Commit Graph

248 Commits

Author SHA1 Message Date
Robert Osfield
211a823642 Added comment to reflect Clay Fowlers findings on getting VS to compile
without the Vector wrapper classes.
2002-07-07 22:12:51 +00:00
Robert Osfield
8f4a77ce4c Fixes for Windows build. 2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5 Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry. 2002-07-07 14:40:41 +00:00
Robert Osfield
5014a4f809 Used typedef's for std::vector<>'s used inside DrawElements implementations.
Added deperecated comment to osg::GeoSet header.
2002-07-04 14:49:37 +00:00
Robert Osfield
5957c21082 Fixed the TriangleFunctor QUAD_STRIP code so that it produces consistent
results.
2002-07-04 09:49:12 +00:00
Robert Osfield
3700e7e2cd Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
it inline with the CullStack/CullVisitor implementation.  Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.

Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Don BURNS
d2aa4270ce Added support for CullVisitor to contain a osg::State. This used when
cull Callbacks require the contextID for  doing operations on texture
objects, for example.  Modified CullVisitor SceneView and Drawable
2002-07-02 06:22:28 +00:00
Robert Osfield
975e2fe709 Removed commas from the end of enum lists. 2002-06-28 08:47:23 +00:00
Robert Osfield
7eaba69bb6 Added SG_EXPORT which was missing. 2002-06-27 15:18:10 +00:00
Robert Osfield
fb3e705709 Converted the template DrawElements primitive class into three seperate
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f Moved the AttributeArray and Primitive classes into their own header and
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
90f4aa0515 Added comment to explain #ifdefs for member templates. 2002-06-26 21:11:59 +00:00
Robert Osfield
7bc2a513e7 Added #idef to Export to add check for support for member templates. 2002-06-26 21:10:45 +00:00
Robert Osfield
8094c777b7 Added templated constructor to TemplateArray & DrawElements template to
handle VisualStudio7.0 build.

Ported 3DS across to use osg::Geometry instead of osg::GeoSet.
2002-06-26 17:48:13 +00:00
Robert Osfield
40fefcf335 Ported various demos and support classes over to use the new osg::Geometry class
thus removing dependancy on osg::Geoset from most of the OSG, only loaders
left to port now.
2002-06-26 10:28:17 +00:00
Robert Osfield
cbeeeefdab Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
querrying the primitive data inside Drawables.  Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445 Checked in .osg support for the new osg::Geometry class. 2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44 Added conversion to osg::GeoSet::converToGeometry() utility to help the
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
49ab8f4706 Added new osggeometry demo to test the work on the new osg::Geometry Drawable. 2002-06-21 16:45:45 +00:00
Robert Osfield
ac93c6cdfc Fixed constructor for TemplateArray(const TemplateArray& t,const CopyOp& copyop). 2002-06-21 07:48:05 +00:00
Robert Osfield
476f931eaa Addd new experimental osg::Geometry Drawable which will eventually replace
GeoSet.  Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d763a47d2e Mods to MemoryManager to make the optimized build produce dummy
implementations for all the public functions found in the header,
this should prevent problems when not compiling in the MemoryManager
under IRIX 64 build.
2002-06-20 18:17:36 +00:00
Robert Osfield
77e1fb7f80 Added support for reading and writing OccluderNode's to the .osg file format. 2002-06-19 16:06:03 +00:00
Robert Osfield
21beb236d2 Added support for occlusion of holes in occluders, and cleaned up the
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634 Changed the osg::LightSource so its Light attribute is now generalised to
be a StateAttribute.  This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab Added support for occluders occluding other occluders, which helps reduce
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f Clean ups for the Windows build. 2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9 Fixes to the occluder culling code to properly disable occluders to prevent
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash. 2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70 Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
73ec80843f Refined the CollectOccluderVisitor so that it checks the subgraph below
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Robert Osfield
6888d73554 Added #include <osg/ref_ptr> so that it will compile properly regardless
of include order.
2002-06-13 19:34:27 +00:00
Robert Osfield
4e5a3696e3 Merge Randall's changes. 2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5 Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
8dcb26967c Removed inappropriate inline keyword which was breaking the IRIX build. 2002-06-12 16:23:59 +00:00
Robert Osfield
e467027946 Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder. 2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292 Added osg::CollectOccludersVisitor which is a helper class for finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d Created new helper class osg::CullStack to handle the accumulation of projection,
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
0a8d0a255f More more occlusion culling. 2002-06-08 19:58:05 +00:00
Robert Osfield
99580f2212 Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
21a8149aa5 Removed out of date comment on calling dirtyTransform() which no longer exist
in osg::Camera.
2002-06-05 16:11:57 +00:00
Robert Osfield
5feba17410 Added new osg::OccluderNode which subclasses from osg::Group, and will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f Further work on moving culling functionality from CullVisitor into CullingSet,
in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
ff7a7931fe Warning fix for Windows 2002-06-03 17:54:04 +00:00
Robert Osfield
db78726acf Updates to shadow occlusion culling code. 2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00