Commit Graph

250 Commits

Author SHA1 Message Date
Robert Osfield
f42205a3ef Updates version numbers to 0.9.2 2002-11-08 12:58:34 +00:00
Robert Osfield
9816a51bc7 Added GL_LIBS to the osgText/Makefile for OSX build.
Fixed typo in IntersectVisitor.

Fixed warnings in osgimpsotor demo.
2002-11-08 11:00:16 +00:00
Robert Osfield
1dad443898 Michael Gronage fix for aspect ratio in split stereo. 2002-11-01 14:16:58 +00:00
Robert Osfield
432654bde8 Added handled of invlid drawable bounding boxes. 2002-11-01 12:11:23 +00:00
Robert Osfield
75fb39adbd Added a dirtyBound & diryDisplayList to the geometry merge operation in the
Optimizer to fix a bug where the bouding volumes where being invildated.
2002-10-31 15:24:17 +00:00
Robert Osfield
3be6ffd9c3 Changed the nameing of iterators to prevent clashes with VisualStudio's dumb
compiler.
2002-10-21 15:09:03 +00:00
Robert Osfield
e1b084749e Renamed the RenderBin::sort_local to sortImplementation(),
draw_local to drawImplementation() and added a new RenderBin::DrawCallback().

Added osgcubemap to the Make/ test scripts.
2002-10-17 13:48:46 +00:00
Robert Osfield
ee8ded2a90 Fixed memory allocation. 2002-10-17 11:59:01 +00:00
Don BURNS
68427b98ae Changed std::malloc to new in src/osgUtil/CubeMapGenerator.cpp 2002-10-15 19:10:05 +00:00
Don BURNS
90d2c3054f Fixed cstdlib to stdlib.h for IRIX in src/osgUtil/CubeMapGeneragortor.cpp 2002-10-14 21:10:44 +00:00
Robert Osfield
bfd614f907 Fixed the names of the ControlPoint parameters so they weren't capitals, to avoid
the clash with the parameter type itself.

Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE code, this code
is still flacky though and needs a rewrite as it doens't handle all attributes or
the full consequences of per primitive and per primitive set bindings.
2002-10-10 14:58:44 +00:00
Robert Osfield
50652f389b Added Macro's new cube map generation classes and osgcubemap demo. 2002-10-10 12:44:38 +00:00
Robert Osfield
16291da3b0 Fixes to smoothing visitor and tesselator to handle indexed Geometry. 2002-10-09 15:43:56 +00:00
Robert Osfield
c59fc9a2b7 Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
Added missing support for reading geometry indices from the .osg format.

Added handling of geometry indices into the primitive functor in osg::Geometry.

Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.

FCVS: 	VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Robert Osfield
b7372fb4cb Added new osganimate demo which demonstrate the osg::AnimationPath in action.
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
70861ef70e Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
0a5ed26940 Moved the new osg::IndexedGeometry class over the top of the the existing
osg::Geometry class, and removed the temporary IndexedGeometry.  Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
5fd86440b3 Added support for per primitive bindings in osg::IndexedGeometry. Added a
convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
68384e984b Made the calls to the drawing of the pre rendering stages exclit, using
a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f6cb09c601 Fixed copy constructor so that the _stage member variable was set to this
correctly.
2002-09-19 09:05:50 +00:00
Robert Osfield
f11410928f Simplified the depth calculation code in CullVisitor so that it always computes
the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.

Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
ed43d97ed3 Improved the sort callback support in osgUtil::RenderBin, and removed the
now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
f006d081e5 Commented out the call to combine LOD's in the optimizer as it was causing
problems in some flt datasets.
2002-09-16 10:55:09 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
f574d0dd68 Added support for setting the fusion distance directly in SceneView, defaults
to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Don BURNS
d5f87e919d Added setting colormask to SceneView on every frame to allow toggling
between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
5c1787535c Removed the temporary commenting out of the Optimizer, which was done for
debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0 Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6 Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6 Updates to windows build docs.
Merge fixes for OSX from bob.

Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
4ddfd8668e Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
c45c3d3255 Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
7c049360ff Made improvements to osg::AnimationPath, added
osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.

Added AnimationPath code to osglight to animate the positional light.

Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor.  Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00
Robert Osfield
983da4fb9c Fixed uninitialized _sortMode. 2002-08-13 09:35:06 +00:00
Robert Osfield
7010c1c4f8 Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType.  This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
19eaf17632 Temporarily commented out the flat staic transforms visitor since it
was causing problems with the new DOFTransform class.
2002-08-11 10:32:20 +00:00
Robert Osfield
b9b013e15b Changed the support for anisotropic filtering in osg::Texture so that it
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
e01f9eb891 Added shells for DOFTransform and PositionAttitudeTransform to the .osg
loader, still need to fill in the saving and loading of paramters.

Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
1ba901cf64 Added support for a sort callback in RenderBin. 2002-08-03 16:49:42 +00:00
Robert Osfield
b89f3fa9b1 Added cout's of the view frustum to the aid debugging, these cout's are
now commented out, and are just left in so that they may be used to
double check things in future.
2002-08-03 16:37:13 +00:00