01 +00:00
scrawl
e0f7d3241a Fix MergeGeometryVisitor to work with a Group instead of Geode 2017-02-24 01:05:57 +01:00
Robert Osfield
b5048d3b74 Cleaned up types 2017-02-23 18:14:36 +00:00
Robert Osfield
8ff17ddf52 Restructed and unified the position computation 2017-02-23 15:45:43 +00:00
Robert Osfield
7b3ecefcfc Removed the old code paths 2017-02-22 14:14:03 +00:00
Robert Osfield
f816436771 Removed the unncessary array. 2017-02-22 12:41:45 +00:00
Robert Osfield
04d23659b3 Added the option for changing the type of the GlyphQuads::Coords 2017-02-22 12:07:43 +00:00
Robert Osfield
cd991eaa97 Refactored the computation of the transforms for the osgText::Text 2017-02-21 17:07:53 +00:00
scrawl
6deefe0646 Remove seemingly redundant handling of Geode in GLObjectsVisitor 2017-02-03 18:10:37 +01:00
scrawl
e38c3d0303 Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator 2017-02-03 17:55:55 +01:00
scrawl
4e1a2d3246 Fix handling of in-scenegraph Drawables in ShaderGenVisitor 2017-02-03 17:51:03 +01:00
scrawl
e48aa118b6 Fix handling of in-scenegraph Drawables in MeshOptimizers 2017-02-03 17:48:18 +01:00
scrawl
c901694290 Fix handling of in-scenegraph Drawables in DrawElementTypeSimplifier 2017-02-03 17:43:42 +01:00
scrawl
853418db94 Remove redundant handling of Geode in DisplayRequirementsVisitor 2017-02-03 17:42:21 +01:00
scrawl
a858b2a2cd Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
scrawl
09ca132102 Remove redundant handling of Geode in SharedStateManager 2017-02-03 17:35:40 +01:00
scrawl
a13b66135f Fix handling of in-scenegraph drawables in osgUtil::Simplifier 2017-02-03 17:35:40 +01:00
scrawl
f13fbff251 Remove CheckGeometryVisitor which was a no-op 2017-01-20 23:02:15 +01:00
scrawl
4a05caf4f7 MakeFastGeometryVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode 2017-01-20 23:01:04 +01:00
scrawl
833f37ea57 StateVisitor: remove redundant code for Geode handling 2017-01-20 22:49:17 +01:00
scrawl
f229b19496 TessellateVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode 2017-01-20 22:47:51 +01:00
scrawl
41cbf9a45e FlattenStaticTransformsVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode 2017-01-20 22:43:58 +01:00
scrawl
ff1a9a195a StaticObjectDetectionVisitor: make use of apply(Drawable) visitor function 2017-01-20 21:48:45 +01:00
scrawl
764b2f60c6 TextureAtlasVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode 2017-01-20 21:47:21 +01:00
scrawl
dc2689f779 TextureVisitor: remove redundant code for Geode handling 2017-01-20 21:47:13 +01:00
scrawl
7611f95078 RemoveEmptyNodesVisitor: remove redundant code for Geode handling 2017-01-20 21:46:03 +01:00
Robert Osfield
255a86cbe2 Added public accessors 2017-01-17 10:52:26 +00:00
d-a-heitbrink
3d2f4ea404 Added support for Bindless texture extension,
64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Hartwig
5e0b3dacc6 Replaced tabs with spaces 2017-01-07 13:54:21 +01:00
Hartwig
7c1098c843 Addition of documentation for LOD and PagedLOD
Documentation has been added for their default constructors. Furthermore, the consequences of different center modes have been explained. A comment regarding the setting of the radius has been fixed.
2017-01-07 09:20:56 +01:00
blobfish
a41f498e1f osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
Robert Osfield
b04271f93e Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
1abd99f084 Added support for glObjectLabel debugging 2016-11-15 14:35:47 +00:00
Robert Osfield
ddbb1cb064 Removed todo that is not required 2016-11-15 09:47:48 +00:00
Robert Osfield
87a3648e68 To avoid noise in documentation replaced nested namespaced enum with enum with FILE_COPY_ wording prefixed into enum values. 2016-11-15 08:57:24 +00:00
Robert Osfield
80f75bcbdd Fixed doxygen warnings 2016-11-15 08:37:05 +00:00
Robert Osfield
5b375124cc Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion. 2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
e6052ef4b4 Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:18:13 +00:00
Robert Osfield
d16ca33f38 Fixed handling of Locator's with negative extents 2016-11-11 14:01:40 +00:00
Robert Osfield
b10d30242d Fixed GLES build due to lack of GLclampd 2016-10-12 18:00:05 +01:00
Laurens Voerman
1a664b19de add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter 2016-10-12 13:29:58 +02:00
Robert Osfield
0314fd593a Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
Robert Osfield
38ff11f8c5 Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role 2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282 Streamlined the dispatch and activation of attribute dispatchers 2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1 Removed unused vertex and texcoord array dispatchers 2016-10-11 11:29:29 +01:00
Fabian Wiesel
b13bbe3bdb VAO id is a GLuint 2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3 Removed GLBeginEndAdapter as it is no longer needed 2016-10-11 11:29:29 +01:00
Robert Osfield
0f3e61146d Refactored osgText so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
aa0c8fdefd Added ApplyTextureModeProxy for temporarily applying a texture mode 2016-10-11 11:29:29 +01:00
Robert Osfield
53cdacd926 Refactored Text3D so that it no longer depends upon GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
1914eb435b Added State::ApplyModeProxy to help with temporarily applying a mode 2016-10-11 11:29:29 +01:00
Robert Osfield
a471973eab Added missing export 2016-10-11 11:29:29 +01:00
Robert Osfield
5a4754deef Refactored osgParticle so that it natives support vertex arrays, vertex buffer objects and vertex array objects 2016-10-11 11:29:29 +01:00
Robert Osfield
cd3a5f8097 Added osg::convertToRGBA8(Vec4f) convenience function 2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546 Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects 2016-10-11 11:29:29 +01:00
Robert Osfield
a5e0398a29 Fixed typo in comment 2016-10-11 11:29:29 +01:00
Robert Osfield
886b922596 Beginings of refactoring ParticleSystem so that it does uses vertex arrays rather than GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
611b7afb07 Added OSG_EXPORT 2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17 Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths 2016-10-11 11:29:29 +01:00
Robert Osfield
c637010c9d Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11 Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions. 2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9 Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342 Removed no longer used member variables 2016-10-11 11:29:29 +01:00
Robert Osfield
65884f296b Removed no longer used data structures 2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3 Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp 2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF. 2016-10-11 11:29:29 +01:00
Robert Osfield
961bffcca4 Added automatic assignment of _markerObject to CompileSet. 2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4 Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.

Restructred BufferObject assigned in osg::Geometry

Added
2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520 Streamlined State::_is*Supported variables 2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8 Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE 2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02 Removed deprecated code paths and moved implementations into headers 2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037 Refactored the VertexArrayState's handling of vertex attribute aliasing 2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6 Moved implementations from .cpp's to headers as inline methods to improve performance. 2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205 Improved naming of createVertexArrayState(..) method 2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814 Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage 2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28 Added support for clean up Vertex Array Objects 2016-10-11 11:29:29 +01:00
Robert Osfield
4131d2da34 Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO 2016-10-11 11:29:29 +01:00
Robert Osfield
078598872f Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
Robert Osfield
4b4cd13d31 Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState. 2016-10-11 11:29:29 +01:00
Robert Osfield
7d83d735ad Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
Robert Osfield
4d8a29b987 Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().
Improved the handling of buffer object state when not using VAO's
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06 Experimental support for OpenGL Vertex Array Object 2016-10-11 11:29:29 +01:00
scrawl
295742c0d7 Fix typo in processor affinity API 2016-10-10 18:02:38 +02:00
Robert Osfield
7ba7b13aa0 Fixed VisualStudio warning
Added local implementation of asEventHandler()
2016-10-07 14:51:39 +01:00
Robert Osfield
268d89c426 Fixed VisualStudio warning
Added local implementation of asEventHandler()
2016-10-07 14:45:33 +01:00
Robert Osfield
91538d90f8 Added ViewerBase::s/getUseConfigureAffinity(bool flag) to allow users to toggle whether they want the ViewerBase::setUpThreads() method to call ViewerBase::configureAffinity() or not. 2016-10-07 12:17:03 +01:00
Robert Osfield
ee97db3488 Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
Added ViewerBase::configureAffinity() to help with the setting of the affinity of camera, graphics context and pager threads
2016-10-07 12:17:03 +01:00
Robert Osfield
77c5e96ccb Added DatabasePager::setProcessorAffinity(const OpenThreads::Affinity&) support to allow the database threads to have affinity to user controls sets of CPU cores. 2016-10-07 12:17:03 +01:00
Robert Osfield
00aac43cdb Added missing export 2016-10-07 12:17:03 +01:00
Robert Osfield
bc44da49e6 Introduced new OpenThreads::Affinity class to wrap up specification of thread affinity.
Simplified the OpenThreads::SetProcessorAffinityOfCurrentThread/Thread::SetProcessorAffinity() to utilize the new Affinity class
2016-10-07 12:17:03 +01:00
Robert Osfield
0f8a5a86e2 Introduced OpenThreads::SetProcessorAffinityMaskOfCurrentThread(unsigned long cpumask) and Threads::setProcessorAffinityMask(unsigned long cpumask) to allow finer grained control over the CPU affinity. 2016-10-07 12:17:03 +01:00
Robert Osfield
8de4c76582 Fixed crash and double call bug in handle event callbacks attached to Drawable 2016-10-06 18:27:23 +01:00
Robert Osfield
56a7208891 Removed Qt dependency examples, osgQt NodeKit and qfont plugin as these are now provided by the separate osgQt project 2016-09-26 09:31:22 +01:00
Robert Osfield
b0df75e674 Cleaned up the spacing and const of various method parameters.
Added non const versions of StateSet::getAttributePair() and getTextureAttributePair()
2016-09-20 17:01:26 +01:00
OpenSceneGraph git repository
b75546acaf Merge pull request #131 from filnet/master
StandardManipulator: use proper bit mask when clearing a relative flag
2016-09-15 07:50:51 +01:00
Philippe Renon
e367792f6d StandardManipulator: use proper bit mask when clearing a relative flag 2016-09-14 14:32:35 +02:00
Laurens Voerman
55b8c380d8 wrong Meta_Shape tag in ConvexHull 2016-09-12 16:49:35 +02:00
Robert Osfield
cb6e6ff2be Fixed warnings, deprecated another out of date method 2016-09-05 15:35:54 +01:00
Robert Osfield
a494cd71e8 Fixed typo 2016-09-05 07:59:15 +01:00
Robert Osfield
79ff8ba273 Merge branch 'Submissions2e' of https://github.com/LaurensVoerman/OpenSceneGraph into LaurensVoerman-Submissions2e 2016-09-02 18:26:11 +01:00
OpenSceneGraph git repository
14bdadaf86 Merge pull request #123 from LaurensVoerman/Submissions2f
Submissions2f
2016-09-02 17:44:57 +01:00
OpenSceneGraph git repository
8d827ced1b Merge pull request #117 from LaurensVoerman/Submissions2a
bugfix: wrong class name in META_Object macro for osg::Enablei /disable
2016-09-02 17:35:47 +01:00
OpenSceneGraph git repository
def6508308 Merge pull request #118 from LaurensVoerman/Submissions2b
fix colliding include guards and spurious #define OSGUI_EXPORT
2016-09-02 17:34:20 +01:00
Laurens Voerman
1da43a5960 added copyconstructor for osgAnimation::BasicAnimationManager 2016-08-29 13:03:36 +02:00
Laurens Voerman
628f8fd9dc added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
Laurens Voerman
ca877a8424 fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
Laurens Voerman
dd223002dd bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei 2016-08-29 09:37:14 +02:00
Robert Osfield
0ad09d6dad Fixed unused variable warnings 2016-08-26 19:18:00 +01:00
Robert Osfield
322adc266c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2016-08-26 18:00:52 +01:00
Robert Osfield
11ddd53eb4 Removed redundent Referenced::s/getThreadSafeReferenceCounting() and associated static and env vars as there are now inapprorpiate and no longer supported 2016-08-26 17:59:30 +01:00
James Turner
ea9f479674 Attempt to fix broken DLL exports from osgDB
Only export the osgDB method implementations, instead of the entire
class, and hence avoid exporting symbols from the base class, which
then conflict with other compilation units when linking.

This avoids the need for /FORCE:MULTIPLE linker option with MSVC.
2016-08-15 22:21:44 +01:00
Robert Osfield
9d9025a6b4 Changed the default paramter for the osgUtil::StateToCompile to retain the OSG-3.4 ABI and fixed indentation. 2016-08-15 12:13:07 +01:00
Robert Osfield
06cb31a3d2 Added automatic assignment of _markerObject to CompileSet. 2016-08-15 11:46:48 +01:00
Robert Osfield
fd0af1d9df Added Optimizer::BufferObjectVisitor and associated BUFFER_OBJECT_SETTINGS value to enable it via the OSG_OPTIMZIER env var.
The BufferObjectVisitor enbales vertex buffer objects usage on Drawable in the scene graph.
2016-07-11 09:52:07 +01:00
Robert Osfield
74f1cc1ec4 Improved casting to address crashes when handling classes that use virtual inheritance. 2016-07-06 11:36:47 +01:00
Robert Osfield
dce1473a53 Seperated out the scene->requiresRedraw() method into a osgViewer::Viewer::requiresRedraw() method to make the functionality clearer and easier to override. 2016-07-05 11:54:31 +01:00
Philippe Renon
22d53357d3 split requiresUpdateSceneGraph() into requires update and requires redraw (wip) 2016-07-04 23:19:20 +02:00
Julien Valentin
36930dcd18 Added serializer support for RigTransforms 2016-07-04 20:19:58 +01:00
Robert Osfield
82ab389fd6 Added Vec2,3,4 for b, ub, s, us, i, ui. 2016-07-04 13:36:28 +01:00
Julien Valentin
50f6cf6a69 Added missing xzyw accessor to Vec4ub 2016-07-04 10:01:17 +01:00
Robert Osfield
b7bf94b4c6 Added const 2016-07-02 14:45:10 +01:00
Robert Osfield
7a63538fb9 Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
OpenSceneGraph git repository
9ae4a4fc27 Merge pull request #95 from marchelbling/tristripvisitor_index_option
Adds an indexMesh option to disable mesh reindexation
2016-07-01 18:07:16 +01:00
Marc Helbling
da47f8a156 Adds an indexMesh option to disable mesh reindexation
This mainly breaks gles/osgjs when stripifying a MorphGeometry. It also
usually doesn't make sense to reindex an already indexed mesh.
2016-07-01 18:12:36 +02:00
Marc Helbling
43443928d0 Updates osgAnimation
This updates is mainly for the gles plugint to work correctly.

* adds Quaternion array
* reintroduces `KeyframeContainer::linearInterpolationDeduplicate`
* fixes MorphGeometry OSG serialization (target names)
2016-07-01 17:04:15 +02:00
Björn Blissing
ed7d49c5d2 CleanUpOperation added to Viewer
Sometimes there is need to do cleanup with valid graphic contexts
before closing these contexts. The added operation runs a graphics
operation on each context before closing them.
2016-06-30 22:09:22 +02:00
Robert Osfield
990c04d4b9 Moved the scene related requiresUpdateSceneGraph() implementation details from View into Scene.
Added check against the ImagePager.
2016-06-29 15:34:11 +01:00
OpenSceneGraph git repository
48c1d0e8da Merge pull request #81 from filnet/checkneedtodoframe
refactor common code from CompositeViewer::checkNeedToDoFrame() and Viewer::checkNeedToDoFrame() into View
2016-06-29 15:15:31 +01:00
Robert Osfield
00b1173e70 Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
Robert Osfield
412e9fc3dd Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality. 2016-06-29 12:28:28 +01:00
Robert Osfield
8d7d5d12a1 Added osg::ViewportIndexed that adds support for glViewportIndexed 2016-06-29 11:26:54 +01:00
Laurens Voerman
ec74518868 Added glViewerArray, glSissorArray, glDepthRangeArray etc. GL extension support 2016-06-29 09:53:04 +01:00
Robert Osfield
5c25a3a0ea Added initializers 2016-06-27 15:06:54 +01:00
Robert Osfield
27595e9f02 Added initializers 2016-06-27 14:53:32 +01:00
Julien Valentin
c8a7ce4e52 Rolbacked RigGeometry with the hackyfix (I just add the compute boundcallback in the copy consturctor)
Modified headers of RigTransforms to comply with osg metamodel
2016-06-27 11:51:32 +01:00
Julien Valentin
ce28b2e43e MorphGeometry fixes 2016-06-25 18:15:57 +01:00
Robert Osfield
40ccf503e4 Fixed warnings 2016-06-25 17:19:00 +01:00
Robert Osfield
ca0fff8313 Added extern and export 2016-06-25 16:32:58 +01:00
Robert Osfield
1204c32430 Changed back to requiring osgDB namespace so it's clearer where function comes from. 2016-06-25 16:13:56 +01:00
Robert Osfield
ed59753741 Added namespace prefix 2016-06-25 16:10:56 +01:00
Robert Osfield
6d7d58fa12 Added osgDB::stringcopy and stringcopyfixedsize 2016-06-25 16:08:15 +01:00
Robert Osfield
39317acd42 Changed return type to unsigned int to make it more compatible with serialization 2016-06-25 12:35:34 +01:00
Robert Osfield
949aca196d Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
Cedric Pinson
0ecb52ff82 Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
Robert Osfield
6bbd5299b6 Removed unused member variable 2016-06-24 12:12:50 +01:00
Robert Osfield
b9c3377d88 Added initializers 2016-06-24 12:11:09 +01:00
Robert Osfield
601884131e Added initializers 2016-06-24 11:58:38 +01:00
Robert Osfield
c8d668b298 Added depecated message to redundent shape classes 2016-06-24 09:46:19 +01:00
Robert Osfield
eb4dcba21a Removed unused variable 2016-06-23 16:32:45 +01:00
Robert Osfield
07137f4111 Fixed unitialized variables 2016-06-23 16:32:02 +01:00
Robert Osfield
1f73376476 Restructed the GLExtensions(..) constructor so that it now intializes all the variables to NULL if there is not a valid graphics context present 2016-06-23 12:19:59 +01:00
Robert Osfield
bc8452512f Added initializers and handling of null case 2016-06-23 11:03:38 +01:00
Robert Osfield
5955d362a6 Added initializer 2016-06-22 12:10:49 +01:00
Robert Osfield
a5ec8b7eda Added initializers 2016-06-22 12:08:10 +01:00
Robert Osfield
1d7f75c490 Added initializer 2016-06-22 12:03:10 +01:00
Robert Osfield
f2704e0bf3 Removed dead code 2016-06-22 11:58:45 +01:00
Robert Osfield
f7afd3bab2 Added initializer 2016-06-22 11:51:04 +01:00
Robert Osfield
acaf9fd720 Added initializer 2016-06-22 11:48:30 +01:00
Robert Osfield
97acecdf66 Added initializer 2016-06-22 11:41:58 +01:00
Robert Osfield
8a83bd73bb Added missing initializers 2016-06-22 11:39:11 +01:00
Robert Osfield
471e556e91 Added initializers 2016-06-22 11:27:15 +01:00
Robert Osfield
67cc776696 Added default_value() template to help with creating templates that need to initialize members that are floats etc. 2016-06-22 11:26:11 +01:00
Robert Osfield
d5f18590fd Added intializers 2016-06-22 10:35:37 +01:00
Ralf Habacker
7876c7915b clang 6.0 compile fixes. 2016-06-20 10:32:42 +01:00
Ralf Habacker
69929f596f Fix finding object cache entries. 2016-06-20 10:26:12 +01:00
Robert Osfield
7d34e8f441 Build fixes to reflect removal of deprecated_osg::Geometry 2016-06-17 12:49:44 +01:00
Julien Valentin
e236acfed5 Added OpenGL extensions related to shader subroutine 2016-06-17 10:35:25 +01:00
Julien Valentin
78b99c7143 Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required.
Refactored osgforest and osggpucull examples to take account of changes to TextureBuffer.

Added osg::DrawIndirectBufferBinding.
2016-06-15 19:05:35 +01:00
Robert Osfield
819ce6c0d1 Removed redundent _boundingBoxComputed 2016-06-14 18:27:27 +01:00
Ralf Habacker
85cd1c456f Identify files in object cache by filename and optional provided options.
Objects with the same filename may be different from others based on the provided
plugin options. Using filename *and* the provided options as object cache key
helps to avoid fetching the wrong object.
2016-06-14 12:27:33 +01:00
Julien Valentin
2ac8379cfc osgDB Wrapper Associates Revision Tagging 2016-06-14 11:43:45 +01:00
Robert Osfield
4c5ca932c8 Added #include <string> in case other headers don't include it. 2016-06-13 16:24:01 +01:00
Philippe Renon
dfc9eec3c3 make osgViewer::View::requiresUpdateSceneGraph() virtual 2016-06-11 17:05:00 +02:00
Philippe Renon
37ef07ce7e refactor common code from CompositeViewer::checkNeedToDoFrame() and Viewer::checkNeedToDoFrame() into View 2016-06-11 16:58:51 +02:00
Julien Valentin
ac26ba7e5b Shader subroutine related funcs added 2016-06-09 10:48:05 +01:00
Robert Osfield
8bfe67b37b Fixed unused parameter warning. 2016-06-08 10:54:36 +01:00
Robert Osfield
b1539418b3 Fixed unused parameter warning. 2016-06-08 09:46:58 +01:00
Robert Osfield
aef2574b8d Fixed -Wextra warnings 2016-06-08 09:46:09 +01:00
Robert Osfield
ef73d2449e Fixed -Wextra warnings 2016-06-08 09:20:16 +01:00
Robert Osfield
10e27681dd Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
Robert Osfield
27caa9c1b1 Removed redundent _EXT 2016-06-06 12:05:28 +01:00
Jethro Leevers
08a823d857 Added support for GL_LINE_STRIP_ADJACENCY_EXT 2016-06-06 11:59:56 +01:00
Björn Blissing
e8f103afc9 VS2015 build fix 2016-06-03 17:22:28 +01:00
Robert Osfield
afe89e8d94 Added float variants of osg::PI etc. in the form osg::PIf
Converted osg::PI usage to osg::PIf in ShapeDrawable.cpp to address Windows build errors
2016-06-03 11:28:10 +01:00
Robert Osfield
41ce857c93 Fixed clang warnings 2016-06-03 09:33:47 +01:00
Robert Osfield
d038866649 Fixed method to match parent class. 2016-06-02 14:31:44 +01:00
Robert Osfield
d3c6dc6f34 Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Julien Valentin
5a4a5c3507 Added glDrawArraysIndirect, glMultiDrawArraysIndirect, glDrawElementsIndirect and glMultiDrawElementsIndirect extensions. 2016-06-01 10:01:44 +01:00
Pjotr Svetachov
1823341cce small optimization to the osgb/t serializers. 2016-05-31 11:27:30 +01:00
Jannik Heller
55e5d74a1c Fixed typo of method name 2016-05-30 13:44:54 +01:00
Alberto Luaces
260cbab518 Typo fixes 2016-05-30 12:30:05 +01:00
Robert Osfield
c36c0033fd Fixed shadows warnings 2016-05-23 20:02:36 +01:00
Robert Osfield
5260e3a35e Fixed build error introduced by c3f2711b09 2016-05-23 11:31:02 +01:00
rdiankov
da34da18ca add safety checking when dereferencing ref_ptr 2016-05-21 21:29:14 +02:00
Robert Osfield
ae3ba28fee Fixes shadows warnings 2016-05-20 13:38:34 +01:00
Adri
89a2ed7da4 Extra header include.
Removed an extra header include for <QGLWidget>
2016-05-19 18:53:15 +01:00
Jannik Heller
a5b05f77ea This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either. 2016-05-19 17:32:24 +01:00
Robert Osfield
fe6238d126 Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
implementations being registered at the same time.

One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.

As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().

Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
7b34ca0a39 Added using to quieten warning 2016-04-29 10:39:57 +01:00
Robert Osfield
eb50a15b52 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:46:45 +01:00
Robert Osfield
459ae5ce64 Changed the default value paramter to be consistent with the non templated version of StateSet::setTextureAttributeAndModes(..) 2016-03-29 20:24:05 +01:00
Robert Osfield
68430ee8e5 Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it,
enabling slides with no animation to sit iddle rather keeping rendering, reducing CPU/GPU overhead and saving power.
2016-03-10 16:35:08 +00:00
Robert Osfield
f5b5202296 From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
The file osg-OpenSceneGraph-3.4.0\include\osg\Types
typedefs int8_t, int16_t, int32_t and int64_t
These are typedefed as signed __intX in several other places.
With VS2008, this causes an error "int8_t redifined, different basic types"
Explicitly declaring them signed fixes the error."
2016-03-02 09:18:26 +00:00
Robert Osfield
bb79e523d4 From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
Robert Osfield
d055216740 From Wee See and Robert Osfield, Introduced StatsHandler::collectWhichCamerasToRenderStatsFor(osgViewer::ViewerBase* viewer, osgViewer::ViewerBase::Cameras& cameras) method to make it
possible to customize which Cameras the handler renders stats for.
2016-03-01 11:06:39 +00:00
Robert Osfield
5d03bb9a2b From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
The change I made is to check GL_QUERY_RESULT_AVAILABLE before retrieving the query, to ensure that there won't be a stall. If the query result is not available yet, we'll leave it alone and try again in the next frame.

Had to make a few more changes than I'd liked, mostly because the TestResult mechanism wasn't designed for holding on to query objects for more than one frame. As well, I'm thinking that RetrieveQueriesCallback and ClearQueriesCallback could be merged together, if we wanted to go for more refactoring. For though now my strategy is to make as little changes as possible. Let me know what you think of the patch."
2016-03-01 10:37:41 +00:00
Robert Osfield
be98c884bd From Ognjen Kostic, "Some android phones have no support for OES_element_index_uint extension that is required if glDrawElements is to be called with GL_UNSIGNED_INT for element type.
In OSG 3.4, osgText::Text( ::_quadIndices) uses DrawElementsUInt that will fail on these devices and no text will appear - tested on Samsung Galaxy Trend 2 SM-G313HN.

When DrawElementsUInt is replaced with DrawElementsUShort it works, although I'm not sure if this can cause other problems with some fonts.

Fix:
- In include\osgText\Text, line 316:
        replace: "osg::ref_ptr< osg::DrawElementsUInt > _quadIndices;"
        with:    "osg::ref_ptr< osg::DrawElementsUShort > _quadIndices;"

- In src\osgText\Text.cpp, line 2094:
        replace: "_quadIndices = new DrawElementsUInt(PrimitiveSet::TRIANGLES);"
        with:    "_quadIndices = new DrawElementsUShort(PrimitiveSet::TRIANGLES);"
"
2016-03-01 10:21:14 +00:00
Robert Osfield
58f940c0f1 Updated the AuthenticationDetails::HttpAuthentication enum to reflect current libcurl values 2016-02-18 19:53:36 +00:00
Robert Osfield
98ca24ff4e From Laurens Voerman, "a few additions in the repository (asDrawableEventCallback / asDrawableCullCallback) made this version a bit outdated,
so I get so new warnings. This update can fix those warnings."
2016-02-17 15:09:14 +00:00
Robert Osfield
67202b2662 From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution.
Font::getKerning(...), Font::getGlyph3D(...) doesn't ask for a font resolution so it uses the last font resolution requested by Font:: getGlyph(...).
This can leads to different results depending of the precedent call to Font::getGlyph(...).
See http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2016-January/271952.html for more infos.

This fix adds a font resolution parameter to Font::getKerning(...), Font::getGlyph3D(...) and to the font implementations.
This was made under the base revision r15182."
2016-02-15 13:30:39 +00:00
Robert Osfield
937ef73521 From Laurens Loerman, Fix for "Visual Studio 2013 gives me a large amount (2778) of warnings about inheritance via dominace (C4250)." 2016-02-15 12:37:05 +00:00
Robert Osfield
8cefa05e3a From "Jannik Heller", I just updated to the latest commit and noticed that drawable cull callbacks were no longer working. As it turns out there was a missing implementation of the asDrawableCullCallback() and asDrawableEventCallback(), after implementing these methods everything is working as expected. 2016-02-04 20:15:14 +00:00
Robert Osfield
aa17f5441a From Laurens Voerman,
"E:\osg\osgSvnGit\OpenSceneGraph\include\osg/Callback(286): warning C4099: 'osg::DrawableUpdateCallback' : type name first seen using 'class' now seen using 'struct' (E:\osg\osgSvnGit\OpenSceneGraph\src\osgUtil\RenderBin.cpp)
          E:\osg\osgSvnGit\OpenSceneGraph\include\osg/Callback(27) : see declaration of 'osg::DrawableUpdateCallback'

attached is a modified version of include/osg/Callback:
changing
- struct OSG_EXPORT DrawableUpdateCallback : public virtual Callback
- {
to
+ class OSG_EXPORT DrawableUpdateCallback : public virtual Callback
+ {
+ public:

and the same changes for DrawableEventCallback and DrawableCullCallback"
2016-02-04 19:53:13 +00:00
Robert Osfield
e00977f3c2 Added OSG_EXPORT 2016-02-04 19:40:14 +00:00
Robert Osfield
dcadd69c5a Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
Robert Osfield
f373bcf23d Added osg::resizeGLObjectBuffers(..) and osg::releaseGLObjects(..) functions to make it easier to call these methods on objects which ref_ptr<> or C pointers are held for. 2016-02-04 17:36:33 +00:00
Robert Osfield
f8306f145a Added NodeVisitor::g/setValueMap and g/setValueStack, and osg::PushPopObject and osg::PushPopValue helper classes for pushing/popping values to the NodeVisitor's ValueStack. 2016-02-04 13:12:33 +00:00
Robert Osfield
b4eb8d4597 Improved the speed of the ValueObject get/setting by utilizing typeid() and static_cast<> in place of original dynamic_cast<>'s 2016-02-04 13:10:28 +00:00
Robert Osfield
041ab29d1f Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers.
Typical use will be for storing and passing values between nodes during traversals.
2016-02-04 13:04:40 +00:00
Robert Osfield
4deca2d38b From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-25 12:23:04 +00:00
Robert Osfield
5cb486f7c5 Added osg::MultiDrawArrays which wraps up glMultiDrawArrays extension. 2016-01-22 09:47:49 +00:00
Robert Osfield
4de2fc120d Merge branch 'master' of https://github.com/openscenegraph/osg 2016-01-20 17:51:03 +00:00
Robert Osfield
8fc287c1b7 Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
Robert Osfield
1219a6d3bf Added more osg::Object::as*() methods and usage of these through the code base to avoid use of dynamic_cast<> when using UpdateVisitor/CullVisitor/EventVIisitor etc. 2016-01-20 15:13:19 +00:00
Robert Osfield
e5a7c353ae From Jannik Heller, "This submission fixes a typo in the new GLObjectManager
sheduleGLObjectForDeletion(GLuint globj);

should be

scheduleGLObjectForDeletion(GLuint globj)"
2016-01-19 14:49:56 +00:00
Robert Osfield
b3e0f83c07 From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace" 2016-01-19 14:22:12 +00:00
Robert Osfield
55a8f4abbc Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions 2016-01-19 11:39:28 +00:00
Robert Osfield
baaf5712c4 Added missing OSG_EXPORT 2016-01-19 09:46:20 +00:00
Robert Osfield
3e92c1fc43 Added osg::Object::asStateSet() implementation and usage to avoid use of dynamic_cast<> 2016-01-18 20:05:20 +00:00
Robert Osfield
340615de55 Replaced dynamic_cast<*Callback> with as*Callback() implementation/usage. 2016-01-18 19:04:28 +00:00
Robert Osfield
48225171e0 From Jannik Heller, "This submission fixes a bug introduced in commit 5b17e3bc2a "Introduced CMake option OSG_PROVIDE_READFILE option...". The added overload for StateSet::setAttributeAndModes was ignoring the mode setting.
"
2016-01-18 13:10:14 +00:00
Robert Osfield
7409820a8f Added Simplifier::requiresDownSampling()/requiresDownSamplingImplementation() to make it possible for the
Simplfifer::ContinueSimplificationCallback to be able to decide whether up or downsampling is required,
removing the previous hardwards reliance on getSampleRatio<1.0.
2016-01-18 11:50:07 +00:00
Robert Osfield
ead6924a78 Fixed typo 2015-11-23 08:54:09 +00:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
de4a430931 From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15143 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 15:20:25 +00:00
Robert Osfield
7aae720636 Refactored the way that FrameStamp is managed in osgViewer::Renderer to avoid thread conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15138 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:09:27 +00:00
Robert Osfield
62764a56c5 Added support for serializing Camera::ImplicitBufferAttachmentRenderMask and ImplicitBufferAttachmentResolveMask properties.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15135 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 10:52:35 +00:00
Robert Osfield
2fe4fc38bb Added missing OSG_EXPORT to fix Windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15131 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 10:41:54 +00:00
Robert Osfield
161246d864 Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
34794c5c27 From Laurens Voerman, "I found that using an ImageSequence with mode PAGE_AND_DISCARD_USED_IMAGES triggers the (3) imageThreads to run and never stop, even when no more work is to be done. This is due to a bug in the stop condition currently setting the thread to stop and wait for a signal only when no work needs to be done AND the databasepager is paused.
It should stop and wait for a signal on either of those two. Due to a few logical inversions it boils down to replacing || with &&

OLD _block->set((!_requestList.empty() || !_pager->_databasePagerThreadPaused));
NEW _block->set((!_requestList.empty() && !_pager->_databasePagerThreadPaused));//release the threads to run IF (work_to_be_done && not_paused)

This bug is present since svn rev 8663 (just before 2.6.0 release)


attached is a zip with the files:

OpenSceneGraph\include\osgDB\ImagePager



This file is valid for svn branch and stable 3.2 and 3.4
branches 2.6 - 3.0 have the same bug, but other differences in the file."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15125 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:04:58 +00:00
Robert Osfield
0d72b85881 Fixed warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15119 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:24:11 +00:00
Robert Osfield
53a850c671 Fixed warning by removing redundent check
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15118 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:23:55 +00:00
Robert Osfield
0532c93c8c Corrected the Subload::generateTextureObject() return type to make it consistent with Texture::generateTextureObject(..)
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15117 16af8721-9629-0410-8352-f15c8da7e697
2015-08-14 15:25:08 +00:00
Robert Osfield
aff6e112ec Added support for injecting GL_VENDOR strings into GLSL shaders via the new #pragma(tic) shader composition
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15078 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 17:42:05 +00:00
Robert Osfield
8ab27a20d2 Build fix for VS and installing Types
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15077 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 05:04:56 +00:00
Robert Osfield
583801179e Added #ifdef guards around SGIX specific parts to avoid build problems with GLES
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15069 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:07:05 +00:00
Robert Osfield
687e77ddc9 From Andy Skinner, "Someone was using our code on a system that does not seem to have the SGIX symbols used in osgViewer.cpp.
I used osgSetGLExtensionsFuncPtr to remove the symbols.  I don't know how to test this path, but it did remove the symbols from libosgViewer.so.  I have also not been able yet to see if that was sufficient for our customer.

 

I did this by looking at other cases, and I tried to follow some of the same practices in PixelBufferX11, like using _useSGIX in a similar way to the previous _useGLX1_3."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15041 16af8721-9629-0410-8352-f15c8da7e697
2015-08-03 19:14:09 +00:00
Robert Osfield
55d36b544b Warning fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15032 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:59:11 +00:00
Robert Osfield
0dd625f17e Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
435a81a905 From Pjotr Svetachov, buid fixes for VS2015.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15021 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 14:37:17 +00:00
Robert Osfield
ec8779ca6f Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15002 16af8721-9629-0410-8352-f15c8da7e697
2015-07-22 14:03:24 +00:00
Robert Osfield
36352031ef Fixed typo
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14997 16af8721-9629-0410-8352-f15c8da7e697
2015-07-21 13:42:35 +00:00
Robert Osfield
c4fdc93053 Added Text::GlyphQuads::release/resizeGLObjects() and handling of inconsistent contextID sizes to avoid crashes when viewers and scene graphs aren't initialized correctly to the right number of contexts.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14947 16af8721-9629-0410-8352-f15c8da7e697
2015-07-13 16:09:45 +00:00
Robert Osfield
1859e27501 From Terry Welsh, "fThis fixes problem where new glClipControl feature would not compile for GLES2 profile"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14943 16af8721-9629-0410-8352-f15c8da7e697
2015-07-13 08:48:46 +00:00
Robert Osfield
08893c7fcc Moved the defination of GL_MAX_VARYING_COMPONENTS to GL_3_0 block to avoid warnings of redefinition.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14933 16af8721-9629-0410-8352-f15c8da7e697
2015-07-02 08:52:55 +00:00
Robert Osfield
b4cd40cf7c From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 09:11:00 +00:00
Robert Osfield
fe09ebfbdb From Christian Kehl, added Vec2::set(const Vec2) method
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14924 16af8721-9629-0410-8352-f15c8da7e697
2015-06-26 09:40:37 +00:00
Robert Osfield
1e0d682979 From Jannik Heller, "I've added the check for Qt version mismatches into osgQt as suggested in http://forum.openscenegraph.org/viewtopic.php?t=14999.
When an application is built with Qt4, but osgQt was built with Qt5 (or vice versa), upon #includeing osgQt users will receive an #error aborting the build.

This at least provides a proper error message rather than a crash, while we are working on better fixes for the problem."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14918 16af8721-9629-0410-8352-f15c8da7e697
2015-06-15 19:59:01 +00:00
Robert Osfield
824cc95518 Experiment with how to define GLsizeiptr.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14917 16af8721-9629-0410-8352-f15c8da7e697
2015-06-15 13:51:29 +00:00
Robert Osfield
75891924bb Removed old and unused windows code path to avoid confusion
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14915 16af8721-9629-0410-8352-f15c8da7e697
2015-06-12 20:23:15 +00:00
Robert Osfield
fc9848ff19 Reverted the typdef GLfloat GLdouble for Andoid as this was causing conflicts.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14910 16af8721-9629-0410-8352-f15c8da7e697
2015-06-11 08:44:26 +00:00
Robert Osfield
11a55ea6de Added supoort for osg::CullSettings/Camera::InheritanceMaskActionOnAttributeSetting and InheritanceMask properties.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14904 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 16:49:20 +00:00
Robert Osfield
bd9bd3f8b2 Added namespace around typedef to avoid conflict issues
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14903 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 12:51:38 +00:00
Robert Osfield
7e05d2fd54 Introduce osg::Object::asNode(), asNodeVisitor(), asStateAttribute() and asUniform() to replace dynamic_cast<> usage in Callback.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14902 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 10:49:34 +00:00
Robert Osfield
4073910ce8 From Mike Connell, "Give ReadFileCallback access to parent location : These small changes to the database pager allow user code in the ReadFileCallback to safely determine where the file being loaded is destined to be inserted into the scenegraph.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14899 16af8721-9629-0410-8352-f15c8da7e697
2015-06-08 11:18:24 +00:00
Robert Osfield
ff42ff2a11 From Jannik Heller, Removed unused StatsHandler::_keyEventToggleVsync
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14893 16af8721-9629-0410-8352-f15c8da7e697
2015-06-04 09:05:24 +00:00
Robert Osfield
23cd6d2ba3 From Jannik Heller, "In the attachment you will find a build fix for the latest trunk. osgAnimation failed to compile when using OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF ."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14892 16af8721-9629-0410-8352-f15c8da7e697
2015-06-04 09:00:17 +00:00
Robert Osfield
95f911e98c Removed export that was breaking windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14891 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 10:28:34 +00:00
Robert Osfield
fd46645ade From KOS, "New classes for osgAnimation presented: UpdateFloatUniform, UpdateVec3fUniform and UpdateMatrixfUniform (based on UpdateUniform template)
Classes operate like osgAnimation::UpdateMaterial for Material's diffuse component, but change Uniform."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14890 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:14:35 +00:00
Robert Osfield
9222506a2c Added doxygen comment for typedef
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14888 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:06:44 +00:00
Robert Osfield
e3f0876e87 From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
osg::UniformCallback inherits osg::Callback now.

I don't really now if this class should be inside osgWrappers/serializers
because StateAttributeCallback is not presented there, but i've included it in the patch.


Please see archive in the attachment.


PS
DEEP_COPY_UNIFORMS works for me.
"
Note from Robert Osfield, added typedef UniformCallback Callback for backwards compatibility.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14885 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 09:33:22 +00:00
Robert Osfield
ba9dfb2ff6 From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:40:20 +00:00
Robert Osfield
d14a602a59 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
120bf699b2 From Frashud Lashkari, "I was getting "Unsupported wrapper class..." error messages when attempting to load osgb models simultaneously from multiple threads. I believe the problem is caused by un-synchronized access to the global osgDB::ObjectWrapperManager class. I've attached a change that adds a mutex to the class and uses it when accessing the internal wrapper/compress maps. This appears to fix the issues I was having."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14880 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 12:07:04 +00:00
Robert Osfield
78a01ce2a5 From Jannik Heller, "I have added new functions Texture::generateAndAssignTextureObject mirroring the Texture::generateTextureObject functions.
I have left the Texture::generateTextureObject functions intact as I'm not sure if/how it's used outside the core OSG. If you feel that compatibility isn't important in that area feel free to drop it.

While testing the build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF I found a compile error in GlyphGeometry.cpp that was entirely unrelated to the changes I've made. The fix is included in the patch.

There is one thing left to fix and that is Texture2D::SubloadCallback:

        class OSG_EXPORT SubloadCallback : public Referenced
        {
            public:
                ....
                virtual TextureObject* generateTextureObject(const Texture2D& texture, State& state) const
                {
                    return osg::Texture::generateTextureObject(&texture, state.getContextID(), GL_TEXTURE_2D);
                }
                ...
         }"
         


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14879 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 10:50:44 +00:00
Robert Osfield
f72b62a065 From Jannik Heller, fix for race condition in orphanded BufferObject handling.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14877 16af8721-9629-0410-8352-f15c8da7e697
2015-05-29 07:52:27 +00:00
Robert Osfield
820166b49d Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation.
Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 10:05:47 +00:00
Robert Osfield
d5b615a4e1 Added osgGA::GUIEventAdapter* returns from various EventQueue event generation methods.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14868 16af8721-9629-0410-8352-f15c8da7e697
2015-05-25 11:33:04 +00:00
Robert Osfield
5380aebfc1 From Christian Kehl, changes for making osgAndroid working with GLES1 enabled
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14862 16af8721-9629-0410-8352-f15c8da7e697
2015-04-30 14:04:51 +00:00
Robert Osfield
8962838e6a Replaced attempt at passing NULL Matrix with two specialized methods.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14860 16af8721-9629-0410-8352-f15c8da7e697
2015-04-28 16:12:57 +00:00
Robert Osfield
e52b95e084 Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
the old intersect(BoundingBox&, float/double&, float/double&) method as it was inconsitent with the rest of the OSG including the intersect(BoundingSphere) method in how the ratio for the
second intersection was measure from - original from the end point, but now made consistent with other places in the OSG so be based on ration from start to end of segment.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14859 16af8721-9629-0410-8352-f15c8da7e697
2015-04-27 19:31:13 +00:00
Robert Osfield
14ef282297 From Tim Moore, "The order_by_primitive_mode comparer was not providing a strict weak
ordering, which was causing a crash in the sort() call in
VertexAccessOrderVisitor::optimizeOrder (gcc 4.9, Fedora 21)."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14846 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 09:08:56 +00:00
Robert Osfield
f4196dfe64 Added implementations for the libraryName and className for the AntiSquish node.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14844 16af8721-9629-0410-8352-f15c8da7e697
2015-04-17 13:33:08 +00:00
Robert Osfield
87122ca369 Fixed typo of SEPARATE enums
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14833 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 11:48:28 +00:00
Robert Osfield
0a1db3d6fc From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
16b19a0c30 Refactored AntiSquish::computeUnSquishedMatrix() method to use the parent node path of the AntiSquish node
to compute the required matrix rather than using the NodePath provided by the NodeVistor. This is required
as in osg::computeLocalToWorld() usage case the NodeVisitor pointer is NULL, so the correct matrix isn't possible to compute.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14828 16af8721-9629-0410-8352-f15c8da7e697
2015-04-09 18:42:08 +00:00
Robert Osfield
70b5297575 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
6cff8650f2 Cleaned up handling of Drawables so it utilizes the Node inheritance properly.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14822 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:49:06 +00:00
Robert Osfield
4c84742664 Improved the doxygen comment for the new createImageWithOrientationConversion(..) function.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14820 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:34:13 +00:00
Robert Osfield
40a7f903ec Implemented an osg::createImageWithOrientationConversion(...) method to aid for changing orientation of images.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14818 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:19:32 +00:00
Robert Osfield
a7ba138dc7 Introduced osg::Camera::resize(..) method and associated enum thus:
enum ResizeMask
        {
            RESIZE_VIEWPORT=1,
            RESIZE_ATTACHMENTS=2,
            RESIZE_PROJECTIONMATRIX=4,
            RESIZE_DEFAULT=RESIZE_VIEWPORT|RESIZE_ATTACHMENTS
        };

        /** Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided.
          * Note, the adjustment of the projection matrix is done if the RESIZE_PROJECTIONMATRIX mask to set and according to the rules specified in the ProjectionResizePolicy. */
        void resize(int width, int height, int resizeMask=RESIZE_DEFAULT);



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14811 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 16:23:43 +00:00
Robert Osfield
99f7bfab3b Introduced Camera::resizeAttachments(int width, int height) to resize all the Texture and Image assigned the the Camera attachments.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14810 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 15:08:13 +00:00
Robert Osfield
307e70f13b Added Camera::dirtyAttachmentMap(), Camera::s/getAttachmentMapModified() value and usage of this in RenderStage as a new mechanism
for telling the rendering backend to update itself to reflect new values in the attachments such as new texture or image sizes.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14808 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 10:36:38 +00:00
Robert Osfield
e2f208af54 Refactored how the callbacks for updating geometry are managed in MorphGeometry and RigGeometry to address bugs in serialization.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14784 16af8721-9629-0410-8352-f15c8da7e697
2015-03-12 17:11:11 +00:00
Robert Osfield
75b9cd3627 Completed support for assigning 3D osg::Image to osg::Texture2DArray.
Improved the osgtexture2DArray example to add --mipmap and --packed command line options to help with testing.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14775 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:27:08 +00:00
Robert Osfield
c30be2355b Work in progress to allow osg::Texture2DArray to be set up with a single osg::Image containing 3D image data.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14773 16af8721-9629-0410-8352-f15c8da7e697
2015-03-10 18:15:02 +00:00
Robert Osfield
8c8b8f3305 Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14759 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 18:36:44 +00:00
Robert Osfield
26d1679248 Removed the experiemental osgPresentation classes. These are only partially functional and not appropriate for the stable OSG-3.4 release
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14758 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 17:42:30 +00:00
Robert Osfield
ec6edf535d From Miha Ravselj, "Regarding previous submission it was only partial solution. After further testing I found similar bug also in ClearNode serializer.
//GLbitfield mask = GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT;
This line was problematic since it produced incorrect result when let's say COLOR flag is serialized
it should be null as in Camera serializer or in a proposed BitFlagsSerializer


This line of code caused that whenever only GL_COLOR_BUFFER_BIT bit was written and on value read GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT was restored instead of GL_COLOR_BUFFER_BIT only.

//GLbitfield mask = 0; //this resolves the issue same as in camera
Also same bit-wise comparison bug was also present in write method.
-------------------------------------------------------------------------------------

As you can see there are total 3 bit mask serializers in OSG and all 3 had bugs so I decided to add ADD_BITFLAGS_SERIALIZER and replace USER serializers in osg::Camera, osg::ClearNode and osgText::TextBase. I have made sure that bitflags serializer does not break backwards-compatibility since it uses same code as user serializer does in all 3 cases. (see tester.cpp on how compatibility test was performed)"



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14752 16af8721-9629-0410-8352-f15c8da7e697
2015-03-03 12:03:23 +00:00
Robert Osfield
58edd10d04 From Johannes Scholz, "Attached you find a patch for osgDB::OutputStream and osgDB::InputStream to include osg::Image::data() using Base64 encoding inside the ASCII OSGT, if WriteImageHint=IncludeData is set, only."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14748 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:11:43 +00:00
Robert Osfield
1d9e7f144b From Michael McDonnel, "The tessellation shader example has a small bug.The middle of the
geometry is clipped as soon as it is tessellated. The clipping is
probably caused by rounding errors because it is only in one spot. The
clipping disappears when the camera is moved, and reappears when it is
moved back. Expanding the the bounding box fixed the clipping bug."

Tweaked by Robert Osfield to expand it to a -1 to 1 unit box.
Actual clipping bug is not due to rounding errors but the shaders creating vertices outside the bounding box of the original input vertices


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14747 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:09:25 +00:00
Robert Osfield
77f662f9f7 From Julien Valentin and Alberto Luaces, added support for transform feedback extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14728 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 17:49:36 +00:00
Robert Osfield
47db2da8b4 From Andreas Henne, Support for GL3 core profile in osgText
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 18:56:29 +00:00
Robert Osfield
e7d41377be Fixed handling of NULL entries in osg::Geometry TexCoordArrayList and VertexAttribArrayList.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14715 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 14:55:59 +00:00
Robert Osfield
afbf20eba9 First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14704 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:02:43 +00:00
Robert Osfield
5c023d1f76 Moved osgTerrain::GeometryPool from osgTerrain::DisplacementMappingTechnique to the osgTerrain::Terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14703 16af8721-9629-0410-8352-f15c8da7e697
2015-02-18 10:52:52 +00:00
Robert Osfield
53198f2e9b Cleaned up warning generated when compiling osgocculusviewer
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14695 16af8721-9629-0410-8352-f15c8da7e697
2015-02-17 10:36:41 +00:00
Robert Osfield
6bddbdf074 Improvements to the #pragma(tic) shader composition support
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14694 16af8721-9629-0410-8352-f15c8da7e697
2015-02-13 12:50:43 +00:00
Robert Osfield
4a9f4aae9d Added GL #define for Windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14687 16af8721-9629-0410-8352-f15c8da7e697
2015-02-11 09:41:15 +00:00
Robert Osfield
a676d5d37b Windows build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14686 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 21:13:16 +00:00
Robert Osfield
06f186dc07 Added GL_LINES_ADJACENCY_EXT variants back into ObjectWraper to enable backwards compatibility.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14685 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 18:01:02 +00:00
Robert Osfield
b38c6258bf Added support for new #pragam(atic) shader composition to new displacement mapping technique
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14683 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:20:26 +00:00
Robert Osfield
b90503fdf5 Introduced new shader composition approach that utilizes #pragma requires(), #pragma import_defines() and #ifdef in GLSL to enable multiple different versions of shaders based
on defines passed in from osg::StateSet::setDefine(..).



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14681 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:04:02 +00:00
Robert Osfield
bb637e73f3 Fixed typo.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14680 16af8721-9629-0410-8352-f15c8da7e697
2015-02-04 15:11:00 +00:00
Robert Osfield
1debc21bb2 Removed unncessary _EXT
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14679 16af8721-9629-0410-8352-f15c8da7e697
2015-02-03 16:36:19 +00:00
Robert Osfield
a9804d7e19 Replaced _EXT defines with GL-3.2 versions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14677 16af8721-9629-0410-8352-f15c8da7e697
2015-01-27 15:07:53 +00:00
Robert Osfield
4bcf4cf7bb Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14675 16af8721-9629-0410-8352-f15c8da7e697
2015-01-23 13:51:09 +00:00
Robert Osfield
f5faf615ef Added #define GL_SEPARATE_ATTRIBS and correcte GL_INTERLEAVED_ATTRIBS
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14673 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 16:49:00 +00:00
Robert Osfield
e330e9309c Added GL_INTERLEAVED_ATTRIBS for windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14671 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 15:08:26 +00:00
Robert Osfield
d5f2c34f24 From Andreas Henne, OpenGL core profile fixes required for OSX.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14669 16af8721-9629-0410-8352-f15c8da7e697
2015-01-21 15:35:19 +00:00
Robert Osfield
7fbeeefea8 Added TextureWeights uniform support and controls to osgFX::MultiTextureControl to support usage with shaders.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14668 16af8721-9629-0410-8352-f15c8da7e697
2015-01-21 11:09:29 +00:00
Robert Osfield
98f5fca9c2 Added key osgTerrain::GeometryPool methods virtual to make it easier to override the shaders
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14662 16af8721-9629-0410-8352-f15c8da7e697
2015-01-20 15:23:06 +00:00
Robert Osfield
3eca5765c9 Added GeometryPool::s/getUseGeometryShader() hint, and OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default value.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14660 16af8721-9629-0410-8352-f15c8da7e697
2015-01-19 11:29:55 +00:00
Robert Osfield
249c0ff208 Added support for using geometry shaders to align the quad diagonals with the local terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14658 16af8721-9629-0410-8352-f15c8da7e697
2015-01-16 11:03:11 +00:00
Robert Osfield
3e3d7e4dc1 Added a local Vec3Array cache to the HeightFieldDrawable to facilitate efficient intersection testing
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14656 16af8721-9629-0410-8352-f15c8da7e697
2015-01-12 10:31:58 +00:00
Robert Osfield
ed57c8718c Added ability to populate a local vertex cache for when one computes final vertex position in a vertex shader but still want to the Primitive functors to work with the transformed positions.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14655 16af8721-9629-0410-8352-f15c8da7e697
2015-01-12 10:30:50 +00:00
Robert Osfield
134b2e506f Cleaned up GL_TEXTURE_BUFFER_*ARB usage as include/osg/GLDefines now provides the non ARB variants
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14652 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:23:26 +00:00
Robert Osfield
8b384baca9 From Julien Valentin, "To sum up changes, I had:
-some extensions in GLExtensions
  - GL_TEXTURE_BUFFER as target in osg::StateSet
  - a VBO based transform feed back example
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14651 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:12:51 +00:00
Robert Osfield
a331680cec From Aurélien Chatelain, "the smoothing visitor did not handle shared arrays. It may leads to bad geometry arrays when a shared array is involved in the scene.
This submission adds shared array duplication (and moves the SharedArrayOptimizer declaration in MeshOptimizer to make it callable from the SmoothingVisitor)."

Submitted by Marc Helbling.
Edited by Robet Osfield to retain the usual OSG coding style.




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14639 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:55:49 +00:00
Robert Osfield
c57e62e799 Added osgDB::readShaderFileWithFallback(..) convinience functions to make it easier to set up reading external shader files with a built in fallback.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14636 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:13:42 +00:00