Robert Osfield
211a823642
Added comment to reflect Clay Fowlers findings on getting VS to compile
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without the Vector wrapper classes.
2002-07-07 22:12:51 +00:00
Robert Osfield
8f4a77ce4c
Fixes for Windows build.
2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
5014a4f809
Used typedef's for std::vector<>'s used inside DrawElements implementations.
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Added deperecated comment to osg::GeoSet header.
2002-07-04 14:49:37 +00:00
Robert Osfield
5957c21082
Fixed the TriangleFunctor QUAD_STRIP code so that it produces consistent
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results.
2002-07-04 09:49:12 +00:00
Robert Osfield
3700e7e2cd
Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
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it inline with the CullStack/CullVisitor implementation. Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.
Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Don BURNS
d2aa4270ce
Added support for CullVisitor to contain a osg::State. This used when
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cull Callbacks require the contextID for doing operations on texture
objects, for example. Modified CullVisitor SceneView and Drawable
2002-07-02 06:22:28 +00:00
Robert Osfield
975e2fe709
Removed commas from the end of enum lists.
2002-06-28 08:47:23 +00:00
Robert Osfield
7eaba69bb6
Added SG_EXPORT which was missing.
2002-06-27 15:18:10 +00:00
Robert Osfield
fb3e705709
Converted the template DrawElements primitive class into three seperate
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non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f
Moved the AttributeArray and Primitive classes into their own header and
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source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
90f4aa0515
Added comment to explain #ifdefs for member templates.
2002-06-26 21:11:59 +00:00
Robert Osfield
7bc2a513e7
Added #idef to Export to add check for support for member templates.
2002-06-26 21:10:45 +00:00
Robert Osfield
8094c777b7
Added templated constructor to TemplateArray & DrawElements template to
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handle VisualStudio7.0 build.
Ported 3DS across to use osg::Geometry instead of osg::GeoSet.
2002-06-26 17:48:13 +00:00
Robert Osfield
40fefcf335
Ported various demos and support classes over to use the new osg::Geometry class
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thus removing dependancy on osg::Geoset from most of the OSG, only loaders
left to port now.
2002-06-26 10:28:17 +00:00
Robert Osfield
cbeeeefdab
Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
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querrying the primitive data inside Drawables. Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445
Checked in .osg support for the new osg::Geometry class.
2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44
Added conversion to osg::GeoSet::converToGeometry() utility to help the
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migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
49ab8f4706
Added new osggeometry demo to test the work on the new osg::Geometry Drawable.
2002-06-21 16:45:45 +00:00
Robert Osfield
ac93c6cdfc
Fixed constructor for TemplateArray(const TemplateArray& t,const CopyOp& copyop).
2002-06-21 07:48:05 +00:00
Robert Osfield
476f931eaa
Addd new experimental osg::Geometry Drawable which will eventually replace
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GeoSet. Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d763a47d2e
Mods to MemoryManager to make the optimized build produce dummy
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implementations for all the public functions found in the header,
this should prevent problems when not compiling in the MemoryManager
under IRIX 64 build.
2002-06-20 18:17:36 +00:00
Robert Osfield
77e1fb7f80
Added support for reading and writing OccluderNode's to the .osg file format.
2002-06-19 16:06:03 +00:00
Robert Osfield
21beb236d2
Added support for occlusion of holes in occluders, and cleaned up the
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interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634
Changed the osg::LightSource so its Light attribute is now generalised to
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be a StateAttribute. This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab
Added support for occluders occluding other occluders, which helps reduce
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the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f
Clean ups for the Windows build.
2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9
Fixes to the occluder culling code to properly disable occluders to prevent
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self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea
Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash.
2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70
Added computation of occluders volume scaled relative to the frustum volume,
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all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
73ec80843f
Refined the CollectOccluderVisitor so that it checks the subgraph below
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a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
61df1ed6b7
Further work on occlusion culling.
2002-06-13 23:46:02 +00:00
Robert Osfield
6888d73554
Added #include <osg/ref_ptr> so that it will compile properly regardless
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of include order.
2002-06-13 19:34:27 +00:00
Robert Osfield
4e5a3696e3
Merge Randall's changes.
2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5
Further work on Occlusion Culling. Most of work is complete, just debugging
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required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
8dcb26967c
Removed inappropriate inline keyword which was breaking the IRIX build.
2002-06-12 16:23:59 +00:00
Robert Osfield
e467027946
Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder.
2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a
Further work on occludision code.
2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5
A little more work on Occlusion culling.
2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e
Checked in Macro Jez's additions to osgText to support .osg IO make it
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a fully functioning NodeKit.
Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292
Added osg::CollectOccludersVisitor which is a helper class for finding active
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occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d
Created new helper class osg::CullStack to handle the accumulation of projection,
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modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
0a8d0a255f
More more occlusion culling.
2002-06-08 19:58:05 +00:00
Robert Osfield
99580f2212
Addd libraryName() method to osg::Object in preperation for the osgDB support
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for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
21a8149aa5
Removed out of date comment on calling dirtyTransform() which no longer exist
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in osg::Camera.
2002-06-05 16:11:57 +00:00
Robert Osfield
5feba17410
Added new osg::OccluderNode which subclasses from osg::Group, and will
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provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f
Further work on moving culling functionality from CullVisitor into CullingSet,
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in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
ff7a7931fe
Warning fix for Windows
2002-06-03 17:54:04 +00:00
Robert Osfield
db78726acf
Updates to shadow occlusion culling code.
2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210
Additions for the support for ConvexPlaneOccluder. Work still underway.
2002-06-03 15:39:41 +00:00