Robert Osfield
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8dd013171c
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Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
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2005-07-19 16:30:55 +00:00 |
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Robert Osfield
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77a4cef9d6
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Futher work on FBO support
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2005-06-15 20:06:10 +00:00 |
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Robert Osfield
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dfaed083ea
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Added osgmultiplecameras example and support for pre/post multiplaction.
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2005-06-15 10:59:10 +00:00 |
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Robert Osfield
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71122ff38f
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Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
and osgprerender now ported across to osg::CameraNode.
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2005-06-14 20:51:35 +00:00 |
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Robert Osfield
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868d381528
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Added osg::CameraNode.
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2005-06-14 13:16:58 +00:00 |
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