Robert Osfield
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98126f1706
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Moved to standard OSG coding style.
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2005-04-29 06:32:13 +00:00 |
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Robert Osfield
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16c55531da
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Preparation for moving osgGL2 out of the core OSG into its own seperate distribution.
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2005-04-14 11:28:23 +00:00 |
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Don BURNS
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c7e8386707
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Fixes for IRIX build
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2004-11-29 01:12:25 +00:00 |
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Don BURNS
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071891c64c
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Namespaced Rect and Frame to osgfxbrowser::Rect/Frame, as this was causing
a namespace collision with CGL
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2004-10-24 21:05:27 +00:00 |
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Robert Osfield
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b70ff91eaf
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
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Robert Osfield
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6821a80e14
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Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
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2004-10-22 19:26:45 +00:00 |
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Robert Osfield
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221c75fb6e
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Fixed the position of text so it is drawn ontop of the quads.
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2004-07-19 18:56:42 +00:00 |
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Robert Osfield
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a3d1e8dd0d
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Added -losgGL2 to link line for OSX.
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2003-10-06 10:03:39 +00:00 |
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Robert Osfield
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584f805327
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Updates to osgFX, from Marco Jez, to map Effect across to being derived
from osg::Group rather than from osg::Node.
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2003-09-09 11:54:05 +00:00 |
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Robert Osfield
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bc14e4ecdc
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Updates from Marco:sgfxbrowser.cpp (added specular
component to scene light) and AnisotropicLighting.cpp (workaround for a
multiple-context issue).
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2003-09-01 19:43:58 +00:00 |
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Robert Osfield
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8498422d7e
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Added fonts/ in front of arial.ttf.
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2003-08-29 21:52:52 +00:00 |
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Robert Osfield
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2c4c2ad068
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Added osgFX - Marco Jez's special effects nodekit.
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2003-08-26 21:17:22 +00:00 |
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