Robert Osfield
0a651fef7c
Added support for outputting the model, filename defaults to model.osgt, to override this use -o filename on command line, and to write the file press 'o' key.
2017-05-11 15:25:10 +01:00
Robert Osfield
b77301350b
Added --kdtree command line option and associated invocation of KdTreeBuilder to enable benchmarking.
...
Added timing stats code.
2017-05-11 15:25:10 +01:00
Robert Osfield
728a7f2225
Merge branch 'MultiViewAutoTransform'
2017-05-11 14:35:50 +01:00
OpenSceneGraph git repository
78d232edaf
Merge pull request #254 from tomhog/topic-gles3-ios
...
Topic gles3 ios
2017-05-10 11:13:11 +01:00
Chris White
1f05290982
Added clarifying comments in examples/osggeometry
...
Per reviewer feedback
2017-05-09 15:51:24 -04:00
Chris White
6df273a865
Turned off lighting in examples/osggeometry
...
This way you can see the image and the points even if you view them
close to edge-on.
2017-05-09 15:51:24 -04:00
Robert Osfield
8b2f61ec2a
Addeed support for GLES shaders
2017-05-08 12:27:07 +01:00
Thomas Hogarth
2ce5238cf7
Added more plugins to iOS example, Textures now working on GLES3 (missed so if defineds)
2017-05-04 18:17:30 +01:00
Thomas Hogarth
fe0b53d7f5
Added more plugins and texture shader to iOS example, fixed a couple of missed if defines for GLES3
2017-05-04 00:24:46 +01:00
Robert Osfield
c5b22f341a
Added ability to create windows for each view using -w command line hint.
2017-04-26 09:48:08 +01:00
Robert Osfield
3869714005
Added multiple view support to osgautotransform for testing multi-views
2017-04-25 20:26:26 +01:00
jamie robertson
f16167c3e8
osgbindlesstext example fix : needed to add "viewer.realize()" before the line "viewer.getCamera()->getGraphicsContext()" in order to get a valid graphics context, before viewer.run() is called.
2017-04-07 07:15:30 +01:00
Robert Osfield
43891d6cc1
Removed unneccessary EXT usage
2017-04-07 07:11:57 +01:00
Jamie Robertson
0e69fe6bc6
VS build fix
2017-04-07 07:09:24 +01:00
Konstantin Matveyev
0f04d2f032
Added dynamic update of Text3D test
2017-04-06 10:51:47 +01:00
Robert Osfield
b76e031b30
Experiment with transmitting large UDP massages
2017-03-30 18:21:02 +01:00
Robert Osfield
ad0434c415
Added --ifr-name name command line option to enable the broacaster to customize the ifreq.ifr_name
2017-03-30 17:02:37 +01:00
Robert Osfield
a6baf00956
Reordered command line parsing and replace throw with cout.
2017-03-30 13:21:05 +01:00
Robert Osfield
e2d4ebbe55
Build fixes
2017-03-30 12:55:58 +01:00
Robert Osfield
a292d99308
Build fix
2017-03-30 12:45:25 +01:00
Robert Osfield
80a13f1ac7
Added --address and --port command line parameters to osgoscdevice example
2017-03-30 12:20:45 +01:00
Robert Osfield
eb59590d77
Added handling of large shapes
2017-03-28 18:29:26 +01:00
Robert Osfield
9a786fd8be
build fix
2017-03-28 18:03:16 +01:00
Robert Osfield
1691639d17
Fixed build
2017-03-28 17:45:54 +01:00
Robert Osfield
0b844bc72b
Added StateSetManipulator to assist with QA.
2017-03-28 16:15:57 +01:00
Robert Osfield
e8349b69ca
Fixed warnings
2017-03-28 10:17:44 +01:00
Robert Osfield
1beddd3d29
Fixed file endings
2017-03-23 19:36:01 +00:00
Robert Osfield
d491cac58d
Fixed build
2017-03-23 19:26:21 +00:00
Robert Osfield
81233ba974
Cleaned up osgshaderpipeline removing functionality now automatically provided in the core OSG
2017-03-23 17:59:39 +00:00
Robert Osfield
c0b04cc37b
Introduced new osg::UniformBase class to enable an extensible uniform class hierachy
...
Added osg::UniformTemplate, osg::UniformArrayTemplate and a set of IntUniform, IntArrayUniform etc. to make it easier to interact with basic types more efficiently.
2017-03-23 17:58:34 +00:00
Robert Osfield
5bfefdae6a
Added mapping of texture modes to #define's to inject into shaders where required
2017-03-23 17:42:33 +00:00
Robert Osfield
44c11a856b
Added toggling of the osg::State ::setUseModelViewAndProjectionUniforms() and setUseVertexAttributeAliasing() via the --mv and --va command line options respectively
2017-03-23 17:42:33 +00:00
Robert Osfield
8ee319bbd5
Added set up of root StateSet in the osg::State to enable shaders to be applied for all rendering on a graphics context.
2017-03-23 17:42:33 +00:00
Robert Osfield
d1222fc2ef
Added fallback textures to handle cases where no texture is provided
2017-03-23 17:42:33 +00:00
Robert Osfield
0bcfa8d980
Added shader defines for setting up vertex and fragment shaders with texture support
2017-03-23 17:42:33 +00:00
Robert Osfield
5f875682bf
Added setup of uniform arrays for passing in texture modes
2017-03-23 17:42:33 +00:00
Thomas Hogarth
630af80635
Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders
2017-03-20 19:35:01 +00:00
Thomas Hogarth
b493657c47
Shaders now using vertex colors
2017-03-20 18:39:56 +00:00
Thomas Hogarth
74abb99b0e
small compile fix for ios viewer example gles1
2017-03-20 18:39:56 +00:00
Thomas Hogarth
7ba2e728cd
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-20 18:39:56 +00:00
Thomas Hogarth
3a6e28da9c
More gles3 tweaks
2017-03-20 18:39:56 +00:00
Robert Osfield
266b57c821
Removed no longer required GL3 shaders as osgText itself now provides shaders
2017-03-18 18:09:12 +00:00
Robert Osfield
2ef8f00e91
Fixed GL3 core profile and shandard shaders to work with new osgText
2017-03-18 11:48:55 +00:00
Robert Osfield
943beb220d
Improved handling of osgText::Text with and wihout shaders
2017-03-18 11:48:55 +00:00
Robert Osfield
5f407b3cc4
Added experimental --shaders path into osgtext example to test out using shaders for text rendering.
2017-03-14 10:43:52 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
...
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
50649fb2a2
Merge pull request #202 from nicokruithof/master
...
Fixed typo
2017-03-10 17:47:02 +00:00
Robert Osfield
9b32395772
Added --counter test
2017-03-07 13:35:03 +00:00
Robert Osfield
fee826412c
Added --plain test to simply basic text testing
2017-03-07 09:13:29 +00:00
d-a-heitbrink
cfaf72bc56
removed some of the hard coded options in the main funct.
2017-03-01 18:12:46 -06:00
d-a-heitbrink
7b3fc0925c
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-03-01 16:12:49 -06:00
D-A-Heitbrink
69b8d01de6
Add files via upload
2017-03-01 15:33:19 -06:00
Robert Osfield
1290f1584a
Removed old Text::GlyphQuads array code paths
2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8
Merged the Text::GlyphQuads cooordinate arrays
2017-02-28 16:34:33 +00:00
Robert Osfield
0ec204f6e4
Added StateSetManipulator to osglogo.
2017-02-27 10:47:14 +00:00
Robert Osfield
04d23659b3
Added the option for changing the type of the GlyphQuads::Coords
2017-02-22 12:07:43 +00:00
Nico Kruithof
ec2cb81c65
Fixed typo
...
osg_ModeViewMatrix -> osg_ModelViewMatrix
2017-02-21 21:55:05 +01:00
Robert Osfield
378809f3a8
Added osgvolume command line option "--bg r g b a" to enable customization of the window background colour
2017-02-13 16:53:37 +00:00
d-a-heitbrink
98e0b7e41c
missing CMakeLists
2017-01-13 09:57:32 -06:00
d-a-heitbrink
3d2f4ea404
Added support for Bindless texture extension,
...
64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Robert Osfield
e6052ef4b4
Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible.
2016-11-11 17:18:13 +00:00
Robert Osfield
b5c071eed9
Moved shader file loading to a help function
2016-10-20 09:59:26 +01:00
Robert Osfield
c32e6c01ed
Fixed shader filename
2016-10-20 09:46:47 +01:00
Robert Osfield
fda7c838a1
Added osgshaderpipeline example that will server as a testbed for automatically mapping fixed function pipeline to shaders
2016-10-19 20:26:26 +01:00
Robert Osfield
987513d309
Added --simple command line option and accompanying code to create a very simple text object for basic testing of osgText
2016-10-11 11:29:29 +01:00
Robert Osfield
cfadbbda2b
Removed no longer relevant comment
2016-10-11 11:29:29 +01:00
Robert Osfield
93b2a24b0e
Added command line parser to osgparticle examples viewer setup to make it easier to position window
2016-10-11 11:29:29 +01:00
Robert Osfield
663024a215
Removed redundent use of Geode to decorate the ParticleSystem
2016-10-11 11:29:29 +01:00
Robert Osfield
9800e1c201
Fixed line endings
2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17
Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths
2016-10-11 11:29:29 +01:00
Robert Osfield
35e19b4f30
Added back in the osgimpostor example, cleaning up so that it no longer has any deprecated paths and adds stats and file output for debug purposes
2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11
Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
a1ab1a0ecc
Added AdjustSphereSegmentCallback to provide '<' and '>' key controls over the azim and elev range of the sphere segment
2016-10-11 11:29:29 +01:00
Robert Osfield
a87a6f0851
Added StatsHandler to check performance
2016-10-11 11:29:29 +01:00
Robert Osfield
3d0f6d5d78
Removed unused header
2016-10-11 11:29:29 +01:00
Robert Osfield
1df27e4edb
Replaced old Shape to Geometry conversion code as new convinience methods in include/osg/Shape provide these features
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06
Experimental support for OpenGL Vertex Array Object
2016-10-11 11:29:29 +01:00
Robert Osfield
96b180ddad
Added a osgCmakeExample to illustrate a minimal CMakeList.txt to show how to build an OSG application using Cmake
2016-10-06 15:07:42 +01:00
Robert Osfield
56a7208891
Removed Qt dependency examples, osgQt NodeKit and qfont plugin as these are now provided by the separate osgQt project
2016-09-26 09:31:22 +01:00
Ravi Mathur
e9d6737ec4
Updates to the CMake build system for Mac OSX
2016-08-10 14:30:28 +01:00
Mathieu MARACHE
c77a7ecae9
Added usage of osgUtil::Optimizer to tessellate input geometry
2016-08-05 07:51:33 +02:00
Robert Osfield
2550c95c32
Added GL_NORMALIZE usage to handle the case of the FlattenStaticTransform visitor not being applied to the scaled subgraphs causing lighting problems
2016-08-02 17:52:45 +01:00
Robert Osfield
f9172a000e
Fixed bug in setting the ratio value
2016-07-18 20:06:26 +01:00
Laurens Voerman
af28adc01d
Added osgshadermultiviewport example to test and demonstrate the new osg::ViewportIndexed class
2016-06-29 11:39:44 +01:00
Robert Osfield
e30b570b1f
Revert "Fixed incorrect cast" as commit contained more changes than intended.
...
This reverts commit 2897ab13cb
.
2016-06-29 11:34:20 +01:00
Robert Osfield
2897ab13cb
Fixed incorrect cast
2016-06-29 11:25:08 +01:00
Julien Valentin
ce28b2e43e
MorphGeometry fixes
2016-06-25 18:15:57 +01:00
Robert Osfield
40ccf503e4
Fixed warnings
2016-06-25 17:19:00 +01:00
Robert Osfield
072eace1bf
Removed the osgviewerGLUT as GLUT is terrible example of how to build a modern 3D graphics application.
2016-06-21 09:21:45 +01:00
Ralf Habacker
67e6f675e6
example_osgobjectcache: Add a check that we really get the correct nodes.
2016-06-20 11:39:25 +01:00
Robert Osfield
5f38374b7a
Build fixes for building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
...
Added spacing to make code more readable.
2016-06-20 10:23:05 +01:00
Ralf Habacker
fff9cd7d38
Add osgobjectcache example.
2016-06-20 10:20:17 +01:00
Robert Osfield
5dcea9eb21
Replaced old slow path deprecated_osg::Geometry code
2016-06-17 15:39:19 +01:00
Robert Osfield
62fd0ef368
Removed old examples that relied upon deprecated functionality
2016-06-17 11:53:34 +01:00
Julien Valentin
78b99c7143
Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required.
...
Refactored osgforest and osggpucull examples to take account of changes to TextureBuffer.
Added osg::DrawIndirectBufferBinding.
2016-06-15 19:05:35 +01:00
Robert Osfield
8457990bb1
Removed deprecated register keyword usage
2016-06-14 16:40:15 +01:00
Robert Osfield
23513b5ab6
Fixed line endings
2016-06-14 16:39:29 +01:00
OpenSceneGraph git repository
a236f18b17
Merge pull request #83 from filnet/warnings
...
Fixed various compilation warnings on msys2
2016-06-14 08:52:54 +01:00
Philippe Renon
3d9aa3ef29
msys2: fixed ignoring #pragma warning
2016-06-11 17:45:37 +02:00
Robert Osfield
121cbf09c5
Fixed unused parameter warning.
2016-06-08 13:50:20 +01:00
Robert Osfield
656649084d
Fixed unused parameter warning.
2016-06-08 13:40:02 +01:00
Robert Osfield
9290aaad0f
Fixed unused parameter warning.
2016-06-08 13:38:40 +01:00
Robert Osfield
018022fd9b
Fixed unused parameter warning.
2016-06-08 13:37:17 +01:00
Robert Osfield
d55b64061b
Fixed unused parameter warning.
2016-06-08 13:36:18 +01:00
Robert Osfield
4e04265212
Fixed unused parameter warning.
2016-06-08 13:35:46 +01:00
Robert Osfield
dbb88b5456
Fixed unused parameter warning.
2016-06-08 13:34:55 +01:00
Robert Osfield
69a0a7331c
Fixed unused parameter warning.
2016-06-08 13:34:33 +01:00
Robert Osfield
ec0e30017c
Fixed unused parameter warning.
2016-06-08 13:32:14 +01:00
Robert Osfield
d2129d4b9a
Fixed unused parameter warning.
2016-06-08 13:30:09 +01:00
Robert Osfield
67361b8947
Fixed unused parameter warning.
2016-06-08 13:28:18 +01:00
Robert Osfield
4e39f98854
Fixed unused parameter warning.
2016-06-08 13:26:00 +01:00
Robert Osfield
1eaaaac340
Fixed unused parameter warning.
2016-06-08 13:25:02 +01:00
Robert Osfield
d022da5906
Disabled -Wextra as the warning it generates is bengin and fixing it would introduce warnings on other platforms
2016-06-08 13:22:54 +01:00
Robert Osfield
b72929d84b
Fixed unused parameter warning.
2016-06-08 13:20:07 +01:00
Robert Osfield
0cb00424ee
Fixed -Wextra warnings
2016-06-08 12:26:40 +01:00
Robert Osfield
59a1d79713
Fixed -Wextra warnings
2016-06-08 12:24:46 +01:00
Robert Osfield
94881d45a6
Fixed unused parameter warning.
2016-06-08 12:22:27 +01:00
Robert Osfield
8653c83342
Fixed unused parameter warning.
2016-06-08 12:22:12 +01:00
Robert Osfield
c7c1f6a27e
Fixed unused parameter warning.
2016-06-08 12:21:51 +01:00
Robert Osfield
b67a331627
Fixed unused parameter warning.
2016-06-08 12:21:29 +01:00
Robert Osfield
6c8bcc5009
Fixed unused parameter warning.
2016-06-08 12:19:53 +01:00
Robert Osfield
d9ddf7c5be
Fixed unused parameter warning.
2016-06-08 12:16:58 +01:00
Robert Osfield
6fab8cadd3
Fixed unused parameter warning.
2016-06-08 12:15:51 +01:00
Robert Osfield
0acb419cf5
Fixed unused parameter warning.
2016-06-08 12:14:35 +01:00
Robert Osfield
e6252256e0
Fixed unused parameter warning.
2016-06-08 12:10:00 +01:00
Robert Osfield
0223fff99c
Fixed unused parameter warning.
2016-06-08 12:09:00 +01:00
Robert Osfield
832fc29fc1
Fixed -Wextra warnings
2016-06-08 12:07:14 +01:00
Robert Osfield
744421631e
Fixed unused parameter warning.
2016-06-08 11:50:18 +01:00
Robert Osfield
c8d14a1745
Fixed unused parameter warning.
2016-06-08 11:48:02 +01:00
Robert Osfield
8a3b56cc59
Fixed unused parameter warning.
2016-06-08 11:41:54 +01:00
Robert Osfield
82cd2d4515
Fixed unused parameter warning.
2016-06-08 11:40:51 +01:00
Robert Osfield
34ef8e5f46
Fixed unused parameter warning.
2016-06-08 11:39:47 +01:00
Robert Osfield
5f34cddc31
Fixed unused parameter warning.
2016-06-08 11:38:40 +01:00
Robert Osfield
34dc153ff2
Fixed unused parameter warning.
2016-06-08 11:35:21 +01:00
Robert Osfield
77289a1396
Fixed -Wextra warnings
2016-06-08 11:34:06 +01:00
Robert Osfield
fe2b4f92a1
Fixed unused parameter warning.
2016-06-08 11:31:11 +01:00
Robert Osfield
93a8b916cc
Fixed -Wextra warnings
2016-06-08 11:30:35 +01:00
Robert Osfield
772368ed1f
Fixed unused parameter warning.
2016-06-08 11:18:20 +01:00
Robert Osfield
54aa65f496
Fixed ignored qualifiers warning
2016-06-08 11:07:56 +01:00
Robert Osfield
43f8a13d03
Fixed ignored qualifiers warning
2016-06-08 11:06:52 +01:00
Robert Osfield
20148c5b8d
Fixed unused parameter warning.
2016-06-08 11:05:29 +01:00
Robert Osfield
2052b2741e
Fixed unused parameter warning.
2016-06-08 11:04:24 +01:00
Robert Osfield
b1b7d17633
Fixed build issues when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION is set to OFF
2016-06-02 12:22:51 +01:00
Alberto Luaces
68baf15806
defines for building on Hurd and BSD kernels
2016-05-31 12:58:57 +01:00
Alberto Luaces
260cbab518
Typo fixes
2016-05-30 12:30:05 +01:00
Robert Osfield
7d816362e6
Fixed shadows warning
2016-05-26 15:07:02 +01:00
Robert Osfield
dbce12842e
Fixed shadows warnings
2016-05-26 11:13:56 +01:00
Robert Osfield
80e318ce15
Fixed shadows warnigns
2016-05-26 10:35:33 +01:00
Robert Osfield
304c048d84
Fixed shadows warnings
2016-05-26 10:24:44 +01:00
Robert Osfield
40f4cdb1ce
Fixed shadows warnings
2016-05-26 10:24:31 +01:00
Robert Osfield
3db6aa255f
Removed redundent #if OSG_USE_BOUND block
2016-05-19 17:38:50 +01:00
Christian Buchner
2ef6909d9b
I am hereby submitting a deferred rendering code sample, originally written by Michael Kapelko in 2013. I am submitting this code with his approval.
...
Deferred rendering is now the de-facto standard rendering technique in many modern game engines, hence I think it is important to have this technique demonstrated in an osg code example.
This particular sample adds soft shadows as well as bump mapping into the rendering pipeline. The image files whitemetal_diffuse.jpg and whitemetal_normal.jpg from OpenSceneGraph-Data images folder are required (The OSG_FILE_PATH environment variable must be set correctly)
Two additional osgt models are included with the demo (best to also put them into OpenSceneGraph-Data, I think.
The shaders are currently defined in separate .frag and .vert files.
2016-05-19 17:20:29 +01:00
Robert Osfield
fe6238d126
Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
...
implementations being registered at the same time.
One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.
As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().
Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
cb2af961db
From Jannik Heller, Wrong function call in setTextureAttributeAndModes
...
"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:
OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
OSG_NOTICE<<" assuming setAttributeAndModes(attr,value) instead."<<std::endl;
OSG_NOTICE<<" please change calling code to use appropriate call."<<std::endl;
setAttribute(attribute,value);
As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 15:35:07 +00:00
Robert Osfield
67202b2662
From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution.
...
Font::getKerning(...), Font::getGlyph3D(...) doesn't ask for a font resolution so it uses the last font resolution requested by Font:: getGlyph(...).
This can leads to different results depending of the precedent call to Font::getGlyph(...).
See http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2016-January/271952.html for more infos.
This fix adds a font resolution parameter to Font::getKerning(...), Font::getGlyph3D(...) and to the font implementations.
This was made under the base revision r15182."
2016-02-15 13:30:39 +00:00
Robert Osfield
2e7cfe7efa
From Ravi Mathur, OSX/Clang 7.0.0 build fix
2016-01-19 15:39:46 +00:00
Robert Osfield
55a8f4abbc
Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions
2016-01-19 11:39:28 +00:00
Robert Osfield
e8fd414661
Fixed line endings
2016-01-19 11:35:13 +00:00
Robert Osfield
30dc6a9428
Fixed line endings
2016-01-19 11:25:30 +00:00
Robert Osfield
e9179aaa4b
Added window size, state and stats event handlers to viewer to help with QA'ing simplification results.
2016-01-18 11:49:18 +00:00
Robert Osfield
dd996a3289
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
...
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
161246d864
Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
...
This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
0dd625f17e
Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
2208303496
Warning fixes for Clang-3.6
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15016 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 11:11:58 +00:00
Robert Osfield
37d051af5e
Added output of HUD scene graph to hud.osgt and hud.osgb for testing purposes.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14901 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 09:44:37 +00:00
Robert Osfield
fd806293be
From KOS, build fix for osg::Uniform::Callback to osg::UniformCallback change
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14889 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:07:41 +00:00
Robert Osfield
80791c6972
Changed name of UniformCallback to UniformBufferCallback to avoid conflict with changes to come to the osg::Uniform::Callback -> osg::UniformCallback.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14884 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 09:18:19 +00:00
Robert Osfield
d14a602a59
From Jannik Heller, typo fixes
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
820166b49d
Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation.
...
Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 10:05:47 +00:00
Robert Osfield
f66b430476
Comment out debug notification
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14857 16af8721-9629-0410-8352-f15c8da7e697
2015-04-23 12:58:27 +00:00
Robert Osfield
e08fd168f6
Build fix
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14850 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 10:36:42 +00:00
Robert Osfield
a583b306c5
Added --test-NodeMask option to test crash when a parent of osgmanipulator::AntiSquish node has a NodeMask set to 0x0.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14842 16af8721-9629-0410-8352-f15c8da7e697
2015-04-17 13:22:07 +00:00
Robert Osfield
87122ca369
Fixed typo of SEPARATE enums
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14833 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 11:48:28 +00:00
Robert Osfield
0a1db3d6fc
From Jannik Heller, typo fixes
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
0335ea3760
Added passing of command line arguments to viewer construction to allow one to specify extra controls for the viewer such as window size etc.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14829 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 08:55:08 +00:00
Robert Osfield
595a048319
Added WindowSizeHandler to osgmanipulator example
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14827 16af8721-9629-0410-8352-f15c8da7e697
2015-04-09 18:38:53 +00:00
Robert Osfield
70b5297575
From Jannik Heller, typo fixes
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
abdb23e367
From Janik Heller, clean up of drawable/node usage
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14824 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:53:17 +00:00
Robert Osfield
31488eeba1
Removed unused ShapesToGeometriesVisitor.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14823 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:52:02 +00:00
Robert Osfield
5229280901
Added --subload command line option and test subload callback for testing purposes
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14812 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 19:29:02 +00:00
Robert Osfield
a7ba138dc7
Introduced osg::Camera::resize(..) method and associated enum thus:
...
enum ResizeMask
{
RESIZE_VIEWPORT=1,
RESIZE_ATTACHMENTS=2,
RESIZE_PROJECTIONMATRIX=4,
RESIZE_DEFAULT=RESIZE_VIEWPORT|RESIZE_ATTACHMENTS
};
/** Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided.
* Note, the adjustment of the projection matrix is done if the RESIZE_PROJECTIONMATRIX mask to set and according to the rules specified in the ProjectionResizePolicy. */
void resize(int width, int height, int resizeMask=RESIZE_DEFAULT);
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14811 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 16:23:43 +00:00
Robert Osfield
99f7bfab3b
Introduced Camera::resizeAttachments(int width, int height) to resize all the Texture and Image assigned the the Camera attachments.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14810 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 15:08:13 +00:00
Robert Osfield
296c12a8e9
Refactor the RTT Camera resize code into a seperate Callback method in prep for this all being done by a single Camera API call.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14809 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 10:41:33 +00:00
Robert Osfield
06e6f368fc
Added StatsHandler to osgtessellationshaders example to test out rendering bug associated with stats rendering.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14807 16af8721-9629-0410-8352-f15c8da7e697
2015-03-23 11:36:02 +00:00
Robert Osfield
890aea9537
Added event handle to alter the RTT Camera's dimensions to follow the windows resizes.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14806 16af8721-9629-0410-8352-f15c8da7e697
2015-03-20 17:58:34 +00:00
Robert Osfield
6854d2968f
From Jannik Heller, "Fix for Qt4 multi-threaded crash. This patch adds the AA_X11InitThreads flag to the QApplication setup, meaning QT will call XInitThreads for us. This also bumps the required QT version to 4.8+, because the AA_X11InitThreads flag was introduced in that version. If that is not acceptable, we could add a QT_VERSION >= 0x040800 guard, or manually call XInitThreads() instead. Let me know what you think."
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14804 16af8721-9629-0410-8352-f15c8da7e697
2015-03-20 11:48:21 +00:00
Robert Osfield
63a3595aab
Added Texture wrap setting to CLAMP_TO_EDGE to fix rendering problem when running the default osgdistortion example
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14803 16af8721-9629-0410-8352-f15c8da7e697
2015-03-19 10:49:17 +00:00
Robert Osfield
e6e39e7924
Refactored the command line setup to enable better control of set up.
...
Added WindowSizeHandler to allow for adjustment of window size.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14791 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 12:13:44 +00:00
Robert Osfield
a88fa6f7b7
Added --play-mode [ONCE, STAY, LOOP, PPONG] to help with testing.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14788 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 10:07:13 +00:00
Robert Osfield
75b9cd3627
Completed support for assigning 3D osg::Image to osg::Texture2DArray.
...
Improved the osgtexture2DArray example to add --mipmap and --packed command line options to help with testing.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14775 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:27:08 +00:00
Robert Osfield
b6acb1a8d3
Updated the comments to be more relevant
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14774 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 15:44:23 +00:00
Robert Osfield
d97e01c520
Work in progress on new osgtexture2DArray example
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14772 16af8721-9629-0410-8352-f15c8da7e697
2015-03-10 18:07:17 +00:00
Robert Osfield
26d1679248
Removed the experiemental osgPresentation classes. These are only partially functional and not appropriate for the stable OSG-3.4 release
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14758 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 17:42:30 +00:00
Robert Osfield
1d9e7f144b
From Michael McDonnel, "The tessellation shader example has a small bug.The middle of the
...
geometry is clipped as soon as it is tessellated. The clipping is
probably caused by rounding errors because it is only in one spot. The
clipping disappears when the camera is moved, and reappears when it is
moved back. Expanding the the bounding box fixed the clipping bug."
Tweaked by Robert Osfield to expand it to a -1 to 1 unit box.
Actual clipping bug is not due to rounding errors but the shaders creating vertices outside the bounding box of the original input vertices
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14747 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:09:25 +00:00
Robert Osfield
0a83632f0a
Fixed StateSet::Define names to match OpenSceneGraph-Data/shaders.
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14745 16af8721-9629-0410-8352-f15c8da7e697
2015-03-01 15:20:37 +00:00
Robert Osfield
d03b38dea8
Fixes for warnings
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14736 16af8721-9629-0410-8352-f15c8da7e697
2015-02-27 04:29:30 +00:00
Robert Osfield
30a62bc4ad
From Jonathan Greig, "I was testing out the example and it works fine as a standalone example, but I found that it didn't work as expected when adding the class to some existing code I have to test it out. The osg widget was appearing but it didn't appear to be updating. After tweaking it to pass on the parent QWidget pointer from my code, it worked as expected. I added the WindowFlags to the attached file for good measure. If you look at the Qt Documentation for QWidget ( http://doc.qt.io/qt-5/qwidget.html#QWidget ), you'll see that is exactly where I got this from. When subclassing a widget as such, you should allow the user to pass in the parent at least, considering that has a major effect on how or if Qt may clean up the memory."
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14718 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 19:19:37 +00:00
Robert Osfield
47db2da8b4
From Andreas Henne, Support for GL3 core profile in osgText
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 18:56:29 +00:00
Robert Osfield
7d50c8e634
From Michael McDonnell, "I have changed the code so that the plus key increases both the inner
...
and outer tessellation. The minus key decrease both the inner and
outer tessellation. You can still use the arrow keys to control inner
and outer tessellation separately."
From Robert Osfield, clean up the code to fix warnings and make the coding style more consistent with the rest of the OSG.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14716 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 16:59:43 +00:00
Robert Osfield
1320c923ca
Changed the toggle of defines so that it works with assumed defaults now set up by the GeometryPool so that when toggling it doesn't have a delay in what the user would expect
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14708 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:12:57 +00:00