Commit Graph

16 Commits

Author SHA1 Message Date
Robert Osfield
953899d0e2 Set the DataVariance of updating text to DYNAMIC 2007-02-14 12:42:10 +00:00
Robert Osfield
c4279bd5f1 Ported following examples to osgViewer:
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
41a4aa1548 Added viewer.cleanup_frame() to all examples. 2006-08-02 19:55:03 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
061976f4d4 Fixed typo in text string. 2005-12-16 14:53:51 +00:00
Robert Osfield
b0df518d11 Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
21ea5a55a8 Added #include <osg/io_utils> 2005-04-08 09:51:56 +00:00
Robert Osfield
b70ff91eaf Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define 2004-10-24 20:04:00 +00:00
Robert Osfield
6821a80e14 Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
89b1365b2b Added support for gather information on which vertices have been intersected with. 2003-04-25 13:47:33 +00:00
Robert Osfield
904aceec22 Added convinence methods to osgProducer::Viewer:
/** compute, from normalized mouse coords, for sepecified Camera, the pixel coords relative to that Camera's RenderSurface.*/
        bool computePixelCoords(float x,float y,unsigned int cameraNum,float& pixel_x,float& pixel_y);

        /** compute, from normalized mouse coords, for sepecified Camera, the near and far points in worlds coords.*/
        bool computeNearFar(float x,float y,unsigned int cameraNum,osg::Vec3& near, osg::Vec3& far);

        /** compute, from normalized mouse coords, for sepecified Camera, intersections with the scene.*/
        bool computeIntersections(float x,float y,unsigned int cameraNum,osgUtil::IntersectVisitor::HitList& hits);

        /** compute, from normalized mouse coords, for all Cameras, intersections with the scene.*/
        bool computeIntersections(float x,float y,osgUtil::IntersectVisitor::HitList& hits);
2003-04-16 14:17:49 +00:00
Robert Osfield
f9eb43083a Changed OsgSceneHandler so it re-uses osgUtil::SceneView project and modelview
matrices.

Changed the osgpick demo so that it uses the OsgSceneHandler's projection and
modelview matrices where possible.
2003-04-16 09:22:33 +00:00
Robert Osfield
fc4a2ab191 Added support for multiple cameras into osgpick. 2003-04-15 20:54:10 +00:00
Robert Osfield
5df7118d6d Updates to the osgpick code.
Updates to osgGA::CameraManipulors.
2003-04-14 15:44:30 +00:00
Robert Osfield
026dc2cbb7 Added Geoff Michel's osgpick and osgUtil::PickVisitor code. 2003-04-13 13:26:41 +00:00