Commit Graph

1557 Commits

Author SHA1 Message Date
Robert Osfield
2f3c1d0ff8 Quitened down debug messages 2009-10-08 10:44:01 +00:00
Robert Osfield
b9f42413a1 Fixed warning 2009-10-08 07:54:37 +00:00
Robert Osfield
2d26cbe7ab Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
6992e8eedf Fixed handling of rescale of image 2009-10-07 18:50:01 +00:00
Robert Osfield
284f75a111 Fixed setUsage typo in PixelDataBufferObject, and fixed data pointer management in Texture::applyTexImage2D_subload(). 2009-10-07 13:02:51 +00:00
Robert Osfield
dff56a15c6 From J.P. Delport, fixed bug caused by a typo in PixelBufferObject constructor 2009-10-07 12:54:14 +00:00
Robert Osfield
ae7dfc5796 Fixed warnigns 2009-10-07 09:39:45 +00:00
Robert Osfield
69557c060b Fixed the TextureObject's + GLBufferObject reassignment to a new set.
Disabled the unref after apply for a Texture classes when the texture pool is enabled
2009-10-06 13:42:12 +00:00
Robert Osfield
e6a1429335 Refactored the ::getOrCreate*Object() methods to clean them up and fix a bug in the getOrCreateElementsBuffers method. 2009-10-06 09:28:41 +00:00
Robert Osfield
98c79e4918 From Andreas Goebel, fix to bug in ShapeDrawable::accept(PrimitiveFunctor) implementation for cylinder 2009-10-05 13:41:16 +00:00
Robert Osfield
32b21dbb89 Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct, ElementBufferObject and PixelBufferObject. 2009-10-03 09:25:23 +00:00
Robert Osfield
f75013d534 Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects 2009-10-01 20:19:42 +00:00
Robert Osfield
2eff3daaab Fixed warning about max texture size being smaller than the currently used texture pool size 2009-09-27 15:21:05 +00:00
Robert Osfield
1fce3c0ad1 Added handling of resetting of the texture object format 2009-09-27 15:14:57 +00:00
Robert Osfield
e59f654290 Added status collection to full range of texture classes 2009-09-27 14:38:38 +00:00
Robert Osfield
9a1cd7072f Improved the computation of the TextureProfile _size value, fixed the computation up of the miplevels 2009-09-26 16:28:42 +00:00
Robert Osfield
4d75729650 Added stats collection to new Texture Pool code, and improved TexturePool implementation.
The Texture Pool can be enabled by setting the env var OSG_TEXTURE_POOL_SIZE=size_in_bytes.
Note, setting a size of 1 will result in the TexturePool allocating the minimum number of
textures it can without having to reuse TextureObjects from within the same frame.
2009-09-25 18:05:54 +00:00
Robert Osfield
0c0f96ac3d Moved setting of TexturePoolSize into State. 2009-09-23 14:54:13 +00:00
Robert Osfield
d56499025b Introduced memory pool size management 2009-09-23 13:51:20 +00:00
Robert Osfield
3d75054e2c Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly. 2009-09-22 18:45:24 +00:00
Robert Osfield
e53876bae9 Fixed bug in interpolation of colour values 2009-09-11 13:08:49 +00:00
Robert Osfield
3f65f4f80b From Wojciech Lewandowski, support for FBO's without colour or depth attachments.
Note from Robert Osfield, I've temporarily re-enabled the old focing of of color and depth attachment to avoid regressions on some OpenGL driver.  We'll revist this once
we have a mechanism for controlling this override at runtime.

#define FORCE_COLOR_ATTACHMENT  1
#define FORCE_DEPTH_ATTACHMENT  1
2009-08-21 09:34:48 +00:00
Robert Osfield
804f7622cc Moved static string initialization into singleton method 2009-08-17 15:22:01 +00:00
Robert Osfield
773ae51a45 From Chris Hanson, typo and comment clean ups 2009-07-24 14:45:44 +00:00
Robert Osfield
5496e91f87 Added the ability to turn off the external paging in of PagedLOD children. 2009-07-16 10:13:41 +00:00
Robert Osfield
06abd75198 From Mathias Froehlich, "We are currently getting issues with locale settings and some osg plugins.
Therefore I have changed all the occurances of atof by asciiToFloat or
asciiToDouble.

I believe that it is safe to do so at least for all the plugins.
Included here are also asciiToFloat conversion of environment variables. One
might argue that these should be locale dependent. But IMO these should be
set and interpreted by osg independent of the current locale.
"
2009-06-25 16:07:49 +00:00
Robert Osfield
294504cb58 From Mathias Froehlich, "put texturemanager into osg namespace." 2009-06-25 13:13:54 +00:00
Robert Osfield
4d19bed7f2 Changed the debug output so that the code path is not run unless it's needed 2009-06-19 13:53:35 +00:00
Robert Osfield
9559498db6 From Jean-Sebastian Guay and Robert Osfield, added line numbers to debug shader output 2009-06-19 13:50:14 +00:00
Robert Osfield
85bb6b327d From Wojciech Lewandowski, "Here are my changes:
- osg::Texture sets GL_MAX_TEXTURE_LEVEL if image uses fewer mipmaps than
number from computeNumberOfMipmaps (and it works!)
- DDS fix to read only available mipmaps
- DDS fixes to read / save 3D textures with mipmaps ( packing == 1 is
required)
- Few cosmetic DDS modifications and comments to make code cleaner (I hope)

Added _isTextureMaxLevelSupported variable to texture extensions. It
could be removed if OSG requires OpenGL version 1.2 by default.

Added simple ComputeImageSizeInBytes function in DDSReaderWrites. In
my opinion it would be better if similar static method was defined for
Image. Then it could be used not only in DDS but other modules as well (I
noticed that Texture/Texture2D do similar computations).

Also attached is an example test.osg model with DDS without last mipmaps to
demonstrate the problem. When loaded into Viewer with current code and moved
far away, so that cube occupies 4 pixels, cube becomes red due to the issue
I described in earlier post. When you patch DDS reader writer with attched
code but no osg::Texture yet, cube becomes blank (at least on my
Windows/NVidia)  When you also merge osg::Texture patch cube will look right
and mipmaps will be correct."
2009-06-19 11:55:52 +00:00
Robert Osfield
1523032d2b From Cedric Pinson and Robert Osfield, addition of NodeCallbacks to osg::CopyOp and osg::Node copy constructor. 2009-06-18 10:01:39 +00:00
Robert Osfield
d60801be3f From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local
database options like recently added to PagedLOD.

Also there is a change to the traverse method:
The previous ProxyNode checks the VisitorType to be a CULL_VISITOR and the
presence of a request handler to submit a database request.
In contrast to that PagedLOD uses the request handler if it is there - even if
the visitor type is not a cull visitor.
The change removes the cull visitor test from the ProxyNode so that it behaves
like the PagedLOD.
I believe that the presence of a request handler in a visitor might be
sufficient to trigger the requests as this is done in the PagedLOD anyway.

Based on rev 10332."
2009-06-12 10:08:15 +00:00
Robert Osfield
01c6d4f448 From Konstantin Sinitsyn, "I've fixed bug with loading of compressed texture to texture array!" 2009-06-12 09:48:59 +00:00
Robert Osfield
148bd9f232 From Mathias Froehlich, "Without this change packed depth stencil attachments are only supported if the
GL_EXT_framebuffer_blit extension is available. This is due to the early
return from the constructor if this is missing.
As far as I read the standard extension documents, this blit call is not
required to have packed depth stencil fbos.
The change fixes this and allows packed stencil attachments on machines
without the multisample blit command."
2009-06-08 13:51:24 +00:00
Robert Osfield
58184612d4 From Konstantin Sinitsyn, support for GL_EXT_blend_equation_separate extension like in osg::BlendEquation. 2009-06-08 13:46:39 +00:00
Robert Osfield
83e47c0de6 Moved assigned of texture object to _textureObjectBuffer to earlier in Texture2D::apply() to prevent problems with non power of two texture mipmap generation. 2009-06-02 08:53:21 +00:00
Robert Osfield
4b769494cb From Emmanuel Roche, "I've also updated the computeBound() method from the osg::Transform class : this method was using float based temporary variables and thus the double precision is lost here. I've changed that to use the generic types osg::BoundingSphere::vec_type and osg::BoundingSphere::value_type instead." 2009-06-01 11:08:34 +00:00
Robert Osfield
e9422b4120 From Colin McDonald, "The latest osg::notify is crashing at initialisation on Solaris, due to
constructor issues:

Within the NullStream & NotifyStream classes the base class objects
(ostream) were being initialised before the class member _buffer objects
which they referenced, causing a crash.

I had to move the file scope g_NullStream & g_NotifyStream initialisation
into a function to get them to work.

Also there was a missing osg:: qualifier on getNotifyHandler."
2009-05-25 10:46:37 +00:00
Robert Osfield
cfdccbfed6 Fixed handling of case where the master and the slave camera are placed on the same GraphisContext, or when the master camera and slave camera are assigned to different Camers. Note normally one doesn't mix master with GraphicsContexts and slave cameras so neither case is common. 2009-05-21 16:33:38 +00:00
Robert Osfield
d38fb904d3 From Maciej Krol,"With advent of GUI applications in OSG there is a growing need to redirect notification messages to third party systems. For example windows applications do not have console output, it would be appropriate to redirect notifications to GUI widget or debug output. I have revamped notification system to fit this need. New notification stream is using NotifyHandler as a message sink. Handler is called whenever stream is synchronized (i.e. after <<std::endl). Standard streams std::cout and std::cerr are no longer used although by default StandardNotifyHandler is a message sink. Custom notification handler can be set with osg::setNotifyHandler(NotifyHandler *) function.
Two implementations of NotifyHandler are currently available:
- StandardNotifyHandler, calls fputs(message, stderr) for severity <= WARN and fputs(message, stdout) for severity > WARN
- WinDebugNotifyHandler, windows users can redirect notifications to windows debug output, notifications can be viewed in output window of the debugger i.e. MSVC or DebugView (http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx) (see screenshot).

I have seen on osg-users that some people do std::cerr.rdbuf(otherStream.rdbuf()) to redirect notifications. This trick will no longer work since osg::notify() returns internal osg::NotifyStream not std::cout or std::cerr. You can use osg::notify().rdbuf(otherStream.rdbuf()) to do this instead.

Additionally I've made some minor fixes:
- Minor imrovements to osg::notify documentation
- NullStream could crash by deleting stream buffer other than default NullStreamBuffer in the destructor i.e. after osg::notify(osg::DEBUG_FP).rdbuf(otherStream.rdbuf())"
2009-05-18 12:04:07 +00:00
Robert Osfield
f939ea731e Moved Registry::ReadFileCallback + WriteFileCallback, and osgDB::ReaderWriter::Options into their own separate Options file and into the osgDB namespace.
Introduced a new callback osgDB::FindFileCallback that overrides the default behavior of findDataFile/findLibraryFile.

Introduced support for assigning ReaderWriter::Options directory to PagedLOD.

Introduced new osgDB::FileLocationCallback for assistancing the DatabasePager to know when a file is hosted on a local or remote file system.
2009-05-11 11:39:12 +00:00
Robert Osfield
b7b065abe3 Refactored the Registry::ReadFileCallback, WriteFileCallback and ReaderWriter::Options to they are now defined in their own header and in the osgDB namespace.
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback.

Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that
read/write call and any nested file operations
2009-05-09 08:49:27 +00:00
Robert Osfield
4a28b2ed4b Fixed handling of resize of ABSOLUTE_RF slave cameras 2009-05-07 14:53:21 +00:00
Robert Osfield
ff93371cbd Fixed typo 2009-04-27 16:32:24 +00:00
Robert Osfield
5f26d6ec99 Attempt to fix mingw warnings 2009-04-27 06:26:41 +00:00
Robert Osfield
7b16ff5ae1 From Mathias Froehlich, Changed osg::TextureRectangle to use osg::Texutre::applyTexParameters() to take advantage of texture shadow extension settings for texture rectangle 2009-04-24 09:07:22 +00:00
Robert Osfield
194b7a32e7 Removed specific ATI path in PolygonOffset as it doesn't look to be neccessary with present ATI hardware/drivers 2009-04-23 10:23:20 +00:00
Robert Osfield
777b00353a From Mathias Froehlich, "attached is a change to TexGenNode rev 10060 that removes a private member
variable that is only initialized and copied by never used seriously.
"
2009-04-22 13:07:02 +00:00
Robert Osfield
8d6a35dbfb From Eric Sokolowsky, "src/osg/Image.cpp is missing the GL_RGBA8 image type when calculating the number of components in an image. It is added here." 2009-04-22 10:47:44 +00:00
Robert Osfield
61a3977a4c From Jean-Sebastien Guay, "When creating a cylinder without a bottom or a top (in the traits, createBottom=false and createTop=false), the cylinder could still be picked by picking its (non-existent) bottom or top. This is because the PrimitiveShapeFunctor does not consider the traits when returning the cylinder's geometry for the picking test, and always returns geometry for the whole cylinder, with bottom, top and body.
I have attached a fixed file where the traits are checked in the PrimitiveShapeFunctor where appropriate. They are checked for Box, Cone Capsule and Cylinder. These just mirror the checks that were already done in the DrawShapeVisitor.

(another instance where if the ShapeDrawable had just been osg::Geometry, there wouldn't have been a problem... :-) )

I also fixed a small typo in the file in two places ("implementated" --> "implemented")."
2009-04-09 14:38:29 +00:00