Robert Osfield
075b1b769c
Beginning of crease angle support for SmoothingVisitor to all it duplicate vertices are creases
...
thus enabling separate normals for triangles adjacent to the creases.
2010-07-30 19:39:38 +00:00
Robert Osfield
7c38643a77
From Tim Moore, "I noticed that the "Materials" statistic in the camera scene stats display seemed to be identical to the number of drawables. In fact, it displays the nummat member of osgUtil::Statistics, but that variable has nothing to do with materials. nummat tracks the number of matrices associated with Drawable objects in a RenderBin; as I understand it, Drawables pretty much always have a model-view matrix tied to them in RenderBins, so this statistic doesn't seem very useful. So, I added statistics for the number of StateGraph objects in RenderBins and also for the number of Drawables in the "fine grain ordering" of RenderBins. The latter corresponds to the number of Drawables in the scene that are sorted by some criteria other than graphics state; usually that is distance for semi-transparent objects, though it could be traversal order. These two statistics give an idea of the number of graphic state changes happening in a visible scene: each StateGraph implies a state change, and there could be a change for each sorted object too. You can also subtract the number of sorted Drawables from the total number of Drawables and get an idea of how many Drawables are being drawn for each StateGraph.
...
"
2010-04-20 10:59:44 +00:00
Robert Osfield
b1658ee6df
From Farshid Lashkari, "I noticed that osg::State::getInitialViewMatrix returns the monocular view matrix when rendering in stereo. I've made some changes to osgUtil::RenderStage & SceneView so that it will return the correct view matrix depending on which eye is currently being rendered." & "I made a small change to the previous patch so that osg::State::getInitialViewMatrix works correctly with pre/post render stages as well."
2010-04-19 14:49:42 +00:00
Robert Osfield
7a44b43474
From Time Moore, "This submission implements 3 optimizations for meshes. INDEX_MESH turns DrawArrays style geometry into DrawElements, uniquifying the vertices in the process. This is useful for certain loaders, like ac3d, which just spit out DrawArrays. VERTEX_POSTTRANSFORM and VERTEX_PRETRANSFORM optimize mesh triangle and vertex order for the caches on a modern GPU, using Tom Forsyth's algorithm. I describe this and the big difference it makes (38% improvement on a very large mesh) in my blog,
...
http://shiny-dynamics.blogspot.com/2010/03/vertex-cache-optimization-for-osg.html ."
2010-03-11 18:15:20 +00:00
Robert Osfield
6c07be375c
Clean up of initialization of statics/use of getenv
2010-03-11 16:46:01 +00:00
Robert Osfield
86f491e649
Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints,
...
and to avoid associated warnings.
Update wrappers to reflect these changes.
2010-03-05 12:55:08 +00:00
Robert Osfield
88474271e3
From Fabien Lavignotte, "In order to compile on Windows with Wrappers ON, some exports are still missing on osgPresentation::AnimationMaterialCallback and osgUtil::IncrementalCompileOperation::CompileSet."
2010-02-19 14:30:01 +00:00
Robert Osfield
f795770fed
Added support for passing on slave Camera's StateSet's to the rendering backend.
2010-01-21 10:24:48 +00:00
Robert Osfield
68b661c93b
Cleaned up the #define's for when GLU is not available
2009-10-08 09:27:54 +00:00
Robert Osfield
2d26cbe7ab
Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
...
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
3f65f4f80b
From Wojciech Lewandowski, support for FBO's without colour or depth attachments.
...
Note from Robert Osfield, I've temporarily re-enabled the old focing of of color and depth attachment to avoid regressions on some OpenGL driver. We'll revist this once
we have a mechanism for controlling this override at runtime.
#define FORCE_COLOR_ATTACHMENT 1
#define FORCE_DEPTH_ATTACHMENT 1
2009-08-21 09:34:48 +00:00
Robert Osfield
a09353f931
Fixed doc message
2009-06-08 12:44:23 +00:00
Robert Osfield
aa69137fb8
Added collateReferencesToDependentCameras() and clearReferencesToDependentCameras() methods into RenderStage and SceneView, and use
...
of these methods in src/osgViewer/Renderer.cpp to make sure that the draw thread keeps references to all in scene graph Cameras
that are being used by the drawing threads, to keep the Camera's alive even when the main thread removes these Cameras from the scene graph.
2009-06-05 19:05:37 +00:00
Robert Osfield
45ec1a163c
Added support for RenderBin::SortMode::TRAVERSAL_ORDER to enable rendering of scene graph drawables in the order that they were traversed in.
2009-05-27 09:54:17 +00:00
Robert Osfield
48a9b90dc5
Added suggestion of IntersectionVisitor instead.
2009-04-24 17:51:23 +00:00
Robert Osfield
619be4ced0
Changed doxygen docs to say deprecated
2009-04-24 17:49:34 +00:00
Robert Osfield
00ee3b0a20
Cleaned up interface
2009-03-23 15:38:30 +00:00
Robert Osfield
1fd5eefbcf
From Maciej Krol, "As promised to Roland I assembled simple shader generator. ShaderGenVisitor converts accumulated fixed function pipeline state sets to ones with shader programs. Generated state sets are attached to geometries and stored in ShaderGenCache for reuse.
...
Very simple cases of state configuration are supported (all the ones I really need):
- single per pixel not attenuated non spot light source ON/OFF
- exp2 fog ON/OFF
- diffuse texture in rgb + optional specular gloss in alpha (Texture unit 0) ON/OFF
- normal map texture (Texture unit 1 and Tangent in VertexAttribArray 6) ON/OFF
- blending and alpha testing (not in shader pipeline)
To view fixed function pipeline files and paged databases simply run >osgshadergen myfile.osg"
2009-03-23 11:53:06 +00:00
Robert Osfield
e60db47c1b
Inroduced simple PrintVisitor class for helping debug scene graph structures
2009-03-19 11:11:51 +00:00
Robert Osfield
7b5f3ec92a
Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.
...
Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
2009-03-12 15:21:04 +00:00
Robert Osfield
0669107287
From Roland Smeenk, "While working on the Collada plugin I noticed that all geometry created by the dae reader result in slow path geometry.
...
Because there already exists the option to convert slow path geometry to the fast path by computing an internal fast path alternative, I added a new optimizer option that automatically does this. To check the results I also made some changes to the statistics gathering and rendering.
Somewhat unrelated, but also part of the optimizer I disabled removal of CameraView nodes during RemoveRedundantNodes optimization.
As discussed on the ML, CameraViews were removed from the scenegraph. This solves that issue.
Summary:
-Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry
-Added Optimize option to make all slow path geometry compute their internal fast path alternative
-Added fast geometry counter to the statistics
-Disabled removel of CameraViews in optimizer
"
2009-03-10 14:15:59 +00:00
Robert Osfield
99477fa422
Tweaked API to get wrappers to build
2009-03-09 16:53:57 +00:00
Robert Osfield
173357252b
Further work on IncrementalCompileOperation
2009-03-09 14:56:20 +00:00
Robert Osfield
7473b06275
Preliminary work on general purpose incremental compile support in osgViewer.
2009-03-08 12:00:36 +00:00
Robert Osfield
f8636d8006
Fixes for doxgen warnings
2009-02-11 10:41:55 +00:00
Robert Osfield
d2d89498ad
Fixed the handling of setLightingMode and inheritCullSettings so that it properly manages the GL_LIGHTING mode
2009-01-28 09:23:26 +00:00
Robert Osfield
48f683ec3f
Ported onscreen camera stats across to using thread safe stats collection
2009-01-26 21:23:09 +00:00
Robert Osfield
4c6511fd50
Updated wrappers
2008-12-19 10:20:23 +00:00
Robert Osfield
8a6e04b84d
Introduce NodeVisitor::className and libraryName()
2008-12-17 12:13:15 +00:00
Robert Osfield
017b4315bc
From Joakim Simmonsson, fix for handling of billboards in FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS
2008-11-25 14:31:19 +00:00
Robert Osfield
9c8e44659f
From Erik van Dekker,
...
"I made several modifications:
* The cause of my errors was that my OSG source directory path contains spaces. To fix this issue I wrapped all paths with quotes, as stated in doxygen documentation.
* I also received some warning messages about deprecated doxygen settings, which I fixed by updating the doxygen file, i.e. running \u2018doxygen \u2013u doxygen.cmake\u2018. By running this command deprecated doxygen options are removed, some option comments have changed and quite some options have been added (I kept their default settings unless mentioned).
* I was surprised to find that the doxygen OUTPUT_DIRECTORY was set to \u201c${OpenSceneGraph_SOURCE_DIR}/doc\u201d, which does not seem appropriate for out of source builds; I changed this to \u201c${OpenSceneGraph_BINARY_DIR}/doc\u201d. (On the other hand, maybe a cmake selectable option should be given to the user?)
* Fixed two warnings I received about unexpected end-of-list-markers in \u2018osg\AnimationPath and \u2018osgUtil\CullVisitor due to excess trailing points in comments.
* Fixed a warning in osgWidget\StyleInterface due to an #include directive (strangely) placed inside a namespace.
* Fixed a warning in osg\Camera due to the META_Object macro that confused doxygen. Adding a semi-colon fixed this.
* Removed auto_Mainpage from the INCLUDE option, because I am positive that this file does not belong there; It never generated useful documentation anyway.
* I added the OSG version number environment variable to the PROJECT_NUMBER option so that the version number is now shown on the main page of generated documentation (e.g. index.html).
* Changed option FULL_PATH_NAMES to YES, but made sure STRIP_FROM_PATH stripped the absolute path until the include dir. This fixed an issue that created mangled names for identical filenames in different directories. E.g. osg/Export and osgDB/Export are now correctly named.
* Changed option SHOW_DIRECTORIES to yes, which is a case of preference I guess.
"
2008-08-18 11:00:40 +00:00
Robert Osfield
bcbd50af39
Implemented a reference eye point and associated methods in support of intersecting billboards
2008-08-14 14:22:39 +00:00
Robert Osfield
f81ff952a2
merged 2.6 branch changes back into trunk using : svn merge -r 8699:8706 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 .
2008-08-03 16:57:09 +00:00
Robert Osfield
2cf44741d7
Added getCurrentCamera/getCurrentRenderStage methods
2008-07-24 12:47:55 +00:00
Robert Osfield
e8344a614d
Removed the reducent non const get methods
2008-07-21 22:38:11 +00:00
Robert Osfield
5e80c3856f
From Ruth Lang, "using osg version 2.5.5 and compiling my program under OpenSUSE 11.0
...
with gcc (version 4.3.1) I got the following error message in
include/osgUtil/TriStripVisitor and Tessellator
error: type qualifiers ignored on function return type
The errors belong all to a INLINE function definition. Find attached my
modified version."
2008-07-21 21:20:21 +00:00
Robert Osfield
c41ca3d6a0
Introduced code for doing dummy test traversals - used for benchmarking KdTree code.
2008-07-09 19:40:10 +00:00
Robert Osfield
ee9b23f670
Fixed set method
2008-07-08 18:02:09 +00:00
Robert Osfield
2851429333
Added optional control of whether to use KdTrees for intersections
2008-07-08 17:35:10 +00:00
Robert Osfield
5e0169f664
Changed the Optimizer::StateVisitor so that it can individually decide whether
...
to optimize away duplicate state with dynamic, static and unspecified DataVarience. By default
the code now optimizes away duplicate state with either static and unspecied state, previously
it was just handling static state.
2008-06-29 12:22:50 +00:00
Robert Osfield
9a80c331a2
From Andre Normann, "with version 8504, I am not able to compile osgwrappers under Windows, because there are some DLL export macros missing. I fixed it and put the files in the attached zip file.
...
"
2008-06-27 10:17:38 +00:00
Robert Osfield
be185cb3af
From Terry Welsh, new flatten static transforms visitor that duplicates subgraphs that are shared beneath differnt static transforms
...
From Robert Osfield, made a range of changes to Terry's visitor integrating it into osgUtil::Optimizer and
changing the code to use a style more like the rest of the OSG.
2008-06-20 13:16:35 +00:00
Robert Osfield
dd13893861
From Farshid Lashkari, "I noticed some problems when setting up CameraNodes that inherit
...
viewport settings in stereo mode. It seems that the SceneView::cull()
method will pass the full size viewport to the left/right
cullvisitors, instead of the modified stereo viewport. I made quite a
few changes to SceneView to fix the issue. The SceneView::cullStage()
method will now receive the viewport as an argument, instead of using
the global viewport. The SceneView::cull() method will pass the
modifed viewport to cullStage when rendering in stereo.
There are 2 new private methods computeLeftEyeViewport() and
computeRightEyeViewport() that will compute the stereo viewports. I
also modified the draw() function so it applies the correct viewport
to the prerender stages. These changes are only necessary for
horizontal/vertical split stereo."
2008-06-19 14:29:38 +00:00
Robert Osfield
a94cfccdce
From Michael Platings, fixed typo error in renderbin assignment
2008-06-19 12:02:20 +00:00
Robert Osfield
174f9bbfe0
From Michael Platings and Robert Osfield, added support for controlling,
...
via StateSet::setNestedRenderBin(bool) whether the new RenderBin should be nested
with the existing RenderBin, or be nested with the enclosing RenderStage.
2008-06-19 11:09:20 +00:00
Robert Osfield
90ea0bd95f
From Michael Platings and Paul Palumbo, multi-sample FBO support
2008-06-18 14:09:11 +00:00
Robert Osfield
6fb62b9604
Renamed _rendergraph to _stateGraph to better reflect its function
2008-06-06 13:21:57 +00:00
Robert Osfield
38133f8772
Updated the doxygen docs to explain the deprecated status of SceneView
2008-05-08 09:16:24 +00:00
Robert Osfield
7c94ff2b6d
From Terry Welsh, fixed typo of getEnd()
2008-05-07 13:49:32 +00:00
Robert Osfield
9724303f38
From Art Trevs, moved multile render targets support from RenderStage into FrameBufferObject.
...
From Robert Osfield, refactored the FrameBufferObejcts::_drawBuffers set up so that its done
within the setAttachment method to avoid potential threading/execution order issues.
2008-04-15 19:36:40 +00:00
Robert Osfield
6691824244
Added subdivision of Goedes
2008-04-13 19:31:09 +00:00
Robert Osfield
db8cb2a644
From Jose Delport, added support for MRT via glDrawBuffers
2008-04-02 17:08:40 +00:00
Robert Osfield
64f8631d9d
Added Camera::s/getClearAccum, s/getClearStencil and s/getClearDepth.
2008-03-31 11:44:31 +00:00
Robert Osfield
f858d30c68
Fixed doc comment
2008-03-13 19:48:16 +00:00
Robert Osfield
292be66ecc
Removed gl and glu prefixes from SceneGraphBuilder methods to avoid problems under Solaris
2008-03-13 19:44:10 +00:00
Robert Osfield
3a11483ba8
Added support for assigning state to created drawables, implemented gluDisk.
2008-03-13 13:44:34 +00:00
Robert Osfield
db256b962c
Added proper implementations of OpenGL 1.0 calls to OSG object representation methods in SceneGraphBuilder.
2008-03-12 20:15:28 +00:00
Robert Osfield
a26bdd9446
Added default implementations of new SceneGraphBuilder class
2008-03-11 13:29:12 +00:00
Robert Osfield
98365fa82a
From Jean-Sebastien Guay, added OSGUTIL_EXPORT for Windows build
2008-01-10 11:08:11 +00:00
Robert Osfield
6ca573dfd3
From Jean-Sebastien Guay, Warning fixes
2008-01-08 17:18:11 +00:00
Robert Osfield
9f412d684c
Added OSGUTIL_EXPORTs
2008-01-07 09:47:36 +00:00
Robert Osfield
2caf460300
Added missing #include <osgUtil/Export>
2008-01-06 17:53:21 +00:00
Robert Osfield
57475ed8fe
Added exports for Windows build
2008-01-06 10:52:23 +00:00
Robert Osfield
2aca19a4e6
From David Callu, further work in support of shapefile support in VirtualPlanetBuilder
2007-12-26 21:39:29 +00:00
Robert Osfield
5a79032599
Added copyright notice and tweaked genwrapper
2007-12-21 17:33:00 +00:00
Robert Osfield
095288bb47
Removed inappropriate inline
2007-12-21 15:46:50 +00:00
Robert Osfield
4889342c4a
From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension
2007-12-21 14:45:16 +00:00
Robert Osfield
cf1a30841a
From David Callu, various classes in support of VirtualPlanetBuilder
2007-12-21 13:07:54 +00:00
Robert Osfield
2c0842c7b7
Added an optional use of doubles for computing error metrics to help investigate precision issues seen in VPB when working with small segments of geographic data.
2007-12-20 15:50:07 +00:00
Robert Osfield
c5704586f9
From Richard Schmidt, "attached you will find a set of small fixes and features.
...
CullVisitor/SceneView:
*Feature: This version supports multiple clearnodes in the graph, one per renderstage.
Text:
*Feature: Performance Enhancement when calling SetBackdropColor
Material:
*Fix: OpenGL calls are now made according to the OpenGL Standard
"
2007-12-10 20:30:05 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
65bef96a6e
From Peter Hrenka, "Due to popular demand I would like to submit this
...
enhanced version of PolytopeIntersector.
New features of PolytopeIntersector :
* Dimension mask: The user may specify the dimensions of the
primitives to be tested. Checking polytope-triangle and
polytope-quad intersections is rather slow so this can
be turned off.
* Reference plane: The resulting intersections are sorted
by the distance to this plane.
New memebers of PolytopeIntersector::Intersection :
* distance: Distance of localIntersectionPoint to the reference plane
* maxDistance: Maximum distance of all intersectionPoints to the
reference plane.
* intersectionPoints: The points intersecting the planes of the polytope
or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection points
* primitiveIndex: Index of the primitive that intersected
I added some more output to the example osgkeyboardmouse."
2007-12-08 16:37:05 +00:00
Robert Osfield
1b1c5bbdd1
Added support for new double Vec*Array classes in various functors.
2007-12-04 14:46:46 +00:00
Robert Osfield
8e7e6529be
From David Callu, warning fixes
2007-09-07 15:03:56 +00:00
Robert Osfield
b20d542317
From David Callu, improved consistency of Version strings and add version support
...
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
efc7ff6b02
Rearrange _stateset member variable to avoid compile warning
2007-09-04 09:00:38 +00:00
Robert Osfield
4ba3f3c1a1
Changed RenderLeaf and StateGraph so that they use ref_ptr<> by default for Drawable and StateSet.
2007-08-31 16:05:24 +00:00
Robert Osfield
ac6140a33d
Fixed zfar setting
2007-08-17 16:10:45 +00:00
Robert Osfield
c2930e5ec1
Added getStart()/getEnd()
2007-08-12 13:18:50 +00:00
Robert Osfield
113805c78a
From Jean-Sebastien Guay, "adds osgUtil::LineSegmentIntersector::setStart(osg::Vec3d) and
...
setEnd(osg::Vec3d)."
2007-08-12 13:17:37 +00:00
Robert Osfield
9b04594126
Compile fix
2007-08-09 08:19:58 +00:00
Robert Osfield
e3b7b2f617
Added new statc prototype() and create() methods to CullVisitor and DatabasePager to allow overriding of the default implementations
2007-08-08 08:10:38 +00:00
Robert Osfield
8fa79e8c7e
Ported across Viewer's to use osgUtil::GLObjectOperation, added second option
...
in GLObjectOperation to handle cases when no subgraph is registered, in these
case the code now compile all Camera subgraphs.
2007-07-30 10:52:37 +00:00
Robert Osfield
6dec61842d
Introduce Camera::s/getRenderer().
2007-07-28 10:28:40 +00:00
Robert Osfield
da95b907f1
Added missing export symbol.
2007-07-18 09:05:11 +00:00
Robert Osfield
1f0edca631
Added support into osg::RenderInfo for a stack of Cameras that allow querries
...
of which camera is currently active to be querried from within the draw traversal.
2007-07-14 17:07:59 +00:00
Robert Osfield
a28588a84c
Introduce GraphicsOperation subclass from osg::Operation, and osgUtil::GLObjectOperation
...
for compiling subgraphs.
2007-07-13 17:25:35 +00:00
Robert Osfield
691a49d0fa
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
Robert Osfield
e7d7c1dcc2
Changed the way that computeNearFar is computed to avoid inconsistencies when in stereo mode
2007-07-02 13:17:47 +00:00
Robert Osfield
9c3ae6f3c2
Addded missing namespace
2007-06-15 08:36:35 +00:00
Robert Osfield
191e12c4b1
Added const get*Matrix() methods
2007-06-08 09:17:42 +00:00
Robert Osfield
005268e982
Fixes to help C# binding dev.
2007-05-26 15:49:35 +00:00
Robert Osfield
1e0af35900
Added code to better compute the view frustum that is appropriate for a traversed
...
subgraph.
2007-05-15 17:04:57 +00:00
Robert Osfield
963cd837e3
Added s/getLightingMode and s/getLight to osg::View to allow control of the viewers
...
global light source.
2007-05-07 22:07:23 +00:00
Robert Osfield
5325653f30
Cleaned up numToTop method
2007-04-25 10:32:28 +00:00
Robert Osfield
9db23e0b22
Fixed bug associated with complex RenderBin setup.
2007-04-16 12:18:56 +00:00
Robert Osfield
9b5bbe862d
From Mike Wittman, C# build fixes
2007-04-04 08:05:23 +00:00
Robert Osfield
eb4ad4229f
Moved osgProducer and osgproducerviewer out into their own repository.
...
Clean up the source for remaining references to osgProducer/Producer.
2007-02-27 13:16:18 +00:00
Robert Osfield
47622e6134
Fixed the FlattenStaticTransform visitor so that it excludes subgraphs that
...
contain PagedLOD nodes
2007-02-08 15:47:05 +00:00
Robert Osfield
424bc9b997
Clean up getDrawable() method
2007-02-06 14:20:04 +00:00
Robert Osfield
6d9641a78b
Added a concrete osg::DeleteHandler implementation which provides support for
...
retain objects for several frames before deleting them. Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
2007-02-02 12:41:13 +00:00
Robert Osfield
8dfc5155f4
Further work on new threading model.
2007-01-31 22:24:20 +00:00
Robert Osfield
fd0ea388c2
Began work on providing support for threading camera cull traversals in parallel with
...
the previous frames draw traversal. Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
60b5c68221
From Vlad Danciu, fixed leaf depth sort functor
2007-01-28 09:30:11 +00:00
Robert Osfield
27f6f7c790
Added access methods to PositionStateContainer
2007-01-27 14:27:54 +00:00
Robert Osfield
5bf2dfe3b1
Added _sorted flag into RenderBin to prevent a bin being sorted twice in one frame
2007-01-27 12:54:33 +00:00
Robert Osfield
0c5e9e5a2e
Added Program pointer to help with uniform apply.
2007-01-26 16:08:52 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
...
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
c4279bd5f1
Ported following examples to osgViewer:
...
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
c5082cb85c
Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:40:12 +00:00
Robert Osfield
4954262eb0
Added View::computeIntersection implementation for a node withing a scene graph.
2007-01-10 10:09:05 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
a3726fba66
Added Tessellator
2007-01-08 14:12:57 +00:00
Robert Osfield
81449a7625
Fixed spelling of Tessellator in comment
2007-01-08 13:28:44 +00:00
Robert Osfield
fdc6e675aa
Updated wrappers
2007-01-08 11:37:09 +00:00
Robert Osfield
574761d479
From André Garneau, added export to StatsVisitor
2007-01-07 17:29:34 +00:00
Robert Osfield
21869a79a9
From Paul Martz, added export to fix Windows build
2007-01-03 19:11:57 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
dcebe4daa0
Added initial GraphicsWindowX11 implementation, and fleshed out more of the
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osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
982a4db9e2
Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
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management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
56b7268c72
Added copying of plane to surface intersections in the osgUtil::PlaneIntersector class, and update wrappers.
2006-12-03 11:44:12 +00:00
Robert Osfield
ab7d1ecc42
Further work on PlaneIntersector
2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
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Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
b82e521444
From Mauricio Hofmam, added support for reading images from all osg::CameraNode attachments in RenderStage.
2006-11-27 11:25:40 +00:00
Robert Osfield
426fd9eaf7
Missed check of changes to the RemoveRedundentNodesVisitor
2006-11-26 14:17:22 +00:00
Robert Osfield
d0cc014f1b
Further migration to using RenderInfo
2006-11-14 12:51:31 +00:00
Robert Osfield
06cca16a2a
Added convinience constructors to help support picking with the new osgUtil::Intersector classes.
2006-11-02 17:05:46 +00:00
Robert Osfield
f9fb99dc43
Added prelimnary work on PolytopeIntersector.
2006-11-02 12:17:06 +00:00
Robert Osfield
15f7abe100
Improved handling of projected coords in new intersection classes
2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f
Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates
2006-11-01 14:41:32 +00:00
Robert Osfield
16c238fc60
Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 20:29:06 +00:00
Robert Osfield
358b96e953
Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors
2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f
Added beginings of new osgUtil::IntersectionVisitor and osgintersection class
2006-10-26 16:03:17 +00:00
Robert Osfield
44a77dda7c
Tweaked doxygen docs.
2006-10-24 16:24:24 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
625c0173b2
Missing part of Farshid Laskari's submission relating to CameraNode RenderOrder.
2006-09-04 13:35:26 +00:00
Robert Osfield
6b186a122f
Added support for logging StateSet usage in StatsVisitor.
2006-08-28 19:06:33 +00:00
Robert Osfield
70470bc84a
From Roger James, "I have been going through my modified osg files and came across this fix to the Tesselator. From memory it handles a problem with per primitive normal binding. I must have forgotten to submit it."
2006-08-28 19:01:03 +00:00
Robert Osfield
19f3d975dd
Futher work on TextureAtlasBuilder/Visitor, now functioning enough to deploy on real models.
2006-08-28 15:46:02 +00:00
Robert Osfield
ee7f3fa375
Further work on TextureAlasBuilder and TextureAtlasVisitor.
2006-08-28 10:46:39 +00:00
Robert Osfield
f86c824275
Further work on new TextureAtlasBuilder.
2006-08-25 16:30:23 +00:00
Robert Osfield
1f8c4874f6
Checking in first cut of new osgUtil::Optimizer::TextureAtlasBuilder class
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for building texture atlas for sets of images or textures.
2006-08-25 15:53:16 +00:00
Robert Osfield
0220448af3
Fixed value of FLATTEN_BILLBOARDS enum.
2006-08-11 16:03:04 +00:00
Robert Osfield
91e9679362
Addd a setNodeMaskOverride(0xffffffff) to cope with models that are hiding
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subgraphs that still need to be accounted for when optimizer.
2006-08-10 06:43:09 +00:00
Robert Osfield
b1994cc60d
Fixed multi-threaded/multi-pipe crash when primitive stats where output in osgProducer::Viewer's stats.
2006-07-29 16:47:28 +00:00
Don BURNS
f6efd393b5
Fixed HEIGHEST misspelling to HIGHEST
2006-07-19 17:39:45 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00