Robert Osfield
db892e6bfe
Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
...
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
db888b191c
Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
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to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
e767db9182
Moved the glShadeModel(FLAT/SMOOTH) outside of the primtitive inner loop to reduce
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the amount state changes incurred when using FLAT_ primtives.
2002-01-02 10:53:20 +00:00
Robert Osfield
aac507e119
Moved all #include "osg/.." references to #include <osg/..> to aid port to
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MacOS.
2001-10-21 21:27:40 +00:00
Don BURNS
e8f256a59d
Added a bunch of files synched with 0.8.42
2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06
Initial revision
2001-01-10 16:32:10 +00:00