Robert Osfield
30cb8735d3
Added an osgDB::ReadWriteMutex to help manage the ability to have serialize
...
write to objects but allow multiple threads to read at once in a read only way.
2006-12-27 16:40:34 +00:00
Robert Osfield
cd133e5f2c
Updated to reflect changes to osgGA::EventQueue.
2006-12-27 15:15:23 +00:00
Robert Osfield
9f3960fa14
Replaced the osgProducer dependencies by osgViewer for osgcatch and osghangglide examples
2006-12-27 15:05:25 +00:00
Robert Osfield
791d884b44
Added GraphicsWindowWin32 and GraphicsWindowCocoa classes, curently not implmented,
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but added as a placeholder for members of the community to step forward and implement.
2006-12-27 15:04:04 +00:00
Robert Osfield
40139afc49
Ported osghangglider example to usg osgViewer
2006-12-26 20:26:16 +00:00
Robert Osfield
6a74240d22
Various tweaks to keep in sync with new changes to osg::Timer and osgGA::EventQueue
2006-12-26 17:38:47 +00:00
Robert Osfield
84d22f9999
Added new adapter methods to EventQueue to allow the time value of the
...
event to be specified.
2006-12-26 17:37:58 +00:00
Robert Osfield
93dbfa04b7
Aded new convinience methods to osg::Timer - s/getStartTick and time_s(), time_m() etc
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to help get time reletive the new start tick.
2006-12-26 17:37:06 +00:00
Robert Osfield
92291f29b7
Ported osgcatch to use osgViewer
2006-12-26 17:35:45 +00:00
Robert Osfield
39c0c2df76
Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
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as osg::GraphicsOperation. Unpdated parts of OSG depending upon these.
Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
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cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
401f3bcd43
Added mutexes to ParticleProcessor and ParticleSystemUpdater to improve the thread safety of osgParticle
2006-12-22 21:52:53 +00:00
Robert Osfield
bd6b7d581e
Implemented perliminary multi-threading support in osgViewer::Viewer
2006-12-22 17:46:21 +00:00
Robert Osfield
b4ec8a8275
Replaced osgProducer dependency by osgViewer
2006-12-22 16:49:14 +00:00
Robert Osfield
47d1404c2b
Removed now redundent OSG_EXPORT to solve build problems under Windows
2006-12-22 16:48:17 +00:00
Robert Osfield
efec98277e
Removed Vec3.cpp and UnitTestFramework.cpp as these files now live in examples/osgunittests
2006-12-22 08:42:03 +00:00
Robert Osfield
28fb22568c
Added basic support for DatabasePager into osgViewer::Viewer
2006-12-21 17:23:07 +00:00
Robert Osfield
4fc9af7ea0
Moved rendering support into GraphisContext, osgViewer::Viewer/View, and
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added frame stamp updating and update traversal to osgViewer::Scene/Viewer.
Updated osgcamera example to use new Viewer API calls instead of using local
rendering calls.
2006-12-21 16:56:20 +00:00
Robert Osfield
8f9d2eeb46
Cleaned up the includes in the GraphicsWindowX11 header
2006-12-21 12:24:20 +00:00
Robert Osfield
a56d273fe3
Moved the implementation of GraphicsWindowX11 from the head into the src/osgViewer directory.
2006-12-21 12:19:14 +00:00
Robert Osfield
7772da71eb
Improved the handling of moving the mouse pointer across screens, and add
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grab focus support that honours where the mouse pointer was originally.
2006-12-21 11:20:42 +00:00
Robert Osfield
21de9e4acc
Removed erroneous double GraphicsContext::
2006-12-21 09:01:56 +00:00
Robert Osfield
87f1fafe64
Fixed path
2006-12-21 08:54:55 +00:00
Robert Osfield
2255771b74
Further work osgViewer::Viewer and related classes.
2006-12-20 21:13:29 +00:00
Robert Osfield
32821ebe4e
From Roger James, "Here is the version of daeWMaterials.cpp with fixes for case insensitive path names on Windows. Nobody has complained to me about them since I posted them on the users list last week."
2006-12-19 17:40:40 +00:00
Robert Osfield
4f32039f24
From Mathias Fröhlich, "I have a small update to the 'non convex polygon detection' in the ac3d loader
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that is used to tell if tesselation is required or if we will better leave a
polygon as is. It is still not perfect but catches some more cases."
2006-12-19 17:30:22 +00:00
Robert Osfield
d9d3b99c2e
From Paul Martz, "minor code comment cleaup/rewording"
2006-12-19 17:16:14 +00:00
Robert Osfield
c9c2950759
Moved UnitTestFramework from core osg lib into osgunittests example
2006-12-19 17:06:59 +00:00
Robert Osfield
bcda53acb1
Updated wrappers
2006-12-19 16:47:34 +00:00
Robert Osfield
61f8827a6d
Added Copyright notice
2006-12-19 16:47:15 +00:00
Robert Osfield
e9a7225db1
Added support for traversal mask into ElevationSlice, HeightAboveTerrain and LineOfSight classes
2006-12-19 16:45:09 +00:00
Robert Osfield
00ee8dffad
Added osgViewer::Viewer / osgViewer::GraphicsWindowsX11 usage.
2006-12-19 16:12:29 +00:00
Robert Osfield
dcebe4daa0
Added initial GraphicsWindowX11 implementation, and fleshed out more of the
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osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
afc77f9b39
Added support WindowingSystemInterface for querring the number of screens, the screen size and creating GraphicsContexts.
2006-12-17 20:49:01 +00:00
Robert Osfield
982a4db9e2
Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
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management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
d88b996df1
From Brede Johansen, "New option "cloneExternalReferences" for OpenFlight plugin"
2006-12-14 21:15:40 +00:00
Robert Osfield
0db9fc45dd
From Orhun Birsoy, "In SimpleViewer::frameUpdateTraversal function, orthographicCamera calculation has some typos. It should read
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bool orthographicCamera = (pm(0,3)==0.0) && (pm(1,3)==0.0) && (pm(2,3)==0.0) && (pm(3,3)== 1.0); "
2006-12-14 16:13:27 +00:00
Robert Osfield
81213d47d8
From Andy Skinnder, warning fix
2006-12-14 14:44:10 +00:00
Robert Osfield
21bf3e8762
Removed debug output files
2006-12-13 21:15:22 +00:00
Robert Osfield
0d399adf46
Commented out debug messages
2006-12-13 17:39:30 +00:00
Robert Osfield
97a5ca8a54
Further improvements to handling of multiple z values
2006-12-13 16:41:06 +00:00
Robert Osfield
71bf5371a7
Improvements to handling of multiple z value regions
2006-12-12 21:48:59 +00:00
Robert Osfield
e2481bf1ba
Improved the filtering of overlapping and vertical line segments
2006-12-07 22:20:48 +00:00
Robert Osfield
cb77bbf7f6
Fixed copyright notice
2006-12-07 15:48:17 +00:00
Robert Osfield
db163de91c
From Luigi Calori, "In order to effectively use --image-ext and to add -O "plugin options",
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some fix to osgdem.cpp and osgTerrain/DataSet.cpp
These mods should allow to build terrains controlling jpeg compressed
imagery embedded in ive files, using something like:
osgdemd --image-ext jpeg --RGB_24 -O "JPEG_QUALITY 20
compressImageData" ......."
2006-12-07 10:16:43 +00:00
Robert Osfield
1a7a1704fd
From Geoff Michel, "I was getting triangulations with the previous delaunay triangulator, but it seems I may have been picking up the wrong coordinates or an old version of my test file (that version is OK when no coordinates lie outside the 'terrain' zone). This version is much stricter about memory handling and insertion of extra points."
2006-12-07 10:09:48 +00:00
Robert Osfield
11de6ae8ef
From Gerrick Bivins, fixed newly introduced texture setup bug.
2006-12-06 21:39:09 +00:00
Robert Osfield
eb4a5ffe25
Improved the handling of overlapping line segments.
2006-12-06 21:29:10 +00:00
Robert Osfield
aa8ec67a88
From Riccardo Corsi, add VS6.0 project file for new quicktime windows port
2006-12-06 15:18:11 +00:00
Robert Osfield
49cd96cd44
From Rick Pingry, "n my application I am walking through the scene graph looking for nodes of a specific name. I noticed there were times when some of the nodes were not named what I had expected. Upon reviewing the code, I noticed this was happening when there was a forward reference to a parented object.
...
The existing code uses a map with object ID's. The original code only applied the name to a node for a new ID only if the node did not already exist in the map. The problem was that there was another part of the code (when a parent was forward declared) that also created the node with the ID in the map, but it did not know its name. I simply made sure that the name was set regardless of whether or not the node was already in the map. "
2006-12-06 14:17:55 +00:00