setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
"I found some artifacts on some models and traced it back to the
external palette override feature. There are some changes in the
layout of the external record the loader have to take into
consideration.
The other fix is to remove the OF pools from the user data of the
external ProxyNode when it is no longer needed."
make it consistent with the constructor and prevent the
BlendFuncSeparate path being called. This patch fixed the artifact
with the osgpointsprite demo on ATI cards reported by Mike Weiblen."
"There was a typo in "int setNotifyOffset()", appear to be a getter =>
"int getNotifyOffset()".
Then I have added a switch to create GDALTermProgress only when the
current notify level + local offset permit message display. In fact, if
the offset is set to 0 and the notify level is at the default, DataSet
is quiet but for the GDALTermProgress. That is quite disturbing since
you think the progress is related to the complete processing but it is
actually only related to the GDAL Warp."
"If a texture is used that is not a multiple of four, and compression
was requested through the texture's internal format, the texture's
internal format reverts to a non-compressed type and a NOTICE is given.
At present, compressed textures must have a multiple of four in each
dimension."
"Attached is some fixes for Image::readImageFromCurrentTexture. It was
failing when used with a new Image object (some of the fields were
not set before they were used, and some were set to the wrong values).
A new optional parameter was added to give the desired data type, which
defaults to GL_UNSIGNED_BYTE, so programs should only need a recompile
to work properly."