Robert Osfield
466bbc6740
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:35:37 +00:00
Robert Osfield
dd9ccbad86
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example
2019-01-08 19:35:29 +00:00
OpenSceneGraph git repository
c1a491bd54
Merge pull request #683 from 0871087123/readtexture_bug_fix
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Readtexture bug fix
2019-01-07 08:31:58 +00:00
Kent
51cfa0fa26
fix readtexture issue
2019-01-07 10:38:14 +08:00
kent
32400af6c1
Merge branch 'master' of github.com:openscenegraph/OpenSceneGraph
2019-01-04 21:21:56 +08:00
Robert Osfield
7efe889537
Added use of sizeof to make code a bit more flexible
2019-01-04 08:10:15 +00:00
Robert Osfield
49cf25718c
Restructured the clean up of arrays/primitives and GL objects
2019-01-04 08:08:07 +00:00
Robert Osfield
25c60dc675
Cleaned up Geometry::dirtyGLOjects() and Geometry::releaseGLObjects()
2018-12-31 12:14:26 +00:00
Robert Osfield
337f24051b
Changed the clean up of the GL objects on destruction so that the destructors of the arrays/primitives themselves do the release rather than have it done explictly in the destructor. This allows arrays/primitives to be shared.
2018-12-31 11:09:21 +00:00
Julien Valentin
dd94de3121
setup camera Read/Draw Buffer
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fix flickering shadows in SingleThread
2018-12-20 08:49:38 +00:00
Robert Osfield
74462c46b9
Removed examples from build as it was causing travis to timeout
2018-12-14 09:17:05 +00:00
Robert Osfield
ab32dd859b
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-12-13 14:08:20 +00:00
OpenSceneGraph git repository
22b1ec8fda
Merge pull request #673 from Dyuzz/patch-1
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add Vec3dArray* vertex output to avoid inaccuracy
2018-12-13 14:07:44 +00:00
OpenSceneGraph git repository
d090be7b49
Fixed indentation
2018-12-13 14:06:51 +00:00
OpenSceneGraph git repository
a7623e3b04
Chnaged tabs to four spaces to fix indentation
2018-12-13 14:05:31 +00:00
Dyuzz
00480d0575
add Vec3dArray* vertex output to avoid inaccuracy
2018-12-13 21:15:07 +08:00
Julien Valentin
eb22a0c26e
remove dead code
2018-12-13 08:43:50 +00:00
OpenSceneGraph git repository
53b567c9a2
Merge pull request #659 from dquam/fbx_duplicate_fix
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Fix duplicate geometries in FBX export.
2018-12-07 15:01:41 +00:00
Daniel Emminizer
a4b6d8afb5
osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8 strings (code points over 0x100000).
2018-12-07 14:57:34 +00:00
Derek Quam
ffd5d20a69
Fix two bugs introduced when removing the Geode visitor from the FBX
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exporter.
In the Geometry visitor, use getNodePath to check if the Geometry node
is root instead of getNumParents.
Reset the state inside buildFaces to prevent duplication when a
Group is inside of Group.
2018-11-28 14:21:37 -06:00
OpenSceneGraph git repository
3ea101df66
Merge pull request #660 from mxgrey/modernize_cmake
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Create a config-file and export library targets for downstream users
2018-11-26 09:03:20 +00:00
OpenSceneGraph git repository
c8ad06a223
Merge pull request #663 from flashk/patch-9
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Prefer FOURCC pixel format in DDS loader
2018-11-23 12:35:37 +00:00
Kent
7eab0dfc7f
fix read texture fail
2018-11-23 17:52:53 +08:00
flashk
51f04fcc19
Prefer FOURCC pixel format in DDS loader
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I have found that certain image editing programs export DDS images with both the DDPF_FOURCC and DDPF_RGB pixel format flags. The DDS loader will give preference to the DDPF_RGB flag and try to deduce the format from the RGB bit mask values instead of using the more reliable FOURCC flag. This causes some images to not load, even though the FOURCC flag is supported. I've modified the loader so that it checks for the DDPF_FOURCC flag first, then falls back on deducing the format from the RGB bit masks.
2018-11-20 16:12:21 -08:00
Michael X. Grey
0bad4aabed
Merge pull request #1 from sbrkopac/modernize_cmake
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added a new modern example of how to use cmake
2018-11-19 10:22:59 +08:00
Sam Brkopac
49bfdb7ed9
added a new modern example of how to use cmake
2018-11-16 12:42:40 -07:00
Michael X. Grey
23f680ef4a
Export OpenThreads target for win32
2018-11-16 12:16:31 +08:00
Michael X. Grey
bb515c4816
Install config files to OSG-specific cmake directory
2018-11-15 16:54:58 +08:00
Michael X. Grey
ea9d61964d
Fix target exporting
2018-11-15 16:38:18 +08:00
Michael X. Grey
3a850d8ace
Delete unnecessary pkgconfig template files
2018-11-15 14:27:27 +08:00
Michael X. Grey
af1be65012
Automatically generate pkgconfig files instead of using manually maintained templates
2018-11-15 14:26:41 +08:00
Michael X. Grey
b1b34b51e1
Change to CamelCase package name convention
2018-11-15 12:52:11 +08:00
Michael X. Grey
7440d0c3d8
Make openscenegraph-config.cmake lowercase
2018-11-14 18:43:29 +08:00
Michael X. Grey
b65e29badc
Create a config-file and export library targets for downstream users
2018-11-14 18:28:21 +08:00
Derek Quam
0c1e938bc9
Fix duplicate geometries in FBX export.
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The fix to allow the export of orphaned Geometry nodes accidentally
duplicated those geometry nodes in 'normal' scene trees. This commit
refactors the code to rely on the visitor to traverse the Geometry as
opposed to traversing the Geometry in the Geode visit and the Geometry
visit.
2018-11-13 08:47:06 -06:00
Robert Osfield
85504b45f6
Restructed the setting of the OSG_GL_CONTEXT_VERSION to allow script to set it's default value
2018-11-11 10:17:37 +00:00
Robert Osfield
8636ad8394
Added make clobber target, imported in from the VSG project.
2018-11-09 11:30:57 +00:00
Robert Osfield
c424a2daaa
Removed 12 year old workaround that is no longer required and was causing a misleading info message "OpenGL extension '' is not supported." to be reported.
2018-11-09 11:30:47 +00:00
OpenSceneGraph git repository
252d600a4e
Merge pull request #654 from flashk/patch-8
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Fix handling of alpha values in animated gifs
2018-11-03 15:51:31 +00:00
OpenSceneGraph git repository
ba7147dd95
Replaced tabs with spaces to fix indentation
2018-11-02 08:34:43 +00:00
flashk
f4c4905d9e
Fix handling of alpha values in animated gifs
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The gif loader was incorrectly setting pixels as transparent in certain animated gifs. It was ignoring the disposal method value in the extension block and always overwriting the alpha value in each frame. It is common for some animated gifs to set the disposal method so that the previous alpha value is retained. This patch modifies the loader to respect the disposal method flag.
2018-11-01 10:49:40 -07:00
Robert Osfield
7729d38b2b
Removed reprecated C++ usage
2018-11-01 09:14:35 +00:00
OpenSceneGraph git repository
c934172432
Merge pull request #652 from eknabe/fbx_2019_support
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Added support for FBX 2019
2018-10-29 08:14:14 +00:00
Emil Knabe
6b7bd07e33
Added support for FBX 2019
2018-10-29 07:22:50 +01:00
Robert Osfield
9a21a1d1cf
Fixed build error when GL_USE_FLOAT_PLANE is used
2018-10-23 09:11:49 +01:00
Robert Osfield
bea8cd6884
Added check under Windows for a concatinated path that exceeds the MAX_PATH so that it isn't used for file IO operations that could lead to undefined behavior
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https://github.com/openscenegraph/OpenSceneGraph/issues/634
2018-10-17 15:58:39 +01:00
OpenSceneGraph git repository
c4100174a8
Merge pull request #646 from flashk/patch-7
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Use options when loading images in Collada loader
2018-10-17 14:43:13 +01:00
flashk
02e9b9b6a6
Update ReaderWriterDAE.cpp
2018-10-15 11:03:54 -07:00
flashk
3a40d93414
Update ReaderWriterDAE.cpp
2018-10-12 13:27:12 -07:00
flashk
11dfe44fb5
Update daeRMaterials.cpp
2018-10-12 13:25:13 -07:00