Robert Osfield
43cedf9eb4
Fixed typo
2008-07-15 18:12:17 +00:00
Robert Osfield
c2b77aa08e
From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
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Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00
Robert Osfield
ccb50019e4
Cleaned up osgkdtree example
2008-07-12 11:19:25 +00:00
Robert Osfield
2b5708888e
From Adrain Egli, "i added a default scene with 7 different draggers attached. it's more easy to test the draggers."
2008-07-11 19:52:25 +00:00
Robert Osfield
15e5bdbcae
Added range of camera manipulators and a center of screen test intersection that
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is insticated by pressing 'c' key
2008-07-09 19:28:00 +00:00
Robert Osfield
3965fe357b
Moved KdTree build code into osg::KdTree
2008-07-06 12:14:19 +00:00
Robert Osfield
44d144997e
Added prelimnary KdTree data structure and automatic kdtree build support
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into osgDB::Registry/osgTerrain so that newly created subgraphs can have
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
e2ae39c8f6
Introduced bounding boxes to KDLeaf and KDNode structs
2008-07-03 17:18:14 +00:00
Robert Osfield
178d6ff423
Added new data structure + build algorithm that places triangles into leaves
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without being shared, but with varying the boundaries of leaves so that they
may overlap.
2008-07-03 15:49:28 +00:00
Robert Osfield
7db303b16b
Added header guards
2008-07-03 11:23:44 +00:00
Robert Osfield
f0defbd824
Refactored example so that the example will be able to run different kdtree data strucutres/algorithms.
2008-07-03 11:22:23 +00:00
Robert Osfield
1729ec0819
Implement an experiemental triangle kdtree building support
2008-07-03 10:24:20 +00:00
Robert Osfield
82ed445a31
Added Vec3Array arrange pointer to avoid dynamic cast
2008-07-01 13:56:02 +00:00
Robert Osfield
12044a43d9
From Eric Sokolowski, Cmake support for osgviewerCocoa
2008-06-26 13:08:24 +00:00
Robert Osfield
275811d02a
From Eric Sokolowsky, "I have made a number of changes intended to get a few things working better on OSX. However, since I'm still pretty new at Mac development and cmake I'm not entirely certain that the changes I have made are benign on other platforms. I have tested these changes on Leopard with CMake 2.6 generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5 and 10.4, and on Linux (CentOS) and everything still seems to work ok. Here are the changes I made (against OSG svn as of this afternoon):
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- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking problem
- Figured out how to use a custom Info.plist included in the project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 09:57:45 +00:00
Robert Osfield
113a77b219
Converted tabs to four spaces
2008-06-21 11:34:01 +00:00
Robert Osfield
37d81679b7
From Paul Melis, "Here is a reworked version of the osgviewerWX example. It changes the GraphicsWindowWX to only inherit from osgViewer::GraphicsWindow and adds a standalone widget, called OSGCanvas, that derives from wxGLCanvas. This solves a problem with the GraphicsWindowWX instance being destructed twice (see "Crash in osgviewerWX" of June 12th on osg-users). At program exit, the main frame deletes all of its children widgets and therefore calls GraphicsWindowWX's destructor, bypassing OSG's reference counting. The GraphicsWindowWX instance is then later destructed a second time when the reference held by osg::Camera goes to zero. This bug isn't exposed by the example directly, but if people are going to use the example as a basis (like the poster in the mentioned thread) they very likely will run into this problem.
...
"
2008-06-19 13:49:36 +00:00
Robert Osfield
7ae28bea0d
Added --fbo-samples value and --color-samples value command line paramters for enabling fbo multisampling
2008-06-18 14:21:22 +00:00
Robert Osfield
20e6ec7b23
From Jean-Sebastien Guay, "The new osgscreencapture example was being installed to bin instead of to share/OpenSceneGraph/bin, this is because the CMakeLists.txt used SETUP_APPLICATION instead of SETUP_EXAMPLE. Corrected CMakeLists.txt attached.
...
"
2008-06-06 16:45:07 +00:00
Robert Osfield
b6a0f3d8d0
Cleaned up implementation to only use simple structure
2008-06-06 14:10:20 +00:00
Robert Osfield
ed45e32355
Introduce a lower overhead data structure for leaves.
2008-06-06 13:21:27 +00:00
Robert Osfield
aa73e1d1d4
Added update traversal to run prior to doing kdtree build to make sure that
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costs in build osgTerrain databases isn't incurred during the build traversal.
2008-06-06 10:51:23 +00:00
Robert Osfield
ac068178aa
Added timing code
2008-06-05 18:52:29 +00:00
Robert Osfield
a9b1ea660d
Basic implementation of kdtree generation based on vertices
2008-06-05 17:28:06 +00:00
Robert Osfield
9212d4dd95
Further work on fleshing out basic classes
2008-06-04 17:59:39 +00:00
Robert Osfield
338be0b926
Fleshed out some basic kd-tree data structures.
2008-06-03 17:29:27 +00:00
Robert Osfield
8d0c7890ce
First cut of osgkdtree example, this will be used as a base of the development of
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native kdtree support to help speed up intersection testing.
2008-06-03 16:13:49 +00:00
Robert Osfield
5711964481
Added unit test to smoke out a thread issue with using ofstream("/dev/null") inside
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osg::notify()
2008-06-03 11:28:16 +00:00
Robert Osfield
1047f970bb
From Adrian Egli, improvements to ParallelSplitShadowMap implementation
2008-05-28 14:11:22 +00:00
Robert Osfield
aee0e8dc37
Introduced a TerrainHandler that adjust the sameple ratio and vertical scale
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of terrain interactively using the 'r','R' and 'v','V' keys respecitvely.
2008-05-27 15:28:39 +00:00
Robert Osfield
ae303e38e9
From Paul Melis, "Here is an update to the osgviewerWX example. Keyboard events were not always received because the GraphicsWindowWX wasn't receiving focus. It now receives focus when the mouse enters the window.
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* I split the mouse handling from a monolithic method to separate ones, slightly cleaner than a whole bunch of if()'s, especially with another case of the mouse entering the canvas.
* I changed the EVT_KEY_DOWN handler to an EVT_CHAR handler, although that now makes the up and down handler assymetric. The new down-handler returns translated key codes, so when you press the S key (without anything else), it actually returns 's' and not 'S' as the EVT_KEY_DOWN did. This means that statistics can be called up in the viewer window, while the example previously only printed a "Stats output:" line to the console. I'm not truly happy that the up handler returns _untranslated_ key codes. But solving this completely would probably mean adding some table that translated from wxWidgets' untranslated key codes to OSG's internal ones. This might be interesting to add, as anyone using OSG + wxWidgets in any serious manner would also have to add this.
* I commented out the evt.Skip()'s in the keyboard handlers as these would only be necessary if there were some key events that are not handled. But currently all key events are simply forwarded.
* I changed the handling of a mouse drag to a more general mouse move"
2008-05-26 21:09:54 +00:00
Robert Osfield
7592e50cde
Introduce --pbuffer-only width height option, and added fps reporting to stats output
2008-05-26 16:25:31 +00:00
Robert Osfield
57ce3f820e
Added basic --pbuffer width height support
2008-05-26 15:41:54 +00:00
Robert Osfield
7aac7ef381
Added better stats reporting
2008-05-26 14:30:48 +00:00
Robert Osfield
bb1f6ff7c1
Added feedback of pixel format chosen for read back
2008-05-26 12:01:24 +00:00
Robert Osfield
8ed9b303f1
Added automatic selection of the pixel type according to the window type
2008-05-26 11:59:25 +00:00
Robert Osfield
d2afe3e956
Added option for doing triple buffering, and set the default read format
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to GL_RGBA
2008-05-26 11:53:51 +00:00
Robert Osfield
dc7db11e63
Switch to using an inital draw callback when use --start-frame
2008-05-25 22:06:41 +00:00
Robert Osfield
5664c51cf0
Added option for setting whether the front or back buffer should be read using
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--front and --back command line options.
2008-05-25 21:52:32 +00:00
Robert Osfield
28fd4b07c9
Added option for controlling whether the front buffer is read at the start of the
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frame or the back buffer at the end of the frame.
2008-05-25 21:35:39 +00:00
Robert Osfield
cc07d064bf
Changed default format to GL_BGR
2008-05-24 08:13:55 +00:00
Robert Osfield
90308d22aa
Added single buffered and double buffered PBO support, and --no-pbo,
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--single-pbo and --double-pbo command line parameters
2008-05-23 16:26:03 +00:00
Robert Osfield
f9f1aab67d
Added basic glReadPixels code
2008-05-22 17:50:22 +00:00
Robert Osfield
fd76054eac
Added camera final callback attachment code.
2008-05-22 15:43:01 +00:00
Robert Osfield
0a3737eb2c
Fixed name of source file
2008-05-22 13:11:23 +00:00
Robert Osfield
29d067639c
Added new osgscreencapture example folder, implementation to follow
2008-05-22 13:10:40 +00:00
Robert Osfield
01f58ffbb2
From Jeremy Moles, fixed window resize problem
2008-05-09 10:27:59 +00:00
Robert Osfield
4345382316
From Jeremy Moles, osgviewerGTK example
2008-05-08 16:39:10 +00:00
Robert Osfield
4f881b9a09
From Jeremy Moles,"Here's a small example I us to test text rendering in osgWidget; I
...
figured it might be helpful to folks in OSG who need to do the same.
"
2008-05-07 13:46:24 +00:00
Robert Osfield
53630a2b14
From Wojchiech Lewandowski, add missing setDataVariance(DYNAMIC) and extra event handlers
2008-04-24 16:24:16 +00:00