Commit Graph

10256 Commits

Author SHA1 Message Date
mp3butcher
912f9e18cb few fixes for Matrix support..
but getElements still fails..
2017-04-05 17:57:08 +02:00
OpenSceneGraph git repository
a30e5df6f2 Merge pull request #238 from filnet/silence_thread_logging
openthread: silence some log output
2017-03-30 15:23:17 +01:00
Robert Osfield
a6baf00956 Reordered command line parsing and replace throw with cout. 2017-03-30 13:21:05 +01:00
Robert Osfield
c2684ca1f5 Improved the error warning message 2017-03-30 12:18:16 +01:00
Philippe Renon
b843fb19fc openthread: silence some log output 2017-03-30 11:29:53 +02:00
Robert Osfield
1f0515ceff Fix for GL3 2017-03-29 11:38:29 +01:00
Robert Osfield
cb7140aa04 Fixed windings 2017-03-29 10:02:03 +01:00
OpenSceneGraph git repository
373204ef7f Merge pull request #236 from mp3butcher/ScriptBranch
add ScriptNodeCallback serializer
2017-03-29 09:27:58 +01:00
mp3butcher
9d490bbf1c add ScriptNodeCallback serializer 2017-03-28 22:37:34 +02:00
mp3butcher
3142b682f2 remove spaces in the previsouly added macro 2017-03-28 22:19:32 +02:00
mp3butcher
fc3afbe449 oups forgot an associaterevisions 2017-03-28 22:14:44 +02:00
mp3butcher
0555bc4bc7 add BufferData associate as well as revisionassociate in PrimitiveSet Seriliazer 2017-03-28 20:48:35 +02:00
Robert Osfield
eb59590d77 Added handling of large shapes 2017-03-28 18:29:26 +01:00
Robert Osfield
10d87c40db Quiten down debug messages 2017-03-28 11:45:55 +01:00
Robert Osfield
76afbc9bcf Fixed ac plugin's handling of rot primitive in .ac files 2017-03-27 20:30:14 +01:00
Robert Osfield
70e7cb886b Added serializers for BufferObject and BufferData 2017-03-27 20:02:33 +01:00
OpenSceneGraph git repository
11b3424984 Merge pull request #230 from mp3butcher/commitMaster
add new serializers
2017-03-27 15:05:59 +01:00
Robert Osfield
6308b497f2 Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
mp3butcher
96db8033f2 add an include to osg/geometry 2017-03-26 16:26:43 +02:00
mp3butcher
46a37618ef add new serializers 2017-03-26 15:59:36 +02:00
Robert Osfield
ec5cbe18d5 Restructed the marco to resolve Windows build issues 2017-03-25 16:05:57 +00:00
Robert Osfield
b4152d9634 Added simple fallback from osg::Material::apply() when fixed function pipeline is disabled 2017-03-23 14:53:08 +00:00
Robert Osfield
7ccd25a4d5 Fixed missing initializer for _color and assignment of color to ShapeDrawable 2017-03-23 14:40:44 +00:00
Robert Osfield
9848c1d264 First pass at default shader for GLES2,GLES3 and GL3. 2017-03-23 11:09:49 +00:00
Robert Osfield
d70d00607f Removed no longer relevant line 2017-03-23 10:25:25 +00:00
Robert Osfield
717cb182ce Removed hardwaring to online write inine when writing to binary files to allow inline images in asci and binary files 2017-03-23 09:52:21 +00:00
Robert Osfield
e74f8f4bbe Added TextureBuffer serializer 2017-03-22 14:20:03 +00:00
OpenSceneGraph git repository
602a6beda8 Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285 Added serializer for Texture2DMultisample 2017-03-22 10:47:58 +01:00
Robert Osfield
48aa852f42 Replaced GL_QUADS and GL_QUAD_STRIP usage with indexed GL_TRIANGLES 2017-03-22 09:43:19 +00:00
OpenSceneGraph git repository
429aef3b08 Merge pull request #221 from tomhog/topic-gles3-ios
GLES3 support improvements on iOS
2017-03-21 17:56:39 +00:00
Robert Osfield
1778a2a6fb Made VAO the default for GL3 builds.
Improved the handling of DisplaySettings::getVertexBufferHint() values.
2017-03-21 15:38:52 +00:00
tomhog
423e14f92f Merge branch 'master' into topic-gles3-ios 2017-03-21 15:33:13 +00:00
Robert Osfield
a74872c6bf Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading. 2017-03-21 13:10:45 +00:00
Thomas Hogarth
630af80635 Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders 2017-03-20 19:35:01 +00:00
Thomas Hogarth
7ba2e728cd GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation 2017-03-20 18:39:56 +00:00
Thomas Hogarth
3a6e28da9c More gles3 tweaks 2017-03-20 18:39:56 +00:00
Thomas Hogarth
76fe572934 Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Robert Osfield
6670a6e070 Improved support for stats, fonts and shadergen for GLES2, GLES3 and GL3 2017-03-20 14:07:14 +00:00
Robert Osfield
e0592b6d11 Added shader for GL3/GLES/GL2/GL2 2017-03-20 10:31:58 +00:00
Robert Osfield
4498945b98 Quited debug messages 2017-03-20 09:25:49 +00:00
Robert Osfield
c7711fd2d4 Added support for GL3/GLES3, GL2,GLE2 shaders to osgText::Font/Text. 2017-03-18 18:08:12 +00:00
Robert Osfield
279cc82a01 Improved readability of code 2017-03-18 11:48:55 +00:00
Robert Osfield
943beb220d Improved handling of osgText::Text with and wihout shaders 2017-03-18 11:48:55 +00:00
Robert Osfield
e6703e3cb0 Removed no longer supported code paths 2017-03-18 11:48:55 +00:00
Robert Osfield
feb0214ddc Introduced streamlined text rendering dispatch code. 2017-03-18 11:48:55 +00:00
OpenSceneGraph git repository
2cefcc8bfc Merge pull request #220 from rickyviking/addPenInputWin32
Added PEN input support to GraphicsWindowWin32 with the WM_POINTER*
2017-03-18 11:17:03 +00:00
Robert Osfield
44e303ad90 Added explict call to state.applyModelViewAndProjectionUniformsIfRequired() when required for better GL3/GlES2 support. 2017-03-16 15:46:51 +00:00
Riccardo Corsi
b3ccf02e06 Added PEN input support to GraphicsWindowWin32 with the WM_POINTER* framework available since Windows 8.
Fallback on existing WM_TOUCH implementation for actual touch inputs.
2017-03-16 15:32:05 +01:00
Robert Osfield
2c2097ce24 Replaced GL_QUADS usage with GL_TRIANGLES to aid portability. 2017-03-13 17:46:51 +00:00
OpenSceneGraph git repository
ce0fbabb4e Merge pull request #207 from LaurensVoerman/submitOpenCascade
fix OpenCascade library list for use with shared libs; added list and…
2017-03-13 15:01:08 +00:00
OpenSceneGraph git repository
c364bbb19b Merge pull request #215 from LaurensVoerman/submit-SerializerParticle
Submit serializer particle
2017-03-13 14:25:33 +00:00
Laurens Voerman
75e6889366 fix OpenCascade library list for use with shared libs; added list and options for static lib 2017-03-13 12:54:02 +01:00
Robert Osfield
ffbc1167de Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
Laurens Voerman
a2ce0a0e0f bugfix: read endbracket for fileversion 145 (introduced 25/8/2016) 2017-03-13 09:27:08 +01:00
OpenSceneGraph git repository
a6453ad877 Merge pull request #198 from scrawl/buildswitch
Add cmake options for disabling plugins from the build
2017-03-11 17:31:27 +00:00
OpenSceneGraph git repository
f1f6d23eeb Merge pull request #213 from marchelbling/bug/osg-fixes
Bug/osg fixes
2017-03-11 15:08:57 +00:00
Robert Osfield
61782d8f29 Build fixes 2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681 Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
8dd22d9178 Merge pull request #208 from LaurensVoerman/submitRWlas
rewrote las plugin to read in a single pass: more speed, better precision
2017-03-11 11:37:33 +00:00
OpenSceneGraph git repository
58b9f5208f Merge pull request #206 from LaurensVoerman/submitLAScmake
allow library names liblas.lib and liblas_c.lib;fix include dirs typo…
2017-03-11 11:36:31 +00:00
OpenSceneGraph git repository
fea86426ed Merge pull request #205 from LaurensVoerman/submitGTAcmake
GTA: use normal cmake search if PKG_CHECK_MODULES fails; fix win32 debug lnk
2017-03-11 11:35:36 +00:00
OpenSceneGraph git repository
1d8efb1a3a Merge pull request #203 from scrawl/optimizer
MergeGeometryVisitor fix
2017-03-11 11:34:16 +00:00
Robert Osfield
a4b1a4ce29 Fixed handling of VAO's Text with backdrop and per vertex colours 2017-03-10 17:06:04 +00:00
Robert Osfield
0eb0656d52 Improved handling of backdrops 2017-03-10 12:08:22 +00:00
Robert Osfield
5b78e334a9 Improved the management of the unbinding of VBO's and EBO's 2017-03-09 18:17:53 +00:00
Robert Osfield
445f2bfe21 Reordered operations to make code easier to follow 2017-03-09 18:16:04 +00:00
Robert Osfield
91564e36b0 Cleaned up VertexArrayState handling 2017-03-09 17:48:06 +00:00
Robert Osfield
7f3f995c56 Improved handling of VBO/VAO's in Text3D 2017-03-09 17:47:27 +00:00
Robert Osfield
2cad221d80 Cleaned out old code paths 2017-03-09 17:33:38 +00:00
Robert Osfield
96760970ed Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated. 2017-03-09 17:01:33 +00:00
Robert Osfield
7868909f43 Improved the handling of array updates and support for VBO and VAO's. 2017-03-08 18:15:06 +00:00
Robert Osfield
854dac5340 Improved the checks against VBO+VAO usage and cleaned up setup. 2017-03-08 18:12:37 +00:00
Laurens Voerman
15a90f63b8 fix bug in osgb/osgt/osgx readerwriter causing the osgParticle-SizeInterpolator and -ColorInterpolator to dissapear 2017-03-06 15:43:32 +01:00
Robert Osfield
26878fa7ab Fixed text background tessellation 2017-03-06 14:37:21 +00:00
Laurens Voerman
8743c18c5a rewrote las plugin to read in a single pass: more speed, compressed file (.laz) support and better precision. 2017-03-06 14:23:17 +01:00
Marc Helbling
e906465dcb Fix commented variable assertions in inventor writer 2017-03-06 14:08:27 +01:00
Marc Helbling
18826a9ebc Fix implicit ref_ptr conversions 2017-03-06 14:08:27 +01:00
Marc Helbling
4627821e79 Revert bad change in 3ds reader 2017-03-06 12:29:19 +01:00
Marc Helbling
a97cdebe11 Remove unused offset attribute in MergeArrayVisitor 2017-03-06 12:25:48 +01:00
Marc Helbling
c765b0b62d Add missing type for attribute merge 2017-03-06 12:25:23 +01:00
Robert Osfield
bb754b6f0a Moved all vertex array set up to start of Text/Text3D::drawImplementation(). 2017-03-04 17:20:54 +00:00
Robert Osfield
b88be0fbda Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText 2017-03-03 18:31:51 +00:00
Robert Osfield
59931d1591 Removed unneccessary mutable usage 2017-03-02 17:05:24 +00:00
Robert Osfield
1e36a12a17 Updated Attribute and PrimitiveFunctor implementations 2017-03-02 16:33:09 +00:00
Robert Osfield
a69216a79d Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used. 2017-03-02 16:11:10 +00:00
Robert Osfield
4721651dbe Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives 2017-03-02 11:12:55 +00:00
d-a-heitbrink
7b3fc0925c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-03-01 16:12:49 -06:00
Robert Osfield
f233005988 Merged the decoration vertices with the same vertex arrays used for text glyphs 2017-03-01 16:43:05 +00:00
Robert Osfield
f4966a96d4 Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort. 2017-03-01 11:51:27 +00:00
scrawl
c1dd0eb348 Add CMake options to control which osgPlugins/ are built 2017-02-28 22:56:42 +01:00
Robert Osfield
256441906f Removed unused member variable 2017-02-28 17:12:58 +00:00
Robert Osfield
1290f1584a Removed old Text::GlyphQuads array code paths 2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8 Merged the Text::GlyphQuads cooordinate arrays 2017-02-28 16:34:33 +00:00
Robert Osfield
e5685dfca5 Removed old code paths 2017-02-27 15:15:37 +00:00
Robert Osfield
80c96cd54f Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords. 2017-02-27 11:53:42 +00:00
Robert Osfield
8adbf322a0 Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType 2017-02-24 18:25:16 +00:00
Robert Osfield
a84a6bd309 Moved glyph quad setup into dedicated method 2017-02-24 17:08:48 +00:00
Laurens Voerman
ef01913b9a allow library names liblas.lib and liblas_c.lib;fix include dirs typo; link only liblas_c in plugin. 2017-02-24 16:21:20 +01:00
Laurens Voerman
f8ed554ddb use normal cmake search if PKG_CHECK_MODULES fails; fix win32 debug linking with SET(TARGET_LIBRARIES_VARS GTA_LIBRARY) 2017-02-24 16:09:13 +01:00
Robert Osfield
cefecaec10 Removed unused lineNumber 2017-02-24 11:17:22 +00:00
Robert Osfield
aa621e1a4a Grouped GlyphQuad setup 2017-02-24 11:08:15 +00:00
Robert Osfield
4c032723ba Fixed indentation 2017-02-24 10:40:52 +00:00
Robert Osfield
93f28d4eee Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads 2017-02-24 10:07:01 +00:00
scrawl
c9621ff17a Add missing copy of callbacks when a Transform is replaced by Group 2017-02-24 07:41:19 +01:00
scrawl
7e2436aba9 Change the order of optimizations to allow for the possibility of merging Geometries that have just become siblings after the removal of redundant nodes 2017-02-24 01:09:09 +01:00
scrawl
ef431eec29 Fix unused parameter warning 2017-02-24 01:07:24 +01:00
scrawl
e0f7d3241a Fix MergeGeometryVisitor to work with a Group instead of Geode 2017-02-24 01:05:57 +01:00
scrawl
a918306a99 Use asDrawable()/asNode() over dynamic_cast in the Optimizer 2017-02-24 01:00:49 +01:00
Robert Osfield
22b8a5cc0f Added missing relaseGLObjects()/resizeGLObjects().
Reordered calls to make it easier to read and see patterns.
2017-02-23 18:36:35 +00:00
Robert Osfield
b5048d3b74 Cleaned up types 2017-02-23 18:14:36 +00:00
Robert Osfield
8ff17ddf52 Restructed and unified the position computation 2017-02-23 15:45:43 +00:00
Robert Osfield
7b3ecefcfc Removed the old code paths 2017-02-22 14:14:03 +00:00
Robert Osfield
f816436771 Removed the unncessary array. 2017-02-22 12:41:45 +00:00
Robert Osfield
04d23659b3 Added the option for changing the type of the GlyphQuads::Coords 2017-02-22 12:07:43 +00:00
Robert Osfield
f8dc5c4988 Fixed FadeText when using NEW_APPROACH 2017-02-21 17:47:54 +00:00
Robert Osfield
cd991eaa97 Refactored the computation of the transforms for the osgText::Text 2017-02-21 17:07:53 +00:00
blobfish
d3a925e675 osgManipulator: Constraint: snap_point_to_grid wants Vec3d instead of Vec3 2017-02-16 10:37:03 -05:00
scrawl
94061aa9fb Add CMake option to not build deprecated serializers 2017-02-07 20:23:14 +01:00
OpenSceneGraph git repository
71bf79cf6f Merge pull request #197 from scrawl/geodefix
More fixes for Geode/Drawable handling in visitors
2017-02-03 18:03:13 +00:00
scrawl
6deefe0646 Remove seemingly redundant handling of Geode in GLObjectsVisitor 2017-02-03 18:10:37 +01:00
scrawl
fdf6d55b9d Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
scrawl
e38c3d0303 Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator 2017-02-03 17:55:55 +01:00
scrawl
4e1a2d3246 Fix handling of in-scenegraph Drawables in ShaderGenVisitor 2017-02-03 17:51:03 +01:00
scrawl
e48aa118b6 Fix handling of in-scenegraph Drawables in MeshOptimizers 2017-02-03 17:48:18 +01:00
scrawl
9403a4c949 Fix unused parameter warning 2017-02-03 17:45:22 +01:00
scrawl
c901694290 Fix handling of in-scenegraph Drawables in DrawElementTypeSimplifier 2017-02-03 17:43:42 +01:00
scrawl
853418db94 Remove redundant handling of Geode in DisplayRequirementsVisitor 2017-02-03 17:42:21 +01:00
scrawl
09ca132102 Remove redundant handling of Geode in SharedStateManager 2017-02-03 17:35:40 +01:00
Laurens Voerman
7b67ef0c6f split travis-ci apple build into two jobs to avoid job time limit. 2017-02-03 10:01:15 +01:00
Kjell Andersson
f5483b0ad6 Bug fix to not crash when using shared context and adding / removing windowed views dynamically.
The GLExtension object is now reused instead of creating a new when allocating a state on the same ContextID. The static map that stores the GLExtensions is only reset when all references to the extension object are released.
2017-02-02 11:46:16 +01:00
OpenSceneGraph git repository
2a7d72c203 Merge pull request #191 from LaurensVoerman/glExtentions
GLExtensions.cpp: Fixed a few typo's in old function names.
2017-01-27 15:15:39 +00:00
Laurens Voerman
9183f275f5 Fixed a few old function names.
Check extensions trough extermination string - not by function pointer value.
Added a few validContext tests to ensure no functions or isExterntionSupported bool is set for an non valid context.
Remove duplicates / merge some lines.
Removed "GL_APPLE_texture_2D_limited_npot" form isNonPowerOfTwoTextureMipMappedSupported.
2017-01-25 17:05:56 +01:00
Robert Osfield
23da167c27 Fixed linking bug caused by repeated Program::addShader()/removeShader() operations invalidating the internal attach/dettech lists. 2017-01-24 17:36:36 +00:00
OpenSceneGraph git repository
d1e162a61f Merge pull request #190 from scrawl/optimizer
Optimizer fixes
2017-01-24 09:27:07 +00:00
OpenSceneGraph git repository
00984d0e77 Merge pull request #189 from marchelbling/master
osgjs/gles updates
2017-01-24 09:15:26 +00:00
scrawl
f13fbff251 Remove CheckGeometryVisitor which was a no-op 2017-01-20 23:02:15 +01:00
scrawl
4a05caf4f7 MakeFastGeometryVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode 2017-01-20 23:01:04 +01:00
scrawl
833f37ea57 StateVisitor: remove redundant code for Geode handling 2017-01-20 22:49:17 +01:00
scrawl
f229b19496 TessellateVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode 2017-01-20 22:47:51 +01:00
scrawl
41cbf9a45e FlattenStaticTransformsVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode 2017-01-20 22:43:58 +01:00
scrawl
ff1a9a195a StaticObjectDetectionVisitor: make use of apply(Drawable) visitor function 2017-01-20 21:48:45 +01:00
scrawl
764b2f60c6 TextureAtlasVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode 2017-01-20 21:47:21 +01:00
scrawl
dc2689f779 TextureVisitor: remove redundant code for Geode handling 2017-01-20 21:47:13 +01:00
scrawl
4457df9a8a RemoveEmptyNodesVisitor: add missing isOperationPermissible check 2017-01-20 21:46:46 +01:00
scrawl
7611f95078 RemoveEmptyNodesVisitor: remove redundant code for Geode handling 2017-01-20 21:46:03 +01:00
Robert Osfield
33f7500a59 Quitened down verbose debug messages 2017-01-20 17:31:09 +00:00
Robert Osfield
e5b493289d Quitened down debug messages 2017-01-20 17:24:49 +00:00
Robert Osfield
ed596c3335 Quietened down some verbose debug messages 2017-01-20 17:07:55 +00:00
Marc Helbling
c84b667fa5 Updates osgjs from sketchfab
* updates uservalue serialization (avoid creating multie UserDataContainer for a same object)
* removes vec4ubarray specific serialization (serialization should not enforce the previous color transformation)
2017-01-20 15:17:16 +01:00