Long Huan
3008b953e9
fix obj-Plugin export texture file
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Fix obj-plugin to support export texture file
2019-07-17 14:52:10 +08:00
Robert Osfield
8607ac24eb
Merged Alberto Luaces commit "Avoid that mingw cross-compilation choosing X11 as the windowing system" from the OpenSceneGraph-3.6 branch
2019-07-16 11:49:32 +01:00
Robert Osfield
305210c417
Adopted the matrix transformation code from Text
2019-07-15 16:19:15 +01:00
Robert Osfield
a15ca9c8c4
Added test of picking
2019-07-15 16:19:15 +01:00
Robert Osfield
d24fd451b9
Cuietened down the reporting of failure to find fontconfig
2019-07-15 15:17:41 +01:00
Ralf Habacker
d08dbac902
obj plugin: Fix bug not adding first vertex index on writing GL_LINExxx array types
2019-07-15 14:26:36 +01:00
Robert Osfield
87597a7fff
Added osg::Node associated limited to SO version 200 and higher
2019-07-15 12:22:11 +01:00
Ralf Habacker
4902fdfbd6
Fix 'Incorrect default location for true type fonts on openSUSE'
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https://github.com/openscenegraph/OpenSceneGraph/issues/778
2019-07-15 11:48:25 +01:00
Robert Osfield
d562587858
Added check against any empty _segments to avoid undefined behaviour
2019-07-12 17:01:26 +01:00
Robert Osfield
e327fc16df
Removed debug info for constructor and destructors
2019-07-12 16:28:45 +01:00
Robert Osfield
edd0d3e35f
Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods
2019-07-12 16:11:45 +01:00
StefanBruens
f21f269302
Fix wxWidgets COMPONENTS specification, deprecated usage broken with CMake 3.14
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Current FindWxWidgets.cmake allows to specify OPTIONAL components, unfortunately
this broke the (deprecated) use of wxWidgets_USE_LIBS.
Fixes : #779
2019-07-02 20:37:02 +02:00
Colin McDonald
0f8be27e82
Trivial change to src/osgSim/LineOfSight.cpp to quieten down an info message in DatabaseCacheReadCallback::readNodeFile.
2019-07-01 16:16:18 +01:00
Robert Osfield
2691a37946
Removed stray tab
2019-07-01 15:48:29 +01:00
Robert Osfield
3783ca77c6
Merge branch 'patch-1' of https://github.com/jimcamel/OpenSceneGraph into patch-1
2019-07-01 15:41:36 +01:00
Robert Osfield
7363069725
Merge branch 'fbxMultiTexCoords' of https://github.com/rickyviking/OpenSceneGraph into fbxMultiTexCoords
2019-07-01 15:01:01 +01:00
Robert Osfield
cc92ef8191
Fixed layout
2019-07-01 14:56:30 +01:00
Julien Valentin
84983020be
update traversedebug preventing traversal to disable OQN
2019-07-01 14:56:21 +01:00
Robert Osfield
73dfe77d09
Merge branch 'check-numlock-state-when-remap-keys-win32' of https://github.com/Tordan/OpenSceneGraph into check-numlock-state-when-remap-keys-win32
2019-07-01 13:37:18 +01:00
Robert Osfield
8306ce5ca6
Restructed the setting of the default osgDB::Options so it doesn't override the ObjectCacheHint setting when a user specified osgDB::Options object is passed in.
2019-07-01 13:02:28 +01:00
Konstantin S. Matveyev
32834f7e5c
typo fix
2019-07-01 13:01:33 +01:00
Robert Osfield
af38ed707a
Couldn't resolve warnings coming from the FBX headers so had to suppress warnings.
2019-07-01 12:19:21 +01:00
jimcamel
ae250a0d16
Fixed bug where FFmpeg Image Stream would stop if paused for more than 10 seconds
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The FFmpeg image stream class uses a 10 second timeout between frames to determine if the stream is dead and if so closes it. However, the timeout is determined using the variable lastUpdateTS which stores the last time the publishNewFrame function was called, and if the video has been playing and then is paused for longer than 10 seconds, when it is unpaused this timeout will fire and the stream will be closed, stopping the video playing beyond what has been buffered.
To stop this timeout from happening before the video starts playing, the timeout checks to see if the lastUpdateTS > 0 (at initialization it is set to 0). In this fix, we simply set the value of lastUpdateTS to 0 when the video is unpaused, this will force the check to skip on unpause, and from then on lastUpdateTS will have the correct value again.
The lastUpdateTS variable is private and only used for this one function, so there should be no side effects from the change.
2019-06-25 17:09:46 +12:00
OpenSceneGraph git repository
817b999d1f
Merge pull request #766 from LaurensVoerman/vwrAnimPath
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replaced "if (apm || !apm->valid())"
2019-06-14 15:44:00 +01:00
OpenSceneGraph git repository
94e5a4f07c
Merge pull request #765 from LaurensVoerman/hdrGuard
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fix typo in header guard.
2019-06-14 15:38:12 +01:00
OpenSceneGraph git repository
bf2f675a58
Merge pull request #762 from LaurensVoerman/fbx_writObject
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fix typo in ReaderWriterFBX: writObject -> writeObject
2019-06-14 15:35:34 +01:00
OpenSceneGraph git repository
86fe895bd2
Merge pull request #761 from LaurensVoerman/readObject_master
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implement readObject for all relevant readerWriters
2019-06-14 15:30:07 +01:00
Robert Osfield
77ab7827b5
From Chris Djali, merged from 3.6 branch "Various TGA improvements"
2019-06-14 15:24:50 +01:00
Laurens Voerman
27b295caa4
fix indentation for osgt files for windows dynamic library build.
2019-06-14 14:33:22 +01:00
Laurens Voerman
acddb66240
fix compile error if OSGUTIL_RENDERBACKEND_USE_REF_PTR not defined in include/osgUtil/RenderLeaf
2019-06-14 14:31:01 +01:00
Riccardo Corsi
3b7f933984
Bugfix due to copy-paste typo which prevented multi uv channel mesh to be imported correctly.
2019-06-07 12:45:45 +02:00
Alexey Galitsyn
7a53bc5238
Fix not checking num lock state when remapping keypad keys on Windows.
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Num lock state was never checked during remapping keypad keys on Windows.
Now when num lock is active, keypad numeric keys and keypad delimeter key
should work as expected (return KEY_KP_0 to KEY_KP_9 and KEY_KP_Decimal
respectivly).
2019-05-30 23:10:27 +03:00
Laurens Voerman
6a8f4ad818
replaced "if (apm || !apm->valid())"
2019-05-22 09:52:56 +02:00
Laurens Voerman
b006a7afae
fix typo in header guard.
2019-05-22 09:45:58 +02:00
Laurens Voerman
3e78992cce
fix typo in ReaderWriterFBX: writObject -> writeObject
2019-05-15 11:49:17 +02:00
Laurens Voerman
7a25132b33
implement readObject for all relevant readerWriters
2019-05-14 14:36:35 +02:00
Robert Osfield
a9590ab80b
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-05-08 09:38:15 +01:00
OpenSceneGraph git repository
7e77f0ab66
Merge pull request #751 from LaurensVoerman/ELSIFm
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add missing E to ELSIF
2019-05-08 09:38:00 +01:00
Laurens Voerman
e1de14c689
add missing E to ELSIF
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# Conflicts:
# src/osgViewer/CMakeLists.txt
2019-04-30 11:26:03 +02:00
Robert Osfield
22f4e44fa4
Fixed indentation
2019-04-26 10:47:15 +01:00
OpenSceneGraph git repository
5b688eb99d
Merge pull request #735 from Tlsirius/fix_fbx_hierarchy
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fix fbx redundant node issue
2019-04-26 10:08:06 +01:00
Robert Osfield
5a6baf3885
Merged CMake: OSG_WINDOWING_SYSTEM fixed from the 3.6 branch
2019-04-26 09:53:49 +01:00
Wei Lisi
a8397b1caf
remove tabs
2019-04-19 13:04:35 +08:00
Robert Osfield
971c2c2e90
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-04-12 14:26:02 +01:00
Robert Osfield
07689f7b84
Added ability to set which tree rendering techniques to build (via --featuers bitmask command line) and
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output scene to using -o outputfilename.extension command line.
2019-04-12 14:19:59 +01:00
OpenSceneGraph git repository
3dbba705d9
Merge pull request #744 from zakalawe/master
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macOS support for glVertexAttribDivisor with legacy GL
2019-04-11 12:44:11 +01:00
OpenSceneGraph git repository
d520fc15fb
Merge pull request #741 from flashk/patch-11
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Support loading FBX meshes with both skinning and morph target data
2019-04-11 12:43:43 +01:00
James Turner
0081c71cde
macOS support for this extension with legacy GL
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In compatibility mode (OpenGL 2.1), glVertexAttribDivisor is available
via glVertexAttribDivisorARB on macOS.
2019-04-11 09:25:15 +01:00
flashk
c0b046ead9
Update fbxRMesh.cpp
2019-04-05 14:31:21 -07:00
Wei Lisi
249a60c328
clean up
2019-03-26 22:37:50 +08:00