Julien Valentin
381c2150d4
Merge remote-tracking branch 'upstream/master' into osganimation
2017-09-01 20:03:05 +02:00
Julien Valentin
a73c20d7f5
update serializer with new properties
2017-09-01 19:13:01 +02:00
Julien Valentin
9560548722
add MorphTransformHardware serializer
2017-09-01 18:10:40 +02:00
Julien Valentin
a2b29c1afd
Merge remote-tracking branch 'upstream/osganimation' into osganimation
2017-09-01 18:04:32 +02:00
Julien Valentin
78dd81a8b4
add void InfluenceMap::removeUnexpressedBones(Skeleton &skel) const;
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a bit experimental but work well without further process on my test set
2017-09-01 17:48:28 +02:00
OpenSceneGraph git repository
0e5acda26e
Merge pull request #338 from mp3butcher/osganimation
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clean and bugfix
2017-09-01 16:46:38 +01:00
OpenSceneGraph git repository
7aeb455597
Merge pull request #337 from mp3butcher/osganimbugfix
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fix a bug in how vertexattributes are filled
2017-09-01 15:50:47 +01:00
Julien Valentin
0d02dfbbbd
remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
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(but decrease a bit clarity of the code)
2017-09-01 16:23:49 +02:00
Julien Valentin
8b74b04de0
cleanup
2017-09-01 15:19:42 +02:00
Julien Valentin
dee9dc2164
a functional cleanup
2017-09-01 01:43:00 +02:00
Julien Valentin
5aa96727e9
clean and bugfixes
2017-08-31 20:57:19 +02:00
OpenSceneGraph git repository
34270cdcaa
Merge pull request #333 from mp3butcher/osganimation
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osgAnimation: change animationdata owner from riggeometry to rigtransformimplementations
2017-08-31 14:32:39 +01:00
Julien Valentin
b790986f37
few cleanup
2017-08-31 13:49:27 +02:00
Julien Valentin
068a032dac
revert s/VertexIndexWeight/IndexWeight/
2017-08-31 13:30:24 +02:00
Julien Valentin
0926bb783d
fix example
2017-08-31 13:29:42 +02:00
Julien Valentin
4c4f760d4a
fix a bug in how vertexattributes are filled
2017-08-30 23:19:49 +02:00
Julien Valentin
f4675a5648
I found the damn bug in RigTransformHW
2017-08-30 23:01:21 +02:00
Julien Valentin
1f628235d4
rehabilit an init method to ensure morphing po setted before skinning po in case of rigeom source that are morphgeom
2017-08-30 20:36:34 +02:00
Julien Valentin
86ad54f671
add parameter to XXXTranformHW to customize reserved texture attribs and vertex attribs
2017-08-30 17:07:11 +02:00
Julien Valentin
705695b41d
add a guard (if dirty) on uniform update
2017-08-30 15:48:45 +02:00
Julien Valentin
8fad310ce1
readd VertexInfluence whenever it's bad named and kinda useless
2017-08-30 15:30:03 +02:00
Julien Valentin
6d1193ee70
readd buildVertexInfluenceSet for backward compat
2017-08-30 14:59:31 +02:00
Julien Valentin
fd9b8f103e
cleanup
2017-08-30 14:26:15 +02:00
Julien Valentin
985d766f05
uncomment normalization in rigtransformxxx
2017-08-30 12:55:45 +02:00
Julien Valentin
0ebf540d65
add and comment out normlization in rigtransformXXX
2017-08-30 12:09:54 +02:00
Julien Valentin
fe99b568a0
refactor: remove totally VertexInfluence (renamed BoneInfluenceList) everywhere
2017-08-30 11:12:17 +02:00
Julien Valentin
fae9729560
swap priority in BonePtrWeight comparator< yeild the same VG set
2017-08-29 17:41:38 +02:00
Julien Valentin
ce6a316bde
cleanup
2017-08-29 17:41:26 +02:00
Julien Valentin
186691a9db
remove virtual qualifier for deprecated method
2017-08-29 15:10:05 +02:00
Julien Valentin
21bcd61c92
add MorphTransformHW for RigGeometry sources that are MorphGeometry
2017-08-29 14:49:19 +02:00
Julien Valentin
059fc70337
set defaut implementation at creation
2017-08-29 14:49:11 +02:00
OpenSceneGraph git repository
5ccda08770
Merge pull request #334 from mathieu/ValidateProgramTooEarly
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Under macOS the glValidateProgram reports too many errors
2017-08-29 10:51:06 +01:00
Mathieu MARACHE
e2f826b8fc
Under macOS the glValidateProgram reports too many
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false negatives (errors) about missing buffers, etc..
From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
« […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
An appropriate place to call glValidateProgram would be right before you make a real render call. »
2017-08-29 11:34:27 +02:00
Julien Valentin
0c9a624026
few refactoring and fixes
2017-08-29 04:08:55 +02:00
Julien Valentin
b3402d9344
readd the 2 methods in InfluenceMap just in case
2017-08-29 00:34:26 +02:00
Julien Valentin
9856cecb71
cleanup
2017-08-29 00:09:38 +02:00
Julien Valentin
4a626cea20
remove VertexInfluenceSet
2017-08-29 00:07:07 +02:00
Julien Valentin
350756e738
add 2 method to VertexInfluenceMap:
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normalize and cullInfluenceCountPerVertex
2017-08-28 18:42:22 +02:00
Julien Valentin
5123614f89
comply with refactoring
2017-08-28 18:27:23 +02:00
Julien Valentin
925f1524cf
total removal of the old path
2017-08-28 18:16:30 +02:00
Julien Valentin
28bb88a038
remove default order for BoneWeight and restore old sort func (behaviors differs)
2017-08-28 18:02:52 +02:00
OpenSceneGraph git repository
63e833a398
Merge pull request #332 from denyskoch/fix-boundingsphere-inequality-operator
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Fix flawed BoundingSphere inequality operator
2017-08-28 16:28:30 +01:00
Julien Valentin
ad550acc60
clean unused
2017-08-28 17:13:48 +02:00
Julien Valentin
8707086914
fix the example
2017-08-28 17:13:23 +02:00
Julien Valentin
da1d2b67f7
remove old path and add few fixes
2017-08-28 17:01:03 +02:00
Julien Valentin
6d55d8d341
minor fixes
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removed unused
2017-08-28 16:08:14 +02:00
Julien Valentin
2aab28149f
reroot to rigtransform::prepareData old path to rig::buildvertexinfluence
2017-08-28 15:59:13 +02:00
Julien Valentin
7659b23f38
remove unused
2017-08-28 15:44:09 +02:00
Julien Valentin
3efaccb298
add prepareData for RigTransformHW
2017-08-28 15:41:14 +02:00
Julien Valentin
4b56a4d3be
minor changes+fix
2017-08-28 15:40:04 +02:00