Commit Graph

13389 Commits

Author SHA1 Message Date
Robert Osfield
b1852757b5 From Jason Beverage, "Here is a fix to the STL plugin that fixes build errors introduced in the last commit. It's just a simple addition of the stdint.h header."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14644 16af8721-9629-0410-8352-f15c8da7e697
2015-01-05 17:39:44 +00:00
Robert Osfield
ace32ebe6c Updated ChangeLog and AUTHORS
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14643 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:56:48 +00:00
Robert Osfield
1b1c987356 Removed debug message
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14642 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:43:41 +00:00
Robert Osfield
78729e28fd From Marc Helbling, Clément Léger, Aurélien Chatelain, Paul Cheyrou-Lagrèze :
"a last submission for the obj plugin
* supports vertex color definition after vertex position by Clément Léger
* supports zbrush vertex color definition (as #MRGB comment) by Aurélien Chatelain
* adds a noReverseFace option to not mess with face definition by Aurélien Chatelain
* makes material parsing case insensitive (by Paul Cheyrou-Lagrèze and me)
* makes the plugin resilient to faulty vertex uv/normal definition (i.e. when a too big index is referenced) by Aurélien hatelain
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14641 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:25:46 +00:00
Robert Osfield
50203023c7 From Aurélien Chatelain, "adds support for
* quad primitives
* face definition with the "vertex_index" label (previously only "vertex_indices" was supported)
* replaces normal computation by the SmoothingVisitor to avoid code duplication
"

Submitted by Marc Helbling.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14640 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:02:18 +00:00
Robert Osfield
a331680cec From Aurélien Chatelain, "the smoothing visitor did not handle shared arrays. It may leads to bad geometry arrays when a shared array is involved in the scene.
This submission adds shared array duplication (and moves the SharedArrayOptimizer declaration in MeshOptimizer to make it callable from the SmoothingVisitor)."

Submitted by Marc Helbling.
Edited by Robet Osfield to retain the usual OSG coding style.




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14639 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:55:49 +00:00
Robert Osfield
2870c12b03 From Aurélien Chatelain, "updates the STL plugin:
* fixes vertex color support
* adds 'magics' color definition
* cleans options to make the plugin more consistent with other plugins
* adds options to not tristrip geometries"

Submitted by Marc Helbling.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14638 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:47:25 +00:00
Robert Osfield
18323ac899 Aded shaders for various combinations of layers.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14637 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:14:03 +00:00
Robert Osfield
c57e62e799 Added osgDB::readShaderFileWithFallback(..) convinience functions to make it easier to set up reading external shader files with a built in fallback.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14636 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:13:42 +00:00
Robert Osfield
f984f6032f Added support for reading Vec3 colour arrays
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14634 16af8721-9629-0410-8352-f15c8da7e697
2014-12-23 14:20:53 +00:00
Robert Osfield
5a4f962013 Changes to allow the COLLADA plugin to compile against the latest COLLADA DOM version 2.4 as well as retaining compatibility with the old 2.2 DOM.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14633 16af8721-9629-0410-8352-f15c8da7e697
2014-12-23 12:10:03 +00:00
Robert Osfield
dd650921b1 Added comment about using -DCMAKE_DISABLE_FINDPACKAGE_* command line.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14632 16af8721-9629-0410-8352-f15c8da7e697
2014-12-22 10:35:33 +00:00
Robert Osfield
73221e8682 Added doxygen comment for ref_ptr<>::release().
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14630 16af8721-9629-0410-8352-f15c8da7e697
2014-12-22 09:50:10 +00:00
Robert Osfield
8e901ebbac Updated version number after dev release
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14628 16af8721-9629-0410-8352-f15c8da7e697
2014-12-22 09:49:17 +00:00
Robert Osfield
4945e03bcb Windows build error and warning fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14626 16af8721-9629-0410-8352-f15c8da7e697
2014-12-19 11:00:31 +00:00
Robert Osfield
c6013c721e Updated ChangeLog and AUTHORS file for dev release
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14625 16af8721-9629-0410-8352-f15c8da7e697
2014-12-19 10:25:49 +00:00
Robert Osfield
dfc02b78bf Added if () block to avoid script variables set to NOT-Found being used in searching
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14624 16af8721-9629-0410-8352-f15c8da7e697
2014-12-19 08:27:30 +00:00
Robert Osfield
a03ec99005 Fixed script warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14623 16af8721-9629-0410-8352-f15c8da7e697
2014-12-19 08:25:35 +00:00
Robert Osfield
8be71caeaf From Aitor Moreno, LAS plugin - depends upon boost and liblas and liblas-c
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14622 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 17:47:08 +00:00
Robert Osfield
b163ff8562 From Adrian Clark, build fix for recent Android NDK using the old Android build approach.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14621 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 16:52:57 +00:00
Robert Osfield
4ce6b07886 From Mattias Helsing, "CMake have release 3.0 and 3.1 and we have some bad checks for cmake
major version when settings cmake policies in CMakeLists.txt. This fixes it"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14620 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 15:59:16 +00:00
Robert Osfield
2a46857353 Updated AUTHORS
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14617 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 11:36:16 +00:00
Robert Osfield
e281c264a7 Updated ChangeLog in prep for dev release
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14616 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 11:19:11 +00:00
Robert Osfield
34177d3f63 Fixed warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14615 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 11:09:43 +00:00
Robert Osfield
6f9ac83693 Added DisplaySettings::s/getNvOptimusEnablement() and OSG_NvOptimusEnablement env var control to control the setting of the NvOptimusEnablement variable
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14614 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 10:59:07 +00:00
Robert Osfield
075e874c85 From Sukender, "Added options to the FBX writer: an ascii/binary switch, and the ability to select FBX version as the SDK handles it (Ex: "FBX201300").
This allows the user to achieve backward compatibility, and debug format issues using text output."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14613 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 09:24:46 +00:00
Robert Osfield
af16041f57 From Mattias Helsing, "The addition of the GStreamer cmake find script broke my build because
cmake vars weren't passed correctly to find_package_handler_args, so
while the find script didn't find a single required GStreamer lib or
include path it still reported GSTREAMER_FOUND=TRUE (and then tried to
compile the new plugin). This fixes it and correctly reports missing
components."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14611 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 09:03:15 +00:00
Robert Osfield
adf9596316 Added support for using SDL2 to the osgmovie to enable it to handle floating point audio formats
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14610 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 19:21:32 +00:00
Robert Osfield
69abe094ab From Javier Taibo, " I have found that since version 1.1, FFMPEG changed the way audio streams are retrieved, from packed to planar format. SDL interprets packed audio, as is used in the osgmovie example. To make the audio work when the OSGffmpeg plug-in is compiled against recent FFMPEG versions, FFmpegDecoderAudio must check for planar formats and in these cases request the samples as packed. This way all works as before. It can be checked with osgmovie example application.
$ osgmovie --audio movie.avi.ffmpeg
  FFmpegImageStream::open audio failed, audio stream will be disabled: unknown audio format

  With the attached FFmpegDecoderAudio.cpp, audio sounds correctly.

  I am also attaching a modified version of FindFFmpeg.cmake that allows to set as FFMPEG_DIR the ffmpeg compiled in the source directory structure. It should not break anything as it only adds some additional search paths.

"

Note from Robert Osfield, I have found in testing that audio quality is not good for planar floating point formats, even with adding support for SDL2 to the osgmovie example. I haven't yet tracked down the cause of these audio problems or a solution.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14609 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 19:20:48 +00:00
Robert Osfield
4513709a1b From Sukender, "FBX writer was writing an empty file when the scene had a root node being a Geode.
This was caused be the change in Drawable (now derived from Node) and Geode (now derived from Group).
This fix simply sticks with previous behaviour. Another change could be to adapt WriterNodeVisitor.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14608 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 10:19:02 +00:00
Robert Osfield
e7ea085912 Fixed warnings and memmory leaks
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14607 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 17:37:03 +00:00
Robert Osfield
e4e22bb1af Fixed warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14606 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 17:15:21 +00:00
Robert Osfield
4dfe6ab048 Improved handling of invalid/unhandled files
Added support for ImageStream::LoopigMode variable
Fixed memory leak associtied with restarting videos
Changed Image::setData() to Image::dirty() to avoid resetting data


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14605 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 17:08:01 +00:00
Robert Osfield
6cd9932780 From Julen Garcia, "Here there is a small plugin I use to play video files. It is based on GStreamer http://gstreamer.freedesktop.org and I have used the FFmpeg plugin as inspiration."
From Robert Osfield, fixed handled of row widths so that they are padded to a 4 byte boundary as certain row widths were being rendered incorrectly.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14604 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 11:20:42 +00:00
Robert Osfield
58c47e9842 From Marc Helbling, "please find enclosed a submission that should improve the VertexAccessOrderVisitor (pre-transform) optimizer:
* it sorts primitives to keep "more complex" primitives first; maybe you'll prefer to have this as an option (but usually it should make more sense to pre-transform triangles before e.g. lines)
* currently, the visitor rely on TriangleIndexFunctor and does not take care of points and lines (see https://github.com/openscenegraph/osg/blob/master/include/osg/TriangleIndexFunctor#L124-130). This can lead to issues e.g. if you store the wireframe lines along with some triangles: the triangles will be reindexed but not the line. I've therefore added osg/include/TriangleLinePointIndexFunctor to index triangles, lines and points and derived VertexReorder from this class.
* to avoid issues, shared arrays are duplicated. However, in some cases (e.g. an UV channel shared in the geometry only) this is not required. I'm adding a SharedArrayOptimizer to optimize this: it looks for duplicated UVs before the array duplication and deduplicate arrays after.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14603 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 09:34:15 +00:00
Robert Osfield
117869d154 From Marc Helbling, "please find the mergeTriangleStrip code merged in osgUtil::TriStripVisitor.
I've removed the references to DrawArrays as we should no longer produce any.

Note that:
* as the name suggest, it only works for triangle strips but could probably be easily extended to quads
* the resulting primitive is not highly optimized; we could probably sort the strips in order to minimize the number of primitive restart
* as we may merge DrawElementsUInt and DrawElementUShort, the code will only generate DrawElementsUInt"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14602 16af8721-9629-0410-8352-f15c8da7e697
2014-12-15 17:15:21 +00:00
Robert Osfield
811dde86c8 Build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14601 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 18:23:32 +00:00
Robert Osfield
49c48a5509 Added OpenGL Transform Feedback extensions.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14600 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 13:05:47 +00:00
Robert Osfield
1b6e50a2dd From Marcus Hein, Added support for OpenGL SSBO and SSBB via osg::ShaderStorageBufferObject and osg::ShaderStorageBufferBinding to core OSG library, and added new osgSSBO example
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14599 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 12:23:04 +00:00
Robert Osfield
92e2d849ed Added GLDefines header
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14597 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 11:44:16 +00:00
Robert Osfield
487c2b5f67 From Farshid Lashkari, "The Collada loader would crash while processing textures on certain files. I've attached the fix."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14595 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 11:29:54 +00:00
Robert Osfield
3c07921dee Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
Removed old includes to include/osg/GL2Extensions


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14594 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:44:58 +00:00
Robert Osfield
485709f708 Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:38:12 +00:00
Robert Osfield
09205544b7 Streamlined the extension functions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14592 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 09:11:17 +00:00
Robert Osfield
7629a5126a Added #ifdef's around GLsync typedef
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14591 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 21:33:12 +00:00
Robert Osfield
22e51c9902 Windows build fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14590 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 20:09:29 +00:00
Robert Osfield
a6aa47afcd Added new examples to runexamples.bat script
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14589 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 19:31:53 +00:00
Robert Osfield
d166b6d1df Quietened down debug messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14588 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 19:22:45 +00:00
Robert Osfield
d32cd203a2 From Wand Rui, "I've rewritten the osgblenddrawbuffers example to use the new BlendFunci and Capability classes. Hope it will tell others how to make use of the new functionality and why they are important in modern MRT-based applications."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14587 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 19:20:05 +00:00
Robert Osfield
43049ebcf1 Moved FBO Extensions into GL2Extensions.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14586 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 18:30:28 +00:00