Robert Osfield
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a74b4b94a9
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Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector
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2017-05-11 15:29:31 +01:00 |
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Robert Osfield
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6e1866ac18
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Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors
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2017-05-11 15:29:31 +01:00 |
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Robert Osfield
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bc0a402dac
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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9ce657f413
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Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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c9545970ac
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Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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48a3fc30f3
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Removed old style OpenGL methods from PrimitiveFunctor classes/templates as these are no longer used or required.
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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8f5493e573
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Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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265efb85a1
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Initial work on adding KdTree support for PolytopeIntersector.
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2017-05-11 15:25:10 +01:00 |
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Robert Osfield
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a95d66a587
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Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
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2017-04-26 17:10:58 +01:00 |
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Robert Osfield
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92092a56ae
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Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
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2017-04-26 11:50:35 +01:00 |
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Robert Osfield
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a4b0dc7426
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Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
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2017-04-25 18:04:04 +01:00 |
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Laurens Voerman
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36fc30d8e7
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avoid INFO message about duplicate enums with and without _EXT
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2017-04-07 15:56:32 +02:00 |
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mp3butcher
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8d40323761
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add Extensions
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2017-04-05 18:11:50 +02:00 |
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OpenSceneGraph git repository
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373204ef7f
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Merge pull request #236 from mp3butcher/ScriptBranch
add ScriptNodeCallback serializer
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2017-03-29 09:27:58 +01:00 |
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Robert Osfield
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1292724a27
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Added Texture2D include to resolve VS build issue
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2017-03-29 09:12:14 +01:00 |
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mp3butcher
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9d490bbf1c
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add ScriptNodeCallback serializer
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2017-03-28 22:37:34 +02:00 |
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Robert Osfield
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58c52a4cd4
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Added TextBase::getMatrix() accessor
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2017-03-28 14:43:07 +01:00 |
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Robert Osfield
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25e6fbb2ff
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Fixed typo
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2017-03-28 14:42:40 +01:00 |
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Robert Osfield
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13b5d247df
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Fixed typo
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2017-03-28 09:41:07 +01:00 |
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Robert Osfield
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6308b497f2
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Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls
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2017-03-27 11:44:41 +01:00 |
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OpenSceneGraph git repository
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602a6beda8
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Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
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2017-03-22 10:31:45 +00:00 |
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Marcel Pursche
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422587a285
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Added serializer for Texture2DMultisample
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2017-03-22 10:47:58 +01:00 |
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tomhog
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423e14f92f
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Merge branch 'master' into topic-gles3-ios
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2017-03-21 15:33:13 +00:00 |
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Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Thomas Hogarth
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76fe572934
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Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
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2017-03-20 18:33:08 +00:00 |
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Robert Osfield
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e6703e3cb0
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Removed no longer supported code paths
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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feb0214ddc
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Introduced streamlined text rendering dispatch code.
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2017-03-18 11:48:55 +00:00 |
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Robert Osfield
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ffbc1167de
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Added lazy state updating for vertex array object binding/unbinding
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2017-03-13 11:44:34 +00:00 |
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Robert Osfield
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61782d8f29
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Build fixes
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2017-03-11 12:31:19 +00:00 |
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OpenSceneGraph git repository
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75e4d85681
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Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
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2017-03-11 11:58:20 +00:00 |
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OpenSceneGraph git repository
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1d8efb1a3a
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Merge pull request #203 from scrawl/optimizer
MergeGeometryVisitor fix
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2017-03-11 11:34:16 +00:00 |
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Robert Osfield
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2cad221d80
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Cleaned out old code paths
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2017-03-09 17:33:38 +00:00 |
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Robert Osfield
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96760970ed
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Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated.
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2017-03-09 17:01:33 +00:00 |
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Robert Osfield
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7868909f43
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Improved the handling of array updates and support for VBO and VAO's.
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2017-03-08 18:15:06 +00:00 |
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Robert Osfield
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b88be0fbda
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Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText
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2017-03-03 18:31:51 +00:00 |
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Robert Osfield
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59931d1591
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Removed unneccessary mutable usage
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2017-03-02 17:05:24 +00:00 |
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Robert Osfield
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a69216a79d
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Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used.
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2017-03-02 16:11:10 +00:00 |
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Robert Osfield
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4721651dbe
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Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives
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2017-03-02 11:12:55 +00:00 |
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d-a-heitbrink
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7b3fc0925c
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Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
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2017-03-01 16:12:49 -06:00 |
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Robert Osfield
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f233005988
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Merged the decoration vertices with the same vertex arrays used for text glyphs
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2017-03-01 16:43:05 +00:00 |
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Robert Osfield
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f4966a96d4
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Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort.
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2017-03-01 11:51:27 +00:00 |
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Robert Osfield
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256441906f
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Removed unused member variable
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2017-02-28 17:12:58 +00:00 |
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Robert Osfield
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1290f1584a
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Removed old Text::GlyphQuads array code paths
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2017-02-28 17:02:02 +00:00 |
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Robert Osfield
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138af70bd8
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Merged the Text::GlyphQuads cooordinate arrays
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2017-02-28 16:34:33 +00:00 |
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Robert Osfield
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e5685dfca5
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Removed old code paths
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2017-02-27 15:15:37 +00:00 |
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Robert Osfield
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80c96cd54f
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Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords.
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2017-02-27 11:53:42 +00:00 |
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Robert Osfield
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8adbf322a0
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Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType
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2017-02-24 18:25:16 +00:00 |
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Robert Osfield
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a84a6bd309
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Moved glyph quad setup into dedicated method
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2017-02-24 17:08:48 +00:00 |
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Robert Osfield
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cefecaec10
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Removed unused lineNumber
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2017-02-24 11:17:22 +00:00 |
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Robert Osfield
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93f28d4eee
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Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads
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2017-02-24 10:07:01 +00:00 |
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