Commit Graph

103 Commits

Author SHA1 Message Date
Robert Osfield
0bdd7351f6 Added StateSet::RenderBinMode::PROTECTED_RENDERBIN_DETAILS and OVERRIDE_PROTECTED_RENDERBIN_DETAILS options.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14392 16af8721-9629-0410-8352-f15c8da7e697
2014-07-30 12:47:16 +00:00
Robert Osfield
977ec20751 Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
b2c7bacfe9 From Farshid Lashkari, "As discussed, I've added the ability to handle Drawable objects within the NodeVisitor class. Here is an overview of the changes:
- Added apply(Drawable) and apply(Geometry) to NodeVisitor

- Added accept(NodeVisitor) method to Drawable/Geometry

- Added traverse(NodeVisitor) to Geode which calls accept(NodeVisitor) on all Drawables

- Updated CullVisitor to use new apply(Drawable) to handle drawables. The apply(Billboard) method still manually handles the drawables since it is depends on the billboard settings. I needed to disable the traverse within billboard to prevent duplicate traversal of drawables.

- Update other osgUtil node visitors (GLObjectsVisitor, IncrementalCompileOperation, ..) to use new apply(Drawable) method.
"
2014-05-12 12:10:35 +00:00
Robert Osfield
3858acf70f Further work on new MultipassTechnique/VolumeScene. 2013-12-06 19:31:12 +00:00
Robert Osfield
5aa1234fa4 Fixed usage of META_NodeVisitor so it doesn't include "" 2013-01-24 18:48:34 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
33479c7768 Improvements to the compute near/far 2011-10-17 14:41:49 +00:00
Robert Osfield
1fd3c84287 Added fine grained computation of the far plane when using the COMPUTE_NEAR_FAR_USING_PRIMITIVES ComputeNearFarMode.
Added COMPUTE_NEAR_FAR_USING_PRIMITIVES option that provides the original functionality where only the near plane
is computed in a fine grained way, with the far plane being computed simply from bound volumes.
2011-09-01 18:48:21 +00:00
Robert Osfield
de7d61978b Added CullVisitor::setCalculatedNearPlane() and setCalculatedFarPlane(() methods to enable 3rd party code to manage the compute of the near/far planes. 2011-05-23 08:17:02 +00:00
Robert Osfield
e28f9a7d32 Added CullVisitor::Identifier to help with cull operations that require a consistent identifier for
cull traveresals when osgViewer::Renderer uses double buffering.
2011-03-17 13:54:14 +00:00
Robert Osfield
45ec1a163c Added support for RenderBin::SortMode::TRAVERSAL_ORDER to enable rendering of scene graph drawables in the order that they were traversed in. 2009-05-27 09:54:17 +00:00
Robert Osfield
8a6e04b84d Introduce NodeVisitor::className and libraryName() 2008-12-17 12:13:15 +00:00
Robert Osfield
9c8e44659f From Erik van Dekker,
"I made several modifications:

 

    * The cause of my errors was that my OSG source directory path contains spaces. To fix this issue I wrapped all paths with quotes, as stated in doxygen documentation.

 

    * I also received some warning messages about deprecated doxygen settings, which I fixed by updating the doxygen file, i.e. running \u2018doxygen \u2013u doxygen.cmake\u2018. By running this command deprecated doxygen options are removed, some option comments have changed and quite some options have been added (I kept their default settings unless mentioned).

 

    * I was surprised to find that the doxygen OUTPUT_DIRECTORY was set to \u201c${OpenSceneGraph_SOURCE_DIR}/doc\u201d, which does not seem appropriate for out of source builds; I changed this to \u201c${OpenSceneGraph_BINARY_DIR}/doc\u201d. (On the other hand, maybe a cmake selectable option should be given to the user?)

 

    * Fixed two warnings I received about unexpected end-of-list-markers in \u2018osg\AnimationPath and \u2018osgUtil\CullVisitor due to excess trailing points in comments.

 

    * Fixed a warning in osgWidget\StyleInterface due to an #include directive (strangely) placed inside a namespace.

 

    * Fixed a warning in osg\Camera due to the META_Object macro that confused doxygen. Adding a semi-colon fixed this.

 

    * Removed auto_Mainpage from the INCLUDE option, because I am positive that this file does not belong there; It never generated useful documentation anyway.

 

    * I added the OSG version number environment variable to the PROJECT_NUMBER option so that the version number is now shown on the main page of generated documentation (e.g. index.html).

 

    * Changed option FULL_PATH_NAMES to YES, but made sure STRIP_FROM_PATH stripped the absolute path until the include dir. This fixed an issue that created mangled names for identical filenames in different directories. E.g. osg/Export and osgDB/Export are now correctly named.

 

    * Changed option SHOW_DIRECTORIES to yes, which is a case of preference I guess.

 "
2008-08-18 11:00:40 +00:00
Robert Osfield
2cf44741d7 Added getCurrentCamera/getCurrentRenderStage methods 2008-07-24 12:47:55 +00:00
Robert Osfield
a94cfccdce From Michael Platings, fixed typo error in renderbin assignment 2008-06-19 12:02:20 +00:00
Robert Osfield
174f9bbfe0 From Michael Platings and Robert Osfield, added support for controlling,
via StateSet::setNestedRenderBin(bool) whether the new RenderBin should be nested
with the existing RenderBin, or be nested with the enclosing RenderStage.
2008-06-19 11:09:20 +00:00
Robert Osfield
4889342c4a From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension 2007-12-21 14:45:16 +00:00
Robert Osfield
c5704586f9 From Richard Schmidt, "attached you will find a set of small fixes and features.
CullVisitor/SceneView:

*Feature: This version supports multiple clearnodes in the graph, one per renderstage.

 

Text:

*Feature: Performance Enhancement when calling SetBackdropColor

 

Material:

*Fix: OpenGL calls are now made according to the OpenGL Standard

"
2007-12-10 20:30:05 +00:00
Robert Osfield
4ba3f3c1a1 Changed RenderLeaf and StateGraph so that they use ref_ptr<> by default for Drawable and StateSet. 2007-08-31 16:05:24 +00:00
Robert Osfield
ac6140a33d Fixed zfar setting 2007-08-17 16:10:45 +00:00
Robert Osfield
9b04594126 Compile fix 2007-08-09 08:19:58 +00:00
Robert Osfield
e3b7b2f617 Added new statc prototype() and create() methods to CullVisitor and DatabasePager to allow overriding of the default implementations 2007-08-08 08:10:38 +00:00
Robert Osfield
1e0af35900 Added code to better compute the view frustum that is appropriate for a traversed
subgraph.
2007-05-15 17:04:57 +00:00
Robert Osfield
982a4db9e2 Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
6b2d32baae From Farshid Lashakari, fixed popStateSet. 2006-07-18 13:05:26 +00:00
Robert Osfield
ff00f888db Fixed popStateSet 2006-07-14 11:34:13 +00:00
Robert Osfield
dd6a33da49 Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
fb524952b6 Renamed osgUtil::RenderGraph to osgUtil::StateGraph 2005-10-13 12:51:00 +00:00
Robert Osfield
71122ff38f Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
03232ec667 Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature. 2005-05-01 19:48:49 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
37c8b3a6fb From Geoff Michel, typos and spelling fixes. 2004-09-26 18:39:34 +00:00
Robert Osfield
7eb3f2646e From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin 2004-08-04 08:27:43 +00:00
Robert Osfield
9b33dee6ac Made the member variables in RenderStage and RenderBin protected 2004-08-02 12:19:50 +00:00
Robert Osfield
8837d667f0 Made the handling of types more consistent 2004-07-26 19:40:02 +00:00
Robert Osfield
06aa06d686 Added support for setting texture units in the new TexGenNode. 2004-06-17 14:02:15 +00:00
Robert Osfield
78d075eb24 Added new TexGenNode class for positioning tex gens. 2004-06-14 19:11:04 +00:00
Robert Osfield
8edafc3b22 Updated clampProjectionMatrix methods 2004-05-25 20:35:14 +00:00
Robert Osfield
5836d60fbd Added osg::CullSettings class as a way of collecting all the various
settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
5d79eb1c9d Added support for fine grained computation of the near plane, by taking
into account individual primitives culled against the view frustum.

Added better support for computing the near far for billboards.
2004-04-29 22:21:06 +00:00
Robert Osfield
b4774099d6 Fixed the clampProjectionMatrix method so it doesn't modify the input
znar and zfar, by avoid the use of float/double&.
2004-01-29 20:14:20 +00:00
Robert Osfield
39d7afaed2 Added support for CullVisitor::clampProjectionMatrixCallback 2004-01-28 10:49:23 +00:00
Robert Osfield
d4cfaae406 Fixed typo's of ImpostorSprite 2004-01-13 09:47:50 +00:00
Robert Osfield
fdd5a72115 Added extra clampProjectionMatrix methods to handle both Matrixd and Matrixf
pathways.
2003-12-21 13:11:36 +00:00
Robert Osfield
1158e4605d Added support for updating the SceneView projection matrix from the values
of near and far computed during the cull traversal.
2003-12-15 23:23:45 +00:00
Robert Osfield
bd44cfcfd8 Added a Matrix::value_type typedef'd trait into osg::Matrix, defaulting its
value to float, and converted the internal code across to use value_type.  This
allows Matrix to be converted to use double's simply by change the definition
of value_type.  Added Matrix::glLoadlMatrix and Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix usage.

Updated code that uses Matrix so it doesn't assume float or double matrices.
2003-09-03 10:47:25 +00:00
Robert Osfield
e530912744 Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
part of prep for supporting both Matrixf (float) and Matrixd (double).

Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.

Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00