Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
...
of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf
Added dirty methods for vertex arrays to better support external OpenGL
...
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
ee93b70033
From Pavel Moloshtan, fixes for Mingw32 build.
2002-09-12 20:30:41 +00:00
Robert Osfield
f867dd81be
Added asGroup() and asTransform() methods to osg::Node to downcast nodes
...
to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470
From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
...
From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
...
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
...
to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
...
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
...
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
...
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
...
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
cf9e9e2b5b
Fixes to Math for MacOSX build.
...
Converted TextureCubeMap to unix file endings.
2002-08-30 15:32:59 +00:00
Robert Osfield
8a061e80e1
Added std:: infront of ends references.
2002-08-30 13:38:22 +00:00
Robert Osfield
6c08183b45
Updated docs.
2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
...
classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067
Added SG_EXPORT.
2002-08-29 08:39:04 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
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an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
fe93b91f73
Fixes to Win32 build.
2002-08-28 18:38:33 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
...
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
...
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
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which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
103727f412
From Marco, fix to include/GL to clean up warnigns in Windows builds.
2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
...
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
5a3f8fc8a6
Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block.
2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
...
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
...
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
9e3a282429
Added guard to prevent VS7 builds using the #defines for cosf etc.
2002-08-24 21:12:51 +00:00
Robert Osfield
d87dee5a75
Added support for the texture_env_dot3 extension.
2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
...
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7
Clean up of include/osg/GL and include/osg/GLExtensions for better support of
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Windows build.
2002-08-24 19:35:00 +00:00
Robert Osfield
c45c3d3255
Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
...
fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368
Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
...
correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
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added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
814dcc9677
Added IO Support for TexEnvCombine state attribute.
2002-08-20 18:00:22 +00:00
Robert Osfield
88f387810d
Added support for the tex_env_add and tex_env_crossbar extensions.
2002-08-20 14:15:49 +00:00
Robert Osfield
36ad072e14
Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
...
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
058ef0dc98
Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
...
and a fix to osg::State's secondary color code from Bob Kuehne.
Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd
A FogCoordinateSource set/get methods to osg::Fog which correspond to the
...
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
7a0f041a15
Added default values to the TexEnvCombine constructor.
2002-08-19 19:53:34 +00:00
Robert Osfield
41db2e08d0
Added missing include/osg/ClearNode
2002-08-19 15:14:10 +00:00
Robert Osfield
1e2f198c5b
Added new osg::TexEnvCombine state attribute.
2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
...
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
22d54f05e4
Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
...
Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.
Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.
Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
2c174237c7
Fixed typo in #define of UBYTE4
2002-08-17 07:34:11 +00:00
Robert Osfield
2ab0f689eb
Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
...
how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f
Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
...
and osg::Image. This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
8551e1c555
Supported added for secondary color & fog coords to osg::Geometry and osg::State.
2002-08-15 20:27:33 +00:00
Robert Osfield
7d00b3b729
Added SG_EXPORT to PositionAttitudeTransform and MatrixTransform.
2002-08-14 20:56:04 +00:00
Robert Osfield
60b73bcb7b
Commented out the #define USE_DEPRECATED_API.
2002-08-14 09:30:02 +00:00
Robert Osfield
f9cc8783b3
Futher improvements and fixes to osg::AnimationPath, and the osglight
...
demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
743b174da9
Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
...
Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
29490a8c1c
Updates to DOFTransform so that its overrides the traverse() and compute*() methods
...
rather than depending upon callbacks for animating and compute matrices. Merged the
put/inverseput code between Sasa's and Ferndinand's DOF code.
From Bora Utka, Added support to osg::Sequence/OpenFlight AnimNode to the flt plugin.
2002-08-12 13:42:43 +00:00
Robert Osfield
7010c1c4f8
Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
...
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType. This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
392150521a
Fixed the X and Y axis rotation billboards so that now rotate correctly.
...
Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
0c6991ea27
Fixes for IRIX 32bit timmer on O2. From Tom Jolley.
2002-08-08 21:36:22 +00:00
Robert Osfield
824e77e518
Removed inline definition from front of setMaxAnisotropy method.
2002-08-08 15:09:18 +00:00
Robert Osfield
ed30834757
Fixed typos, sent in by Warren Macchi.
2002-08-08 13:45:16 +00:00
Robert Osfield
d9b7b13bd3
Changed the Geometry::setVertexArray and GeoSet::setCoords so that they
...
call dirtyBound() instead of reseting the local bound flag, this ensures
the updates are propagated upwards through into the parents.
2002-08-08 11:27:11 +00:00
Robert Osfield
b9b013e15b
Changed the support for anisotropic filtering in osg::Texture so that it
...
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
e01f9eb891
Added shells for DOFTransform and PositionAttitudeTransform to the .osg
...
loader, still need to fill in the saving and loading of paramters.
Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
5822c2c1ff
Fixed typo in comment.
2002-08-06 10:07:17 +00:00
Robert Osfield
8a5d7f9bfb
Adde getViewFrustum() to camera.
2002-08-06 10:04:06 +00:00
Robert Osfield
25740b5c7f
Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
...
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
fd788daa69
Added support to StateAttribute/State to support PROTECTED flag for modes and attributes
...
so that they cannot be overriden from above via the OVERRIDE flag. This is
useful for things like manipulators that have handles display in the scene, you
might want to prevent their state being affected by other overriding of
light, wireframe modes etc.
2002-08-05 12:40:24 +00:00
Robert Osfield
cab49a9307
From Ruben Lopez, updates to VRML/IV loader.
...
From Ben Discoe, corrections to comments in osg::Transform
From Alberto Barbati, Lazy evaluation of inverse matrix in osg::MatrixTransfrom
2002-08-04 20:34:48 +00:00
Robert Osfield
cdf63113f1
Changed the copy constructor of for _light mem var to use a dynamic_cast<StateAttribute*>.
2002-08-03 19:37:32 +00:00
Robert Osfield
6a04fc3dee
Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
...
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
067c10b49c
Fixed comments.
2002-08-03 16:48:36 +00:00
Robert Osfield
6b59f66d80
Checked in new methods for setting up texture subloading, these allow the
...
user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0
Added set/getUnrefImageOnApply() methods and associated flag and
...
code in Texture::apply() to set the _image to 0 on apply. Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
0977e68727
Fixes to NodeCallback and RenderBin from Alberto Barbati.
2002-07-28 12:49:01 +00:00
Robert Osfield
8901c42434
Change Geometry paramter name to lower case geometry.
2002-07-26 12:49:19 +00:00
Robert Osfield
95bdcfc3f6
Fixes to Doxygen files from Neil.
...
Removed unused set/getReportMode() methods and member variables from IntersectVisitor.
Added deep copy construction of Geometry objects.
2002-07-25 21:50:08 +00:00
Robert Osfield
6d690740a6
Mods for HP-UX port.
2002-07-23 15:01:51 +00:00
Robert Osfield
80afddc08d
Checked in Tino Schwarze's port to HP-UX.
2002-07-23 10:48:22 +00:00
Robert Osfield
48b3be40e9
Various fixes to constructors to ensure that all variables are initialized.
2002-07-20 23:54:55 +00:00
Robert Osfield
a1c54dc663
Removed the rendundent variables in the ConvexPlanerPolygon as these were
...
unused and unitialized.
2002-07-20 22:36:55 +00:00
Robert Osfield
4594907832
Small bug fix to osg::BoundingBox::expandBy(x,y,z).
...
Updated ChangeLog and NEWS for the release.
2002-07-19 15:49:43 +00:00
Robert Osfield
7682e32521
Updates to the Geometry to add more access methods, and updates to Optimizer
...
to add the new merge primtives option.
2002-07-19 14:19:49 +00:00
Robert Osfield
3cba9a52ef
Updates NEWS file for 0.9.0 release.
...
Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee
Moved get/setUserData from osg::Node into its superclass osg::Object to
...
allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d
Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
...
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1
Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
...
decoupled from osg::Drawable. The Drawable::getStats() virtual method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
7a8eeb3c92
Converted the osg::Material::set/getShininess option to use the standard
...
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.
Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5
Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
...
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
3a964a6b93
Updated docs and added osgGA
2002-07-16 20:07:32 +00:00
Robert Osfield
6c8c02792a
Fixed the new TemplateArray desctructor.
2002-07-16 10:20:26 +00:00
Robert Osfield
7cf7d8fadb
Added protected destrcutor to TemplateArray.
2002-07-16 10:16:34 +00:00
Robert Osfield
e280b50d31
Added osg::UByte4 class, which can be used to represent packed colors.
...
Changed osg::UByte4Array across to use the new osg::UByte4 class rather
than a GLuint as do previously.
Cleaned up some of the paramters in osg::Vec4.
2002-07-15 22:18:47 +00:00
Robert Osfield
db892e6bfe
Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
...
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
db888b191c
Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
...
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749
Added MatrixTransform header and source.
2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa
Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
...
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00