Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
...
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
34cdf22794
Fixed popping of state frustum.
2006-05-02 09:18:36 +00:00
Robert Osfield
2792c6c2fb
From Colin MacDonald, fixed handling of an adding a graphics context after the creating of the osgText::Text.
2006-05-01 16:20:26 +00:00
Robert Osfield
ffb4c79132
Ran dos2unix.
2006-05-01 16:13:37 +00:00
Robert Osfield
59b9e4d1d7
From Eric Wing, updated precompiled header list in new project file template.
2006-05-01 16:11:30 +00:00
Robert Osfield
93a425cafb
From Eric Wing, removed trailing semi colonds from namespace end bracket.
2006-05-01 16:05:16 +00:00
Robert Osfield
a7f6174dc0
From Mathew May, FreeBSD support for AMD64.
2006-05-01 14:51:56 +00:00
Robert Osfield
923d85eb06
Added catch for thread model w.r.t new PrecipitationEffect not being
...
sensitive to threading issues.
2006-04-28 10:48:05 +00:00
Robert Osfield
f22d11903b
UPdated wrappers
2006-04-25 13:50:07 +00:00
Robert Osfield
475f526b3d
Added UseFarLineSegments option
2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d
Implemented seemless update of precipitation properties.
2006-04-25 12:39:00 +00:00
Robert Osfield
6558a5589f
Reset the default number of graphics context to 1.
2006-04-25 09:00:07 +00:00
Robert Osfield
58e759619c
Moved LessFunctor into header.
2006-04-24 21:48:23 +00:00
Robert Osfield
10f2feeac5
Moved PrecipitationParameters directly into PrecipitationEffect.
2006-04-24 16:21:10 +00:00
Robert Osfield
2e6532ccd3
Added depth sorting of cells.
2006-04-24 11:24:08 +00:00
Robert Osfield
92131fca19
Added near/far compute.
2006-04-24 10:32:33 +00:00
Robert Osfield
48240c23f9
Added osgParticle dependency to osgPrecipitation example.
2006-04-24 09:35:01 +00:00
Robert Osfield
18ad77d8a3
Added osgUtil to the osgParticle dependencies.
2006-04-24 08:37:04 +00:00
Robert Osfield
49a5ef9ee1
Added support for wind.
2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3
Moved PrecipitationEffect node into osgParticle.
2006-04-22 15:08:07 +00:00
Robert Osfield
f5f8754ec7
Decreased notify level of debug message.
2006-04-22 15:07:36 +00:00
Robert Osfield
1cf1710f92
Moved PrecipitationDrawable into PrecipitationEffect.
2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e
Added new precipitation nodes.
2006-04-21 19:39:05 +00:00
Don BURNS
585f1d0f68
Fixed a cut-n-paste error in the ground intersects.
2006-04-21 17:16:49 +00:00
Robert Osfield
d29da5baed
Fixed mouse scroll mapping.
2006-04-19 19:00:04 +00:00
Robert Osfield
a00455b4ff
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e
Standardised the bin number of the particle effects
2006-04-17 19:10:06 +00:00
Robert Osfield
fb35d02c33
Added setting of the FrameStamp on the RenderStage's local GraphicsContext to
...
keep it in sync with the calling graphics context.
2006-04-17 13:25:33 +00:00
Robert Osfield
453243ed8c
Added inline shaders so that the tha example can be run from any directory.
2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23
Further tweaks to settings to improve performance at mid intensity ranges
2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098
Refined the default settings for rain and snow to achieve better framerates.
2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787
Added fog parameters settings.
2006-04-14 11:04:11 +00:00
Robert Osfield
4c0cfd18da
From Ben Discoe, added missing drawable->dirtyDisplayList().
2006-04-14 08:28:35 +00:00
Robert Osfield
f1b52fbd0a
Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls
2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770
Added command line options and various speed improvements.
2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a
Implement positioning of cells via vertex attribute.
2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33
Moved common uniforms to top of precipitation subgraph.
...
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.
Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a
Added support for LOD's with transistion between quads and point rendering.
2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496
Added support for point sprite particle effects.
2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd
Added point and line paths.
2006-04-11 10:53:46 +00:00
Robert Osfield
99285a40ef
Added setting of the DisplaySettings::setMaxNumberOfGraphicsContext() to the
...
number of contexts required by Producer.
2006-04-11 08:44:26 +00:00
Robert Osfield
acb754a127
From Martin Naylor, osgprecipitation project file.
2006-04-10 15:45:59 +00:00
Robert Osfield
abfda5e38a
Added mipmap generation.
2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146
Added quad based rain effect
2006-04-07 18:24:52 +00:00
Robert Osfield
761a3b43ac
From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer.
2006-04-06 14:06:22 +00:00
Robert Osfield
051f2a5eb9
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
Don BURNS
de930be1c1
Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
...
skipping the first point.
2006-04-04 23:22:34 +00:00
Robert Osfield
e8967b5390
Added missing .js file.
2006-04-04 14:10:48 +00:00
Robert Osfield
bb20760a3f
From Joran Jessurun and Chris Hanson, Visual Studio Static build support.
2006-04-04 13:47:35 +00:00
Robert Osfield
c8097c9b62
Updated wrappers.
2006-04-04 13:20:12 +00:00