Robert Osfield
30478f0fef
From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
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the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
871cc70c32
From Ravi Mathur, added extension checks for point sprite support.
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From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context usage.
2005-09-19 15:28:31 +00:00
Robert Osfield
d1108ea862
Added support for "-O OutputTextureFiles" options string in .osg plugin to
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allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
ea1ea88a17
Added countMultipleIntersections to help with debugging.
2005-09-19 13:15:59 +00:00
Robert Osfield
3a1ce55de6
Improved the region classifaction of the intersection code.
2005-09-17 18:50:26 +00:00
Robert Osfield
68d22f8de7
Improved accuracy of spheresegment to mesh intersections uses mathematical
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models of surface geometry.
2005-09-16 14:52:56 +00:00
Robert Osfield
a154348d9a
Added Azimuth and Elevation intersector functors.
2005-09-16 09:28:22 +00:00
Robert Osfield
34986dedf0
Changed destinationRowDelta and destination_pixelSpace to int's, solving a
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memory corruption crash under 64 bit build.
2005-09-15 20:55:35 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
b8ce046f88
Moved copyLeavesFromRenderGraphListToRenderLeafList into public.
2005-09-15 09:03:14 +00:00
Robert Osfield
8dc8dcb95f
Added querry of video size during open() call and associated allocImage to
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ensure that the imagestream passed back is of a valid size.
2005-09-12 19:42:36 +00:00
Robert Osfield
d2ae4d692d
From Henrique Bucher, add check against null light entry in LightPool.
2005-09-11 19:12:54 +00:00
Robert Osfield
141f8a70d7
From Farshid Lashkari, append "\fonts" to end of windows font search path.
2005-09-11 19:08:41 +00:00
Robert Osfield
e2361865fc
From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
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example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
9eaaa55d05
converted hardware tabs to spaces.
2005-09-11 19:02:20 +00:00
Robert Osfield
f686395012
From Sonda Iverson, fix for repeated pause/unpause toggleing in Xine plugin
2005-09-11 19:00:57 +00:00
Robert Osfield
1def1e0d53
From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
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function work correctly when used with multiple camera's on one render
surface.
2005-09-10 13:07:08 +00:00
Robert Osfield
f32984fefe
Removed some debugging messages
2005-09-10 12:51:18 +00:00
Robert Osfield
4a47a79c23
Added more intersection testing code.
2005-09-10 12:51:03 +00:00
Don BURNS
77ab99e23c
Added initial ESRIShape file loader.
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Untabbed and formated LOGO loader. Removed extraneous noise from NET loader
2005-09-09 20:26:50 +00:00
Robert Osfield
196eafd70b
Removed duplicate typedef.
2005-09-09 15:42:48 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
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the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
67e8e0b287
Added PolytopeVisitor to SphereSegment.cpp to help cull down to only drawables
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that intersect with the frustum of the SphereSegment. PolytopeVisitor may
eventually be pulled out to be more generally used along the lines of osgUtil::IntersectVisitor.
2005-09-08 18:56:37 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
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and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
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OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
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added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
48c83869c6
Fixed VisitorType of EventVisitor
2005-09-05 13:23:27 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
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sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
14980872a7
Standardised the Vec* class interfaces, and added num_components enum to aid
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generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3
Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk
2005-09-04 06:36:52 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
6391691be6
Added release() to all GraphicsOperations in GraphicsThread.
2005-09-03 20:54:32 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
21cabaf5f6
Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer
2005-09-02 10:35:38 +00:00
Robert Osfield
ce3bfff46a
Removed redundent code.
2005-09-01 19:55:41 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
2bafaea60a
Added osgcamera projects
2005-09-01 06:19:03 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
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a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
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code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00