Robert Osfield
9f1205d22d
Added support for reading UTF-8 encoded of xml files
2018-09-04 12:41:36 +01:00
Robert Osfield
833756c6b7
Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
2018-09-03 12:36:36 +01:00
Robert Osfield
598b16b9bf
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-09-03 10:15:29 +01:00
Robert Osfield
dcd28ba39d
Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
2018-09-03 09:56:37 +01:00
Thomas Hogarth
9b4b25e4f5
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merging master
2018-08-28 15:42:25 +01:00
Thomas Hogarth
9bed712952
Merge remote-tracking branch 'upstream/master' into topic-gles3-android
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merging
2018-08-28 14:25:38 +01:00
Robert Osfield
ec4b618b7a
Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
2018-08-28 11:22:57 +01:00
Robert Osfield
e8b56c5c97
Added settting of the PointSprite mode validity to State::initializeExtensionProcs()
2018-08-22 10:02:29 +01:00
plevy
7bd395a77d
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
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Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.
2018-08-21 09:38:03 -04:00
Robert Osfield
8af2ea48c2
Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
2018-08-21 09:21:11 +01:00
mp3butcher
a5a596b33b
add fixe for Cubemap and TexStorage
2018-08-19 20:17:30 +02:00
mp3butcher
7685235c1d
add TexStorage feature on Texture2DArray
2018-08-18 22:55:56 +02:00
mp3butcher
2c9d551452
renaming variable and remove redondant test and variable
2018-08-18 22:55:30 +02:00
mp3butcher
d9f58ff03b
fix possible internalformat misregisterings (diff effective gl and osg representation)
2018-08-18 17:26:32 +01:00
Robert Osfield
d37b826a74
Refactored the glTexStorage code paths to use selectSizedInternalFormat() and move the generateAndAssignTextureObject() calls within the two useTexStorage and non TexStorage paths to ensure that the right foramts are matched when generating the texture object
2018-08-17 18:59:04 +01:00
Robert Osfield
d841170d32
Removed check as this is better outside of the function
2018-08-17 16:51:55 +01:00
Robert Osfield
71f134c64b
Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
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Fixed typo.
2018-08-17 12:22:36 +01:00
OpenSceneGraph git repository
7328e03d23
Merge pull request #594 from mp3butcher/patch-6
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Add valid sizedInternalFormats for glTexStorage path
2018-08-17 09:54:15 +01:00
OpenSceneGraph git repository
adbfd523f3
Merge pull request #596 from mp3butcher/MeshReindexation
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add a bool parameter to allow forced reindexation of a mesh
2018-08-17 09:53:26 +01:00
OpenSceneGraph git repository
38cb6b3c49
Changed member variable name to be consistent with header
2018-08-17 09:22:40 +01:00
Robert Osfield
eee5d5482e
Fixed memory leak associated with VertexArrayStte objects not getting released on destruction of Geometry/Drawables.
2018-08-16 19:23:17 +01:00
mp3butcher
7f12ca4389
add a bool parameter to allow forced reindexation of a mesh
2018-08-16 18:59:47 +02:00
Julien Valentin
3a604b0e10
Add valid sizedInternalFormats
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Why some much commented?
2018-08-16 18:56:25 +02:00
OpenSceneGraph git repository
22c0dc379f
Merge pull request #593 from mp3butcher/ImmutableTexture
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add immutability (if available) on ImageLess TextureRectangle
2018-08-16 16:15:20 +01:00
Chris White
c3880a25b6
Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code
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Refactor so GraphicsWindowWin32 doesn't duplicate code in
<osg/GraphicsContext>.
Also, add OSGVIEWER_EXPORT to X11WindowingSystemInterface so
X11WindowingSystemInterface examples can build on cygwin.
This change parallels that in commit 0bca415d5a
.
2018-08-15 12:49:01 -04:00
mp3butcher
c2031836ee
add immutability (if available) on ImageLess TextureRectangle
2018-08-11 14:10:13 +02:00
OpenSceneGraph git repository
e008784ab6
Merge pull request #586 from cxw42/cygthreads
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On cygwin, don't use pthread functions that require _GNU_SOURCE in OpenThreads
2018-08-08 14:38:13 +01:00
Robert Osfield
6d0b8c4693
Tightened up the setting of the Member property of Texture attributes
2018-08-08 07:34:14 +01:00
Chris White
b4889a8c06
On cygwin, define _GNU_SOURCE in pthreads-based OpenThreads
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pthread_{yield,getconcurrency,setconcurrency} are not declared in
pthread.h on cygwin with gcc 7.3.0 unless _GNU_SOURCE is defined.
2018-08-05 08:11:30 -04:00
Daniel Emminizer
985e82049f
OpenFlight: Replace internal caches with osgDB::ObjectCache use. Fixes unbounded memory growth when using readNode(std::istream&, ...) method.
2018-07-31 17:06:34 +01:00
David Stephan
b630e2326b
tabs to spaces
2018-07-27 14:55:02 -07:00
David Stephan
9454eb53ba
added switch names to osgSim::MultiSwitch serializer
2018-07-27 14:48:10 -07:00
Thomas Hogarth
5058a9cd9c
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merge with master
2018-07-23 23:52:30 +01:00
OpenSceneGraph git repository
86bd4a4e8b
Merge branch 'master' into imagebinding3
2018-07-23 07:57:23 +01:00
Julien Valentin
39642572d2
Avoid name collision with size_t
2018-07-18 16:19:21 +02:00
Thomas Hogarth
9e288e3138
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merge master
2018-07-10 02:09:56 +01:00
Thomas Hogarth
49e9aadbf5
Improved iOS cmake support for xcode 9.4 and cmake 3.11
2018-07-10 02:09:28 +01:00
Robert Osfield
15d9c08273
Pulled in OpenFlight/expGeometryRecords.cpp from 3.6 branch
2018-07-09 18:00:29 +01:00
Thomas Hogarth
014255bd9e
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merging with master
2018-06-29 03:08:24 +01:00
Larry-Hu
1b6a040cf0
Remove call to nonexistent member seekpos() of std::fpos in VS 2017 version 15.8 or later
2018-06-27 21:21:31 -07:00
Robert Osfield
b2087b8dd3
Replaced creation of a temporary Settings object on the heap with creation on the stack to improve performance
2018-06-27 11:07:53 +01:00
Robert Osfield
a774bd5902
Fixed relaseGLObjects() calls
2018-06-27 11:07:10 +01:00
Robert Osfield
dbcd3b0324
Added GLExtensions::isPointSpriteModeSupported to allow it to be enable for GL versions that support GL_POINT_SPRITE_ARB/GL_POINT_SPRITE_OES
2018-06-27 11:04:14 +01:00
Daniel Emminizer
a3ad6d3af9
GL_RG is now a support format in gluScaleImage().
2018-06-27 11:04:01 +01:00
Robert Osfield
d2c2ef3ec9
Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks
2018-06-25 20:03:50 +01:00
Laurens Voerman
10d88e0455
resolve av sync failure with ffmpeg 3.2 and up
2018-06-21 09:14:09 +02:00
Calum Robinson
334638795a
Fix z near calculation for lines
2018-06-20 10:59:12 +01:00
Daniel Emminizer
3410d3a37d
FLT: Missing optional attr files on textures no longer generates a console warning.
2018-06-14 14:54:34 +01:00
Robert Osfield
6b38107f45
To handle calling Array::setBinding() after Geometry::set*Array() call, to the Geometry::addVertexBufferObjectIfRequired(osg::Array* array) added treatment of array->getBinding()==Array::BIND_UNDEFINED as BIND_PER_VERTEX as a safe fallback.
2018-06-14 14:54:09 +01:00
Robert Osfield
22e5861c0b
Removed deprecated xine plugin to simplify licensing (xine plugin is GPL'd)
2018-05-31 15:12:28 +01:00
Robert Osfield
a855faeff3
As the author of all the files in osgPresentation and present3D have rectified the license notices to reflect their intended license rather than histoical license they had prior to being merged into the OpenSceneGraph project. OSGPL was always intended but missed during merge.
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Replaced the GPL notices with OSGPL usge in present3D and include/osgPresentation as this was intended when Present3D was merged back into OpenSceneGraph but missed.
2018-05-31 14:48:54 +01:00
Philippe Renon
c0848a56bc
Notify: silence warning about unused argument
2018-05-27 14:21:57 +02:00
Robert Osfield
6da45d6a73
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version to retain compatibility with binaries made with 153 SOVERSION prior to the Imageattachement change
2018-05-23 17:03:51 +01:00
Robert Osfield
6eb6634997
Implemented StateGraph reuse in in scene graph Canera's RenderStage.
2018-05-23 14:52:24 +01:00
Robert Osfield
e5ff90e455
Fixed warning of RenderLeaf's having multiple references in CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the StateGraph at the end of RenderStage::draw()
2018-05-23 14:42:28 +01:00
Robert Osfield
f8dcb20437
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-05-23 14:38:54 +01:00
Robert Osfield
ed683678c0
Added check to make sure that glEnablei and glDisablei are only called when the capability is non zero to fix GL invalid value error.
2018-05-23 07:49:00 +01:00
Thomas Hogarth
b67a7c5981
compile fix for gles3 on android, copied example folder to create gles3 android example
2018-05-23 02:01:21 +01:00
gwaldron
633e0aa20b
Fix for compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF
2018-05-22 12:13:37 -04:00
Robert Osfield
1b56fc1c00
Moved the rotation to before the scale
2018-05-22 09:07:06 +01:00
gwaldron
a2447c8dc0
osgText: perform pixel size computation in double-precision to prevent coordinate jitter
2018-05-21 13:26:04 -04:00
Robert Osfield
2c7d97266d
Fixed typos
2018-05-21 13:19:06 +01:00
Robert Osfield
0bca415d5a
Restored the REGISTER_WINDOWINGSYSTEMINTERFACE macro to the include/osg/GraphicsContext header and removed the OSGVIEWER_EXPORT as this was causing compatibility issues with osgQt.
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In GraphicsWindowWin32 replaced REGISTER_WINDOWINGSYSTEMINTERFACE usage with locally implemented equivilant with the required OSGVIEWER_EXPORT.
2018-05-21 13:19:06 +01:00
Robert Osfield
76d1b85778
Restructed SCREEN auto scaling so that it's removes the rotation of the modelview matrix so that the XY coords of the text map directly to window xy coords for all text alignment types
2018-05-20 13:26:36 +01:00
Robert Osfield
0df03b09f9
Added GL_RED and GL_RG support to _readColor()/Image::getColor();
2018-05-18 14:25:30 +01:00
Robert Osfield
ba766b88a8
Cleaned up the WindowingSystemInterface registration
2018-05-18 14:25:30 +01:00
Robert Osfield
ea9be189e8
Quitened down unsupport compression output when passing in a file with a non rgb extension
2018-05-18 14:25:30 +01:00
Robert Osfield
a4c8804b1b
Introduced a local StateGraph hierarchy into CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug where multiple RTT Camera end up with the rendering back end results assigned to them which occured when RTT Camera's share the same StateSet or null StateSet.
2018-05-18 10:05:29 +01:00
Robert Osfield
41f7efbab6
Imoroved backwards compatibility with 3.6
2018-05-14 10:47:50 +01:00
Robert Osfield
4fbaca7878
Fixed support for update and event callbacks on StateSet/Uniform/StateAttributes on View(er) Cameras.
2018-05-14 09:57:37 +01:00
Robert Osfield
71f3bad57a
Renamed the counter used to enable traversal order sorting
2018-05-14 08:44:47 +01:00
Robert Osfield
75b576bf83
Improved the handling of precision
2018-05-14 08:44:47 +01:00
Robert Osfield
bc600bc9f7
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords
2018-05-13 11:53:21 +01:00
Robert Osfield
d3da2f0cd5
Build fixes for OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF
2018-05-13 09:34:46 +01:00
Robert Osfield
7c67059e12
Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
2018-05-13 09:29:27 +01:00
Robert Osfield
46560bd6d2
Rewrote TextBase::computeMatrix(..) computation of the scaling factor with slower but easier to understand and more robust code
2018-05-12 11:41:56 +01:00
Robert Osfield
b70ffc9b8a
Moved constructors and destructors to .cpp
2018-05-11 11:15:45 +01:00
Robert Osfield
5e6b081bb0
Revert "Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging"
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This reverts commit 479a4eefc5
.
2018-05-11 11:13:19 +01:00
Robert Osfield
747162e5b6
Fixed crash the occurred when passing in a osgDB::Options to the ObjectCache that doesn't have any references to it.
2018-05-11 09:01:50 +01:00
Robert Osfield
479a4eefc5
Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging
2018-05-11 09:01:50 +01:00
Robert Osfield
ac6eaee583
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 19:00:13 +01:00
Robert Osfield
35682fd814
Fixed typo
2018-05-10 17:01:05 +01:00
Robert Osfield
8edc862962
Restructed the handling of SCREEN_COORD scaling to better handle window resizing
2018-05-05 15:48:18 +01:00
Robert Osfield
d572d78214
Added C++ specific path for calling std::map<>::erase() to avoid issues with std::map<>::erase implementation that invalidates iterators
2018-05-05 12:35:51 +01:00
Robert Osfield
863dee52e2
Replaced std::auto_ptr<> usage as it's deprecated in C++11 and will be removed in C++17
2018-05-05 12:35:51 +01:00
Daniel Emminizer
a1c8a3e8dd
Text only applies GL_TEXTURE_2D modes when fixed function is available. Prevents GL3 Core Profile console spam.
2018-05-04 16:12:05 +01:00
Robert Osfield
202d893dc2
Added check for null to prevent null entries getting into the cache
2018-05-04 09:48:07 +01:00
Robert Osfield
c279aa26fb
Fixed null pointer warning
2018-05-04 09:47:55 +01:00
Björn Blissing
2761bca496
Check existence of path before reading image
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When loading texture images inside the FBX plugin check that the path
exists before trying to read the image. This is done to avoid
unnecessary warnings inside the readRefImageFile function.
2018-05-03 13:15:08 +02:00
Jason Beverage
d53a74b1bb
Quiet down shader compilation messages
2018-05-01 11:04:35 -04:00
Robert Osfield
b9d5e8f505
Fixed particle update bug where a ParticleSystem wouldn't start when loaded during the frame loop due to the _last_frame value not being set.
2018-04-27 11:23:07 +01:00
Robert Osfield
52763cee76
Split up #pragma so that there only three parameters per line to aovid Intel driver bug crash
2018-04-26 09:49:35 +01:00
Robert Osfield
02f247bfa9
Renamed text.vert and text.frag to osgText_Text.vert and .frag to avoid name overlapping with user shaders.
2018-04-26 09:36:52 +01:00
Julien Valentin
ae24be56f3
add wrapper for osg::DrawIndirectBufferObject
2018-04-25 09:48:02 +01:00
Robert Osfield
e2e8e779e9
Renamed CMake variable + C++ #define to OSG_GL_CONTEXT_VERSION
2018-04-24 17:05:03 +01:00
Robert Osfield
ef3d672f8c
Added OSG_GL_CONTEXT_STRING cmake variable to set include/osg/GL headers that sets Traits::glContextVersion.
2018-04-24 16:30:48 +01:00
Robert Osfield
05af4340e1
Refactored the handling of glyph and shadow alpha values to make the text and shadow clearer for fonts with narrow glyphs
2018-04-24 16:30:48 +01:00
Robert Osfield
1d431fcb3d
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 16:30:07 +01:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00
Robert Osfield
0dd5230d82
Cleaned up inbludes and unused code
2018-04-20 14:01:21 +01:00