Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
...
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
...
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
3a964a6b93
Updated docs and added osgGA
2002-07-16 20:07:32 +00:00
Robert Osfield
c4c97a0f64
Moved the code referencing osg::BoundingBox::isValid() and
...
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
3700e7e2cd
Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
...
it inline with the CullStack/CullVisitor implementation. Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.
Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Robert Osfield
27412c27c9
Fixes to the occluder culling code to properly disable occluders to prevent
...
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
52c36dde70
Added computation of occluders volume scaled relative to the frustum volume,
...
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
0ebe473eb5
Further work on Occlusion Culling. Most of work is complete, just debugging
...
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
c7e99ff77a
Further work on occludision code.
2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5
A little more work on Occlusion culling.
2002-06-11 19:52:55 +00:00
Robert Osfield
348419219d
Created new helper class osg::CullStack to handle the accumulation of projection,
...
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00