Commit Graph

16112 Commits

Author SHA1 Message Date
Robert Osfield
c4819427fa Fixed hang using a ReentrantMutex 2018-09-11 11:24:24 +01:00
Robert Osfield
b94c797ed6 Fixed build 2018-09-11 09:32:15 +01:00
OpenSceneGraph git repository
0343ff7eff
Merge pull request #623 from pelicanmapping/implicit-refptr-conversion
Fixed compilation issues for implicit ref_ptr conversion OFF
2018-09-11 09:25:00 +01:00
Robert Osfield
7a4c6a8c55 Cleaned up code 2018-09-11 09:03:01 +01:00
OpenSceneGraph git repository
a9fa3cdfad
Merge pull request #622 from pelicanmapping/osgText-thread-safety-fixes
osgText: fixed thread-safety issues in Glyph and Font
2018-09-11 08:43:55 +01:00
OpenSceneGraph git repository
0942bf24a1
Merge pull request #621 from mp3butcher/readDisplay
fix examples context creation for X11
2018-09-11 08:39:21 +01:00
Mathieu MARACHE
1de7b6a73e Added saving of inline Images without having the physical image file.
The can be read from and inlined image file
2018-09-11 08:35:35 +01:00
Robert Osfield
b913367126 Added greater control of how cubemap is set up and controlled 2018-09-11 08:12:36 +01:00
gwaldron
fac2cc46dc Fixed compilation issues for implicit ref_ptr conversion OFF 2018-09-10 13:19:42 -04:00
gwaldron
5b0d8aca57 osgText: fixed thread-safety issues in Glyph and Font 2018-09-10 08:00:41 -04:00
mp3butcher
369a468083 fix examples context creation for X11
(when display not :0.0)
2018-09-08 18:28:51 +02:00
Konstantin S. Matveyev
e72caf957c ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES) 2018-09-06 12:50:10 +01:00
Robert Osfield
f9f9ea6e15 Fixed memory leak with assignment of default value to ObjectSerializer 2018-09-06 11:50:21 +01:00
Robert Osfield
d1c24d54ed Fixed copy constructor 2018-09-05 18:08:04 +01:00
Robert Osfield
f9cba78ff2 Merged check against data type changes from 3.6 branch. 2018-09-05 14:12:04 +01:00
OpenSceneGraph git repository
eaffb392f3
Merge pull request #614 from jasonbeverage/sharedshaderfix
Protect the _programSet in Shader with a mutex.
2018-09-05 09:33:01 +01:00
Jason Beverage
89a5d8b513 Protect the _programSet in Shader with a mutex.
This prevents thread safety issues when Shader objects are used in
multiple programs.
2018-09-04 10:35:38 -04:00
Robert Osfield
91df3d8311 Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree. 2018-09-04 15:27:41 +01:00
Robert Osfield
9f1205d22d Added support for reading UTF-8 encoded of xml files 2018-09-04 12:41:36 +01:00
Robert Osfield
833756c6b7 Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded 2018-09-03 12:36:36 +01:00
Robert Osfield
598b16b9bf Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2018-09-03 10:15:29 +01:00
Robert Osfield
dcd28ba39d Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor 2018-09-03 09:56:37 +01:00
OpenSceneGraph git repository
9c4559362d
Merge pull request #611 from tomhog/topic-gles3-android
Topic gles3 android
2018-08-29 09:07:15 +01:00
Thomas Hogarth
9b4b25e4f5 Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merging master
2018-08-28 15:42:25 +01:00
Thomas Hogarth
9bed712952 Merge remote-tracking branch 'upstream/master' into topic-gles3-android
merging
2018-08-28 14:25:38 +01:00
Robert Osfield
ec4b618b7a Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names. 2018-08-28 11:22:57 +01:00
Robert Osfield
e8b56c5c97 Added settting of the PointSprite mode validity to State::initializeExtensionProcs() 2018-08-22 10:02:29 +01:00
OpenSceneGraph git repository
34fbba4216
Merge pull request #608 from plevy/patch-2
Change GL_RGBA16F to  GL_RGBA16F_ARB to fix Windows Build
2018-08-22 07:46:42 +01:00
plevy
7bd395a77d
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
Change GL_RGBA16F to  GL_RGBA16F_ARB to fix Windows build.
2018-08-21 09:38:03 -04:00
Robert Osfield
8af2ea48c2 Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build 2018-08-21 09:21:11 +01:00
OpenSceneGraph git repository
41ee7c1672
Merge pull request #604 from mp3butcher/ImmutableTexture
add fixe for Cubemap and TexStorage
2018-08-20 10:05:40 +01:00
mp3butcher
a5a596b33b add fixe for Cubemap and TexStorage 2018-08-19 20:17:30 +02:00
OpenSceneGraph git repository
2d7fc65a8f
Merge pull request #601 from mp3butcher/ImmutableTexture
TexStorage code cleaning + add feature on Texture2DArray
2018-08-19 10:41:04 +01:00
mp3butcher
7685235c1d add TexStorage feature on Texture2DArray 2018-08-18 22:55:56 +02:00
mp3butcher
2c9d551452 renaming variable and remove redondant test and variable 2018-08-18 22:55:30 +02:00
mp3butcher
d9f58ff03b fix possible internalformat misregisterings (diff effective gl and osg representation) 2018-08-18 17:26:32 +01:00
Robert Osfield
d37b826a74 Refactored the glTexStorage code paths to use selectSizedInternalFormat() and move the generateAndAssignTextureObject() calls within the two useTexStorage and non TexStorage paths to ensure that the right foramts are matched when generating the texture object 2018-08-17 18:59:04 +01:00
Robert Osfield
d841170d32 Removed check as this is better outside of the function 2018-08-17 16:51:55 +01:00
Robert Osfield
71f134c64b Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
Fixed typo.
2018-08-17 12:22:36 +01:00
OpenSceneGraph git repository
7328e03d23
Merge pull request #594 from mp3butcher/patch-6
Add valid sizedInternalFormats for glTexStorage path
2018-08-17 09:54:15 +01:00
OpenSceneGraph git repository
adbfd523f3
Merge pull request #596 from mp3butcher/MeshReindexation
add a bool parameter to allow forced reindexation of a mesh
2018-08-17 09:53:26 +01:00
OpenSceneGraph git repository
57ce63fffd
Fixed member variable name 2018-08-17 09:27:09 +01:00
OpenSceneGraph git repository
38cb6b3c49
Changed member variable name to be consistent with header 2018-08-17 09:22:40 +01:00
OpenSceneGraph git repository
aa9173828a
Changed the member variable to be consistent with the method name. 2018-08-17 09:21:31 +01:00
Robert Osfield
eee5d5482e Fixed memory leak associated with VertexArrayStte objects not getting released on destruction of Geometry/Drawables. 2018-08-16 19:23:17 +01:00
mp3butcher
7f12ca4389 add a bool parameter to allow forced reindexation of a mesh 2018-08-16 18:59:47 +02:00
Julien Valentin
3a604b0e10 Add valid sizedInternalFormats
Why  some much commented?
2018-08-16 18:56:25 +02:00
OpenSceneGraph git repository
22c0dc379f
Merge pull request #593 from mp3butcher/ImmutableTexture
add immutability (if available) on ImageLess TextureRectangle
2018-08-16 16:15:20 +01:00
OpenSceneGraph git repository
1b4677c98a
Merge pull request #595 from cxw42/cygx11
Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code in GraphicsWindowWin32
2018-08-16 15:46:56 +01:00
Chris White
c3880a25b6 Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code
Refactor so GraphicsWindowWin32 doesn't duplicate code in
<osg/GraphicsContext>.

Also, add OSGVIEWER_EXPORT to X11WindowingSystemInterface so
X11WindowingSystemInterface examples can build on cygwin.
This change parallels that in commit 0bca415d5a.
2018-08-15 12:49:01 -04:00