Commit Graph

23 Commits

Author SHA1 Message Date
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
fd806293be From KOS, build fix for osg::Uniform::Callback to osg::UniformCallback change
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14889 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:07:41 +00:00
Robert Osfield
74fb1f42d9 Moved osgshaders example across to use the new osgUtil::PerlinNoise example 2011-12-13 21:14:33 +00:00
Robert Osfield
cc0f1cb0fe From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Robert Osfield
7232a831da Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
ecd5a96671 From Mike Weiblen, reverted shaders changes due to lack of hardware/driver support 2006-06-08 12:07:11 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
0b291e60bb From Mike Weiblen, added \n newlines to inline shader program strings.
From Robert Osfield, changed tabs to spaces.
2005-05-02 09:34:27 +00:00
Robert Osfield
e24cfa0370 Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute 2005-04-25 13:37:12 +00:00
Robert Osfield
1525a00e1f From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Robert Osfield
22c695cdef From Mike Weiblen, fixed copy and paste error in new osgshaders.cpp example. 2005-04-14 08:00:25 +00:00
Robert Osfield
789cb7dea7 Added applying of all parents uniforms 2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8 Added basic support for applying uniforms to programs, non lazy state updating
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
c8a3198129 From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based. 2005-04-07 20:20:09 +00:00
Robert Osfield
a383330ae4 From Mike Weiblen, fix to the state leakage. 2004-11-10 09:56:03 +00:00
Robert Osfield
be8476592e From Mike Weiblen, partial fix for OpenGL error generation under NVidia drivers. 2004-09-26 10:27:25 +00:00
Robert Osfield
f1ade41cdd Fixed warnigns 2004-08-02 14:52:39 +00:00
Robert Osfield
249eddb3d8 Updates to osgGL2 from Mike Weiblen 2004-01-03 09:06:52 +00:00
Robert Osfield
db66abd6d6 Implemented duplicate removal code into TriStripVisitor and added an
extra pass to doing tri stripping in the osgUtil::Optimzer.

Added validity checks into osg::TexEnvCombine to catch eronous enumarant values.

Improved the efficient of CullingSet's handling of new transforms.

Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
2003-12-03 21:45:32 +00:00
Robert Osfield
5c17b5059a From Mike Weiblen, added support for OpenGL SL to osgFX::Cartoon. 2003-10-05 11:42:26 +00:00
Robert Osfield
ce15c880b1 From Mike Weiblen, updates to osgGL2 to support Uniform values 2003-10-05 11:30:54 +00:00
Robert Osfield
77c0366cb2 From Mike Weiblen's osgGL2 node kit which support the latest OpenGL 2.0 extensions. 2003-07-15 10:45:46 +00:00