Commit Graph

707 Commits

Author SHA1 Message Date
Robert Osfield
41a4aa1548 Added viewer.cleanup_frame() to all examples. 2006-08-02 19:55:03 +00:00
Robert Osfield
9f15e25451 Added cleanup_frame to prevent crashes on exit. 2006-08-02 16:12:46 +00:00
Robert Osfield
7d4eb93847 Changed the viewer.setUpViewer(..) from default to just ESCAPE_SETS_DONE. 2006-08-01 10:27:11 +00:00
Robert Osfield
564ee34f76 Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&) 2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606 Updated osgunittests with a matrix invert unit test, and added a conditional
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
032bba78fa From J.P. Delport, added units tests to pick up on erroneous Matrix::get(Quat&) computation. 2006-07-27 11:13:56 +00:00
Robert Osfield
9b0b98200f Force SingelThreaded usage due to use of osgParticle. 2006-07-25 20:43:57 +00:00
Robert Osfield
b03a772846 Added mutexes to RealizeCallbaks 2006-07-19 13:02:35 +00:00
Robert Osfield
4bb4add9b3 Added scene handler init to custom realize callback 2006-07-19 12:58:45 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
56fce04cb4 Added additional command line docs 2006-07-18 15:11:41 +00:00
Robert Osfield
dcdc2d492d Updated commandline docs 2006-07-18 13:37:42 +00:00
Robert Osfield
419e185895 From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming  and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
618e63a267 Removed the default loading of bluemarble.ive 2006-07-14 14:04:54 +00:00
Robert Osfield
822ef01531 Added mutex to the test context. 2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7 Added vertex program hack to get round apparent NVidia bug when handling
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b6b9e4bc7e fixed warning and add a few extra tests 2006-07-04 09:46:41 +00:00
Robert Osfield
c986f6ea41 Added a performace test section to osgunitests, currently just does basic C/C++ tests. 2006-07-03 13:53:39 +00:00
Robert Osfield
2cf8fd8f42 Added a setRadius into the screen space LOD. 2006-06-28 10:00:54 +00:00
Robert Osfield
bc9c949d53 From Eric Wing, added support for outline/shadow and colour gradient effects. 2006-06-27 12:05:40 +00:00
Robert Osfield
240fc9ebee Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
8d111fd147 Added pick handler. 2006-06-12 14:04:40 +00:00
Robert Osfield
ac20eca87a Revamped osgkeyboardmouse to use the osgGA. 2006-06-12 11:32:11 +00:00
Robert Osfield
2e2684c05a From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec. 2006-06-08 14:32:02 +00:00
Robert Osfield
ecd5a96671 From Mike Weiblen, reverted shaders changes due to lack of hardware/driver support 2006-06-08 12:07:11 +00:00
Robert Osfield
efeeabbef9 added SphereSegment test code segment, commented out at pressent. 2006-06-08 11:18:27 +00:00
Robert Osfield
5670ce8c0a Added extra SphereSegment intersection tests. 2006-06-05 16:25:01 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
d7fdaecfa0 From Adrian Egli, added std::ifstream::binary qualifier to ifstream usage. 2006-05-15 11:38:56 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
475f526b3d Added UseFarLineSegments option 2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d Implemented seemless update of precipitation properties. 2006-04-25 12:39:00 +00:00
Robert Osfield
10f2feeac5 Moved PrecipitationParameters directly into PrecipitationEffect. 2006-04-24 16:21:10 +00:00
Robert Osfield
49a5ef9ee1 Added support for wind. 2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3 Moved PrecipitationEffect node into osgParticle. 2006-04-22 15:08:07 +00:00
Robert Osfield
1cf1710f92 Moved PrecipitationDrawable into PrecipitationEffect. 2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e Added new precipitation nodes. 2006-04-21 19:39:05 +00:00
Robert Osfield
a00455b4ff Convertered shaders across to using modelview matrix instead of uniforms. 2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e Standardised the bin number of the particle effects 2006-04-17 19:10:06 +00:00
Robert Osfield
453243ed8c Added inline shaders so that the tha example can be run from any directory. 2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23 Further tweaks to settings to improve performance at mid intensity ranges 2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098 Refined the default settings for rain and snow to achieve better framerates. 2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787 Added fog parameters settings. 2006-04-14 11:04:11 +00:00
Robert Osfield
f1b52fbd0a Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls 2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770 Added command line options and various speed improvements. 2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a Implement positioning of cells via vertex attribute. 2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33 Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.

Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a Added support for LOD's with transistion between quads and point rendering. 2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496 Added support for point sprite particle effects. 2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd Added point and line paths. 2006-04-11 10:53:46 +00:00