Robert Osfield
1c2deb253a
Build fixes to cope with changes to Producer/osgProducer.
2006-03-30 10:20:11 +00:00
Robert Osfield
dbbabf87c6
Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
...
keyboard and mouse events.
Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.
Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.
Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
24849f3c70
Renamed ExplosionDebriEffect to ExplosionDebrisEffect
2005-05-25 16:42:36 +00:00
Robert Osfield
3ac091bb25
Changed .png files to .jpg to help save space in OpenSceneGraph-Data.
2005-05-22 20:30:30 +00:00
Robert Osfield
f1ef59b757
Added scoring, welcome page, you've lost and you've won pages.
2005-05-22 20:19:26 +00:00
Robert Osfield
a76e9c83c4
Added support for multiple levels, and exit on lose of all lives or on finishng
...
the highest level.
2005-05-21 21:19:11 +00:00
Robert Osfield
3d4e2fa4f3
Updates to osgcatch game to allow different types of falling objects
2005-05-21 12:57:28 +00:00
Robert Osfield
8d1c407a9a
Small tweaks
2005-04-20 19:53:07 +00:00
Robert Osfield
67ba3c94c9
Added #if block for swith between imagery
2005-04-12 19:28:37 +00:00
Robert Osfield
493bcdd694
Fixed bug
2005-04-12 19:17:01 +00:00
Robert Osfield
3bdfbbe70f
Further work on kiddies game.
2005-04-10 21:25:37 +00:00
Robert Osfield
b82f0376b7
Beginnings of litte kiddies game example, written in collaboration with my
...
5 year old daughter who is the game designer and artist on this little task :)
2005-04-06 20:54:36 +00:00