Commit Graph

2322 Commits

Author SHA1 Message Date
Robert Osfield
9a4e17b766 From Bryan Thrall, "The attached ReaderWriterGLSL.cpp conveniently sets the shader type when
the filename extension is "vert" or "frag" but still lets this be
overridden by the Options (for those crazy people who store their
fragment shaders in .vert files :) )."
2009-03-13 10:40:00 +00:00
Robert Osfield
7994ed1eb7 changed debug info to output to INFO instaed of NOTICE. 2009-03-11 17:39:08 +00:00
Robert Osfield
b6bffdd02f From Tanguy Fautre,
Clean up of the FFmpeg plugin's class API/AudioStream API. 
Implementation of isImageTransparent().
Implementation of Image:g/setPixelAspectRatio()
2009-03-11 15:12:46 +00:00
Robert Osfield
6791f65add From Neil Hughes, "I've spent the past four days playing with PNG files on 3DS objects, and I think I may have come across a small issue with the 3DS loader.
At the company where I work we model literally thousands of 3DS models for all types of objects. Most don't have transparent textures applied to them, but a few do. The issue is that a texture may have an alpha channel defined, yet its 3DS material definition is not marked as being an alpha source, or transparent. This can happen for any number of modelling reasons (so I'm told) but the net effect is that when a 3DS object is loaded with such a material applied, the stateset creation for the 3DS geometry omits to add the GL_BLEND attribute as neither of the conditions that it currently tests for are satisfied under this scenario.

However, one thing that is apparently an indication of transparency/alpha information that we do make use of when modelling, but that the 3DS reader omits to test, is that we assign to the transparent texture to the opacity_map of the 3DS material structure.

Now, having discussed with our modellers the theory behind the opacity map, it seems that it is safe to say that if an opacity map is specified, then the reader should really apply the GL_BLEND attribute as it is an indication of some form of blending being required between materials.

With this in mind, I have made a minor change to the function createStateSet below, from the ReaderWriter3DS.cpp file, that checks for an opacity map having been specified, and in such a scenario the GL_BLEND attribute is applied to the geometry. This fixed our issue, and thought it might be helpful to others."
2009-03-11 13:27:51 +00:00
Robert Osfield
a0a06c8b2a Completed support for automatic detection of plugin features.
Cleaned up debug out of various plugins to ensure a clean osgconv --formats.
2009-03-10 17:27:39 +00:00
Robert Osfield
3ec2da76e8 quitened down debug info 2009-03-10 17:13:51 +00:00
Robert Osfield
9ddb8f65b6 Added copyright + fixed typo 2009-03-10 13:46:55 +00:00
Robert Osfield
9643c15346 From David Callu, "Problem:
osgText::Text and osgText::Text3D use the same font file.
     The first really load the file and obtain an osgText::Font object,
     the second use the cache created during the first load of the
     font file, and so obtain an osgText::Font object instead of
     osgText::Font3D object. To obtain an osgText::Font3D object,
     osgText::Text3D call osgDB::readObjectFile(...) with an option
     to specify the plugin we want an osgText::Font3D instead of
     osgText::Font.

Generalised Problem:
    In osgDB::Registry, loaded file cache is referenced by the name
    of this file, so if I load a file with some options, and the cache
    already contain object for this filename, I obtain an object
    potentially not loaded with my options.

Behaviours:
    Cache management is delegate to osgDB::Registry, but cache
    coherence (load a file with option then reuse it, deactivate the
    cache when load a specific file or don't cached the loaded file)
    is user's responsibility.

Text3D solution:
    Postfix the font file name by .text3d or something similar and then have the freetype plugin return
    osgText::Font3D when it detects this.
    This operation is done by osgText::readFont3DFile() which unsure the filename have .text3d as extension.
    This is totaly transparent for user, and backward compatible.


BTW, I fix the bug about the Normal of 3D text. Currently, the front and wall face have
the same normal (0,0,1) in the Text3D object coordinate. Now the wall face have its own
normal array computed by the plugin.

BTW 2, I implement
- void Text3D::accept(osg::Drawable::ConstAttributeFunctor& af) const
- void Text3D::accept(osg::PrimitiveFunctor& pf) const
so now statistics are well reported.
"
2009-03-10 10:56:00 +00:00
Robert Osfield
e7c4cda108 From Eric Wing and Stephan Huber, ImageIO code originally wrote by Eric Wing, and then later conveted into an OSG plugin by Stephan Huber. 2009-03-10 10:30:34 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
73c2615d17 Fixed thread exit problems 2009-03-08 16:48:48 +00:00
Robert Osfield
fa14e7d5f2 Added quick proof of concept for live video streaming under linux 2009-03-05 10:57:54 +00:00
Robert Osfield
6fd4cd4933 Removed boost reference and cleaned up debug output 2009-03-04 16:03:28 +00:00
Robert Osfield
ab82553f97 Introduced double buffering of video stream to avoid tearing of image.
Removed swapBufers call and image y inversion.
2009-03-04 14:49:39 +00:00
Robert Osfield
ac8ee3792c Fixes to non swscale code path 2009-03-04 11:59:15 +00:00
Robert Osfield
d0dabd2665 Fixed img_convert usage 2009-03-04 11:46:34 +00:00
Robert Osfield
4ffef96874 Removed reference to OpenAL plugin 2009-03-04 11:06:34 +00:00
Robert Osfield
fb54fd0a69 Added support for using libswscale 2009-03-04 11:05:55 +00:00
Robert Osfield
ac49ca81ca Improved the clean up ordering 2009-03-03 20:49:46 +00:00
Robert Osfield
e035decd95 Introduce FFmpegAudioStream implementation 2009-03-03 16:51:01 +00:00
Robert Osfield
e0959ea804 Removed redudent export 2009-03-03 14:59:04 +00:00
Robert Osfield
8419ac6975 Added LINK_DIRECTORIES 2009-03-03 11:52:26 +00:00
Robert Osfield
79e65b48fe Fixed include list 2009-03-03 11:25:31 +00:00
Robert Osfield
8a8cee05c5 From Ulrich Hertlein, build fixes for OSX. 2009-03-03 10:53:26 +00:00
Robert Osfield
ae2e2c5075 Added ffmpeg to include search paths 2009-03-03 09:50:43 +00:00
Robert Osfield
439b240abc Added ogg to accepted formats 2009-03-03 09:49:53 +00:00
Robert Osfield
1a2e6aae8e Added extern for img_convert to get round disappeance of the declaration from headers. 2009-03-02 16:01:13 +00:00
Robert Osfield
4ebd316130 Introduced osg::AudioStream class to help manage audio streams coming in from movie reading plugins 2009-02-27 20:16:08 +00:00
Robert Osfield
116655c7c5 Ported across from using boost pointers, and prepped for integration of audio interface into core OSG 2009-02-27 17:00:28 +00:00
Robert Osfield
19ee0f011e Tweaks to handle more modern version of ffmpeg compiled form source. 2009-02-25 20:52:34 +00:00
Robert Osfield
1bad5770b6 Added Cmake support for new ffmpeg plugin 2009-02-25 16:05:12 +00:00
Robert Osfield
6680ee2b10 From Tanguy Fautre (Aris Technologies), ffmpeg plugin 2009-02-25 16:04:48 +00:00
Robert Osfield
4a0e9a6ad2 From Ralf Habacker & Robert Osfield, fixed handling of file name string of the form"PG:host=localhost user=postgres dbname=osm tables=public.planet_osm_line". The patch also routes gdal debug and error message to the related osg::notify debug port - this is usefull for debugging ogr plugin. 2009-02-23 09:54:25 +00:00
Robert Osfield
ddddec2b2f From Martin Beckett, "I have added support for DXF POINTS to the dxf reader plugin
It's really just a cut-paste job from the existing LINE support.

The current dxf plugin architecture isn't very efficient, especially if you
are loading large point clouds (LIDAR)
eg. it makes multiple lookups of the layer name for each vertex.
I don't know if I can improve this for the general case or if I have to add a
special large point cloud dxf reader."
2009-02-20 11:51:47 +00:00
Robert Osfield
4a50d54d3e From Himar Carmona, "When reading a DXF file, the reader breaks at a debug assertion at vector (it breaks on release version). Inspecting the code show that the cause could be in dxfEntity.cpp.
It seems that the problem is an offending "short" used in a for loop, where it should be "int" or "long". It causes an index out of range error. "
2009-02-20 11:30:33 +00:00
Robert Osfield
e42c560223 Fixed bug in checking if numRead values. 2009-02-19 17:34:35 +00:00
Robert Osfield
c385e11aff From Riccardo Corsi, "in attach you'll find a patch to cleanup a little bit the (de)initialization code of QuickTime environment from the quickTime pluging.
It basically removes the static init() and exit() functions,and move them inside the observer class (the one that cleans everything up when the last media is unloaded).

It also add an extra check to clean up on exit if the QuickTime env is initialized, but no media is succesfully loaded / written (it might happens with streaming resources).

I tested it under WinXP with zero, one and multiple videos.

Stephan reads in copy: could you kindly check if everything runs smooth under OSX as well? Also, have you got a chance to test it with streaming media?
"
2009-02-11 17:14:53 +00:00
Robert Osfield
c9b61a63b8 From Roland Smeenk, "Attached are two small fixes:
-I changed the SET of COLLADA_BOOST_INCLUDE_DIR to use findpath, so users may override this setting if they choose not to build against to precompiled boost libraries delivered with the Collada DOM.

-Changed daeRMaterials.cpp to prevent a compiler warning about a potentially uninitialized variable."
2009-02-11 09:14:12 +00:00
Robert Osfield
81043b1028 Merged warning fix from OSG-2.8 branch:
svn merge -r 9755:9756 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-10 20:31:50 +00:00
Robert Osfield
17da548343 From Roger James and Robert Osfield, fixes and reorganization to better support Windows dyanmic library build 2009-02-10 19:25:50 +00:00
Robert Osfield
a29b0a2f76 From Pierre Haritchabalet, "In IO_FluidProgram.cpp, FluidProgram_readLocalData() function is wrong. When density parameter is read, the function "setFluidViscosity()" is called instead of "setFluidDensity()".
This patch fixes osg plug'in FluidProgram_readLocalData. "
2009-02-10 18:56:53 +00:00
Robert Osfield
560cdf458d From Jason Beverage, "I've added a small change to the CURL plugin that allows support for HTTP redirects." 2009-02-10 13:37:16 +00:00
Robert Osfield
7de8527efd From Roland Smeenk and Robert Osfiled, tweaks to the Collada finding/linking to improve support for Collada DOM 2.1 + 2.2 across platforms. 2009-02-10 11:44:50 +00:00
Robert Osfield
1710b431a5 From Bryan Thrall, "The .osg plugin doesn't seem to support an option to write shader files
separately, so it always inlines them in the .osg file (as far as I can
tell). This change adds that ability. "
2009-02-09 21:48:30 +00:00
Robert Osfield
d307ca2dea Fixed data copy bug 2009-02-06 12:15:15 +00:00
Robert Osfield
b6d2a67651 From Alberto Luaces, "here are some minor fixes to notify warnings were the std::hex modifier was
used but never restored to the decimal notation. That made OSG print messages
like the following after some notifications:

Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
RenderStage::drawInner(,) FBO status= 0x8cd5
[...]
Scaling image 'brick_side.JPG' from (1b4,24f) to (200,200) <--- Values in hex
because of previous error.
[...]"
2009-02-06 10:35:21 +00:00
Robert Osfield
a88f4e2f86 Added initializer and fixed indentation 2009-02-05 14:42:29 +00:00
Robert Osfield
2864a75ad2 Suppress gcc warnings emitted by external headers 2009-02-05 14:35:46 +00:00
Robert Osfield
baac534bcc From Jean-Sebastien Guay, warning fixes 2009-02-05 10:14:49 +00:00
Robert Osfield
734463fcc7 Warning fixes 2009-02-03 15:28:53 +00:00
Robert Osfield
630f5087dc From Stephan Huber, build fix for OSX XCode build 2009-02-02 16:56:46 +00:00
Robert Osfield
fa727038a4 From Cedric Pinson, "Here an update of the osgAnimation ReaderWriter, it add other NodeCallback that could be attached to a node with Bone." 2009-02-02 14:51:51 +00:00
Robert Osfield
3d1c38f5e8 From Pierre Haritchablaet, "The wind vector of osgParticle::FluidFrictionOperator has not been written and read in IO_FluidFrictionOperator. This patch fixes osg plug'in FluidFrictionOperator_readLocalData and FluidFrictionOperator_writeLocalData." 2009-02-02 14:50:19 +00:00
Robert Osfield
2d55740b3e Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
Added .osg support for osg::TransferFunction1D.

Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
d6b0cd64f1 Ground work for full .osg support for osg::TransferFunction* 2009-02-01 12:38:55 +00:00
Robert Osfield
b514b435f4 Added initial placeholder for .osg support for osgVolume::TransferFunctionProperty 2009-01-31 21:46:16 +00:00
Robert Osfield
eae23b01c3 From Lionel Lagarde, "this correct how the ParticleEffect are serialized :
- the texture file name is taken from the TextFileName field
- the texture file name is written using writeString
"
2009-01-30 14:54:22 +00:00
Robert Osfield
6710fbc78a Added support for osgVolume::ProperyAdjustmentCallback 2009-01-29 20:40:56 +00:00
Robert Osfield
51403143bd Added support for osgVolume::Property classes 2009-01-29 20:34:22 +00:00
Robert Osfield
4c75313ced Fixed handling of files with event callbacks on them. 2009-01-29 17:19:47 +00:00
Robert Osfield
d62c34efe8 From Jason Daly, "Somehow, one of the shaders in the bsp plugin started behaving incorrectly between the original submission and now. I suspect it has to do with a typo in the setup of the shader that was fixed at some point, or it happened during the recent warnings purge. In any case, I had to invert the usage of a parameter in the shader to make it behave properly again.
The vtf plugin wasn't working in Windows due to OS differences in the byte-packing of the header structure (on Windows, the big block read was causing a buffer overrun).  I fixed this by reading the structure from the file field by field.  It's now happy on both Linux and Windows."
2009-01-29 11:18:03 +00:00
Robert Osfield
2bf68cab53 Fixed warning 2009-01-29 11:03:38 +00:00
Robert Osfield
5ac339d7b2 Replaced -1 with ~0u to fix warning due to being written to a UInt field. Note, OpenFlight spec says -1, which is clearly an error in the spec, so we've had to guess at ~0u being an appropriate value. 2009-01-29 09:27:23 +00:00
Robert Osfield
ca1f1e5abe Fixed warnings 2009-01-28 12:51:47 +00:00
Robert Osfield
065b1d4978 Fixed warnings 2009-01-28 12:28:04 +00:00
Robert Osfield
998582e945 Added back in intializers for RenderSurface. 2009-01-28 09:06:46 +00:00
Robert Osfield
a7b057feee From Jason Beverage, "Here is a small fix that enables writing 16 bit short images in the tiff plugin.
"
2009-01-27 15:14:47 +00:00
Robert Osfield
c7bf776bcb Converted across to using ref_ptr<> to avoid memory leak/dangling pointer issues. 2009-01-26 16:55:53 +00:00
Robert Osfield
88ce4a3786 From Roland Smeenk, "attached is a small crash fix for the case that a texture is used for transparency without the availability of a diffuse texture." 2009-01-23 15:52:10 +00:00
Robert Osfield
7b598c5701 Warning fixes for VS, and removal of associated warning disables 2009-01-23 15:12:26 +00:00
Robert Osfield
aa8402ce81 Added workaround for silly posix read deprecation warning under VS. 2009-01-23 15:02:04 +00:00
Robert Osfield
1fe0f0c0d6 Added range of visual rendering properties to readNode's creation of VolumeTile/ImageLayer. 2009-01-23 11:52:18 +00:00
Robert Osfield
99313d225b From Roger James, The changes are as follows:-
1. Support for ambient occlusion maps.
2. A fix for the incorrect handling of normals on all geometries. The optimizer usually fixed this bug so it probably was not noticed very often.
3. A new option flag on the reader. "StrictTransparency"
          // Process transparent and transparency settings according to a strict interpretation of the spec
          // See https://collada.org/public_forum/viewtopic.php?f=12&t=1210
otherwise
          // Jump through various hoops to accomodate the multiplicity of different ways
          // that various people have interpreted the specification
4. Handling of texures in the transparent channel. This is allowed provided that they are the same texture that is specified in the diffuse channel. Accomodating a different texture would require use of programmable pipeline functionality which I have tried to avoid.
5. Handling of <bind_vertex_input> elements.
""
2009-01-21 18:47:55 +00:00
Robert Osfield
908432c732 Replaced readImageFile() usage with readRefImageFile() to prevent threading issues with caching of imagery in the osgDB::Registry cache. 2009-01-21 18:23:55 +00:00
Robert Osfield
a6284b0e03 Renamed ShaderTechnique to RayTracedTechnique 2009-01-21 14:27:58 +00:00
Robert Osfield
8a971d96d2 Fixed compile error when using ITK 2009-01-20 11:34:15 +00:00
Robert Osfield
b176c3a223 Removed old volume rendering scene graph code from osgvolume example.
Moved createNormalMapTexture and applyTransferFunction functions from osgvolume example into include/osgVolume/Layer.
2009-01-16 17:59:38 +00:00
Robert Osfield
5e629d1236 Added default use of osgVolume::ShaderTechnique 2009-01-16 10:34:58 +00:00
Robert Osfield
78c2f98b7a Introduced ImageLayer computeMinMax + rescaling methods, and use of rescaleToZeroToOneRange by default. 2009-01-16 10:23:17 +00:00
Robert Osfield
c28221b06f Changed setVolumeTechnique to setVolumeTechniquePrototype() 2009-01-14 20:43:21 +00:00
Robert Osfield
1a00a2ce3c Added osgVolume .osg plugin 2009-01-14 20:32:06 +00:00
Robert Osfield
d87ec7cb18 Introduced osgVolume::Property, CompositePropery and TransferFunctionPropety classes 2009-01-14 15:16:29 +00:00
Robert Osfield
c21eef7afb From Lionel Lagarde, "The last field of the LightPointAppearancePalette is only valid for > 15.8 version of
the format."
2009-01-14 10:32:20 +00:00
Robert Osfield
f260737cd8 Introduced class interfaces for FixedFunctionTechnique and ShaderTechnique volume rendering techniques. 2009-01-13 17:20:32 +00:00
Robert Osfield
7bcdaa74bf Added ZLIB_FOUND to dicom qualification 2009-01-13 10:15:04 +00:00
Robert Osfield
6a19b04d22 Added a / in front of the ${DCMTK_ROOT_INCLUDE_DIR} to workaround a CMake bug that ignores /usr/local/include directories.
Added ZLIB to include line.
2009-01-13 10:12:13 +00:00
Robert Osfield
53d99109bd Added test message 2009-01-12 17:41:25 +00:00
Robert Osfield
12a484593c Further tweak to include paths 2009-01-12 16:37:38 +00:00
Robert Osfield
ded06dc421 Restructured the include paths 2009-01-12 16:10:40 +00:00
Robert Osfield
b5a2dc4cfb Fixed warnings 2009-01-09 15:55:25 +00:00
Robert Osfield
458993fa88 Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs 2009-01-09 15:19:25 +00:00
Robert Osfield
9b4c6e25ea Fix of warning reported on CDash 2009-01-09 15:11:15 +00:00
Robert Osfield
1289528770 From Roland Smeenk, "Attached is a fix for the Collada plugin. A PositionAttitudeTransform wrote its place elements in the wrong order." 2009-01-09 12:21:36 +00:00
Robert Osfield
fa499dc55f From Andy Skinner, fixes for Solaris build 2009-01-09 12:17:40 +00:00
Robert Osfield
418dc34776 Fixed warnings 2009-01-07 11:24:47 +00:00
Robert Osfield
dee703a6f3 From Ewe Woesnner, "the Inventor loader crashes when a texture could not be loaded.
Please find attached a small fix which solves this issue."
2009-01-06 16:35:38 +00:00
Robert Osfield
4f3b1baee4 Added support for primitive instancing 2009-01-06 14:55:49 +00:00
Robert Osfield
85fffc2e76 From Roland Smeenk, "Attached you will find an improved Collada plugin to properly support camera's.
A Collada camera will be added to the scenegraph as osg::CameraView. This allows the user to create a set of predefined camera viewpoints. I also added a new MatrixManipulator to osgGA called CameraViewSwitchManipulator and added usage of this to the osgviewer example. This manipulator allows switching between the predefined camera viewpoints. The current design limition I ran into is that a MatrixManipulator only manipulates the ViewMatrix, but for this particular  manipulator I also want to update the projectionMatrix of the camera when switching to a new viewpoint. This is not implemented because I don't know what would be the best way to design it. Any ideas?
 
Furthermore Collada also supports orthographic camera's, where an osg::CameraView only supports a perspective camera. Would it be useful to create a CameraView with customizable optics for this?"
2009-01-05 16:53:29 +00:00
Robert Osfield
4f91d9769e Fixed warning 2008-12-24 11:05:22 +00:00
Robert Osfield
1697eb526d Fixed warnings 2008-12-24 10:30:21 +00:00
Robert Osfield
c0b696ba52 Fixed warnings 2008-12-22 21:16:40 +00:00
Robert Osfield
21b633e73b Build fix 2008-12-22 18:30:52 +00:00
Robert Osfield
f4c26f9cc8 Changed VolumeTile::setImage(Image*) to setImage(uint i, Image*) to allow multiple images to be attached to single tile 2008-12-21 20:42:29 +00:00
Robert Osfield
adb7a49c10 Renamed osgVolume::Brick to osgVolume::VolumeTile 2008-12-20 20:55:21 +00:00
Robert Osfield
f0270f934e Changed the scale from 0.03 to 0.0254 as the Q3 bsp files are in inches. 2008-12-20 20:30:08 +00:00
Robert Osfield
28ca8277f8 From Jason Daly, "'ve been busy working on the Source engine plugins. There are several contributions in this submission:
osgDB/FileUtils.cpp:
Needed this extra code to allow a true case-insensitive search.  This is because the HL2 map and model files are often sloppy with case.  For example, the file might look for materials/models/alyx/alyx_sheet.vtf, but the file is actually in materials/Models/Alyx/alyx_sheet.vtf.  In case-insensitive mode, the new code recursively disassembles the path and checks each path element without regard to case.  In case-sensitive mode, the code behaves exactly as it used to.  The new code is also mostly skipped on Windows because of the case-insensitive file system.  Previously, I did all of this with custom search code in the .bsp plugin, but this allows the user to tailor the search using OSGFILEPATH.  There are some instructions in the plugins' README files about this.

osgPlugins/mdl:
This is a new plug-in for Half-Life 2 models (as opposed to maps).  This allows you to load Source models individually, as well as allowing the .bsp plugin to load models (props) that are embedded into maps.  Mdl files can contain simple object (crates, barrels, bottles), as well as fully articulated characters with skeletal animations.  Currently, it can load the simple objects.  It can also load the characters, but it can't load the skeletons or animations.

osgPlugins/bsp:
This contains all of the changes needed to load props along with the basic map geometry.  There are also
several bugs fixed.

osgPlugins/vtf:
This is the loader for Valve's texture format.  Previously, we had agreed to put this in with the bsp plugin, but I didn't think of the .mdl plugin at that time.  It's conceivable that a user might want to load models individually (not as part of a map), so the vtf reader does have to be separate.  I also fixed a rather significant bug.

I tested all of this code on RHEL 5.2 (32-bit), and Fedora 9 (64-bit).  I'll be testing on Windows soon.

I also attached a simple .mdl file, along with it's associated files and textures.  Just extract the tarball into it's own directory, set your OSGFILEPATH to point at that directory, and load the model like this:

 osgviewer models/props_junk/gascan001a.mdl"
2008-12-20 13:35:49 +00:00
Robert Osfield
767096631a Fixed warning 2008-12-19 16:59:10 +00:00
Robert Osfield
df0f01c828 Fixed compile error during debug build 2008-12-19 16:35:45 +00:00
Robert Osfield
0ea6cdeb96 Added ClipNode::set/getReferenceFrame(); 2008-12-19 15:29:59 +00:00
Robert Osfield
1b942fed64 Fixed warnings 2008-12-18 16:10:12 +00:00
Robert Osfield
6055dee411 Fixed warnings 2008-12-18 15:49:44 +00:00
Robert Osfield
9d2b1b539c Fixed warnings 2008-12-18 13:23:48 +00:00
Robert Osfield
1d4a0e767c Fixed warning 2008-12-18 12:29:17 +00:00
Robert Osfield
bc6a7b03ab Quitened down debug messages 2008-12-18 12:27:34 +00:00
Robert Osfield
215cd5f29b Fixed warnings 2008-12-18 12:26:14 +00:00
Robert Osfield
666a55c0a0 Fixed warnings 2008-12-18 11:54:34 +00:00
Robert Osfield
4ad20a413a Fixed warnings 2008-12-18 11:06:57 +00:00
Robert Osfield
2225339208 Fixed warnings 2008-12-17 16:13:23 +00:00
Robert Osfield
4f561d84b3 Fixed warnings 2008-12-17 16:02:42 +00:00
Robert Osfield
34eab50197 Fixed warnings 2008-12-17 15:36:59 +00:00
Robert Osfield
c85437e967 Fixed warnings 2008-12-17 15:32:35 +00:00
Robert Osfield
33545ab332 Fixed warnings 2008-12-17 14:56:40 +00:00
Robert Osfield
e754fc5aab From Sekender, fixed warnins 2008-12-17 10:34:09 +00:00
Robert Osfield
ca3e855b9c Fixed warnings 2008-12-17 10:33:39 +00:00
Robert Osfield
ffe77a785a Build fixes for when the implict ref_ptr<> cast is not enabled 2008-12-16 20:49:12 +00:00
Robert Osfield
60fc821764 From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
f63d33c003 Fixed warnings 2008-12-16 12:23:30 +00:00
Robert Osfield
de1031b264 Fixed warnings 2008-12-16 12:20:19 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
55fe4967ad From Mattias Helsing, "I have developed the earlier cpack example a bit. Perhaps you could
consider these initial cpack support scripts. It is hidden behind a
BUILD_PACKAGES option so won't affect the normal user. The submission
1) set the COMPONENT attribute on all cmake install commands.
COMPONENT names are according to
http://www.openscenegraph.org/projects/osg/wiki/Community/Packaging

2) provide cmake script and a template for creating CPack
configuration files. It will generate target for creating packages
with everything that gets "installed" (make package on unx, project
PACKAGE in MSVC) plus targets for generating one package per COMPONENT
(i.e. libopenscenegraph-core etc.).

I have temporariliy uploaded some examples to
http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing

If this submission makes it into svn we can develop it to generate
rpms, installers for windows and mac (I know at least J-S don't like
these but there may be others who do ;) and even DEBs (not sure if we
can make them "ubuntu-ready" but they eventually may - at least we
could put a deb on the website)"
2008-12-12 11:01:09 +00:00
Robert Osfield
4896fe6e05 From Mattias Helsing, "When building osg static on Windows the _declspec's wasn't escaped for
applications, examples or wrappers. Attached are the CMakeLists I had
to change to make these compile.
"
2008-12-11 17:00:40 +00:00
Robert Osfield
3a623717a9 Cleaned up layout 2008-12-10 17:08:21 +00:00
Robert Osfield
c3611c5875 Added mechanism for registering proxy objects in the .osg plugin in a way that is compatible with static linking. 2008-12-10 16:26:02 +00:00
Robert Osfield
69f5e5c5e5 From Andreas Goebel, (submitted by Paul Martz) "A fix for the FLT exporter. This change adds support for normals with OVERALL binding (and improves support for normals with PER_PRIMITIVE binding -- still not correct, but at least it doesn't index off the end of the array anymore)." 2008-12-10 10:13:58 +00:00
Robert Osfield
9a554f7eec Fixed cull callback usage to ensure that the lazy updating of the browser image functions automatically. 2008-12-09 14:07:59 +00:00
Robert Osfield
c8190d9c54 Cleaned up osgWidget::VncClient and osgWidget::Browser so that their implementations are all more consitent with the osgWidget::PdfReader. 2008-12-09 11:05:04 +00:00
Robert Osfield
d8c17e4c4c Added support for setting background colour of Pdf document. 2008-12-09 09:26:51 +00:00
Robert Osfield
45160a2129 Added ability to customize keyboard events for controlling osgWidget::PdfImage/PdfReader 2008-12-07 17:37:26 +00:00
Robert Osfield
6f356aeb97 Intoduce new osgWidget::PdfReader and osgWidget::VncClient front ends to osgWidget,
with new pdf plugin and updated vnc plugin that now support these front ends.

Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-07 17:02:30 +00:00
Robert Osfield
0114ac4734 Fixed build problem 2008-12-06 11:03:32 +00:00
Robert Osfield
25eff6e27c From Jason Daly, added support for reading Valve's texture format files 2008-12-04 10:27:29 +00:00
Robert Osfield
9d92a26693 Revised the DYNAMIC vs STATIC library setup of COLLADA. 2008-12-02 10:42:58 +00:00
Robert Osfield
91f8dbb583 From Wang Rui, "Attachment is a plugin reading Biovision hierarchical files (.BVH) to generate character motion animations. BVH format is widely used by Character Studio of 3dsmax, MotionBuilder and other softwares, also supported by most motion capture devices. The plugin is based on the latest osgAnimation library of OSG 2.7.6 and will return a osgAnimation::AnimationManager pointer if using readNodeFile() to load it.
Source and CMake files are:
 
CMakeLists.txt
ReaderWriterBVH.cpp
 
Also there are 3 example BVH files. The first two are captured from motions of human beings - maybe a kung-fu master here. PLEASE use command below to see the results:
 
# osgviewer example1.bvh -O solids
 
This will demonstrate the animating of a skeleton and render bones as solid boxes. Note that the motion assumes XOZ is the ground and has an offset from the center, so we should adjust our view to get best effects.
 
You may also use "-O contours" to render bones as lines. The viewer shows nothing if without any options because osgAnimation::Bone does not render itself. User may add customized models to each named bones as osganimationskinning does to make uses of this plugin in their own applications.

I was wondering to support a BvhNode in my osgModeling peoject before, but soon found it better be a plugin for animation. A problem is, how to bind real geometry models to the skeleton. Maybe we could have a bindingToNode() visitor in future to find geodes matching names of bones and add them as bones' children."
2008-12-01 14:07:20 +00:00
Robert Osfield
78a808e444 Changed OPENEXR_LIBRARY to OPENEXR_LIBRARIES to pick up on Ulrich's changes to the FindOpenEXR.cmake 2008-11-30 16:33:55 +00:00
Robert Osfield
37682c6668 From Cedric Pinson, "updated the CMakelist.txt of curl plugin to compile with the static library of curl.
I added the external dependency wldap32"
2008-11-27 17:31:49 +00:00
Robert Osfield
cf440dfec3 Changed unsigned long to unsigned int to avoid 64bit portability issue. 2008-11-27 14:05:30 +00:00
Robert Osfield
25ec33d863 Enabled the build of exr plugin 2008-11-27 09:36:35 +00:00
Robert Osfield
db572a9142 Build fixes 2008-11-27 09:36:18 +00:00
Robert Osfield
c0e7e733ec Removed the use of = operator. 2008-11-27 09:33:06 +00:00
Robert Osfield
51fee6f75c From Ragnar Hammarqvist, "I wrote an EXR image plug-in to osg, I would like to contribute this plug-in to the osg project if you find it useful.
The plug-in is a wrapper around open-exr (http://www.openexr.com) that consists of two projects, ilmbase-1.0.1 and openexr-1.6.1.

I have only tested it on windows XP 32 machine. So there might be some work making it work on other platforms.

The plug-in supports writing and reading EXR files. When writing it can use the data type GL_HALF_FLOAT_ARB(se ilmbase-1.0.1) and GL_FLOAT. When reading the data type always becomes GL_HALF_FLOAT_ARB. It supports textures with three and four channels.

When reading an exr file it automatically removes Alfa channel if it didn't store any information."

--

From Robert Osfield, started work on ported it to other platforms, but could fix some problems relating to error: 

        ?Imf::OStream::OStream(const Imf::OStream&)? is private

I'm checking in now so that others can have a bash at completing the port.
2008-11-26 12:35:25 +00:00
Robert Osfield
b147a22af1 From BjornHein, "attached a proposal for an extension for the the stl-File ReaderWriter. It allows saving of an osg node tree as stl file in ASCII-Format.
Standard is to generate one stl file.

With an additional option it is possible to write one file per Geode. This option is not very "useful" for typical application, I use it for separating and conversion of geometric data. So it could be removed if considered to special."
2008-11-26 11:45:33 +00:00
Robert Osfield
b6fe330b85 Added support for unsigned int uniforms 2008-11-25 14:15:55 +00:00
Robert Osfield
a751eb0326 From Urlich Hertlein, "Attached is a patched version that replaces calls to atof() with osg::asciiToFloat()." 2008-11-25 13:45:27 +00:00
Robert Osfield
b7882c57f8 Fixed warning and some unitialized variables. 2008-11-25 12:22:33 +00:00
Robert Osfield
a1f59b6241 Fixed warning 2008-11-25 11:09:40 +00:00
Robert Osfield
f92baedf2b From Marco Jez, "The DDS plugin currently prints too many NOTICE messages that, given their nature and frequency, should really be demoted to INFO or DEBUG severity. Fix is attached." 2008-11-24 16:26:15 +00:00
Robert Osfield
9addcc050d From Rolad Smeenk, "Forgot a call to uniqify when generating an Id based on osg::Node name." 2008-11-24 15:27:19 +00:00
Robert Osfield
6bdd83413d From Roland Smeenk, "Overview of the Collada/dae plugin changes
New features
+Read and write of osg::LOD, osg::Switch, osgSim::Sequence, osgim::MultiSwitch and osgSim::DOFTransform data in <extra>
+Read and write of osg::Node description data in <extra>
+Plugin option "NoExtras" to prevent writing of <extra> data and only traverse the active children when saving
 
Changes/additions
+instanced_geometry and instanced_controller are now loaded in a single Geode with multiple Geometries instead of multiple geodes with a single Geometry
+Changed all calls to the deprecated createAndPlace() to the new add() methods
+All transformation elements <scale>, <rotate>, <translate>, <lookat>, <matrix>, <skew> are now concatenated properly in to a single MatrixTransform.
 Previously this was not done in order as required by Collada and and not all elements were included.
+Complete skew matrix creation
+Automatically add GL_RESCALE_NORMAL if scale is non-identity
+Blinn shininess remapping to [0,128] when in range [0,1]
+Changes to CMake file to make it compile on Windows
+Coding style and code documentation
 
Bug fixes
+Transparent texture writing fixed
+Fixed bug in using osg node name as collada node ID
+Fixed usage of double sided faces in GOOGLEEARTH extra
+Not adding blendfunc and blendcolor when opaque
 
TODO/Wishlist
-solve differences in drawables, DAE reader should place multiple collation elements into multiple primitivesets in a single geometry where possible (only when same material)
-solve differences in matrices
-multitexture support
-skinned mesh and generic animations using osgAnimation
-profile_GLSL based on COLLADA OpenGL Effects Viewer http://ati.amd.com/developer/rendermonkey/downloads.html
-handling more <extra> to more closely mimic the intended lighting"
2008-11-24 14:26:04 +00:00
Robert Osfield
bf8c3cc07e From Jason Daly, "This is a plugin (two, actually) that will allow OSG to load .bsp map files from Valve's Source Engine games (Half-Life 2, etc.). One plugin (called "vbsp" to distinguish it from the Quake 3 bsp loader) reads the .bsp file itself, and the other ("vtf") reads the texture files.
The set up for this to work is a bit more complex than most files, since the engine expects all files to be in a certain place, and it tends to mix case a lot.  I tried to explain everything in the VBSP_README.txt file."

This plugin has been integrated with the pre-exisiting bsp plugin.
2008-11-24 11:39:02 +00:00
Robert Osfield
38f7fabb10 Renamig of files in prep of merge of valve bsp support 2008-11-24 10:28:19 +00:00
Robert Osfield
f1b5b75128 Added mechnism for tracking when a VncImage is inactive or not. 2008-11-23 17:28:13 +00:00
Robert Osfield
5b15436935 Added mechanism for tracking when interactive images are being rendered to
enable their backends to only rendered them when they are actively being rendered
in the OpenGL window.
2008-11-23 15:51:43 +00:00
Robert Osfield
d946a6536e From Ulrich Hertlein, "I noticed some regression in the BMP loader - some 8-bit (paletted) files wouldn't load anymore but simply crash.
After taking a look at the current state of the BMP loader I decided it might be worth a shot at reimplementing that part.  For example: the current loader doesn't properly handle 1- and 4-bit files, incorrectly loads 16-bit files as intensity-alpha (they are RGB555), is full of dead code, and generally not in very good shape.

Attached is my re-implementation for review.

I've checked it against the test images from http://wvnvaxa.wvnet.edu/vmswww/bmp.html and models that use BMP files.
"
2008-11-23 10:20:50 +00:00
Robert Osfield
9f55408ca3 Removed the optional build for osgWidget and plugins as these are options that are appropriate for building all the time 2008-11-22 14:30:21 +00:00
Robert Osfield
56a2cc65d0 From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk. 2008-11-22 12:14:19 +00:00
Robert Osfield
d423aff288 Build fix 2008-11-21 17:10:41 +00:00
Robert Osfield
e158c78ffa From David Spilling, better support for multitexture in obj loader. 2008-11-21 13:23:55 +00:00
Robert Osfield
6962b9e49f From Joakim Simonsson, fixed warning. 2008-11-21 12:05:03 +00:00
Robert Osfield
1fa288a399 From Jim Vaughan, "I found a bug in the code I sent you last month. It was working for SoVRMLTransform nodes, but
SOTransform nodes are not in the IV scenegraph the way I thought they were.  The attached file
contains a fix for this."
2008-11-20 17:27:21 +00:00
Robert Osfield
9da7bbf802 Added readNodeFile support the gecko plugin. 2008-11-20 13:07:21 +00:00
Robert Osfield
7bf815332e Moved browser code from osgbrowser example into gecko plugin to make the browser functionality accessible to other OSG applications 2008-11-20 11:27:36 +00:00
Robert Osfield
5d975da41a Removed reduncent #includes 2008-11-14 18:15:12 +00:00
Robert Osfield
7255a23b03 Added commented out flt entry for compiling the old deprecated flight plugin (useful for testing purposes). 2008-11-10 13:56:59 +00:00
Robert Osfield
f5e1d17c13 Fix to traversal of children of an LOD - based on a suggestion from Katharina Plugge. 2008-11-10 13:48:36 +00:00
Robert Osfield
5bb6fe2ee7 Added support for Camera::PACKED_DEPTH_STENCIL_BUFFER to .osg and .ive formats 2008-11-09 11:56:02 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
0ccf7d8383 Converted tabs to four spaces 2008-11-07 15:01:15 +00:00
Robert Osfield
822b1c9566 Added extra data types info to debug message 2008-11-05 10:29:45 +00:00
Robert Osfield
80a6e5eb2a Compiled fix for gcc 4.3.2 2008-11-04 16:31:47 +00:00
Robert Osfield
2f541fc076 Added GPL copyright notice 2008-11-03 16:55:06 +00:00
Robert Osfield
5e56fb6eb6 Added vnc plugin. 2008-11-03 15:57:21 +00:00
Robert Osfield
4741893563 Changed Tiff plugin to link to TIFF_LIBRARIES to handle case where JPEG and ZLIB are dependencies. 2008-11-03 10:17:26 +00:00
Robert Osfield
5034e223ec From Lionel Lagrade, "I've replaced readsome by read+gcount."
From Robert Osfeld, added throw on uncompress error.
2008-10-28 17:28:14 +00:00
Robert Osfield
10834cdea4 Merged in comment split code from the old flt plugin so that FLT comments string with returns
in them are put into separate description entries.
2008-10-27 17:11:01 +00:00
Robert Osfield
72200de866 From Katharina Plugge, "I found a bug in the OpenFlight-Plugin. When exporting to OpenFlight it could happen that palettes of an external reference like the texture palette are set wrong, because they are overwritten by parent settings (userData), which actually do not refer to palette entries respectively ParentPools (happens for example if a Transform is parent of a ProxyNode). The static cast from userData to ParentPools should therefore be a dynamic cast.
---------------------------

function FltExportVisitor::writeExternalReference( const osg::ProxyNode& proxy ):

Line 423 in file expPrimaryRecords.cpp has to be changed from

const ParentPools* pp = static_cast<const ParentPools*>(proxy.getUserData() );

to

const ParentPools* pp = dynamic_cast<const ParentPools*>(proxy.getUserData() );
"
2008-10-27 15:26:53 +00:00
Robert Osfield
756b9c389a From Mathias Froehlich, "This change is a result of a recent thread on osg-users.
The semantic change that went into the ac loader with the past patch was
incorrect wrt the document describing the behaviour of ac files and
inconsistent with what ac3d itself displays for that files.
This attached change reverts the behaviour to the original one. The
infrastructure to change this is left in place.
The change is based on rev 9045."
2008-10-27 11:08:54 +00:00
Robert Osfield
32907d679f From Alberto Lucas, fixed typo 2008-10-27 09:44:49 +00:00
Robert Osfield
1cb2fc259e Improved the error reporting 2008-10-26 22:21:09 +00:00
Robert Osfield
20da8e55a8 From Jim Vaughan,
- Matrix transform nodes were stripped out, and the
vertices and normals of each node were
transposed by the modelling matrix.  My change preserves
the matrix transform nodes, so that
models can still be articulated by changing the matrices.

- Lights were copied from the COIN scenegraph to the OSG
scenegraph, but they were not associated
with a LightSource node.  My change for this creates a
Group and adds a LightSource for each Light.

- If VRML textures have names, the name is now copied to

--

Form Robert Osfild, changed SbString to std::string usage


M    Inventor/ConvertFromInventor.h
M    Inventor/ConvertFromInventor.cpp
2008-10-25 13:17:22 +00:00
Robert Osfield
48c31e5885 From Alberto Luaces, "it seems a copy-paste error is present on the OBJ loader when parsing the
options given by the user. "noTesselateLargePolygons" is being activated
instead of "noTriStripPolygons". I'm attaching the fixed file."
2008-10-24 11:38:40 +00:00
Robert Osfield
37cd3b419c Fixed typo 2008-10-24 10:02:13 +00:00
Robert Osfield
284d7c911d Add osgParticle:: qualifiers in front of Program entries to avoid issues when combining osg::Program and osgParticle::Program in a single app 2008-10-24 09:59:12 +00:00
Robert Osfield
f4f6aa288d From Panagiotis Koutsourakis, "We are using Open Scene Graph for an application and we need COLLADA
support. While testing the pluggin we found a small bug and we are
submitting a patch.

The first attachment is a small program that creates a scene with two
pyramids, transformed by two instances of
osg::PositionAttitudeTransform. One of them is rotated 90 degrees in
the X axis, and the scene is exported both in the native OSG (.osg)
and COLLADA (.dae)  formats. In the first case the rotated pyramid is
displayed correctly whereas in the second the pyramid seems not to be
rotated.

In the COLLADA 1.4.1 specification (found at
http://www.khronos.org/collada/) it is specified that
"The <rotate> element contains a list of four floating-point values
[...] followed by an angle in degrees" but the plugin seems to write
the value in radians.

The problem seems to be in the method daeWriter::apply() that seems to
be writing the angle value in radians to the COLLADA file. The patch
can be found in the second attachment and is simply a call to
RadiansToDegrees wrapped around the angle.
"
2008-10-21 16:39:24 +00:00
Robert Osfield
144e44a749 From Per Fahlberg, "I ran into a problem when using another library that implemented the same functions as the osg jpeg plugin, i guess they both originated from the same example code :) As a solution I added a namespace in ReaderWriterJPEG.cpp around the functions.
"
2008-10-21 16:27:22 +00:00
Robert Osfield
01593240ed #if'd out an premature StateSet optimization that was causing problems with datasets that mixed multi-texture coord geometry with single texture coord geometries in a single scene graph. 2008-10-21 15:51:56 +00:00
Robert Osfield
10186190f6 Introduced support for controlling mipmapping of osgTerrain::ImageLayer and compression of osgTerrain::HeightFieldLayer. 2008-10-20 08:43:25 +00:00
Robert Osfield
f66a285b01 Changed erroneous ZLIB_INCLUDE_DIRS to ZLIB_INCLUDE_DIR 2008-10-14 17:20:58 +00:00
Robert Osfield
1bbab1fcc7 From Jason Beverage, "Here is a small change to the CURL plugin to distinguish between a 400 level error and a 500 level error.
If a 400 level error occurs, a FILE_NOT_FOUND ReadResult is appropriate.

If a 500 level error occurs (such a 503, Service unavailable), the application might want to try to load the file again in a few seconds/minutes.  This submission returns ERROR_IN_READING_FILE if a 500 level error occurs so that clients can easily distinguish between the errors.

The actual error code is also added to the "message" of the ReadResult so if a client needs more information, they can just parse the message to retrieve the error code."
2008-10-14 16:57:37 +00:00
Robert Osfield
ec797b3a81 From Ricard Schmidt, dot writer plugin. 2008-10-14 16:35:03 +00:00
Robert Osfield
78d731a316 Added zlib support to curl and ive plugins 2008-10-14 14:37:11 +00:00
Robert Osfield
d8525815fd Moved compress/uncompress code across to using gzip compatible methods 2008-10-10 12:01:54 +00:00
Robert Osfield
46172c931e Added initial cut of gz compress/uncompress plugin 2008-10-09 18:46:49 +00:00
Robert Osfield
ab3ecd129d Initial cut of zlib based compress/uncompress plugin 2008-10-09 17:02:16 +00:00
Robert Osfield
8ea9fad93a Added osgText to link line 2008-10-07 15:21:12 +00:00
Robert Osfield
af30f0769a From Colin McDonald, "Attached is an update to the dxf plugin which adds rudimentary support for
text entities.
"
2008-10-07 13:06:53 +00:00
Robert Osfield
ff8c6aa32b From Mathias Froehlich, build fixes 2008-10-07 12:31:42 +00:00
Robert Osfield
281f55a55c From Bryan Thrall, fixed typos in exception strings. 2008-10-03 11:04:23 +00:00
Robert Osfield
830bb21a32 From Tatsuhiro Nishioka, submissions posted by Stephan Huber, "attached you'll find a modified ReaderWriterQT.cpp-file where I removed the support for rgb(a)-files.
Quicktime supports only files with 3/4-channels rgba-files and not 1/2-channels rgb-files.

This submission is from Tatsuhiro Nishioka, here's his original quote:

    When FlightGear crashes, the error message
    "GraphicsImportGetNaturalBounds failed" shows up. By adding printf
    debug, I found the error was -8969: codecBadDataErr when loading a
    gray-scaled (2 channels) rgba files even though the file can be loaded
    with Gimp and osgViewer properly.

    So I made an investigation on this problem and found an interesting
    thing. This error occurs only when non-rgb files are loaded before rgb
    files. The reason is that rgba files can be handled by both
    osgdb_rgb.so and osgdb_qt.so, but the error happens only when
    osgdb_qt.so try to load a gray-scaled rgba file.

    When a program is about to load an rgba file, osgdb_rgb.so is loaded
    and it handles the rgba file properly. In contrast, when a gray-scaled
    rgb file is being loaded after a non-rgb file (say png) is already
    loaded by osgdb_qt.so, osgdb_qt.so tries to load the file instead of
    osgdb_rgb, which causes the error above.

    Anyway, the bad thing is that QuickTime cannot handle gray-scaled rgb
    files properly. The solution for this is not to let osgdb_qt handle
    rgb files since osgdb_rgb can handle these properly.

"
2008-10-03 09:22:40 +00:00
Robert Osfield
03cec07df8 From Mathias Froehlich, Wr.t AC3D Texture clamping "I had a quick look at the problem.
Attached is a change that is able to provide shared textures for the clamp and
the repeat case.
So this appears to be the best fix I guess ...

Also it additionaly shares the TexEnv StateAttribute in a whole ac3d model."
2008-10-03 08:35:59 +00:00
Robert Osfield
3b4184295e Various improvements to the dicom loader to be able to handle a broader range of dicom files 2008-10-02 15:45:08 +00:00
Robert Osfield
c03b64731b Improved the dicom plugins handling of different slice positions 2008-09-29 17:00:38 +00:00
Robert Osfield
723ebd3334 Turned off the yaw mode on the FlightManipilator to make it easier to navigate in volumes 2008-09-29 13:22:12 +00:00
Robert Osfield
bce664dcab From Fabio Mierlo, "n the lines 428 and 430 of obj.cpp file from release 2.6.0, the parser
use only the first 7 characters to compare the string "map_opacity "
and to copy the followed parameter, but the string have 12 characters."
2008-09-26 10:43:18 +00:00
Robert Osfield
36409f8597 Added .vert and .frag to list of accepted extension in the GLSL plugin 2008-09-25 10:21:44 +00:00
Robert Osfield
306a9dd6db From Riccardo Corsi, Added 3gp file extension to supported list in quicktime plugin 2008-09-24 16:00:45 +00:00
Robert Osfield
fa77f50260 Added readNode implementation that creates an osgVolume::Volume for the specified dicom file. 2008-09-22 11:13:50 +00:00
Robert Osfield
ae08a5b261 Change TileID::layer to TileID::level 2008-09-20 15:43:38 +00:00
Robert Osfield
a961b880bb From Richard Schmidt, fixed the handling of user data so that it uses ref_ptr<> to avoid data getting deleted. 2008-09-19 08:16:41 +00:00
Robert Osfield
95a822b70d From John Argentieri, added missing _stripTextureFilePath( false ) initializer. 2008-09-18 13:18:12 +00:00
Robert Osfield
8dd9c54229 From Robert Osfield and Christophe Loustaunau, fixes for support for 16bit and 32bit tiff images 2008-09-18 12:50:20 +00:00
Robert Osfield
9e47480bc7 From Mathieu Marache, "This is an addition for osgSim reader/writer for the osg ascii file format adding osgSim::OverlayNode support. " 2008-09-18 10:49:18 +00:00
Robert Osfield
93d4090169 From Rob Bloemkool, "This is a submission for src/osgPlugins/ogr/ReaderWriterOGR.cpp
- adds display of options when using osgconv --formats.
- adds useGroupPerFeature option to have each feature in a separate group. Usage: OSG_OPTIMIZER=OFF osgconv -e ogr -O addGroupPerFeature <infile> <outfile>
"
2008-09-17 20:02:39 +00:00
Robert Osfield
97b37cb117 Added support for finding DCMTK-3.5.4 installed lib/include placement 2008-09-17 11:43:14 +00:00
Robert Osfield
28af7882f5 Complted the first pass at the DCMTK based dicom loader 2008-09-16 15:31:47 +00:00
Robert Osfield
d07f3d5662 Added optional usage of DCMTK in the dicom plugin 2008-09-15 19:59:12 +00:00
Robert Osfield
b4b5b5ea41 Introduced TerrainTile::TileLoadedCallback 2008-09-10 18:11:54 +00:00
Robert Osfield
ed4bd41574 Removed unneccessary compound name usage 2008-09-10 16:17:17 +00:00
Robert Osfield
898a0c11c2 Removed debugging output 2008-09-10 11:38:49 +00:00
Robert Osfield
f738ab8fe2 Changed the image reading so that it leverages the osgDB::Input::readImage() method
to ensure that it picks up on any local paths set on the Input object.
2008-09-10 11:28:47 +00:00
Robert Osfield
c266cef6b1 Changed the path management so that the node path is prepended on the database path list, rather than replacing it. 2008-09-10 11:27:45 +00:00
Robert Osfield
45ccf11161 Added osg::Image::set/getWriteHint() that allows images themselves to control how
they are written to disk, either inline or as an external file.  Added support for
this in the .ive plugin.  Default of WriteHint is NO_PREFERNCE, in which case it's
up to the reader/writer to decide.
2008-09-10 11:26:30 +00:00
Robert Osfield
d2e29efcd9 Added acceptance of .ogv extensions in xine-lib plugin 2008-09-02 16:13:54 +00:00
Robert Osfield
8759984f52 Replaced uint with unsigned int 2008-09-01 15:29:22 +00:00
Robert Osfield
99a294ebae Implemented support for ShapeAttributeList, used John Vidar Larring's initial
submission as a base, but implementing the user data functionality in a different
way to facilitate more flexible user data support
2008-09-01 12:40:33 +00:00
Robert Osfield
befa2112f8 From John Vidar Larring, initial cut of .ive support for ShapeAttributeList user data 2008-09-01 12:39:19 +00:00
Robert Osfield
141296c323 From Michael Guerrero, "I've attached the files with the new addition of the "registered = true"
flag set."
2008-08-29 09:26:07 +00:00
Robert Osfield
ed617f87df Introduce the concept of layer set name, using the osg::Object::s/getName() to store
the setname, and using a compound string (set:setname:filename) in place of standard filename when reading and writing
files.
2008-08-28 16:15:57 +00:00
Robert Osfield
95a359bdab Introduced SwitchLayer which will form the basis of provided support for varients 2008-08-27 10:13:30 +00:00
Robert Osfield
9499cfa420 Improved the GLSL implementation. 2008-08-26 17:40:04 +00:00
Robert Osfield
11bd5f39d4 From Ulrich Hertlein, attached is a small fix for a mismatched function signature 2008-08-26 08:41:30 +00:00
Robert Osfield
38efb23901 From Liang Aibin, added support for :
osgFX::Effect
    osgFX::AnisotropicLighting
    osgFX::BumpMapping
    osgFX::Cartoon
    osgFX::Scribe
    osgFX::SpecularHighlights.
2008-08-25 15:57:17 +00:00
Robert Osfield
d3dda658a8 From Liang Aibin, removed redundent spaces 2008-08-25 15:37:48 +00:00
Robert Osfield
5c2a4b014e From Michael Guerrero, Fixed crash that occurred when openning an new movie file after all previous movie ImageStream had been closed. Also add a missing close of the movie file. 2008-08-25 15:20:42 +00:00
Robert Osfield
0c9214636f From Paul Martz, "This change fixes a problem with PAT nodes during FLT export."
Note, Paul Martz has merged this patch into OpenSceneGraph-2.6.
2008-08-25 15:03:31 +00:00
Robert Osfield
43d19c11cf From Guillaume Chouvenc, "I have added the file StateAttribute.cpp in src/osgPlugins/osg
to support the reading and writing of StateAttribute Callback
in osg files.
"
2008-08-25 14:59:06 +00:00
Robert Osfield
8d5bfeddee From Guillaume Chouvenc, "I have modified Uniform.cpp and StateSet.cpp in src/osgPlugins/osg
to support the reading and writing of Uniform Callback and
StateSet Callback in osg files."
2008-08-25 14:54:11 +00:00
Robert Osfield
78e22f24c2 Introduced initial cut of a dicom loader, which uses ITK to do the loading. 2008-08-22 16:39:17 +00:00
Robert Osfield
8303f03b24 Added .ive support for BlendEquation 2008-08-18 15:06:41 +00:00
Robert Osfield
4adb68c802 Added BlendEquation .osg support 2008-08-18 14:49:16 +00:00
Robert Osfield
5400e570c7 Added support for geometry shader attributes 2008-08-15 17:18:10 +00:00
Robert Osfield
7cd4641ece From Stephane Lamoliatte, "I added the osg::Program parameters support for the osg plug'in.
Now we could correctly configure geometry shaders in osg files."

Notes from Robert Osfield, renamed the names of the parameters to be less GL centric and more human readable.
2008-08-15 16:43:56 +00:00
Robert Osfield
38f6cddc2c Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
7f8183f64c Merged changes to OpenSceneGraph-2.6 into trunk using :
svn merge -r 8729:8734 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 .
2008-08-05 11:17:48 +00:00
Robert Osfield
c8001915f6 From Ulrich Hertlien, "attached is a patch to src/osgPlugins/quicktime/QTImportExport.cpp that fixes loading images using the quicktime loader. Also fixes some minor bugs like uninitialized variables and incorrect deletes.
I'm a bit puzzled why this didn't pop up for more people as it's quite severe: basically the filename was never set!""
2008-08-04 09:05:29 +00:00
Robert Osfield
65d5ef608d Reverted back to using std::list<std::String> 2008-07-25 17:42:37 +00:00
Robert Osfield
d137394169 Added Mode support 2008-07-25 16:23:00 +00:00
Robert Osfield
d8d2bc4193 From Ulrich Hertlein, "as I hinted at on osg-users in the "obj loader: map_* only reads last component" thread, this submission broke material/texture loading for some files I have that specify texture matrix scaling.
The following link shows a very comprehensive list of .mtl file options:
http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/

Attached is a patch that should fix spacey filenames and optional texture scale/offset.  I have tested it with files I have that I modified to contain spaces in the texture filenames."
2008-07-25 15:45:40 +00:00
Robert Osfield
ec4d189b64 Added ImageSequence to .ive plugin, added support for multiple ImageThreads in osgDB::ImagePager 2008-07-25 13:45:07 +00:00
Robert Osfield
5cdb5c055c Added extension docs 2008-07-25 10:18:14 +00:00
Robert Osfield
7c6aba874b Added option docs 2008-07-25 09:46:05 +00:00
Robert Osfield
79fbab4a95 From Paul Martz, "Not sure about the descriptions, so I left those blank. But at least "osgconv --formats" will display the .ive options now." 2008-07-24 13:25:49 +00:00
Robert Osfield
7dabdf5d7e Added supportOptions() entry docs 2008-07-24 12:01:45 +00:00
Robert Osfield
ea309e2677 From Bob Kuehne, "fix for filenames that have spaces within their name."
Note form Robert, changed std::cout to osg::notify(osg::INFO)
2008-07-24 11:22:43 +00:00
Robert Osfield
bfcc7473b8 Applied filename fix suggested by Andrew Bettison. 2008-07-23 19:06:14 +00:00
Robert Osfield
c9dc578186 Added support for pruning old images, recording the Duration in the .osg file, and -o filename output support in osgimagesequence. 2008-07-22 16:44:49 +00:00
Robert Osfield
669d6be0b2 Fixed handling of TextureCubeMap's with mipmapped/ImageSequence/PBO's. 2008-07-22 14:47:59 +00:00
Robert Osfield
14771d3a4d Added ImageSequence IO support in Texture classes 2008-07-22 12:40:02 +00:00
Robert Osfield
573044ceea From Mario Valle, signed/unsgined warning fix 2008-07-21 21:17:05 +00:00
Robert Osfield
e4b22e44d2 Moved the ~Record body into the .cpp to avoid a MipsPro compile error (due to a compiler bug) 2008-07-21 19:23:03 +00:00
Robert Osfield
2125c9843b Moved the if (!buffer) check to infront of the memory initialization 2008-07-21 16:17:41 +00:00
Robert Osfield
c2432b22da Added first cut of ImageStream IO wrapper 2008-07-21 09:55:15 +00:00
Robert Osfield
4aed0a7eac From Ulrich Hertlein, "attached are some minor tweaks:
- fixed typos in osgViewer/ViewerBase
- const-ness in include/osg/View findSlaveIndexForCamera
- supported options for STL reader, fixed return values to reflect proper errors
- supported options for DirectX reader, fixed return values
- normals pseudo-loader: scaling normals to a const (but variable) fraction of the bounding sphere radius
"
2008-07-17 13:51:14 +00:00
Robert Osfield
adaf71fa19 Added osgDB::AuthenticationMap/Details to osgDB and curl plugin to add the ability
to authenticate http transfers
2008-07-17 11:55:55 +00:00
Robert Osfield
cacb509f60 Moved .net plugin out into Deprecated section of osg svn repostitory 2008-07-16 16:19:54 +00:00
Robert Osfield
a383f7ee34 Fixed name of lib 2008-07-15 19:42:49 +00:00
Robert Osfield
47255490a9 Changed IMPORT to "Import option", and "EXPORT:" to "Export option:" in supportsOptions() docs make it a little more friendly and understandable 2008-07-15 19:28:30 +00:00
Robert Osfield
115787f8e9 From Paul Martz, "Here's documentation for the export options of the FLT plugin. I also labeled the import options as such." 2008-07-15 19:26:20 +00:00
Robert Osfield
c989b98f2e From Gino van den Bergen, "The VRML plugin in the current 2.5.4 release will not compile under VC8.0 when the project file is generated using CMake 2.6. The attached CMakeLists.txt will fix this problem. The file replaces the CMakeLists.txt file in src/osgPlugins/vrml.
NB: It is assumed that the antlr and regex libs are located in $(OPENVRML_DIR)/lib.
 "
2008-07-15 19:02:20 +00:00
Robert Osfield
c2b77aa08e From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00
Robert Osfield
5ab4af80c5 Added missing ac3d supportsExtensions() constructor 2008-07-14 20:11:37 +00:00
Robert Osfield
02b456bcfa Converted plugins to use the new supportsExtension()/supportsOptions/supportsProtocl() methods
to help enable better querying of supported features
2008-07-13 22:18:59 +00:00
Robert Osfield
cb98cddc31 Added new ReaderWriter methods for recording what protocols, extensions and options are
support by ReaderWriters
2008-07-13 15:24:45 +00:00
Robert Osfield
6aa604f31a From Paul Martz, removed uneccessary libraries from link line 2008-07-13 12:34:06 +00:00
Robert Osfield
4ca61c38f0 From Doug McCorkle, "Attached is patch that corrects/improves the following issues with the OBJ loader:
1. Added options to control wether the osgUtil::Tessellator or osgUtil::TriStripVisitor are run. By default they still run just as before.
2. Added support for the Emissive material. The data was being read from the mtl file but was never being applied to the model.
3. This is the main bug addressed, when a model is read in with an alpha value specified like:

newmtl Material__8
       Ns 24
       d 0.33
       illum 2
       Kd 0.204 0.204 0.204
       Ks 0 0 0
       Ka 0.153 0.153 0.153

where the alpha value is d. The loader would then overwrite the alpha value when reading the diffuse, specular, and ambient colors. I have changed all the material color readers to only set the values they read and to use the default colors specified in the constructor of the obj class. With these changes, the obj reader now handles opacity correctly if the alpha value is specified before the material colo"
2008-07-12 12:00:58 +00:00
Robert Osfield
360e7629d0 From Christophe Loustaunau, "For our application, we need to write tiff file in floats. I have change a little bit the readerWritterTiff :
It check the data type of the image ( img.getDataType() ) and if it's GL_FLOAT :It save the tiff with float values.
Otherwise it does the same thing as before."
2008-07-11 19:43:01 +00:00
Robert Osfield
0e2dea9a39 From Liang Aibin, " In lastest svn version of OSG, the .ive plugin missing osg::Light, it
does not process I/O for osg::Light. Now I have fixed it as follows:
 
2. In DataInputStream.cpp, I add support code in DataInputStream::readStateAttribute
    for osg::Light.
 
3. In DataOutputStream.cpp, I add support code in DataOutputStream::writeStateAttribute
    for osg::Light.
 "
2008-07-11 19:23:49 +00:00
Robert Osfield
ef1ee63f03 From Joakim Simmonson,
"Opcodes.h:
* Added INVALID_OP as -1 in the Opcodes enum. Note that INVALID_OP is not an actual opcode defined in the OpenFlight format. The purpose of INVALID_OP is to mark an opcode variable as invalid or uninitialized.

ReaderWriterFLT.cpp:
* The header node is returned if it exists, even if the file does not contain a node hierarchy. The old behaviour returned a ERROR_IN_READING_FILE error.
* Changed opcodes initialized to -1 to the new enum value INVALID_OP."
2008-07-11 17:46:30 +00:00
Robert Osfield
1489eeb228 From Joakim Simmonsson, fixed various spelling typos in comments 2008-07-11 17:41:50 +00:00
Robert Osfield
161e01dc5d From Mathias Froehlich, "Due to the recent data variance changes/discussion:
Change the ac3d loader that can as such only deliver static models to set the
data variance to static for the returned model.
"
2008-07-11 17:35:13 +00:00
Robert Osfield
aa593fcd2d From Colin McDonald, "There is a problem reading bmp files containing a colour palette,
due to an incorrect scan line length calculation.  Attached is a fix,
and a little bmp file which demonstrates the problem."
2008-07-01 19:04:29 +00:00
Robert Osfield
dba344feba From Lilin Xiong, "I change ive plugin a little for osgText inout, so the ive plugin supports backdrop setting,
and Text3D, FadeText inout :

1. in DataInputStream.cpp, add 1286--1293 lines;
2. in Text.cpp, add some code for text's Backdrop setting;
3. in IveVersion.h, add line 39,  increase the VERSION to VERSION_028(line 41)
4. in ReadWrite.h,  add line 146,147
5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."
2008-07-01 18:37:13 +00:00
Robert Osfield
275811d02a From Eric Sokolowsky, "I have made a number of changes intended to get a few things working better on OSX. However, since I'm still pretty new at Mac development and cmake I'm not entirely certain that the changes I have made are benign on other platforms. I have tested these changes on Leopard with CMake 2.6 generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5 and 10.4, and on Linux (CentOS) and everything still seems to work ok. Here are the changes I made (against OSG svn as of this afternoon):
- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking problem
- Figured out how to use a custom Info.plist included in the project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 09:57:45 +00:00
Robert Osfield
1e3183a355 Quietened down debug info 2008-06-21 17:56:38 +00:00
Robert Osfield
af271f99ec Added support for X11's overrideRedirect functionality 2008-06-21 17:50:58 +00:00
Robert Osfield
8aa7c330f8 Changed const double* to const Matrix::value_type* to ensure changes in Matrix type don't break the build 2008-06-20 15:28:38 +00:00
Robert Osfield
2ba5f002d2 from Andrew Bettison, LineStipple support for .ive 2008-06-19 14:57:36 +00:00
Robert Osfield
cc9d12f34f From Rudolf Weidemann, "in the OpenFlight format materials can have editable names.
In the OSG OpenFlight plugin these names are ignored when reading, and
empty strings are written.

As we need these names in the OSG scene graph by our application, I
changed the plugin code, so the names are now stored in class
"osg::Material" (derived from "osg::Object") by
 material->setName();
(see "PaletteRecords.cpp, line 195) when reading the file, and written
to file by
 dos.writeString( m.Material->getName(), 12 );
(see MaterialPaletteManager.cpp, line 80).

As these names otherwise get lost when reading an OpenFlight file and
writing it again e.g. by
 osgconv example.flt converted_example.flt
these changes make the plugin more complete.

The changes were made to OSG revision 8425, and were tested by
 osgconv example.flt converted_example.flt
comparing the material palettes of both files inside Multigen Creator."
2008-06-19 14:35:18 +00:00
Robert Osfield
c3c727b822 From Andrew Bettison, "Attached are changes for src/osgPlugins/ive (version 2.4.0) that implement LineStipple read/write support for the ive file format." 2008-06-19 14:14:20 +00:00
Robert Osfield
45fcb25765 From Liang Aibin:
"1. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\osg\Fog.cpp
   Reason: ".osg" writter plugins output incorrected string for osg::Fog's Mode.
   How to Fix:
     Line 138 in Fog.cpp: case(Fog::LINEAR): return "NERVER";
     Change to:           case(Fog::LINEAR): return "LINEAR";
2. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\ive\
   Reason: ".ive" writter plugins missing to process "osg::Fog".
   How to Fix:
   (1). Line 86 in ReadWrite.h:
        Add: #define IVEFOG                          0x00001133
   (2). In CMakeLists.txt
        "SET(TARGET_SRC" section Add: Fog.cpp
        "SET(TARGET_H" section Add: Fog.h
   (3). In DataInputStream.cpp
        Line 54,Add:    #include "Fog.h"
        Line 1185,Add:  else if(attributeID == IVEFOG){
                            attribute = new osg::Fog();
                            ((ive::Fog*)(attribute))->read(this);
                        }
   (4). In DataOutputStream.cpp
        Line 57,Add:    #include "Fog.h"
        Line 832,Add:   // This is a Fog
                        else if(dynamic_cast<const osg::Fog*>(attribute)){
                            ((ive::Fog*)(attribute))->write(this);
                        }
   (5). Add newly created ive::Fog Object in Fog.h and Fog.cpp.
"
2008-06-18 20:17:13 +00:00
Robert Osfield
df87106d4b From Bob Kuehne, "added multi-texture support (alpha/trans images)" 2008-06-18 11:56:50 +00:00
Robert Osfield
bc79df7cd8 From Gino van den Bergen, "Added support for vrml primitive caching" 2008-06-18 10:51:02 +00:00
Robert Osfield
f10cb3c388 Added mutex to serialize access to the trpager 2008-06-16 13:20:51 +00:00
Robert Osfield
239f4e5c42 From Stephane Lamoliatte, "fix to reading of DatabasePath property" 2008-06-06 16:41:24 +00:00
Robert Osfield
c2a4825afa From Mathieu Marache, "I have made the logo plugin work again (a simple copy and paste problem) and added the path of the logo file (if not empty) to the data file path in order to be able to find images relatively." 2008-06-06 14:59:17 +00:00
Robert Osfield
71187a2c56 From Mario Valle, fixed warnings 2008-06-03 13:07:40 +00:00
Robert Osfield
6873d4237c Ran merge to get rid of tabs 2008-06-03 13:06:54 +00:00
Robert Osfield
0a6b4d5709 From Luc Frauciel, Added support for osgTerrain::ValidDataOperator.
From Robert Osfield, added versioning to the above.
2008-05-30 12:59:49 +00:00
Robert Osfield
7a2c403992 Added code to catch erroneous Dof axis settings 2008-05-29 11:45:31 +00:00
Robert Osfield
8e91926ca5 From Thibault Genessay, "The PNG plugin crashes when you try to read a malformed file (attached
is an example). This can happen in circumstances that are not
manageable by the OSG itself (e.g. 3rd party buggy program) but one
would expect the plugin to be able to recover by returning
ReadResult::ERROR_IN_READING_FILE.

libpng provides two callbacks for warnings and errors - those are
currently unused. By default, they point to function that call exit()
or something similar (the default error callback never returns). This
patch registers the callbacks using libpng's mechanisms, makes the
warning callback emit an osg::notify(osg::WARN) message and the error
callback throw an error. The reading process is enclosed in a
try...catch block. Upon error, the memory is freed and
ReadResult::ERROR_IN_READING_FILE is returned.
"
2008-05-28 13:51:56 +00:00
Robert Osfield
20f3e74643 From Brad Anderegg, "This submission fixes two bugs and helps some performance problems we have been having with txp databases.
The first bug is that the terrain tiles will page out to a lower LOD when they are right in front of you.  The issue appears to be with the blacklisting heuristic which forces a tile to LOD 1, commenting out the usage of blacklisting with the LOD Nodes fixes our problem.  This code change was made to line 29 of TXPPageLOD.cpp.

 

The second bug we were experiencing is that the database reader options never make it through to the archive loader.  The use case for us appeared when the FID codes for the terrain were no longer on the materials.  As it turns out the archive was being created twice, once by TXPNode and once by the ReaderWriterTXP on getArchive() so the options never actually got set on the archive that was being loaded.  The fix is to first create the archive by calling getArchive on the ReaderWriterTXP, which stores it in a map for reference later, and then passing that archive into the TXPNode for it to set its internal member.  With this code change we only create one archive (not sure what creating two did) and our options flags get set properly on the database.

 

The changes made are in TXPNode.h line 72 where the TXPArchive is now passed in.  In the TXPNode.cpp the loadArchive(TXPArchive*) was changed to have the default behavior if NULL is passed in, if an archive is passed in then it does not load it since all the loading is done in the ReaderWriterTXP::getArchive().  The only other place that loadArchive is called is in TXPIO.cpp where a modification was made to pass in NULL which will have the same behavior as it used to.  The last change is the little block of code starting on line 57 of ReaderWriterTXP.cpp, this was changed so that it first calls getArchive() which caches the archives in a map does some loading stuff and returns a pointer to it which is then passed in as a parameter to TXPNode::loadArchive().

 

The performance changes were made to TXPParser.cpp line 163 where we use to osgUtil::Optimizer on the node before passing it off, and on line 1456 we changed the geometry to use display lists.  These small changes actually made drastic performance increases for us, as much as 1000% on certain laptops.

 

As far as testing goes, we have tested these changes with at least 5 txp databases on a variety of different computers including Mac OS and Linux.  The base version used is 2.4."
2008-05-27 20:53:43 +00:00
Robert Osfield
169b1a02ad From Gino van den Bergen, "I've refactored the single ReadedWriterVRML2.cpp into multiple files. The reason for doing this was to break up the horribly long function
osg::ref_ptr<osg::Node> ReaderWriterVRML2::convertFromVRML(openvrml::node *obj)
 
The fixes are:
 
* Added the source's parent directory as search directory for image files.
* The material properties are now set in the stateset of the Geode rather than the Geometry. This will allow geometries to be reused with different material properties in future updates.
 
NB: I planned for a caching scheme in which multiple occurences of the same primitive (e.g., Cylinders with radius 0.8 and height 1.2), would use the same Geometry object. Unfortunately, my planning moved me to other areas, but I might still finish the caching scheme in a quiet hour. For the time being I decided it would be a good thing to already submit my current changes.
 "
2008-05-27 12:06:50 +00:00
Robert Osfield
dd6d04e088 From Andrew Bettison, "Problem: the LineStipple pattern when read from an OSG node file is always 0xFFFF, even though specified otherwise in the OSG file.
Cause: possibly a copy/paste typo in src/osgPlugins/osg/LineStipple.cc, line 61:
  if (fr[0].matchWord("functionMask") && fr[1].getUInt(mask))

Solution: change to:
  if (fr[0].matchWord("pattern") && fr[1].getUInt(mask))"
2008-05-27 11:07:52 +00:00
Robert Osfield
66a1996a5a From Wang Rui, "I have just done some changes on the classic osgdb_gif plugin (based on OSG 2.5.0). I wish our developers may use the newly written GIF reading plugin to attach animate GIF files as textures now! In my opinion, a GIF is much smaller than AVI and MOVs, and much more efficient sometimes.
Changes includes:
1. A new GifImageStream class (inherit from osg::ImageStream and OpenThreads::Thread) have already been added to implement different operations of a GIF movie, such like playing, pausing, rewinding, setting time and so on.
2. Some small changes to decode_row() and gif_read_stream(), which make the transparency of GIF images correctly.
3. Just a few changes to the ReaderWriterGIF::readGIFStream() function, which ensure that animate GIFs are loaded by GifImageStream (and the function returns GifImageStream objects) and static GIFs unchanged (still use the old method and returns osg::Image objects!).
 
Attachments are the cpp file and an animate GIF file for further test. Just rebuild the osgdb_gif project and use osgviewer or osgmovie to view it.
The plugin has been tested on Windows and Arch Linux."
2008-05-27 10:50:26 +00:00
Robert Osfield
476cb5373e From Philip Lowman, post 1:
"Here is a collection of changes which should fix issues building the OSG with CMake 2.6.0 (along with some other changes)

CMakeLists.txt:
* Set CMP0003 to supress warning about linking against -lpthread (which is a
  non-absolute library location).  (CMake 2.6.x fix)
* Modified the WIN32_USE_MP and a couple of other Visual Studio specific flags
  to be in an IF(MSVC) block  (minor tweak to reduce exposing this stuff on MinGW builds)
* Includes my second set of glu tesselator autodetection changes that you
seemed to want but haven't committed yet.

src/OpenThreads/pthreads/CMakeLists.txt:
* Eliminates warning when compiling on Linux about spaces in link line (CMake 2.6.x fix)

CMakeModules/OsgMacroUtils.cmake:
* Tweaks to make the macros behave properly under CMake 2.6.0 (doesn't change behavior under CMake 2.4.x)

CMakeModules/Find3rdPartyDependencies.cmake:
* Adds the NO_DEFAULT_PATH option to all of the search options so that things in C:\Program Files\OpenSceneGraph aren't accidently picked up during configure time and instead only things in the "3rdParty" folder are discovered. (general bugfix)
"

post 2:
"Ok, hold the presses.  I just discovered that for some odd reason the osgdb_* plugins under Linux aren't getting put under the osgPlugins-2.5.0 folder.  Not exactly sure why this broke, the folder was there, just empty.  I'll have to look into it this evening."

post 3:

"Fixed, was caused by the switch to CMAKE_LIBRARY_OUTPUT_DIRECTORY and some code in osgPlugins/CMakeLists.txt that effectively overrides LIBRARY_OUTPUT_PATH on non-MSVC compilers to dump the plugins in the plugins folder.  I tweaked it to override CMAKE_LIBRARY_OUTPUT_DIRECTORY as well.  Seems to work fine."
2008-05-26 22:36:58 +00:00
Robert Osfield
51dd9676db From Paul Martz, "When exporting a DrawArrays PrimitiveSet, the DAE plugin computes an incorrect nbVerticesPerPoly if the first index is not zero. The issue can be reproduced easily with:
osgconv cessna.osg cessna.dae
 
Examination of the resulting .dae file reveals several out-of-range tristrip indices; viewing the .dae file in osgviewer causes a crash when OSG tries to lookup those indices.
 
Attached resolves this issue."
2008-05-26 22:34:06 +00:00
Robert Osfield
8f6ca1dc6c From Gino, "According to the 1.4.1 COLLADA spec (2nd ed) the standard behavior for fx_sampler_wrap_common is as follows
CLAMP ->GL_CLAMP_TO_EDGE
NONE->GL_CLAMP_TO_BORDER

The current 2.5.0 daePlugin assumes the following binding

CLAMP ->GL_CLAMP
NONE->GL_REPEAT

Notably the GL_CLAMP binding will result in visible black seams on input files that use otherwise matching textures. Replacing GL_CLAMP by GL_CLAMP_TO_EDGE solves this problem. I've updated both the read and write functions.
"
2008-05-26 21:32:05 +00:00
Robert Osfield
189049f9bd From Colin McDonald, "I had to tighten a declaration in OpenFlight/FltWriteResult.h, as the Solaris SunStudio 11 compiler was being picky and wouldn't compile." 2008-05-26 21:04:47 +00:00
Robert Osfield
58f5ebab19 Checking in missed header 2008-05-22 08:31:56 +00:00
Robert Osfield
7b003b24ea Refactored DatabasePager and related classes to introduce support for
multi-threaded paging, where the Pager manages threads of reading local
and http files via seperate threads.  This makes it possible to smoothly
browse large databases where parts of the data are locally cached while
others are on a remote server.  Previously with this type of dataset 
the pager would stall all paging while http requests were being served,
even when parts of the models are still loadable virtue of being in the 
local cache.

Also as part of the refactoring the DatabaseRequest are now stored in the
ProxyNode/PagedLOD nodes to facilitate quite updating in the cull traversal,
with the new code avoiding mutex locks and searches.  Previous on big 
databases the overhead involved in make database requests could accumulate
to a point where it'd cause the cull traversal to break frame.  The overhead
now is negligable.

Finally OSG_FILE_CACHE support has been moved from the curl plugin into
the DatabasePager.  Eventually this functionality will be moved out into
osgDB for more general usage.
2008-05-21 21:09:45 +00:00
Robert Osfield
646fc43747 Introduced preliminary support for asynchronous file read requests,
ReaderWriter::ReadResult now has a FILE_REQUEST enum.
  ReaderWriter::Options now has a s/getAsynchronousFileReadHint() parameter methods.

  libcurl based plugin now detects enabing of the AsynchronousFileReadHint, but
  as yet does not handle async requests - handling everything syncronously.
  
  DatabasePager now by default will enable AsynchronousFileReadHint for http
  based file requests
2008-05-14 17:03:57 +00:00
Robert Osfield
d7c4e6f26e Moved the cache file writing into StreamObject so that the cache file is only
created once data is being read.
2008-05-14 14:59:50 +00:00
Robert Osfield
6be1928447 Introduced a thread safe map which manages a single EasyCurl object per thread. 2008-05-14 13:16:36 +00:00
Robert Osfield
094dcd9bfd Refactor curl usage so that a new EasyCurl class wraps up the curl handle and
reading from curl.
2008-05-14 12:47:26 +00:00
Robert Osfield
f3d36055ef From Steven Thomas, "Subject: Collada fix
There was a problem converting a file to Collada by using osgconv like this:

osgconv file.osg file.dae

You would get an error message:

I/O error : Permission denied
I/O error : Permission denied
error : xmlNewTextWriterFilename : out of memory!
Error: daeLIBXMLPlugin::write(file://cessna.dae) failed
Warning: Error in writing to "cessna.dae".

This was due to some bad URI processing code in the Collada plugin. The attached file fixes this by using the Collada DOM's URI processing functions. After this change the file will convert successfully in the local directory.
"
2008-05-13 10:56:10 +00:00
Robert Osfield
61cb0833b9 From Bob Kuehne, "* add easy multiple texture targets support for obj by refactoring texture
load into it's own method.

* use new method from step 1 to load 'map_opacity' textures from .mtl files"
2008-05-12 10:18:41 +00:00
Robert Osfield
a7e5972f82 Added CARIO_FOUND into svg plugins checks 2008-05-11 14:26:27 +00:00
Robert Osfield
13acf6420f From Miguel Escriva, Here you will find a SVG Image Reader. It renders a SVG file as an osg::Image using cairo and rsvg. 2008-05-11 14:23:19 +00:00
Robert Osfield
412717c151 From Paul Martz, "This change adds support for osg::Billboards to the OpenFlight exporter.
It might seem odd that the change actually removes the stub apply(Billboard&) method, but it turns out Billboards are easily supported in subordinate routines of the existing apply(Geode&) method with s dynamic_cast, so there's no need for a separate apply(Billboard&)."
2008-05-10 17:25:42 +00:00
Robert Osfield
e9589ebb49 From Paul Martz, "Another round of plugin enhancements.
3DC: Output now uses osg::notify.
JPEG: Now returns correct error code for empty input file.
FreeType: Prevent possible crash if Options is NULL."
2008-05-10 17:23:12 +00:00
Robert Osfield
61e3285ffc From Paul Martz, "Attached are some minor plugin fixes. PNM, RGB, and JPEG would all crash if attempting to read an empty file, and FLT would go into an infinite loop. All are fixed with this change.
I also fixed some return values for a couple of these, changing FILE_NOT_HANDLED to ERROR_IN_READING_FILE where appropriate."
2008-05-09 11:27:03 +00:00
Robert Osfield
59653bcc08 From Eric Sokolowsky, "I found one compilation error in OSG 2.4 in the Inventor plugin, where one node (SoTextureCoordinate3) was assumed to be available in all versions of Inventor but is actually only available in Coin. The use of the node is now protected by #ifdef __COIN__ constructs. The attachment is based on OSG 2.4, not SVN." 2008-05-08 16:48:49 +00:00
Robert Osfield
ebf3804c84 From Sebastien Messerschmidt, "attached you'll find a patch for the shp-plugin.
I've spotted huge memory leaks int ShapeParser and fixed them.
Also, there was a missing destructor (PolygonM) and a missing member initialization (PolygonZ)
Would be nice if someone could test the changes.

To release the memory just if no reading error happened (and therefore the arrays would be valid) I've added an macro to release and reset the pointers at once. I'm not using macros myself very often as I don't like them, but I think it doesn't hurt in this code.

"
2008-05-08 15:17:53 +00:00
Robert Osfield
6d61e554b4 From Paul Martz, "As I discovered prior to the 2.4 release, the FLT export geometry backend was using some old turn-on code, originally written just to enable other development but not intended for actual release. Sadly, my OSG training commitments prevented me from fixing this prior to 2.4.
In essence, the FLT exporter was emitting a full set of Mesh records each time it encountered a PrimitiveSet.
 
Attached is a fix. The code now emits the Mesh set up records, then iterates over all PrimitiveSets and emits a Mesh Primitive record per PrimitiveSet.
 
It also loops over PrimitiveSets twice, first writing Face records according to the mode, the writing Mesh records (again according to the mode).
 
The final change included here is support for GL_POINTS as single-vertex Face records.
 
Billboards are still to come."
2008-05-08 13:56:28 +00:00
Robert Osfield
973f104704 From Garrett Potts and Robert Osfield, changes to build against Collada DOM 2.x 2008-05-08 12:36:07 +00:00
Robert Osfield
5fbb582856 Commented out checking of DISPLAY env var 2008-05-07 17:06:36 +00:00
Robert Osfield
e14574cbb2 From Luigi Calori, Added CURL_IS_STATIC option to help hint to the libcurl's plugin build so that it can be select as static build 2008-04-21 14:51:47 +00:00
Robert Osfield
c4ba16f017 Added support for COLOR_BUFFER entries up to 15 2008-04-18 14:57:43 +00:00
Robert Osfield
a1f1f5114c From Stephan Huber, "attached you'll find a refactored and improved quicktime-plugin. I moved all code related to the image-loading, swizzling etc into an extra class. The quicktime plugin supports now reading and writing images from/to streams and the code is less cluttered than previous versions.
I removed QTtexture.h/.cpp and added QTImportExport.h/.cpp. I updated the CMake-files, I hope they are alright. I used the submitted code in my own apps since two months or so and it seems pretty stable, but as always the migration to the osg-quicktime plugin may have introduced new bugs, so perfect for developer release :)"
2008-04-17 15:30:35 +00:00
Robert Osfield
d0a2bf87f3 From Paul Martz,"Several misc changes, but the major fixes include:
* Support for Vec4ubArray for color data
 * Support for material transparency
 
Thanks to Neil Hughes, Jason Daly, yourself, and others for testing and reporting issues."
2008-04-11 13:43:11 +00:00
Robert Osfield
5893b99122 From Sherman Wilcox, "Modified the cmakelists.txt file for the curl plugin so the proper
linker directories are set in Win32. The old cmakelists.txt would set
the lib release folder for debug builds as well. This should correct
that."
2008-04-11 10:58:28 +00:00
Robert Osfield
462067c5d9 From Benoit Laniel, "I use mingw to cross-compile openscenegraph to win32. However, linux
filesystem is case-sensitive. Here are the modifications needed to make
the compiler happy. These are only some include lines rewritten (Io.h to
io.h, Windows.h to windows.h etc.) for version 2.3.7."
2008-04-11 10:30:00 +00:00
Robert Osfield
2a54ff3e4a Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
Introduced code in BoundgingSphere, BoundingBox, ProxyNode and LOD to utilise the above settings.

Added Matrix::value_type, Plane::value_type, BoundingSphere::value_type and BoundingBox::value_type command line 
options that report where the types of floats or doubles.
2008-04-03 18:36:50 +00:00
Robert Osfield
d0b5a42c5c From Mattias Helsing, "While using the dds plugin (via osgdem) it was able to write 24bit
images with BGR order but not read them. My 2-liner fixed it for me
but it may be that someone with more knowledge of the plugin want to
insert more pixel formats in the reading part of the plugin."
2008-04-03 10:26:18 +00:00
Robert Osfield
0ab29e1502 From Mattias Helsing, "Subject: osga reading slash mismatch
requests for files in a archive are made with unix style paths. So to
be able to match an entry in map(_indexMap) it's keys needs to be
stored in unix style even on Win32"

Note from Robert Osfied, simplified this submission so that the added conversion to
unix slahes is done on all platforms as this should be safe and simpler to maintain.
2008-04-02 13:57:26 +00:00
Robert Osfield
3e94d93a66 Changed the Camera::BufferComponent::COLOR_BUFFER0 from being equal to COLOR_BUFFER
to being COLOR_BUFFER+1 to enable differentation between non MRT and MRT paths.
2008-04-02 13:47:45 +00:00
Robert Osfield
e482e718f5 From Paul Martz, "Two changes:
- Handle DrawArrays first/count correctly (fixes problem reported by Jason Daly)
 - Display warning if non-Geometry Drawable is encountered."
2008-04-01 10:11:22 +00:00
Robert Osfield
5887dc87b1 From Andy Skinner, build fix for Solaris 2008-03-31 14:00:42 +00:00
Robert Osfield
2c1d440444 From Paul Martz, "Some small changes and code cleanup. Biggest change is an improvement to the WriteResult return." 2008-03-28 19:56:25 +00:00
Robert Osfield
f42497bc2b Improved the error capture and reporting 2008-03-28 17:53:58 +00:00
Robert Osfield
497854cb2f Removed old lower case versions 2008-03-28 13:22:30 +00:00