Don BURNS
77ab99e23c
Added initial ESRIShape file loader.
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Untabbed and formated LOGO loader. Removed extraneous noise from NET loader
2005-09-09 20:26:50 +00:00
Robert Osfield
196eafd70b
Removed duplicate typedef.
2005-09-09 15:42:48 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
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the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
67e8e0b287
Added PolytopeVisitor to SphereSegment.cpp to help cull down to only drawables
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that intersect with the frustum of the SphereSegment. PolytopeVisitor may
eventually be pulled out to be more generally used along the lines of osgUtil::IntersectVisitor.
2005-09-08 18:56:37 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
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and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
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OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
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added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
48c83869c6
Fixed VisitorType of EventVisitor
2005-09-05 13:23:27 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
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sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
14980872a7
Standardised the Vec* class interfaces, and added num_components enum to aid
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generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3
Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk
2005-09-04 06:36:52 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
6391691be6
Added release() to all GraphicsOperations in GraphicsThread.
2005-09-03 20:54:32 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
21cabaf5f6
Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer
2005-09-02 10:35:38 +00:00
Robert Osfield
ce3bfff46a
Removed redundent code.
2005-09-01 19:55:41 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
2bafaea60a
Added osgcamera projects
2005-09-01 06:19:03 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
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a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
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code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c
Seperated out the cull and draw traversals into their own operations,
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and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163
Add comments explain how example works.
2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
994192657a
Compile fix.
2005-08-30 19:20:19 +00:00
Robert Osfield
07c7e37426
From Colin McDonald, fix for big endian systems
2005-08-30 19:19:49 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
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the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
3810d3b850
From Norman Vine, fixed small typo.
2005-08-30 09:33:42 +00:00
Robert Osfield
ceadd41ef1
Fixed reading and writng of data.
2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e
Added scratch pad reset.
2005-08-29 20:16:15 +00:00
Robert Osfield
6e39f9f475
Implement a scratch pad for writing and read data to, to solve issue between
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running a master and slave on a mix of 32bit and 64bit.
2005-08-29 19:57:02 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
2e84f10b21
Added extra debug info.
2005-08-29 12:25:16 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
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support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
b316dc30e8
Disabled the pbuffer graphics thread.
2005-08-28 19:07:09 +00:00
Robert Osfield
48a9a395bb
From Marco Jez, fixed typo of OverlayNode.cpp.
2005-08-28 15:49:58 +00:00
Robert Osfield
f3be713d66
Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation.
2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa
Added beginings of new OverlayNode, for managing a render to texture which is
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then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00